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MSZ-2x Night Shade
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MSZ-2x NightShade

The MSZ-2x is an adaptation of the Raptor by the world of Slarslak, a double planet - where the main world is orbited by an equal size moon. Night reigns supreme on this small cornor of the Republic. This night world, has both water and plant life, although not the normal sun light variety. The Planets and animals of this world thrive on heat, see heat, and consume heat. The planet is heated by its very active volcanic core, making life possible on its dark surface.

The MSZ-2x is the standard issue armor of Slarslak, it has no heat signature, and has advanced nightvision and radar capabilities (uses thermal imaging for as far as the eye can see). This model has been brought to Rifts for deep jungle exploration, in the dark shaparell of the Asian Jungles, and for Night time Co-Ops missions. The main reason this unit isn't classified as power armor is that it is mechanically enhanced for cloaking, making the robot more robot that responsive armor.

Note: Persons using thermal imaging equipment will be unable to see the NightShade due to the advanced heat cloaking, the unit will seem to blend into the surroundings. This includes races like Elves.

Model Type: MSZ-2X
Class: Mechinized Sythetic Zoid Infantry Soldier Unit
Crew: One Pilot
MDC by Location:

    Shoulders (2) - 100 each
    *Head - 50
    Arms (2) - 100 each
    Legs (2) - 250 each
    ** Main Body - 500

*Note: Removal of the head will result in s 50% chance of each appendage stopping from working
**Note: Destroying the main body will shut down the bot and cause a self destruct to destroy everything within the bot's casing.

Speed
Running: 75 mph
Leaping: The armor can leap upto 100 feet plus 10 feet per 10 mph running
Flying: N/A
Statistical Data
Height: 16 feet
Width: 8 feet
Length: 6.2 feet
Weight: 1200 lbs
Physical Strength: Equal to a PS of 32
Cargo: N/A
Power System: Magic 6 months
Black Market Price: Not availible on the Black Market
Weapon Systems

  1. Chest Tri-Blaster (2): Located in the chest cavity of the robot is a tri laser. The chest housing folds up to reveal the weapon.
    Primary Purpose: Defense
    Secondary Purpose: Assault
    Mega Damage: 4D6x3 per tri-blast
    Rate of Fire: Equal to Pilots Hand to hand
    Payload: Unlimited! Link to technobattery.
  2. Raptor Rifle (1): A rifle issued with the armor. It utilizes the spells of Agony and Energy Disruption. Primary Purpose: Anti Organic
    Secondary Purpose: Anti Humanoids
    Range: 50 feet for Agony, and 60 feet for Energy Diruption
    Payload: Unlimited! Link to technobattery
  3. Hand to Hand Combat: Rather than use a weapon the pilot may choose to engage in Hand to Hand Combat. Against Heat Seeing opponents the MSZ-2x has a +8 bonus to dodge, and a +5 to strike, and +3 to initiative
    Restrained Punch - 1D4 MD
    Full Strength Punch - 1D6 MD
    Power Punch - 3D6 MD
    Crush Tear or Pry - 2D6 MD
    Kick - 2D8 MD
    Head Butt - 1D4 MD
    Tackle - 1D6 MD
  4. Optional: the hand of the robot can be replaced with a disruption cannon (see picture) which causes Energy Disruption for 600 feet plus 2D6 MD
  5. Optional: The robot can hold and hand held weapon.
Sensory Note: The robot has full optics of UMR.
 


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