Where Wolf?


Why do the teams I play (Dark Elf and Undead) not have many (if any) suitable star players or big guys. Vampires are alright, but something is still lacking. Mummies are just too slow compared to most big guys. Then it hit me (at the same time as I was watching "When I Was A Teenage Werewolf" on MST3K), there's some sort of Werewolf SP from 2nd ed. So here are the Rookie Werewolf rules.

NameCostMSAgArSkillsPays For
Werewolf110K6438Razor Sharp Claws, Frenzy, Silver Bullet,Revert (negative skill)Chaos, Human, Undead


Revert


On each kick-off, roll a D6. On a "1" he reverts into his pityfull human shape. At the next kick of he can turn back into a werewolf if he rolls something other than a "1".

NameMSAgArSkills
Pityfull Human4327Revert


Silver Bullet


Werewolves can only be killed by silver bullets. If the Werewolf is "killed," Roll D6. On a "1" or "2," the assailant happened to kill him with something silver and he dies. On a 3-6, he was faking, but is still Seriously Hurt.

Stat Upgrades


The Werewolf can take General and Strength Skills and can use doubles to get rid of his negative skill.

When he reverts, he can take all upgrades (stat and skill) with him except Strength Skills.


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Questions?...Comments?...Concerns?