Soundfonts
Would you like to make a radical change to the sounds generated from
your soundcard? Would you like a realistic drum sound or barking dogs?
Soundfonts are the solution for you. Simply stated, soundfonts are
digital samples which can be loaded in your sound card to replace
or supplement your actual sounds.
Initially, this technology has been implemented on Creative's Soundblaster
AWE 32 sound card. Since then, it has been ported to the AWE 64, Soundblaster
Live! and E-mu Audio Production cards. In addition, many other brands
are now supporting soundfonts. You can get some useful informations
on E-mu's website
concerning soundfonts.
Where can I get soundfonts?
There are plenty of free soundfonts available over the Web. Some of
them are of great quality, some are not. Here is a list of websites
on which you can find some:
eMusicmag.com |
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They probably have the largest directory
of free soundfonts on the web (near 600). You can also post
your own creations. |
Hammersound |
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Used to be the one the best soundfont
library but hasn't been updated in a while. Many of their soundfonts
have been added to eMusicmag.com. |
Johannes
Roussel |
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Some free soundfonts and some electronic
music as well. |
Soundfont.nl |
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Invites submissions of soundfonts and
MIDI files and features new ones each week. They list an impressive
number of files, some of questionable legality. |
Soundzone.info |
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Free and commercial soundfonts. |
You can also purchase some high-quality soundfonts from commercial
websites:
OK, I've downloaded some soundfonts, what do I do now?
Soundfont files are often compressed in sfArk so
you must uncompressed them first. Download the sfArk
compression utility and install it. Files with the sfArk
extension will automatically be associated with the compression utility.
To decompress a soundfont, right-click on the filename in Windows
Explorer. Then, select "Decompress" from the menu. You will
get an SF2 file extracted from the sfArk
archive. This is the file you will be using.
There are two ways to load soundfonts in your sound card:
1. Loading soundfonts "permanently" (each
time your computer boots);
2. Loading soundfonts from your sequencer (only
when your sequencer application is running).
If you want your soundfonts to reside in your computer's memory, see
your sound card's manual. Every sound card comes with a software utility
that allows you to load soundfonts.
If you want to load soundfonts from your sequencer, here are the steps
for Cakewalk:
1. Open a MIDI file;
2. Select Soundfonts from the Tools
menu;
3. Select a blank Bank by highlighting it. This will be the
Bank # for selecting program changes.
4. Hit the Attach button and select your soundfont
file (sf2 format). Wait until it loads into memory. (You'll
see a message at the bottom of the Cakewalk window indicating
it's loading.);
5. Close the window. Your sounds are now ready to be selected
in the sequencer;
6. Make sure you have selected a channel;
7. Under Port, select SoundFont Device;
8. Make sure "Bank select method"
uses the method with an asterisk beside it;
9. Select the bank where you have installed the SoundFonts;
10. Choose the patch you wish to use. |
Other sequencers may use soundfonts differently, but this cannot be
explained in a short column. This should give you enough information
to set you on the road to many hours of listening and experimentation.
How do I create soundfonts?
Soundfont.com has a great tutorial on creating soundfonts
here
so I won't explain it.
That's it folks!
This article ain't of professional use but should be enough
to get you started. Should you need any help with soundfonts, try
eMusicmag.com's
forum.
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