Yu-Gi-Oh Japanese TCG Translations!
Pegasus J. Crawford Structure Deck!
Created By -
Arthur Banaszak!
© yugiohgme.cjb.net
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PE - 01 |
BOW-DRAWING MERMAID |
Water |
Water |
LV. 4 |
Atk = 1400 |
Def = 1500 |
Common |
|
PE - 02 |
WICKED
GOD OF A THOUSAND EYES |
Magic User |
Dark |
LV. 1 |
Atk = 0 |
Def = 0 |
Common |
|
PE - 03 |
ILLUSIONIST NO FACE |
Magic User |
Dark |
LV. 5 |
Atk = 1200 |
Def = 2200 |
Common |
|
PE - 04 |
PARROT
DRAGON |
Dragon |
Air |
LV. 5 |
Atk = 2000 |
Def = 1300 |
Common |
|
PE - 05 |
DARK
RABBIT |
Animal |
Dark |
LV. 4 |
Atk = 1100 |
Def = 1500 |
Common |
|
PE - 06 |
HOLY
DOLL |
Magic User |
Light |
LV. 4/ |
Atk = 1600 |
Def = 1000 |
Common |
|
PE - 07 |
TOON
ALLIGATOR |
Reptile |
Water |
LV. 4 |
Atk = 800 |
Def = 1600 |
Common |
|
PE - 08 |
TOON
GOBLIN STRIKE TEAM |
Warrior/Effect/Toon |
Earth |
LV. 4 |
Atk = 2300 |
Def = 0 |
Common |
Effect: This Monster cannot attack the
turn it is Summoned. If your [Toon World] is destroyed, so is this
card. If you have a [Toon World] on the Field and your opponent
controls no Toon Monsters, this card may attack your opponent directly.
If this card attacks, it changed to defense mode at the end of the Battle
Phase, and cannot be changed during your next turn |
PE - 09 |
TOON
CANNON SOLDIER |
Machine/Effect/Toon |
Dark |
LV. 4 |
Atk = 1400 |
Def = 1300 |
Ultra
Rare |
Effect: This Monster cannot attack the
turn it is Summoned. If your [Toon World] is destroyed, so is this
card. If you have a [Toon World] on the Field and your opponent
controls no Toon Monsters, this card may attack your opponent directly.
You may sacrifice 1 of your Monsters on the Field to do 500 damage to your
opponent.
|
PE - 10 |
TOON
GEMINI ELF |
Magic
User/Effect/Toon |
Earth |
LV. 4 |
Atk = 1900 |
Def = 900 |
Ultra
Rare |
Effect: This Monster cannot attack the
turn it is Summoned. If your [Toon World] is destroyed, so is this
card. If you have a [Toon World] on the Field and your opponent
controls no Toon Monsters, this card may attack your opponent directly.
If this Monster does damage to your opponent, he or she discards 1 card from
his or her hand at random.
|
PE - 11 |
TOON
MASKED AUTOMATON |
Magic
User/Effect/Toon |
Dark |
LV. 4 |
Atk = 900 |
Def = 1400 |
Common |
Effect: This Monster cannot attack the
turn it is Summoned. If your [Toon World] is destroyed, so is this
card. If you have a [Toon World] on the Field and your opponent
controls no Toon Monsters, this card may attack your opponent directly.
