SEGMENT RESULTS ----------------------- Turn: 1 Segment: 3 Ship: all ----------------------- ======================= SPEEDS ======================= (assume speed changes announced here) I: speed 10 H1: speed 12 E: speed 13 K: speed 13 Q: speed 14 Q1: speed 14 EM Q2: speed 14 EM Q3: speed 14 EM F: speed 14 (change to speed 8 on impulse 18) EM D: speed 15 G: speed 15 H2: speed 15 O: speed 16 EM X2: (targeted on A, then H) speed 20 X3: (targeted on Q) speed 20 L: speed 21 (change speed to 22 on impulse 18) H: speed 21 EM Z: speed 23 A: speed 27 R: speed 31 O1: speed 32 O2: speed 32 X1: (targeted on E) speed 32 R1: speed 32 (starting on impulse 23) R1: speed 32 (starting on impulse 23) R1: speed 32 (starting on impulse 23) ======================= IMPULSE (17) ======================= Ship Movement: L: FD 1917/E H: SR 0817/B Z: FD 2722/C A: RT 1727/C R: FD 2717/D Drone/Plasma Torp Movement: O1: FD 1115/E O2: FD 1315/C X1: FD 4102/E Shuttle Movement: Launch: Systems: Ship Weapons Fire: Shuttle Weapons Fire: Damage Taken: Events: ======================= IMPULSE (18) ======================= Ship Movement: E: TR 3506/E L: SR 1816/E K: TR 2725/B D: TR 3622/E G: FD 1908/D O: FD 1315/C A: FD 1827/C R: FD 2718/D Drone/Plasma Torp Movement: X2: (now targeted on H) FD 1229/B X3: FD 0201/C O1: SL 1116/E O2: SL 1414/C X1: SL 4103/E Shuttle Movement: H2: SR 0616/B Launch: Systems: Ship Weapons Fire: Shuttle Weapons Fire: Damage Taken: Events: ======================= IMPULSE (19) ======================= Ship Movement: Q: FD 0707/D H: FD 0917/B L: FD 1717/E Z: FD 2822/C A: FD 1928/C R: SL 2918/D Drone/Plasma Torp Movement: O1: FD 1016/E O2: FD 1515/E X1: FD 4003/E Shuttle Movement: H1: SR 0517/B Q1: FD 0807/D Q2: FD 0807/D Q3: FD 0708/D Launch: O: PLF 1315/E Systems: Ship Weapons Fire: A: PRB at F, range 3, (outst. crew 3 ECCM cancels A's 3 ECM penalty for EM, 4 ECM for F's EM), hits on 5-6, die 4 miss A: TRL at F, range 3, (outst. crew 3 ECCM cancels A's 3 ECM penalty for EM, 4 ECM for F's EM), die 2(+2=4), 10 damage H: PHG 4, 4 pulses, at O1, range 1, (4 ECM for own EM) dice {5(+2=7),4(+2=6),6(+2=8),5(+2=7)}, damage (note shifts to next column) {1,3,0,1} total 5, warhead reduction of 2 Shuttle Weapons Fire: Damage Taken: F: shield 1, 1 pt reinforcement, 9 damage O1: warhead reduction of 2 Events: ======================= IMPULSE (20) ======================= Ship Movement: F: SL 2130/F I: SL 3918/A E: SL 3507/E K: FD 2824/B D: FD 3523/E G: FD 1909/D O: SR 1316/C H: SR 1017/B Z: FD 2923/C R: FD 2919/D Drone/Plasma Torp Movement: X2: SL 0228/B X3: SR 0202/C O1: TL 1017/D impact on H, pseudo torp, no damage O2: SR 1516/C O3: FD 1215/E X1: SL 4004/E Shuttle Movement: H2: FD 0716/B Launch: Systems: Ship Weapons Fire: Shuttle Weapons Fire: Damage Taken: Events: ======================= IMPULSE (21) ======================= Ship Movement: Q: FD 0708/D L: SL 1718/E Z: FD 3023/C A: SL 2027/C R: SL 3019/D Drone/Plasma Torp Movement: X2: FD 0328/B X3: FD 0303/C X1: FD 3905/E O2: FD 1616/C O3: SL 1216/E Shuttle Movement: Q1: FD 0808/D Q2: FD 0808/D Q3: FD 0709/D Launch: Systems: Ship Weapons Fire: H: PHG 5, 4 pulses, at O3, range 2, (4 ECM for own EM) dice {2(+2=4),5(+2=7),2(+2=4),2(+2=4)}, damage (note shift to next column) {3,0,3,3} total 9, warhead reduction of 4 Shuttle Weapons Fire: Damage Taken: O3: warhead reduction of 4 Events: ======================= IMPULSE (22) ======================= Ship Movement: D: FD 3423/E G: SL 2009/D O: FD 1416/C H: FD 1117/B L: FD 1618/E A: FD 2128/C R: FD 3020/D Drone/Plasma Torp Movement: X1: FD 3805/E O2: TR 1617/D O3: FD 1117/E, impact on H, distance 3, strength 16, 4 ECM due to H's EM, 3 ECCM of