Graphics Software
Kissing Fish Animation,
Page 2 Software Used:
Photoshop 5.5 and ImageReady 2
This is part
two of the Kissing Fish Animation tutorial. If you arrived here from
a search, click
here to start from the beginning.
15.)
With the image open in ImageReady, display the animation palette
by going to Window > Show Animation. The animation palette will
appear with only one frame in the file.
16.)
Click on Frame one to select it, then choose new frame from the
animation palette menu (indicated in the screen shot
above).
17.) A duplicate of the current frame will
appear in the animation palette. Select Frame 2 in the animation
palette, then go to the Layers palette and make sure that Layer 2
and Frame 2 are active.
18.)
Select the move tool and move the red fish into position so it
appears to be kissing the other fish.
Notice in the
animation palette that the red fish is only changed in Frame 2.
19.)
From the animation palette menu, choose Tween. In the Tween dialog,
choose All Layers, Position, Tween with Previous Frame, and add 3
frames.
20.)
Tweening generates the intermediate frames for our animation. As you
can see, the three new frames are added to the animation palette
between the first and last frame.
One thing to
keep in mind is that additional frames will make your animations
appear smoother, but each frame can significantly increase the file
size. If you're creating an animation for the Web, you want to try
to use as few frames as possible. At any time you can click the play
button at the bottom of the animation palette to preview your
animation.
21.)
More than likely you're going to need to modify the frame rate.
Notice the numbers displayed under each frame in the animation
palette? These numbers indicate the time between frames, or the
frame display rate. To change the timing for all frames at once,
click on the first frame, then hold the shift key and click on the
last frame.
22.) Click the tiny arrow displayed
next to the frame rate, and then choose a new rate from the
menu. I used 0.2 seconds for my animation. You can also set a
different rate for each frame by selecting only a single
frame.
When
you're happy with the frame rate, it's time to set the
optimization settings. Animations can be quite large, so
you'll need to make some sacrifices in quality in order to get
your animation to a reasonable file size. |
My settings are shown to
the right. For a brief description on each of these settings,
see How
to Convert an Image to a GIF and How
to Make Smaller GIFs.
You can
preview the optimization by clicking the optimized tab in the
image display window, or by right-clicking (Mac users
Control-click) on the image and choosing Preview In > [your
browser] .
To
export the optimized image, choose File > Save Optimized
As. It's a good idea to save your image as a native PSD file
before exporting in case you want to change the frame rate or
optimization settings after viewing the
image. |
Here's the final optimized GIF animation,
weighing in at 34 KB.
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Some images from Nova Development's Art
Explosion 600,000.
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