History & Laws
"The Aims of KOTR"
The KOTR originate from the land of Hydlaa living prosperously, our rule was denied by a few races of Hydlaa but none the less we came through and were the reining guild of Hydlaa behind the well protected walls of our bases and citys lived the citizens of Hydlaa safely tucked away, our job, our goal, our destiny, protect hydlaa from the evil guilds and races who desire money and power! we do not need these things, we just need our hearts and our heads the money will come naturaly, the defence of hydlaa will start as the laanx wished it too, our aim and goals must be completed the great castles of hydlaa will live again and we will live and breath to defend our great hydlaa from future attacks from the evil that is the diabolii and evilly alligned guilds...Our future depends on you, we can not do this alone! help us young ones we need your youth, your power! It is your destiny defend the good from the ever dragging on evil of this world, together we will vanquish our foes from this world forever, take heed my soldiers join us in our cuase! together we cant lose!

"The History of KOTR"
The history of KOTR is quite violent, many wars were fought against the diabolii and their demonic magics... many Knights have fallen over the Epochs of fighting   between KOTR and the diabolii. Our defence's held strong and defended agains't many Diabolii.

Hydlaa. She is our lifeblood, we fought off  the forces of evil, but it never seemed to stop or slow down, they never relented. The numbers of  teenager-recruits in The Royal Guard and The Royal Army increased to replace fallen Knights. That could not be allowed, so recruitment  outside of Hydlaa was commenced. KOTR also forged alliances with other good alligned guilds in Yliakum and finally we managed to begin to push back our enemies. Then disaster struck!  One night a Diabolii assasin penetrated our walls and assasinated our great leader,  the King.  Despite the loss of it's revered leader KOTR remained loyal to his fighting spirit and soldiered on! Having come that far the valiant Knights of the Realm weren't about to surender without a fight to the bitter end.  They continued to fight relentlessly, fearlessly, but losses were heavy and KOTR was eventually nearly annihilated.  After so many years of battle and struggle KOTR had to face the stark reality and came to the point where they were ready to sign a treaty of surrender.

Just then, the gods intervened. A young new leader arose amidst the depleted ranks of Knights.  He was Uloriant. There was scepticism in the ranks, could this youthful Knight really make that much of a difference? War General Arahon, Father to the great Aracen, declared: "I have a weird feeling about this boy, Uloriant, the gods are steering his destiny."  Aracen was the most expereinced Soldier in the KOTR army and became War General, main military advisor, to the new King Uloriant.

"No assasin will ever take me down!" declared Uloriant and set out on his brave quest of leading KOTR in the defense of  Hydlaa.

"Code of Conduct"
1. Respect all our allies.
2. Do not show off, be humble about your victories.
3. Do not complain if you lose items or a fight.
4. Make sure to visit the site often and post on the message board in order to ensure that you are active.
5. At least play PlaneShift twice a week.
6. Do not start conflicts with other clans or other members. If you start a conflict within the clan you will either be demoted or expelled from the clan.
7. Never give up fighting, always try.
8. You must only be in one clan. If you are in another clan you have the choice to leave our clan or stay with your clan.
9. Never dishonor the Knights of the Realm.
10. Have fun playing PlaneShift.
11. Never cheat in game. If there is evidence that you are cheating in game then you will IMMEDIATLEY be thrown out of the clan.

"Alliance Rules"
1. You must have a minimum of at least 6 members.
2. You must have self control of your clan ie. be totally independent.(You will not need our help to run their clan!)
3. You must not be at war with any of our allies.
4. If any of our allies declares war on another ally then their alliance WILL be forfieted, and we will stay neutral.