Adon's Roleplaying Guide:







Commissions






The following is a brief and simple roleplaying guide for those who have trouble understanding some of the more basic principals of Furcadia roleplaying. Do you have to follow this? No. Is it official? No. So if anyone is offended or bothered by what is said, feel free to email me any of your comments but keep in mind that this is not neccessarily the -only- way to rp. Also, email me if there is anything you'd like to see added. Finally, thank you to Adon for his creative genious and all those who contributed.

Ok let’s start simple.
Section 1 Katanas.

The construction of a katana involves a process called folding. This increases the sharpness of a blade as well as it’s endurance, however folding metal causes the metal to become more and more brittle thus the blade is far more vulnerable to solid strikes causing it to break into pieces.
Also, if your RP is in the 16th century (like in Theriopolis) katanas were illegal weapons. If caught with one, a citizen would likely be executed.

Section 2 Super Speed.

Now this is a popular one. Especially with vampires who just love to break the sound and light barriers. However, doing this will cause the following results, sound barrier: heavily increased G force enough to tear the body apart, loss of gravity causing an uncontrolled flight and in the result of managing a hit whatever made contact would be subject to the force of being struck by an airplane propeller. Now the light barrier, if broken you just don’t exist anymore.

Section 3 Interspecies/Interplaner Breeding

Ok first of ew ew ew ew ew ew ew ew eeeeeewwwwwwwwwww you sick little puppies, even if you’re not a puppy you probably have puppy in you. Anyway, in normal circumstances this can work. Normal, everyday people fine go with it, still creepy but nothing too wrong. Interplaner works if one of them is from the prime material plane. Otherwise no, not compatible in any way. Also, if you are one of those crazy people who think vampires can breed it only works with mortals. None of this vampire/demon or vampire/elemental stuff, it simply does not work.

Section 4 Descriptions

These are there to describe what you see when looking at someone. They often (and should) hold rp information that is useful. Well if they’re used properly. So WRITE good descs when rping and READ other peoples.

*Sigh* You people oy, must we clarify descriptions? Honestly aren't you people smart enough to figure out how to do things correctly without me harping on every mistake? Ok first of all descriptions are meant to describe what people see (as in, what you look like, clothes, weapons, any physical features that stand out). A description is not your life history or a personality profile, don't put your character is shy or doing some action, you're supposed to rp personality traits and what not. Second the oh so popular website. Ok yes you can fit a whole bunch more crap on them but most people ignore their descs then and fill the website up with useless garbage such as things that happened when the character was a baby. Things that would not be something other characters would know so it's not important. Also avoid overdone things that just lose there meaning like piercing gazes, when everyone has them they just stop being interesting.

Section 5 Continuity, Realism and Timeline

Ok if you didn’t like the others stop reading because I’m about to cus everyone out. We will start with timeline. This means events, technology and such are set in a certain time. If it is set in dark ages, no guns, no tanks, no gundams, no flying machines, and no modern slang. Now onto realism. Yes I know most rp is fantasy and pretend but if you chose to fight then you must fight properly, respond correctly to hits and damage take, and oh yes and you stupid morons play your characters properly.
Have you ever stubbed your toe? Hurts, doesn’t it. A bullet in your leg would be about… twenty times more painful. So, if you swear and curse at the stool being in the way, then, logically, if you get shot, you’d go into shock, lose a lot of blood, feel very feint, probably pass out, and then, without proper medical attention, get an infection, not be able to walk on that leg…
Need I go on?
If you are seriously injured like that, do not think that you can run off and get healed to perfect health in a few minutes. Maybe, just maybe, you can get a Cleric or Necromancer or other type to heal the wound, but that doesn't change blood loss, or anything along those lines. You would not be in perfect fighting condition for at least a day depending on the wound.

Section 6. What makes a GOOD character.

EMOTIONS. Yes kiddies, that’s called emotions, good characters have them! Your character is six years old and is confronted by a bunch of thugs. You might not run from the avatars, but if you were any form of RPer, than your little child of a character would be scared to death and would, yes, RUN!
Is your character a humble, honorable warrior? Or is she a shy, quiet little girl? Then why the bloody heck have you just attacked someone? Why have you just asked the bartender for a drink with seeming confidence?! Don't do things that your character shouldn't do. We don't care if you're bored! Go somewhere else, with a different character!

Section 7. Vampires and the sun/day.

Okay you blood-sucking fiends, let's get one thing straight. Vamps can not walk in the sunlight. Doesn't matter if your character has sunscreen on or if he/she drank a potion. They SHOULD NOT be out in the sunlight. They will burn and turn to ash within a VERY short time. Not to mention a vampire is supposed to be sleeping during the day. Not out hunting and feasting on blood. The myth was that people were safe during the day because VAMPIRES COME OUT AT NIGHT! That's right, NIGHT. Early evening at best. I'd say 6-7 FST would be the earliest vampire characters should be out hunting. So stop trying to bite innocent children and other furres at 9 in the morning.

Section 8. Gods. (Aka Power-players)

This is going to be said once and once only so all you idiots who play gods pay attention, NO playing a god. It is twinkish and just ruins the fun of rp.

Section 9. Elements.

Let's focus on elements now; EARTH, AIR, WATER, and FIRE are elements. Nothing else is an element, dark isn't an element, death isn't, light isn't, shadow isn't, storm isn't. (They may be all types of magics, not elements) Only the four above are, so grow up and learn the basics. Yeeeesh.

Ok… apparently people don’t agree with me and don’t have the guts to tell me in person so let’s address their concerns. I was told that people disagree with the element part of this page and claim there are many more let’s address them shall we?

#1 Spirit: Well… this one almost kind of works so I won’t diss it

#2 Moon: Ok this one however has problems. So aparently a giant floating ROCK (which btw is earth element for any and all stupid people out there) out in space circling Earth is an element of it’s own? Why does this not make sense, hmmm?

#3 Stars: Ummmmmm why? Same problem here, even bigger balls of super heated gas out in the middle of literally nowhere is an element? Well maybe if you think about it while smoking something funky... Ok stars emit heat and light, this sounds familiar… like fire maybe?

#4 Light and Dark: Ok what the hell? An energy ray/wave that does nothing more then allow us to see is an element? Honestly what are people thinking? Oh and the absence of said energy ray/wave is also an element, is anyone else confused by why this is? Oh wait could it be that light and dark represent good and evil? Oh even better abstract objective terms are an element; That’s pure insane foolishness.

#5 Void: Ok ummmm, NO this can’t be right a giant gaping expanse of nothingness now constitutes as an element? Ok what the hell are people smoking that they think such idiotic mindless dribble like this?