Hills 01-02 03 ------ ------ ------ 04 ------ 05 06 07-22 23 ------ ------ ------ 24 ------ 25 26-27 28-40 41-43 ------ 44-45 46-47 48 49 ------ ------ ------ 50-53 ------ 54 55 56-57 58-59 ------ 60-61 62 ------ 63-00 ------ |
Dense Forest 01 02-05 06 07 08 09 10-12 13-18 19-20 21 ------ ------ 22-23 24-25 ------ 26 ------ 27 ------ ------ ------ ------ ------ 28 29 30-31 ------ ------ ------ 32-35 36-40 41-45 46-47 48-49 50-55 56-58 59-67 68-70 71-00 ------ |
Normal Forest 01-02 03 04 ------ ------ 05-06 07 08-15 16-17 18-21 22-23 ------ 24-25 ------ 26-27 28 29-30 31-34 35-36 37 38-42 43-46 47-56 57-60 61-64 65 66-69 70 71 72 73 74 75-76 77-78 ------ 79-80 81-82 ------ 83-90 91-00 |
Western Welkwood ------ 01-04 ------ ------- 05-09 ------ ------ 10-13 ------ ------ ------ 14-18 ------ ------ ------ ------ ------ 19-21 ------ 22-23 ------ ------ ------ ------ 24 ------ 25-28 29-30 ------ ------ ------ ------ ------ ------ ------ ------ 31-35 36-40 41-00 ------ |
Encounters Bears, Brown Brownies Browies, Buckawns Brownies, Quicklings Centaurs Druids Dryads Elves, Sylvan (Wood) Gnolls Gnomes Goblins Humanoids Kech Leprauchauns Lycanthropes, Werebears Lycanthropes, Weretigresses Men, Adventures Men, Bandits Men, Farmers Men, Merchants Men, Militia Men, Rangers Men, Woodsmen Ogres Orcs Owls, Talking Patrol, Elven Patrol, Elven, Superior Patrol, Gnomes Pixies Plant, Carnivorous Satyrs Spiders, Giant Spiders, Huge Sprites (2) Swanmays Treants (10% Dark Tree) Unicorns Use Standard Tables Men, Bandits (3) |
Notes: (1)50% chance for Kampuft or Hangman Tree. (2) 50% chance for atomie of Grig. (3) If within 2 hexes of the Wild Coast; otherwise Reroll.
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