Strategies

This is my strategies page. This page is about the secret areas in levels, the level objectives, and some trick gaps.

The Hanger-

Secret Areas- on the other side of the Hangar wall, where there's a helicopter sitting on the ground, grind all the way across one of the propellers and it will take off to reveal a secret area on the side of you. This is the key to getting the secret tape also.

In the main half pipe, there's a propeller sticking out from the side of the wall. Grind across the propeller to reveal an opening of an area with four cash icons up the three quarterpipes.

Collect S-K-A-T-E -
S - The S is straight forward after the drop-in, you just grind on the wire over the Halfpipe.

K - The K is located by a billboard which hangs above a quarterpipe on the oppostie side of the start. You can just line yourself up with the K, and go up the quarterpipe to get it. Or you can grind on the billboard rail and jump to it. Whichever you are better set up for.

A - The A is on top of the plane, where you'll get the Wingtip Hangtime (one of the 3 Hangtime Airs). Just use the plane as a ramp, and jump off the get the A

T - If you were facing the roll-in where you started from, to your left and right are . Further to the right is a wall of glass. The T is on the other side of this glass. You can either go up the quarterpipe, crash through the glass and pick it up, or just go up the quarterpipe on the other side to get it.

E - In the area on the other side of the glass wall, there is another billboard. At the billboard go up the quarterpipe.

The school 2-

Secret Areas- Collect all five hall passes. Then grind the Opensezzme Roll Call rail. The door in front of the gym will open up leading to an area containing a pool and a basketball court. This area is chock full of gaps.

The second area requires you to go to the secret tape area (listed below). Instead of falling down after grabbing it, jump over the pit area either by jumping it if your stats are high, or by landing on the flag and grinding over and land in the backyard of the school. This is the Carlsbad area.

Wallride 5 Bells-
1.
At the start, there is a little ramp to your right, and a bell on the wall.

2. The second bell is located on a brick wall, across from the gym located near the tables. To be more descriptive: If you are facing where the A is located, from the bottom of the stairs, turn right.

3. The third bell is up by the bank, where the bike racks are located. It's near the T on the Quarterpipe. I find it easier to wallride it going up the ramp and going down.

4. This bell is down near the lamp post that can be knocked over, above a dumpster.

5. This is by the Opunsezmee rail and the letter A and on the outside of the courtyard. There's a ramp along the corner, where you'll get the final bell.

 


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