The Swiss System

There are some specific tournament administration procedures that must be followed to run a Swiss System tournament. In this type of tournament, players play every round whether they win or lose. Players receive 1 point for each win and the player with the most points is the overall winner.

A player may withdraw from the tournament at any time, provided their match for the current round has been reported. If you need to withdraw a player or team, you must do this BEFORE advancing to the next round. Locate the player or team from the pull-down list and then click withdraw.

Advancing the rounds - Once you have verified that all the current reports are correct (there is no going back), click the advance link. On the right of your screen, you’ll see a table listing each player or team’s Past Matches. On the left you’ll see the Possible Pairings for the next round:

ALWAYS accept pairings unless you see BLUE

BLUE indicates a match that has already occurred and needs swapping:

NEVER ever change the top 2 teams (players) - Undefeated players need to play other undefeated players so that the tournament eventually comes to an end. Players should be swapped with other players having the same number of points (indicated in parenthesis next to each player’s name).
Players should be swapped only with those on the same side of the pairings list.
Players should never play the same person twice.
The lowest skill rating will get the bye. Players should only receive one bye. Therefore, if a player is about to receive his/her second bye, this player should be swapped. The next player in line to receive the bye should be the player with the lowest number of points and the lowest rating (in that order).

Whenever a player is forced to play another person who has a different number of points than them, that player is said to have been "floated". For example, assume player A has 1 point and player B has 0 points. If they play each other, then it is said that player A was floated downward and player B was floated upwards. This should be taken into consideration whenever possible. A player floating upwards has had more difficult pairings, and therefore should not be floated upwards again if at all possible. The player being floated downwards is considered to have had an easier pairing and should not be floated downward again if at all possible.

Once you determine who will be swapped, choose each of their names in the pull-down lists and click “swap players”. Review the Possible Pairings again. Repeat this step until you have no BLUE, then click Accept Pairings.

Basically, follow these instructions:

  • If NO blue, accept.
  • NEVER change the top pairing!
  • Only switch players on either the left or right.
  • Try to change those with same number of points.
  • Same person should never receive 2 byes.