Graham's graphics

Here's some of my graphics that I did for fun. I used Lightwave 5.6 on PC for these. There's a lot of images here, and I'm too lazy to thumbnail them, so you have been warned...

When you're done here, I have a few more pages with images on them: My GThick3 page and my Furrify2 page.


Here's some furry characters. Haha. Click images for larger versions.


Here's some fancy images of GLYPH Cola bottles. I'm now thirsty. Click images for larger versions.


I'm trying to fake a nice Cornell Box like the one on SoftImage's gallery page. On the left is what I've got so far. On the right is a distributed raytracing version made with bump maps and reflectivity. There are no lights in this scene; only a luminous square. It gets reflected in the other objects, simulating photons. This was rendered at Print resolution with Enhanced High antialiasing, and rescaled and contrast-enhanced in Photoshop.
640x480 normal 1280x960 normal 640x480 distributed


Here's a cow made out of barley candy. The caustics (cowstics?) are purely fictitious (read Photoshop). I have plans to make a caustic generator plug-in for LightWave. I can't help but call it Cowstic.
640x480 with caustics 640x480 original


Here's a shiny buckyball, and a crystal buckyball. I like shiny things. Note the funky shadows caused by the thickness attenuation. No caustics, though.
640x480 crystal buckyball
For those of you who can cross your eyes, click here for a stereo buckyball.



What do you think of my graphics? Click here to E-Mail me.