Yu-Gi-Oh Japanese TCG Translations!

Thousand Eyes Bible!

Created By - Arthur Banaszak!

© yugiohgme.cjb.net

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TB - 01 TAKE YOU WITH ME Normal Trap LV. Atk = Def = Rare
Effect: You may activate this card if 1 of your Monsters is placed in the Cemetery from the Field.  Destroy 1 Monster on the Field.
 
TB - 02 GOBLIN TACTICIAN Permanent Trap LV. Atk = Def = Common
Effect: You may activate this card when your opponent has 3000 or fewer Life Points.  Do 500 damage to your opponent during each of his or her Standby Phases.
 
TB - 03 GAMBLE Normal Trap LV. Atk = Def = Common
Effect: You may activate this card if your opponent has 6 or more cards in his or her hand, and you have 2 or fewer cards in your hand.  Flip 1 coin and guess heads or tails.  If you are correct, draw cards until you have 5 cards in your hand.  Otherwise, skip your next turn.
TB - 04 PITCHED BATTLE Normal Trap LV. Atk = Def = Rare
Effect: You may activate this card when you receive damage.  Do 700 damage to your opponent.  Do 300 damage to your opponent foreach [Pitched Battle] in your Cemetery.
 
TB - 05 BLESSING OF GOD Permanent Trap LV. Atk = Def = Common
Effect: Gain 500 Life Points whenever you draw cards.
 
TB - 06 CALL OF THE DEAD Permanent Trap LV. Atk = Def = Common
Effect: Whenever a card is played in a Cemetery, do 300 damage to  its owner for each card.  (Includes cards that are played.)
 
TB - 07 DEATH HAMSTER Animal/Effect Earth LV. 3 Atk = 900 Def = 600 Common
Effect: Reverse: Set a [Death Hamster] from your deck on the Field in face-down defense mode.  Shuffle your deck afterward.
 
TB - 08 DARK BAT Bird Air LV. 3 Atk = 1000 Def = 1000 Common
 
TB - 09 ONI TANK 7-34 Machine Earth LV. 4 Atk = 1400 Def = 1700 Common
 
TB - 10 GATLING BUGGY Machine Earth LV. 4 Atk = 1600 Def = 1500 Common
 
TB - 11 SCORCHED EARTH Permanent Magic LV. Atk = Def = Common
Effect: Destroy all Field cards.  During each player's Standby Phase, do 500 damage to that player
TB - 12 DEEP FREEZE Normal Magic LV. Atk = Def = Common
Effect: This card can only be played during Main Phase 1.  Until your next turn, Magic and Trap cards cannot be played.
 
TB - 13 METEOR STRIKE Equipment Magic LV. Atk = Def = Common
Effect: When the Equipped Monster attacks a Monster in defense mode with a lower attack strength, do damage to the defending player equal to the difference.
 
TB - 14 LIMITER REMOVAL Instant Magic LV. Atk = Def = Common
Effect: Double the attack strength of all of your face-up Machine Sub-Type Monsters on the Field.  Destroy all Monsters affected by this effect at the end of the turn.
 
TB - 15 BLESSED RAIN Normal Magic LV. Atk = Def = Common
Effect: Each player gains 1000 Life Points
TB - 16 MONSTER RECALL Instant Magic LV. Atk = Def = Super Rare
Effect: Shuffle 1 of your Monsters on the Field and your hand into your deck, then draw a number of cards equal to what wasshuffled in.
 
TB - 17 SHIFT CHANGE Normal Trap LV. Atk = Def = Ultra Rare
Effect: You may activate this card when 1 of your Monsters is targeted with a Magic, Trap or attack that targets only 1 Monster.  Change that target to another of your Monsters.
 
TB - 18 HATCHING Normal Magic LV. Atk = Def = Common
Effect: Sacrifice 1 of your Monsters on the Field.  Search your deck for an Insect Monster with a Level of 1 higher than the Monster you sacrifice and put it on the Field.  Shuffle your deck afterward.
 
TB - 19 WORM HOLE Normal Magic LV. Atk = Def = Rare
Effect: One of your Monsters on the Field is removed from the Field until your next Standby Phase.  (That slot is still considered full.)
 
TB - 20 GROUND OF INACTIVITY Permanent Magic LV. Atk = Def = Common
Effect: Choose 2 open slots from either Monster Zone.  Monster cards cannot be placed in those slots.
 
TB - 21 MAGIC DRAIN Counter Trap LV. Atk = Def = Super Rare
Effect: You may activate this card when your opponent plays a Magic card.  Negate and destroy that Magic card unless your opponent discards a Magic card from his or her hand.
 
TB - 22 MESSIAH OF ANT HELL Permanent Trap LV. Atk = Def = Common
Effect: Destroy all Monsters with a level of 3 or less during the End Phase of a turn in which they were Summoned (or Reverse Summoned).
 
TB - 23 GRAVITY BIND Permanent Trap LV. Atk = Def = Common
Effect: Monsters with a Level of 4 or higher cannot attack.  (They may change their modes.)
 
TB - 24 MAGIC REDIRECTOR Permanent Trap LV. Atk = Def = Common
Effect: For each Magic card that you discard from your hand, do 500 damage to your opponent
TB - 25 SEDUCTIVE SHADOW Normal Trap LV. Atk = Def = Rare
Effect: When your opponent sets a Monster in face-down defense mode, change that Monster to face-up attack mode.  (At this time, Reverse effects are not activated.)
 
