Get a look at a collection of some of my best and most recent work. A majority of these sigs have been used at the Insomniac Games Community Forum. To view the sig in full size, simply move your mouse-cursor over the preview image.

IG put up some concept art for some of the enemies in the upcoming R&CF: ToD. So, I used one of them in a sig. I actually really like the contrasting colours. Sort of plain/abstract background.
A Jak & Daxter sig, very similar in style to that of the Jak II sig three rows down. The render is even from Jak II as well!
Clank! Yes... I was just twiddling around with render and text positioning with this sig, going for a complete centred look. Abstract sort of style. Also the first "pop-out" sig I've done in a heck of a long time (looks better on a dark background).
Yay4Daxter. This one actually took me a while to get done; I tried four different renders, and changed the background colour three times. Basically the same style as the sigs below :)
Jak II sig. Small, simple, and kinda plain. I was going for a sort of washed out look... but got something pretty close. I don't know what style the sig really is, as a lot of the background got cropped out.
Whee!! Finally a Daxter sig I like. Originally, this was based on a Jak 3 sig in scraps, with a sort of blue-grey hue to it. But I suddenly swung it around to something a bit more complimentary to Daxter's colour. The (familiar) render is from the Daxter PSP boxart, and the background is a simple grungy one with a bit of abstractness to it :D
This here is a Jak sig of subtle abstract style. The sketch used is an alternate Light Jak from Jak 3, drawn by Bob Rafei, the lead concept artist at Naughty Dog. Whilst creating the sig, the Light Jak sketch was unintentionally placed where you see it now. Because I quite liked this position and the effect it had on the sig, I left it there.
This "card" was a result of text layout experimentation. Render from R&C: UYA; the same as that used in the first sig of this portfolio, just flipped :)
Another "little" sig. I really want to create another Daxter sig that just fits, but it's becoming difficult. However, I managed to pull off a really cool background effect as a result of filter experimentation, so I may come back to work on this one a bit more sometime. Render straight from Daxter PSP.
The next "little" sig. I really like the outcome of the text against the background colour. This render is from Jak 3, which was also used in an earlier sig.
The second "little" sig. This sig is also a redo of a Paint sig, of which was also one of my first sigs. The render is from R&C2, like the sig below :)
The first in a series of "little" sigs. This is a redo of a Paint sig I did back in the old days. The render used is from R&C2: Locked and Loaded (aka Going Commando).
Just experimenting with borders. Quite like the effect of this one. And yes, that's Ratchet in a Dodge Viper :D
Yet another Daxter sig. This one is very similar to my last Daxter sig; which is just what I wanted. Style is abstract, of course, and I am really happy with the turnout. The render used is from a boxart cover of Daxter's very own PSP game.
One of my best pieces. The main colours used are orange and blue, and the style is abstract with some very slight grunge. There are two renders, both of which are Daxter taken from Jak X. I practically fell in love with the more prominent render, because 'teh Daxter + teh Pants = teh HAWT'... and the wrench makes it even better :D
A Ratchet & Clank 3: Up Your Arsenal sig. This is one of my earliest of sigs. It is of abstract style, with a fairly plain background. The render used is from one of the alternate UYA boxarts; which I think is probably the best R&C3 image.