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     F  O  R    T  H  E    S  U  P  E  R    N  I  N  T  E  N  D  O
     
                      V  e  r  s  i  o  n   1 . 0
 
               M a d e  B y  S t a r F i g h t e r s 7 6
                
Welcome all to my walkthrough on a pretty tough game that is based off the movie (which is based off the series) called Mighty Morphin Power Rangers The Movie for the Super Nintendo. I hope this walkthrough helps out as much as possible. Below is nothing but spoilers on the game (and possibly the TV series), so if you don't want to be spoiled, please take a detour and hit the Back button now. However if you want to be spoiled or need some help, please scroll down as far as you need to. Consider this as your Spoiler Warning!

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 -----------------
|TABLE OF CONTENTS|
 -----------------

SECTION 1: Intro 
  A: Version Guide
  B: The Story Of Mighty Morphin Power Rangers The Movie
  C: What Is Mighty Morphin Power Rangers The Movie
  D: About This Walkthrough
  E: Control Configuration
  F: Introducing The Mighty Morphin Power Rangers

SECTION 2: Walkthrough
  A: Before The Walkthrough
  B: Level 1 - A City In Terror
  C: Level 2 - Trouble At The Base
  D: Level 3 - Putties On The Slopes
  E: Level 4 - A Locomotive Disaster
  F: Level 5 - Inflitrating The Enemies Headquarters
  G: Level 6 - Inside The Headquarters
  H: Level 7 - The Final Confrontation

SECTION 3: Important Stuff
  A: Items
  B: Enemies 
  C: Bosses
  D: Codes
  
SECTION 4: In Conclusion
  A: What's To Come
  B: Special Thanks
  C: Final Words

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            -----
SECTION 1: |INTRO| 
            -----

      -------------
  A: |Version Guide|
      -------------

     Version 1.0: Just finished making the walkthrough for the game, 
     and submitted it to GameFAQS (08/30/07)

      ---------------------------------------------------
  B: |The Story Of Mighty Morphin Power Rangers The Movie|
      ---------------------------------------------------

     A simple short but sweet story by me:

        "An evil entity known as Ivan Ooze has broke loose from his 
        imprisonment, and has taken over Angel Grove, and soon the 
        world. With Lord Zedd's mightiest monsters by his side, Ivan 
        Ooze sets out to fulfill his plan. Only Earth's greatest 
        defense can stop him and his army, and that is the Mighty 
        Morphin Power Rangers! But can they stop Ivan Ooze and save the 
        world? Only you can decide that!"

      ----------------------------------------------
  C: |What Is Mighty Morphin Power Rangers The Movie|
      ----------------------------------------------

     Mighty Morphin Power Rangers The Movie is based off the series of 
     the same name, Mighty Morphin Power Rangers. While the name 
     suggests that it takes place before Season 3 of Mighty Morphin 
     Power Rangers, it seems that it's taken monsters from some of 
     Season 2. So I would say that this game took place between 
     Season 2 and 3.

      ----------------------
  D: |About This Walkthrough|
      ----------------------

     Several times throughout the walkthrough I will probably repeat 
     myself. A few times would possibly be necessary, such as a Boss 
     guide, as well as a few other things. Sometimes I do this without 
     even realizing it, and sometimes I do it to make it easier for 
     people to find what they are looking for on this walkthrough. This 
     guide, like others, is described on how I played/beat the game. 
     You have your methods as do I. This is just my way of doing it. I 
     hope this helps out in anyways possible.

      ---------------------
  E: |Control Configuration|
      ---------------------

     These are the basic controls for the game:

        START BUTTON = Pauses the game
        SELECT BUTTON = Does nothing
        LEFT AND RIGHT D-PAD = Allows you to move left and right
        UP D-PAD = Does nothing
        DOWN D-PAD = Allows you to crouch down
        'A' BUTTON = Does nothing
        'B' BUTTON = Allows you to jump
        'X' BUTTON = Allows you to perform a Civilian Special Attack
                     Allows you to Morph (when Special Meter is full)
                     Allows you to use your weapon (only as a Ranger)
                     Allows you to perform a Ranger Special Attack 
                     (when Special Meter is full)
        'Y' BUTTON = Allows you to attack
        'R' or 'L' BUTTON = Allows you to jump to the back row or jump 
                            to the front row
        UP D-PAD + 'A' BUTTON = Allows you to grab on to certain ledges
        UP D-PAD + 'Y' BUTTON = Allows you to attack high up
        DOWN D-PAD + 'Y' BUTTON = Allows you to do a Crouch Attack

      --------------------------------------------
  F: |Introducing The Mighty Morphin Power Rangers|
      --------------------------------------------

     This is a list of all the playable Rangers and their attacks:

        1. Red Ranger: "RED RANGER POWER!"
           WEAPON: Power Sword
           CIVILIAN SPECIAL ATTACK: Flying Air Kick
              This will allow you to do a flying kick, that can go as 
              far as across the screen.
           RANGER SPECIAL ATTACK: Flaming Inferno Wall
              This attack will cause two streams of fire to stretch 
              across the screen, taking them out.

        2. Yellow Ranger: "YELLOW RANGER POWER!"
           WEAPON: Power Daggers
           CIVILIAN SPECIAL ATTACK: Butt Stomp Flip
              This attack will cause you to do a buttstomp on an enemy, 
              taking it out.
           RANGER SPECIAL ATTACK: Thunderous Lightning Shower
              This attack will cause 4 giant bolts of lightning to 
              strike downwards at all enemies, taking them out.

        3. Blue Ranger: "BLUE RANGER POWER!" 
           WEAPON: Power Lance
           CIVILIAN SPECIAL ATTACK: Multiple Bomber Attack
              This attack will cause you to throw out four bombs your 
              sides, taking out anything that touches them.
           RANGER SPECIAL ATTACK: Rushing Water Flood
              This attack will cause a giant stream of water to wash 
              over all the enemies on the screen, taking them out.

        4. Pink Ranger: "PINK RANGER POWER!"
           WEAPON: Power Bow
           CIVILIAN SPECIAL ATTACK: Somersault Stomp Kick
              This will cause you to do a somersault kick towards the 
              enemies, taking them out.
           RANGER SPECIAL ATTACK: Rainbow Flare Strike
              This attack will shoot an arrow into the sky, causing 
              color beams to shoot down at enemies, taking them out.

        5. Black Ranger: "BLACK RANGER POWER!"
           WEAPON: Power Axe
           CIVILIAN SPECIAL ATTACK: Super Eenergy Ball
              This will allow you to shoot out a powerful energy blast 
              at your enemies taking them out.
           RANGER SPECIAL ATTACK: Giant Boulder Drop
              This attack causes a giant ball to drop down from the sky 
              smashing whatever is in it's path.

        6. White Ranger: "WHITE RANGER POWER!"
           WEAPON: Saba
           CIVILIAN SPECIAL ATTACK: Spinning Screw Kick
              This will cause you to do a spin kick into any enemies in 
              your way.
           RANGER SPECIAL ATTACK: Supreme Exploding Bomber
              This attack will simply cause several explosions, taking 
              out everything on the screen.

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            -----------
SECTION 2: |WALKTHROUGH|
            -----------

      ----------------------
  A: |Before The Walkthrough|
      ----------------------

     1. Before you ask, you can not play/unlock the following: Any of 
        the megazords or individual zords, or the Rangers in their 
        Ninja Ranger/Ninjetti form, or as Ninjor, or as Dulcea (from 
        the movie). There are also no megazord battles in this game 
        either. DO NOT EMAIL ME ASKING THIS!

     2. As you complete each level, you can choose to play as whichever 
        Ranger you want. Honestly, it doesn't matter which one you use, 
        so use whatever you feel comfortable with.

     3. It's probably best to morph whenever as soon as you can, 
        because in Ranger Mode, you are much stronger.

     4. Anytime I mention "jump back" or "jump forward", chances are I 
        mean that you need to jump to either the background or 
        foreground. Most of it should be obvious, but, I'd still rather 
        point it out.

     5. When you're fighting any boss, you'll notice that their life 
        meter is not going anywheres as you attack them. You have to 
        wait until the life meter is greenish before it starts to drop. 
        Why this is, I dunno, if anything it makes the fights tougher, 
        in my honest opinion.

      --------------------------
  B: |Level 1 - A City In Terror|
      --------------------------

        L E V E L   1 - 1 :
        You start off on a busy street. Head right a bit and you will 
        see some Gray Putties, so take them out to get some POWER 
        BOLTS. Keep going right and you will see a cannister which has 
        a SUPER POWER BOLT in it, so make sure you get that. Keep going 
        right and you will be at a stopping point. Get use to this, 
        because there will be plenty of these throughout the game. For 
        this one, there will be Gray Putties as well as ones riding 
        motorcycles, so be careful with that. After that, continue 
        going right and you will come to another stopping point. With 
        this one there will be Gray and Yellow Putties. Also you will 
        see an '!' Point flash, when this happens, a car will come 
        driving by (taking anything out that is in it's way). 

        After this one, keep going right, and there will be more Yellow 
        Putties, followed by some Gray ones sliding down from the 
        trees. Make your way through these enemies, and you should have 
        enough power to morph, so do so, and keep going. Soon another 
        stopping point will take place (including another '!' moment). 
        After this, continue going right, taking out more enemies along 
        the way, and soon another stopping point will happen. Here, 
        there will be a cannister, which has a HAMBURGER will be in it. 
        After this stopping point is over however, you will be taken 
        to LEVEL 1-2.
        
        ---------------------------------------------------------------
        
        L E V E L   1 - 2 : 
        You are now in a mall/supermarket (my guess is a Supercenter 
        Walmart), where people are running like crazy. Start off by 
        going right and you will see some Gray Putties. Take these out 
        and continue onwards. A new enemy will come forth, known as a 
        Dropper. If you can avoid it, do so, but keep going onwards and 
        another new enemy known as a Flying Shooter will come out. 
        After that, just keep walking and soon you will come to a 
        stopping point, which involes a review of all the enemies 
        you've seen so far. After that, simply keep going right, taking 
        out more enemies you come across. As you make your way through 
        the remaining, a sign will drop down from above, so make sure 
        you avoid that (you'll see it shake first). After that, keep 
        going and you will come across an escalator (okay so it's a 
        Supercenter Walmart with an escalator O_o). 

        Climb up the escalator, and once at the top, keep going a short 
        bit and a sign will drop down, so watch out. Also just keep 
        taking out the Putties that may be getting your way. Make your 
        way to the end and you will be engaged in a small mini-boss 
        fight!

           MINI-BOSS #1: ELEPHANT FLYERS
           Simple enough, these elephant looking flyers will come back 
           and forth shooting at you. Just jump up and take them out, 
           and after a few hits they will be gone. 

        After the fight, the mini-boss will crash land into the gas 
        cannisters blowing them up. The downside to this is that it 
        will cause a nasty fire. Now keep going right and there will be 
        some more Putties. After that is an opening, so jump back to 
        the background and keep going. For awhile you will need to go 
        jump back and forth between the rows, to avoid the obsticles 
        in/on the floor (including fireballs that will either drop down 
        or rise up). There will also be a cannister which has a 
        HAMBURGER in it, so get that, and keep going onwards. After 
        awhile, there will be a stopping point (make sure you don't 
        accidentally jump to the foreground). After that, keep going 
        and jump forward and walk a couple more steps. A sign will drop 
        down on you so avoid that. You should now see a door, punch at 
        it to destroy it and proceed onwards. Follow down this hallway, 
        and you will be at another stopping point. Take these enemies 
        out and you will be taken to LEVEL 1-3.

        ---------------------------------------------------------------

        L E V E L   1 - 3 :
        Upon entering this, you will be engaged in a stopping point, 
        not a tough one really despite the number of enemies here. As 
        this is happening, a blimp will come down. Once the stopping 
        point is over, you will be taken to LEVEL 1-4.

        ---------------------------------------------------------------

        L E V E L   1 - 4 :
        Upon entering here, simply head right and you will see a 
        monster come out. It's Mirror Maniac, and he's looking to 
        fight. Get ready as this is the first real boss battle of the 
        game!

           BOSS #1: MIRROR MANIAC
           This guy isn't that bad. He has a few attacks, which 
           includes turning into a wheel and rolling (jump forward or 
           back when this happens), as well as shoot out a fireball 
           from his mirror (duck when this happens), and duplicating 
           himself. Now when he does this, you need to strike at the 
           one with the white mirror, as that's the real one. He'll 
           also punch and teleport as well. So what should you do, 
           obviously use your Special Attack first, then start punching 
           him as much as you can. Use the cannisters to refill your 
           Special Meter to pull off another Special Attack and he will 
           be finished (if you didn't punch him out first).

        And with the Mirror Maniac gone, you have completed this level!

        ---------------------------------------------------------------
        ---------------------------------------------------------------

      -----------------------------
  C: |Level 2 - Trouble At The Base|
      -----------------------------

        L E V E L   2 - 1 :
        You start off this level with a cutscene of your chosen Ranger 
        riding a speedboat (a lesson to kids, don't stand up while a 
        speedboat is in motion ^_^), soon hitting a rock which will 
        cause the speedboat to fly up and you land on an air force 
        carrier base. With that, you now have control so head right. 
        Now, when a plane flies by, the gust of wind will send you back 
        some, but it will also send Putties back some as well. To avoid 
        this, crouch down, and you'll only be sent a couple feet back. 
        With that continue onwards taking out the Putties, as well as a 
        new Shooting Tank enemy, and Orange Putty. After this continue 
        onwards to the right and soon you will come to a stopping 
        point. 

        After taking care of the stopping point, continue onwards, 
        taking out more enemies. Do be careful as several airplanes 
        will fly by causing some problems for you. Keep going however, 
        and another stopping point will take place, including some 
        Putties crawling. After that, just continue onwards as normal. 
        Soon you will be at the control base, and just a couple steps 
        past that is a cannister with a HAMBURGER in it, so get that! 
        Continue onwards past that, and you will come across more 
        Shooter Tanks and Putties including Gold Putties. After all of 
        that, you will then move onto LEVEL 2-2.

        ---------------------------------------------------------------

        L E V E L   2 - 2 : 
        You are now inside the base. From the starting point, head 
        right taking out the Putty. There will be a new enemy here 
        simply called a Acid Spider, but just ignore it. Continue 
        onwards until you get to a small spike pit (there will be a 
        Rolling Spikeball). Jump over it, and jump back to the upper 
        platform, walk a couple steps (take out the Putty) and jump 
        forward to the lower ground, then over the spike pit and keep 
        going, taking out the Rising Shooter. Jump over the pit, and 
        keep going right and you'll be at a stopping point. Now this 
        one is different, in the background you'll see Putties, and 
        they will throw bombs at you. All you need to do is avoid those 
        bombs without falling into the water, and take out the Putties 
        that come out to you. 

        After that, jump across the spike pits you see (watch out for 
        the Shooting Putty), and soon you'll come across a cannister, 
        which has a HAMBURGER in it. After that, just continue onwards, 
        jumping over the pits (use the moving platform if need be), and 
        get around any obsticle that is in your way. Soon you will come 
        to a large gap in the water, and an upper platform. Jump back 
        to get on the upper platform, and continue onwards. As you make 
        your way across, there will be a cannister on the small island. 
        Jump forward to it, and inside is a 1-UP (get this for sure!). 
        Now jump back and continue onwards. Soon you will come across a 
        Gold Putty, so take it out and a stopping point will take 
        place. Just like the other one, Putties will throw bombs at 
        you, so avoid them and you can move on. 

        You will now have to jump across the pits, so use either the 
        moving platform or moving ledge (jump up and grab) to get you 
        across. You will have to do this once more (watch out for the 
        Acid Spider). Now just keep going right, and soon you will come 
        to the upper and lower levels. When you jump back to the upper 
        level, a stopping point will take place. After that, walk a few 
        more feet, jump forward and continue onwards. You will come to 
        a small stopping point, involving Putties and a Rolling 
        Spikeball. After taking this out, you'll be taken to LEVEL 2-3.

        ---------------------------------------------------------------

        L E V E L   2 - 3 :
        Upon entering this area, you will hear heavy footsteps 
        approaching. What is it exactly, it's Cannon Top, and he's 
        taking his place right in a control type thing. Get ready for 
        another boss fight!

           BOSS #2: CANNON TOP
           This fight will be a bit more tough than the last one. For 
           this fight, Cannon Top's attacks will be shooting missles 
           from the top of his head, so avoid these (watch the floor 
           for X's if they appear). When you jump up on the moving 
           platform, he will shoot fireballs sideways. So what's the 
           best way to take this guy out? Use the platform to get to 
           him and start punching him in between his attacks, or use 
           the moving ledge to get some kicks in. Or an easier route 
           would be, run around avoiding the missles (and spikes) 
           and wait till the cannisters come out, so you get some 
           SUPER POWER BOLTS, that way you can just use your Special 
           Attack on him. This way may take longer, but it would be 
           the easiest way to defeat him.

        And with the Cannon Top gone, you have completed this level!

        ---------------------------------------------------------------       
        ---------------------------------------------------------------

      -------------------------------
  D: |Level 3 - Putties On The Slopes|
      -------------------------------

        L E V E L   3 - 1 :
        For this level, you start off at a ski slope. Head right, and 
        you will be at a stopping point. Take these Putties out to gain 
        some POWER BOLTS, and a small cutscene will take place  
        afterwards. This will show you running up to some more Putties 
        and Skelerena, then jumping up taking out a Putty, getting on 
        the snowboard. Now this next area may be a bit tricky, because 
        you will be going down a slope. You will be doing alot of 
        jumping forward and back, but if a Putty isn't in your way, 
        don't worry about it. Here is what you need to look out for as 
        you're making your way down this long slope. When you see 
        wooden signs with an '!' on it, that means rocks are ahead, so 
        you need to jump over them. When a flashing '!' pops up, you 
        will have to jump over a gap to the otherside. 

        For this one, it's probably best you wait till you get right 
        before the edge, that way you can make the jump with ease. 
        Right before the second flashing '!', a Putty on a snowmobile 
        will come up behind you, so jump back (or forward) to avoid it. 
        After the second jump there will be wooden planks to get in 
        your way (jump over these), following that will be two or three 
        more gap jumps to make. After that, some more wooden '!' signs 
        will appear, but this time, duck down as there is a small 
        tunnel nearby. After that, gap jump then duck down, and it'll 
        be smooth sailing from here. You will come to another gap jump, 
        but this time it's safe as it will take you to LEVEL 3-2. 

        ---------------------------------------------------------------  

        L E V E L   3 - 2 :
        Sure the screen didn't change over, but since that won't happen 
        this level, what better way to break apart this level than a 
        new area ^_^. Anyways after floating through the air, you will 
        be floating along the river. Cannisters will appear as you are 
        going down (few and very far between), but you will be moving 
        so fast that you may not get to them, which is perfectly fine. 
        In order, I will tell you what there is in the cannisters. 
        First on the front row, there is a HAMBURGER, SUPER POWER BOLT 
        and HAMBURGER. On the back row, there is a 1-UP, HAMBURGER and 
        SUPER POWER BOLT (I'd say stay on the back row knowing there's 
        a 1-UP involved). So with that out of the way, here is how the 
        level is set up.

        You will come across Putties surfing (like before, if they 
        aren't in your way, don't worry about it), plus there will be 
        some rocks falling from above, so pull back so you don't get 
        hit. Next will be wooden '!' blocks warning you about the rocks 
        in the water, so jump over those (there are some in groups of 
        3's). Also some Pirahna Fishes will try to attack you (these 
        are annoying). Past that are more Putties and more rocks in the 
        waters. After that, your next obsticle will be some logs, which 
        you need to jump over. This (as well as some Putties and 
        Pirahna Fishes) will go on for a little bit, so be ready to 
        jump and attack. After that mess is over, a small cutscene will 
        take place, with Skelerena coming out at high speed, looking 
        for a fight. Now I dunno if you were able to morph yet, but if 
        not, you will automatically morph into your chosen Ranger. Get 
        ready for a boss fight!

           BOSS #3: SKELERENA 
           Okay for this fight, her attacks are breathing fire at you, 
           as well as moving really quickly (including jumping back and 
           forward). She will also jump up and slam down on your really 
           hard with her weapon, which can be a pain. So what's the 
           best way to fight her? Well, I would get into a corner, and 
           crouch down attacking her physically, which seemed to help 
           some. This only works if she's next to you, and not ontop of 
           you. Also watch out for where she will land (watch the 
           surfboard) and move out of the way, then come in for the 
           attack. You could also wait for the cannisters to give you 
           SUPER POWER BOLTS, but you'll probably be done with the 
           fight before you can use your Special Attack. A tricky 
           fight, but you will win!

        And with the Skelerena gone, you have completed this level!
                    
        ---------------------------------------------------------------       
        ---------------------------------------------------------------

      -------------------------------
  E: |Level 4 - A Locomotive Disaster|
      -------------------------------

        L E V E L   4 - 1 :
        You start off this level on a train. From the starting point, 
        head right to the giant tanker. These are the only ones you can 
        take (by punching at them a few times). Use these to your 
        advantage, because enemies may be on them, and if you take the 
        tanker out, you'll take them out as well. Such as this first 
        one which has a Tiny Crawler on it. The second one will have a 
        Hopping Shooter and Tiny Crawlers. Continue onwards past the 
        third tanker (which has a Putty on it). After that just climp 
        across the cars, taking out any enemy that gets in your way, 
        and destroying any tanker as well. You will soon come to a 
        cannister, which has a SUPER POWER BOLT in it so get that 
        (there will be a Seeking Shooter above that). Take out the next 
        tanker right past the cannister, and keep going and a stopping 
        point will take place, which will feature some Putties. 

        Take that out, continue ontop of the next train car to the next 
        tanker. Take it out, then continue onwards past it. Continue 
        onwards through the rest of this train ride like normal, taking 
        out all the enemies and collecting what they leave behind. 
        After a while, you will come to another stopping point, which 
        will feature Yellow and Gold Putties. Take them out, then keep 
        going onwards. After a bit you will see another cannister next 
        to a tanker. Inside the cannister is a HAMBURGER so get that, 
        then take out the tanker. After that, continue onwards and 
        there will be another cannister with a SUPER POWER BOLT in it. 
        After getting that, you should have enough power to morph, so 
        do so. Now keep going through the rest of level as normal and 
        soon you will come to a strange device. Get ready for a Mini-
        Boss fight!

           MINI-BOSS #2: MAIN ENGINE
           For this fight, you need to do is take out each of the green 
           generators by busting out the glass on both sides. Now you 
           need to watch out because it will shoot out energy attacks 
           and fire blasts. Time your moves, because you will get hit 
           atleast a few times. This is a pretty tricky fight.

        Once the fight is over, you will then jump off the train, as it 
        will eventually explode, and land on the tracks. Right away a 
        stopping point takes place, which features Bronze Putties. 
        After this stopping point is over, it will be time to move on 
        to LEVEL 4-2.

        ---------------------------------------------------------------  

        L E V E L   4 - 2 :
        You are now at a trainyard. From the starting point, head right 
        and take out all the Putties that are in your way. Soon you 
        will get to some mine cars, with Putties in them. There will 
        also be some Energy Rollers (be careful with these). Now for 
        this next obsticle, there will be gaps in the tracks as well as 
        fire on some of them. You need to jump back and forward (and 
        over the gaps) to get around this obsticle. Along the way is a 
        cannister next to some flames, which has a SUPER POWER BOLT in 
        it. Jump over the gap, taking out the Putty, and then jump back 
        taking out the Energy Roller. Keep going on the back row and a 
        mine car will roll at you. 

        Past that, you should see a cannister on a lone island track. 
        Inside that is a HAMBURGER, so get that. After that, keep going 
        through the rest of this obsticle, but be careful as it will 
        get tougher (with gaps, and fire, and Putties and Energy 
        Rollers). Keep going onwards as there will be a Putty in a 
        minecare. Take it out and the minecar will race at you. Past 
        that is another cannister which has another HAMBURGER in it. 
        Keep going past that and you will be at a short stopping point. 
        Be careful because mine cars will come racing at you at this 
        stopping point. After this one, keep going right a few feet and 
        you'll see a pile of garbage. It shakes, and busting out of the 
        pile is Magnet Brain, and he's ready to fight (boss fight 
        time)!

           BOSS #4: MAGNET BRAIN
           For this fight, