80x86 Game Programming User Notes


Welcome.
This is a small collection of information mostly useful for programming games on VGA systems -essentially on IBM/PCs. The information is 80x86 machine oriented and the collection may grow. All the technical material presented has been thoroughly tested except the entry on the Fibonacci sequence.


Information so far:

BASIC - BASIC programming info.
BMPXMT0C - BMP format memory map.
SCOLL??? - On collision detection.
FASTCLR - A way to Clear VGA mode 13 screen with a 16000 byte loop.
FASTCLRII - Drawing with the "Fast Clear" technique shown above.
FIBONACCI - A little math just for fun. Good for practice.
MAKING GAMES - Notes about game programming, the -almost- lost art of making games.
STEVE IRWIN.