Peerkana
is a mid-level tech Commerce Planet, primary industry is
agricultural, and whose major export is grains and produce
for Peacekeeper use.
The
dominant species resemble the Sykarans From Thank God Its
Friday Again. Peerkana however is a much better place than
Sykar, green and lush.
The Peacekeepers seem to prefer this species to maintain
agricultural outposts. Unlike Sebaceans, Sykarans are able
to withstand higher temperatures. Their melanin causes their
skins to take on a reddish hue, rather than a brown or golden.
The paler the Sykaran, the more “upper-class”
they are.
The
secondary, less populous and most likely original native
species of the planet are the Sardeeth. The Sardeeth are
large rodent creatures, 1.3 meters in height (4ft. 5 inches)
ranging in carrying shades of buff, brown, and white.
Being
a minor Commerce Planet, it has small spaceports--most of
the outgoing grain shipments are automated. The Peacekeeper
cargo transports, and on occasion a Leviathan orbit the
planet, and the export is loaded onto the transports via
workers then brought up on autopilot.
The Peacekeeper Regiment stationed and scattered throughout
the planet has been there for over 50 cycles. Discipline
fairly lax, they are more like backwoods sheriffs than hardcore
soldiers
There
is a troop carrier, and 6 Prowlers stationed at each port,
all older models kept together a wish and several overworked
techs. No long range scans, the incoming transports send
out ident codes only, low security. No one checks for forged
idents, why would they. Nothing has altered on Peerkana’s
routine since the Peacekeepers took over.
The trade goods available are more domestic, than hi-tech,
but the skills of a tech are highly valued. However, any
sudden influx of Leviathan based technology would not go
un-noted for long.
There
are enough alien drifters, characters who ended up on the
planet with no money and no prospects so just stayed. Some
are Techs, of any species that drift from town to town picking
up odd jobs.
One port, Keesdaana, has enough traffic so that new visitors
would not be remarkable, and wink/nod deals are not uncommon.
Many
of them are shady characters, who found this backwater to
be an ideal spot to lay low.
One is Shenza, a Sardeeth who could be
cast as Stuart Little's alcoholic older brother. Dirty gray
fur, beady shifty eyes, Shenza is the guy everyone goes
to for information. And star charts. Ones with PK outpost
information.
He also seems to know, before the PK post on the planet
does, who is wanted for what in the Uncharted Territories.
Fortunately,
he does have something that he is desperate to have done,
and does not trust any of the locals to do it. A group of
bounty marked desperadoes however, he would deem have the
skills to perform it.
Another
is a Sykaran species crime boss in a nearby town named L’Tar.
He is pale skinned, effete and sly. He owns a villa between
Keesdaana and the smaller port of Feersaa. It is rather
like a Spanish hacienda in its style and layout. This place
is guarded with some moderate electronic surveillance and
a mixture of Sykaran and Sardeethan guards.
The
Peacekeeper commander is Commander Tolin Bron.
He has a squad of 6 Peacekeepers who act as a mild police
presence at Keesdana, but only to handle “offworlders”.
The
head constable is a female Sykaran named Teernie
a tough woman who is stricter and more active than Bron,
is honest and acts as judge over most matters.
The
local hospitality house is run by a Sardeeth name Chiksa,
a plump sharp tongued female with lovely chocolate brown
fur and her husband Arnst a taciturn gray
fellow who is head “teamster” at a local loading
dock.
The food supplies are running low, along with minor comfort
items. The crew will have to determine what is needed, acquire
it by trade or labor, without alerting the local Peacekeeping
force. This is Farscape, nothing is ever as simple as it
seems.
All
Characters mentioned above, with the exception of Shenza..to
be NPC'd by Mods are "Kleenex" characters an may
be NPC'd to move storyline forward. Like video game NPCs
they may have information or items that players may need.
Information will be IM'd you as you play them within the
scene.