Playable on Xbox Live

Unreal Championship

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Game Modes
There are six game modes to choose from in Unreal Championship. Each mode is described in detail below.

Deathmatch (DM)
Team Deathmatch (TDM)
Survival (SRV)
Capture the Flag (CTF)
Double Domination (DOM)
Bombing Run (BR)

Deathmatch is an every-man-for-himself sport in which you use weapons and pickups found throughout each match to kill the other players. Every time you kill another player, your score goes up one point. The first player to reach a predetermined score wins the match.

Team Deathmatch is just like regular Deathmatch, except that the players in the map are split into two teams. A team's score goes up one point every time a player from the other team is killed. The team that reaches the predetermined limit first wins.

Survival is a one-on-one match, that pits you against all of the other players in the game, one at a time.

Capture the Flag is a team game where one team must capture the other team's flag a predetermined amount of times to win the match. To capture the other team's flag, run over the flag in the other team's base, and then return it to your base and touch your own flag. You drop the flag if you are killed or use the Translocator.

Double Domination is a team game where one team must control both Domination Points in the map simultaneously for ten seconds. Each time a team manages to do this, they score one point. The first team to reach a predetermined score wins the match.

Bombing Run is a team game where one team must grab the ball, which spawns in the middle of the map, and deliver it to a Bomb Gate in the opposing team's base. Players can launch the ball through the Bomb Gate or run it through. Once a team has scored a predetermined number of times, they win the match.

 

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