Do not go gentle into that good night


Prologue

Prologue
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The characters are introduced and begin their adventures. Xinjao O'Reilly finds a listening device in his quarters on the EFS Schaumburg. The Schaumburg's CO, Captain Erich Von Shrakenberg, sends his ship's marine detachment, commanded by Lt. Malachi Spyder, to examine a smuggling vessel commanded by Andrea Treschi. On the other side of the Federation, MSgt Alastair Dimiye saves his security detachment when the Federation consulate on Khmer is overrun by Eastern Bloc forces. Across the Federation yet again, Justine Macoure's band of crooks escapes from an ambush on Van Diemen. Hex finishes his training as an assassin and is sent on his first mission.

Newsletter One:
Avalon Times-World, March 2nd, 2243

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Earth System falls...Bad Andy on rampage...Bugs invade FWT...Eastern Bloc invades...Exeter combat drug scandal...and more.


Episode One:
Politics by Other Means

Act One
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Erich destroys the InSec corvette after it fires on Treschi's ship. Treschi manages to talk his way out of being arrested for smuggling, but Erich drafts him back into military service against his will. Xinjao investigates the InSec bug he found in his quarters. Dimiye tries to sneak his troopers out of the Eastern Bloc with the help of a friendly freighter captain. Justine is injured in a bar fight. Hex sets out on his mission, leaving the only home he'd ever known.

Act Two
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Mark Smith is introduced, and is hired to assassinate Rashid King, Commandant of InSec. Unable to sneak out, Dimiye blasts his way out of the Eastern Bloc. Justine Macoure is betrayed and killed by Freak. Hex kidnaps and interrogates a vampire. Treschi is forced to dump his cargo, and is royally pissed about it. Erich commandeers Treschi's empty freighter and crashes it into a jumpgate to destroy the Jurvain invasion fleet before it can capture Rios.

Act Three
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Mark Smith visit InSec HQ and case the joint. Dimiye reaches the Hadley system, and finds it a war zone. Hex successfully takes out the target of his assassination mission. Malachi deals with personnel problems while Erich takes the Schaumburg on a high-velocity chase around the sun to escape the wrath of the Jurvain fleet. Xinjao helps Erich set up the Jurvain for an explosive ambush. Treschi hacks into the ship's comm systems to contact his employers in the middle of the battle.

Act Four
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Hex takes a nap to recover from his wounds, and awakens to confront a beautiful brunette with a gun aimed at his head. I think we've all had that dream at one time or another. Dimiye lands on Hadley and takes out a bunch of EB ground forces. Mark Smith infiltrates InSec HQ again. Xinjao repairs battle damage and Malachi does paperwork while Erich takes the Schaumburg back to Avalon. Another InSec listening device is found on the Schaumburg, this time by Treschi, and Xinjao investigates it.

Newsletter two
Freeboot Dispatch, March 24th, 2243

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Why We Fight...Eastern Bloc advances...Jurvain stopped at Rios...Bad Andy fights Enoch...K'Nes invasion stalled at New Tokyo...and more.


Episode Two:
Touch of Celestial Temper

(Episode Two and the following episodes have not yet been converted to HTML format, and episode summaries and newsletters are not presently available. However, subsequent episodes are available in MSWord Format only. We apologize for the inconvenience.)

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Episode Three:
Blood of Patriots

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Episode Four:
Guilty By Design

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Episode Five:
Walk In Love, Fly In Chains

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Episode Six:
Plains of Abraham

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Episode Seven:
Destroyer Of Worlds

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Episode Eight:
Where Eagles Dare Not Perch

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Episode Nine:
Caution, Wit, and Discretion

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Episode Ten:
World of My Devising

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The Epilogue
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Back...to the FUTURE!