plasma, net 1 ECM, 6 reduces damage by 50%, die 1, full 16 damage Shuttle Movement: H1: FD 0616/B H2: TR 0816/C Launch: R1: PLG-A 3020/D R2: PLF-B 3020/D R3: PLF-C 3020/D Systems: Ship Weapons Fire: R: PH1-1 at K, range 5, die 5, 3 damage R: PH1-2 at K, range 5, die 6, 2 damage R: PH1-3 at K, range 5, die 3, 4 damage Shuttle Weapons Fire: Damage Taken: H: 16 damage to shield 1 K: 9 damage to shield 6 Events: ======================= IMPULSE (23) ======================= Ship Movement: I: FD 3917/A E: FD 3407/E K: FD 2924/B Q: FD 0709/D H: SR 1217/B Z: FD 3124/C A: SL 2227/C R: SL 3121/D Drone/Plasma Torp Movement: X2: SL 0327/B X3: SR 0304/C O2: TR 1618/D impact on L, pseudo torp, no damage X1: FD 3706/E R1: FD 3021/D R2: FD 3021/D R3: FD 3021/D Shuttle Movement: Q1: FD 0809/D Q2: FD 0809/D Q3: FD 0710/D Launch: Systems: L: announce ESG release on impulse 27 Ship Weapons Fire: H: FUS-A at O, range 2, (4 ECM for H's EM, 4 ECM for O's EM, 2 ECM for O's stealth = 10 ECM = shift of 3), die 6(+3=9), (note column shift) 0 damage H: FUS-B at O, range 2, (10 ECM = shift of 3), die 2(+3=5), 3 damage H: FUS-C at O, range 2, (10 ECM = shift of 3), die 2(+3=5), 3 damage H: PH2-1 at O, range 2, (10 ECM = shift of 3), die 3(+3=6), 3 damage H: PH2-2 at O, range 2, (10 ECM = shift of 3), die 4(+3=7), (note column shift) 3 damage H: PH1-3 at O, range 2, (10 ECM = shift of 3), die 2(+3=5), 4 damage Shuttle Weapons Fire: Damage Taken: O: shield 3, 1 reinf (2 GR), 15 damage: 12 shield boxes, 3 internals: 11 torp PLF-RS, 6 FHull, 8 AHull Events: ======================= IMPULSE (24) ======================= Ship Movement: F: FD 2029/F D: FD 3324/E G: FD 2010/D O: SR 1417/C L: SR 1518/E Z: FD 3224/C A: FD 2328/C R: TL 3221/C Drone/Plasma Torp Movement: X2: FD 0426/B X3: FD 0404/C X1: FD 3606/E R1: FD 3022/D R2: FD 3022/D R3: FD 3022/D Shuttle Movement: H1: TR 0717/C H2: SL 0916/C Launch: Systems: Ship Weapons Fire: D: PH1-1 at Z, range 1, die 1, 8 damage D: PH1-3 at Z, range 1, die 6, 4 damage D: DISR-A at Z, range 1, hits on 1-5, die 6, 0 damage D: DISR-B at Z, range 1, hits on 1-5, die 1, 5 damage Shuttle Weapons Fire: Damage Taken: Z: 17 damage from shield 6 direction, all internals: 10 PH1-1, 10 trac, 7 imp, 4 (no phaser in arc) tran, 3 DRN-2, 6 lab, 9 LWarp, 8 AHull, 5 AHull, 7 btty, 5 AHull, 7 CWarp, 7 CWarp, 11 DISR-A, 8 AHull, 8 Ahull, 6 Lab Events: This is the "impulse of decision"... on which is your last chance to fire and still fire on impulse 1 of next turn with that/those weapon(s). ======================= NOTES & COMMENTS ======================= Turn 1 Segment 4 orders are due next MON Jun 30 at 18:00 CDT (US). If you are having trouble reaching another captain via email, you might want to try via the moderator. When house seeking weapons pursue or when other units seek per orders without specific instructions: 1. slip towards target if possible and it won't put pursuing unit at a disadvantage by moving off #4 shield that can be avoided 2. move forward unless it would put pursuing unit at a disadvantage that can be avoided with a turn 3. turn towards target unless HET could reduce time until impact 4. HET if possible to minimize the time until impact Tip of the week: Overloaded heavy weapons generally have a limited range, so make sure you can get to that range before overloading them. Ending positions for t1s3: Q: 0709/D Q1: 0809/D Q2: 0809/D Q3: 0710/D X3: 0404/C G: 2010/D E: 3407/E turn3 X1: 3606/E I: 3917/A turn6 D: 3324/E turn4 Z: 3224/C R: 3221/C K: 2924/B turn3 A: 2328/C F: 2029/F turn3 L: 1518/E slip O: 1417/C slip H: 1217/B slip H2: 0916/C slip turn2 H1: 0717/C turn1 X2: 0426/B R1: 3022/D R2: 3022/D R3: 3022/D