TB - 26 LEGENDARY FISHERMAN Warrior/Effect Water LV. 5 Atk = 1850 Def = 1600 Super Rare
Effect: If the [Sea] card is on the Field, this card cannot be affected by Magic, and your opponent cannot attack it.
 
TB - 27 SWORD HUNTER Warrior/Effect Earth LV. 7 Atk = 2450 Def = 1700 Common
Effect: At the end of the Battle Phase, any Monsters destroyed by this Monster during battle become an Equipment card on this Monster, increasing this Monster's attack strength by 200.  Until that card is destroyed, it remains an Equipment card.
 
TB - 28 INFECTING BUG Insect/Effect Earth LV. 2 Atk = 1100 Def = 200 Common
Effect: If this Monster does Battle Damage to your opponent, remove a [Parasite] from your deck, shuffle your deck, and put the chosen card on top of it.
 
TB - 29 DEEP SEA WARRIOR Warrior/Effect Water LV. 5 Atk = 1600 Def = 1800 Common
Effect: If the [Sea] card in on the Field, this card cannot be affected by Magic.
 
TB - 30 RED SHOE Demon/Effect Dark LV. 2 Atk = 500 Def = 300 Common
Effect: Reverse: Change the mode of 1 face-up Monster.
 
TB - 31 SPIKE HEAD Machine Dark LV. 5 Atk = 1800 Def = 1700 Common
 
TB - 32 DARK HYPNOTIST: LUCIFER Magic User/Effect Dark LV. 5 Atk = 1500 Def = 1800 Rare
Effect: When this Monster is Summoned (or Reverse Summoned), choose 1 Monster.  While this card is face-up on the Field, that Monster cannot attack.
 
TB - 33 WICKED GOD OF A THOUSAND EYES Demon Dark LV. 1 Atk = 0 Def = 0 Rare
 
TB - 34 THOUSAND EYES SACRIFICE Magic User /Fusion/Effect Dark LV. 1 Atk = 0 Def = 0 Ultimate Rare
Effect: [Sacrifice] + [Wicked God of A Thousand Eyes]
When this card is on the Field, other Monsters cannot attack nor change their modes.  Once during your turn, you may absorb 1 of your opponent's Monsters, gaining the attack and defense strengths of that Monster.  You can only absorb 1 Monster at a time, and it becomes an Equipment card on this Monster.
 
TB - 35 GUILLOTINE BEETLE Insect Air LV. 4 Atk = 1700 Def = 1000 Common
 
TB - 36 FALCON KNIGHT Warrior/Effect Earth LV. 3 Atk = 1000 Def = 700 Common
Effect: This card can attack twice during each Battle Phase
TB - 37 BOMB BUG Insect/Effect Air LV. 2 Atk = 400 Def = 900 Common
Effect: Reverse: Reveal 1 of your opponent's face-down Monsters that is in defense mode.  If it is an Effect Monster, destroy it (its effect is not activated).  Otherwise, turn it back face down.
 
TB - 38 LEVEL FOUR BUG OF DEATH Insect/Effect Earth LV. 3 Atk = 800 Def = 1200 Common
Effect: Reverse: Destroy all of your opponent's face-up Monsters on the Field that are level 4.
 
TB - 39 FUTURISTIC SPACE FIGHTER: VIC VIPER Machine Light LV. 4 Atk = 1200 Def = 800 Common
 
TB - 40 VAMPIRE BABY Undead/Effect Dark LV. 3 Atk = 700 Def = 1000 Common
Effect: At the end of the Battle Phase, Special Summon to your Field any Monsters destroyed by this Monster during Battle, face  up.
 
TB - 41 CHARGING SWORDHORN BEAST Dinosaur/Effect Earth LV. 4 Atk = 1400 Def = 1200 Common
Effect: When this Monster attacks a Monster in defense mode with  lower defense strength, do damage to the defending player equal to the difference.
 
TB - 42 SKULL BLOOD PIRATE SHIP Warrior Water LV. 4 Atk = 1600 Def = 900 Common
 
TB - 43 SCAR-EYED WHITE TIGER Animal Air LV. 3 Atk = 1300 Def = 500 Common
 
TB - 44 GOBLIN STRIKE TEAM Warrior/Effect Earth LV. 4 Atk = 2300 Def = 0 Common
Effect: If this Monster attacks, it changed to defense mode at the end of the Battle Phase.  Its mode cannot be changed during your next turn.
 
TB - 45 ISLAND TURTLE Water Water LV. 4 Atk = 800 Def = 2000 Common
 
TB - 46 WINGED MESSENGER Angel Light LV. 7 Atk = 2750 Def = 2400 Common
 
TB - 47 SCIENTIFIC TASK FORCE Warrior Dark LV. 3 Atk = 800 Def = 800 Common
 
TB - 48 SWARM OF BITTER SOULS Demon Dark LV. 2 Atk = 900 Def = 200 Common
 
TB - 49 GRIM REAPER BOOMERANG Demon Fire LV. 3 Atk = 1000 Def = 400 Common
 
TB - 50 MAGICAL GIGA CYBER Warrior/Effect Dark LV. 6 Atk = 2200 Def = 1200 Ultra Rare
Effect: You control 2 or fewer Monsters less than your opponent, you may Summon this Monster without sacrificing.
 
TB - 51 IRON KNIGHT: GEAR FREED Warrior/Effect Earth LV. 4 Atk = 1800 Def = 1600 Super Rare
Effect: Destroy any Equipment cards Equipped on this Monster.
 
TB - 52 INSECT BARRIER Permanent Magic LV. Atk = Def = Rare
Effect: Your opponent's Insect Sub-Type Monsters cannot attack.