If this Monster does damage to your opponent, draw 1 card |
PE - 12 |
TOON
DEMON |
Demon/Effect/Toon |
Dark |
LV. |
Atk = 62500 |
Def = 1200 |
Common |
Effect: You must have a [Toon World]
in play to summon this monster. This monster cannot attack during the
turn it is summoned. You must pay 500 Life Points to attack with this
monster. If a [Toon World] is destroyed, so it this card. If
your opponent does not control any Toon monsters, this card may attack your
opponent directly. This Monster must attack your opponent's Toon
Monsters, if he or she has any. |
PE - 13 |
TOON
MERMAID |
Water/Effect/Toon |
Water |
LV. 4 |
Atk = 1400 |
Def = 1500 |
Common |
Effect: You must have a [Toon World]
in play to summon this monster. This monster cannot attack during the
turn it is summoned. You must pay 500 Life Points to attack with this
monster. If a [Toon World] is destroyed, so it this card. If
your opponent does not control any Toon monsters, this card may attack your
opponent directly. This Monster must attack your opponent's Toon
Monsters, if he or she has any. |
PE - 14 |
BLUE
EYES TOON DRAGON |
Dragon/Effect/Toon |
Light |
LV. 8 |
Atk = 3000 |
Def = 2500 |
Common |
Effect: You must have a [Toon World]
in play to summon this monster. This monster cannot attack during the
turn it is summoned. You must pay 500 Life Points to attack with this
monster. If a [Toon World] is destroyed, so it this card. If
your opponent does not control any Toon monsters, this card may attack your
opponent directly. This Monster must attack your opponent's Toon
Monsters, if he or she has any.
|
PE - 15 |
CRITTER |
Demon/Effect |
Dark |
LV. 3 |
Atk = 1000 |
Def = 600 |
Common |
Effect: When this card is put into
your Cemetery from the Field, you may search your deck for a Monster with an
attack strength of
1500 or less and put it into your hand.
|
PE - 16 |
BLACK
FOREST WITCH |
Magic
User/Effect |
Dark |
LV. 4 |
Atk = 1100 |
Def = 1200 |
Common |
Effect: When this card is put into
your Cemetery from the Field, you may search your deck for a Monster with a
defense strength of
1500 or less and put it into your hand. |
PE - 17 |
SAINT
MAGICIAN |
Magic
User/Effect |
Light |
LV. 1 |
Atk = 300 |
Def = 400 |
Common |
Effect: Reverse: Return 1 Magic card
from your Cemetery to your hand.
|
PE - 18 |
SENJU
GOD |
Angel/Effect |
Light |
LV. 4 |
Atk = 1400 |
Def = 1000 |
Common |
Effect: When you summon this monster
or summon it face down, you may search your deck for 1 Ritual Monster and
put it into your hand.
|
PE - 19 |
KILLER
TOMATO |
Plant/Effect |
Dark |
LV. 4 |
Atk = 1400 |
Def = 1100 |
Common |
Effect: If this card is put into your
Cemetery from the Field during battle, you may summon a Dark Main-Type
monster with an attack strength of 1500 or less from your deck to the Field
in attack mode (you must sacrifice monsters to summon a level 5 or higher
monster).
|
PE - 20 |
TIME
BOMBER |
Fire/Effect |
Fire |
LV. 2 |
Atk = 200 |
Def = 1000 |
Common |
Effect: Reverse: During your Standby
Phase, sacrifice this monster. Destroy all of your monsters, and do
damage to your opponent equal to half the total of the destroyed monsters'
attack strengths.
|
PE - 21 |
SONIC
BIRD |
Bird/Effect |
Air |
LV. 4 |
Atk = 1400 |
Def = 1000 |
Common |
Effect: When you summon this monster
or summon it face down, you may search your deck for 1 Ritual Magic card and
put it into your
hand. |
PE - 22 |
SACRIFICE |
Magic
User/Ritual/Effect |
Dark |
LV. 1 |
Atk = 0 |
Def = 0 |
Common |
Effect: (Must be summoned by the
[Ritual of Illusions] Magic card.) Gain the attack and defense
statistics of 1 of youropponent's monsters. While this monster has an
absorbed monster, and a monster attacks it, the damage is also done to
theattacking player. You can only use this effect once per turn, and
the chosen monster becomes an Equipment card to [Sacrifice]. Only 1 Monster
can be absorbed at a time.
|
PE - 23 |
THEFT |
Equipment
|
Magic |
LV. |
Atk = |
Def = |
Common |
Effect: Gain control of 1 of your
opponent's monsters. During your opponent Standby Phase, he or she
gains 1000 Life Points |
PE - 24 |
TOON
WORLD |
Permanent
|
Magic |
LV. |
Atk = |
Def = |
Common |
Effect: You must pay 1000 Life Points
to activate this card. NOTE: There are two in the Pegasus Structure deck.
NOTE: Yes, it is different than the one from Pharaoh's Servant. The
old one is going to be the same as this new one.
|
PE - 25 |
THUNDER
BOLT |
Normal
|
Magic |
LV. |
Atk = |
Def = |
Common |
Effect: Destroy all of your opponent's
Monsters on the Field.
|
PE - 26 |
TEMPEST |
Normal
|
Magic |
LV. |
Atk = |
Def = |
Common |
Effect: Destroy all Magic and Trap
cards on the Field.
|
PE - 27 |
CROSS
SOUL |
Normal
|
Magic |
LV. |
Atk = |
Def = |
Common |
Effect: You do not have a Battle Phase
during the turn in which you play this card. You may sacrifice 1 of
your opponent's Monsters in place of 1 of yours |
PE - 28 |
CHANGE
OF HEART |
Normal
|
Magic |
LV. |
Atk = |
Def = |
Common |
Effect: Gain control of 1 of your
opponent's Monsters until the end of the turn |
PE - 29 |
BROKEN
EARTH |
Normal
|
Magic |
LV. |
Atk = |
Def = |
Common |
Effect: Destroy your opponent's face
up Monster on the Field with the lowest attack strength.
|
PE - 30 |
RAISE
DEAD |
Normal |
Magic
|
LV. |
Atk = |
Def = |
Common |
Effect: Put a monster from your
Cemetery or your opponent's Cemetery on the Field under your control.
(It can be any mode, but must be face up.)
|
PE - 31 |
FUSION |
Normal
|
Magic
|
LV. |
Atk = |
Def = |
Common |
Effect: Fuse 2 or more specific
monsters together |
PE - 32 |
MASTER
OF FUSION |
Normal
|
Magic
|
LV. |
Atk = |
Def = |
Common |
Effect: Put 1 [Fusion] card from your
deck into your hand.Shuffle your deck afterward |
PE - 33 |
HURRICANE |
Normal
|
Magic
|
LV. |
Atk = |
Def = |
Common |
Effect: Return all Magic and Trap
cards to their owner's hands |
PE - 34 |
IRON
CAGE OF NIGHTMARES |
Normal
|
Magic |
LV. |
Atk = |
Def = |
Common |
Effect: Monsters cannot attack and
cannot be attacked for 2 turns. At the end of the second turn, destroy
this card.
|
PE - 35 |
RITUAL
OF ILLUSIONS |
Ritual
|
Magic |
LV. |
Atk = |
Def = |
Common |
Effect: Used to summon a [Sacrifice].
Sacrifice monsters from your hand and/or in play with total levels of 1 or
more, or you cannot summon a [sacrifice].
|
PE - 36 |
FIELD
OF BITTER SOULS |
Permanent
|
Magic |
LV. |
Atk = |
Def = |
Common |
Effect: Monsters cannot attack during
the turn in which they are Summoned (including Reverse Summons and Special
Summons).
|
PE - 37 |
TOON
INDEX |
Normal
|
Magic |
LV. |
Atk = |
Def = |
Super
Rare |
Effect: Search your deck for 1 card
with Toon in its name, and put it into your hand |
PE - 38 |
TOON
DEFENSE |
Permanent
|
Trap |
LV. |
Atk = |
Def = |
Common |
Effect: Whenever a level 4 or less
Toon Monster is attacked, that Toon's controlled may choose to receive the
attack directly
instead.
PE - 39 |
VASE OF
GREED |
Normal
|
Trap |
LV. |
Atk = |
Def = |
Common |
Draw 1 card.
|
|
PE - 40 |
THOUSAND EYES SACRIFICE |
Magic
User/Effect/Fusion |
Dark |
LV. 1 |
Atk = 0 |
Def = 0 |
Common |
Effect: [Sacrifice] + [Wicked God of A
Thousand Eyes] When this card is on the Field, other Monsters cannot attack
nor change their modes. Once during your turn, you may absorb 1 of
your opponent's Monsters, gaining the attack and defense strengths of that
Monster. You can only absorb 1 Monster at a time, and it becomes an
Equipment card on this Monster. |
PE - 41 |
DRAGON
EGGER |
Dragon |
Fire |
LV. 7 |
Atk = 2200 |
Def = 2600 |
Common |
|
PE - 42 |
TOON
DRAGON EGGER |
Dragon/Effect/Toon |
Fire |
LV. 7 |
Atk = 2200 |
Def = 2600 |
Common |
Effect: You must have a [Toon World]
in play to summon this monster. This monster cannot attack during the
turn it is summoned. You must pay 500 Life Points to attack with this
monster. If a [Toon World] is destroyed, so it this card. If
your opponent does not control any Toon monsters, this card may attack your
opponent directly. This Monster must attack your opponent's Toon
Monsters, if he or she has any.
|
PE - 43 |
ILLUSIONARY SUMMONER |
Magic
User/Effect |
Light |
LV. 3 |
Atk = 800 |
Def = 900 |
Common |
Effect: Reverse: Sacrifice 1 other
Monster. Special Summon a Fusion Monster from your Fusion Deck.
Destroy that Fusion Monster at the end of the turn.
|
PE - 44 |
DARK
EYES ILLUSIONIST |
Magic
User/Effect |
Dark |
LV. 2 |
Atk = 0 |
Def = 1400 |
Common |
Effect: Reverse: While this Monster is
on the Field, 1 of your opponent's Monsters can't attack |
PE - 45 |
DREAM
CLOWN |
Warrior/Effect |
Earth |
LV. 3 |
Atk = 1200 |
Def = 900 |
Common |
Effect: When this Monster changes from
attack mode to defense mode, destroy 1 Monster.
|
PE - 46 |
JAR
DEMON |
Fire/Effect |
Fire |
LV. 3 |
Atk = 200 |
Def = 1800 |
Common |
Effect: Reverse: Destroy the
[Dragon-Sealing Jar], and all Dragon Sub-Type Monsters change to attack
mode.
|
PE - 47 |
FUSION
CANCEL |
Instant
|
Magic |
LV. |
Atk = |
Def = |
Common |
Effect: Return 1 Fusion monster on the
Field to the Fusion deck. At this time, if the monsters uses in that Fusion
monster are in the Cemetery, Special Summon them to the Field.
|
PE - 48 |
WORM
HOLE |
Normal
|
Magic |
LV. |
Atk = |
Def = |
Common |
Effect: One of your Monsters on the
Field is removed from the Field until your next Standby Phase. (That
slot is still considered full.)
|
PE - 49 |
SHINE
CASTLE |
Equipment
|
Magic
|
LV. |
Atk = |
Def = |
Common |
Effect: Increase the equipped Light
Main-Type Monster's attack strength by 700.
|
PE - 50 |
EYE OF
TRUTH |
Permanent
|
Trap |
LV. |
Atk = |
Def = |
Common |
Effect: While this card is face up on
the Field, your opponent plays with his or her hand revealed. During
your opponent's Standby Phase, if your opponent has any Magic card in his or
her hand, your opponent gains 1000 Life Points.
|
PE - 5
1 |
DRAGON-SEALING JAR |
Permanent
|
Trap |
LV. |
Atk = |
Def = |
Common |
Effect: While this card is on the
Field, all Dragons change to defense mode and cannot change their modes |
PE - 52 |
ILL
PREDICTION |
Permanent
|
Trap |
LV. |
Atk = |
Def = |
Common |
Effect: During your Standby Phase,
choose 1 card from your opponent's hand and guess whether it is a Monster,
Magic or Trap card. If you are correct, do 700 damage to your
opponent.
|
PE - 53 |
LIFE
ABSORBER |
Permanent
|
Trap |
LV. |
Atk = |
Def = |
Common |
Effect: During your Standby Phase,
restore half the amount of Life Points you paid during your previous turn |
PE - 54 |
FORCEFIELD |
Counter
|
Trap |
LV. |
Atk = |
Def = |
Common |
Effect: Negate a Magic card that
targets 1 Monster, and destroy it.
|
PE - 55 |
FAIR
PLAY |
Permanent
|
Trap |
LV. |
Atk = |
Def = |
Common |
Effect: During a player's turn, he or
she must play with his or hand open |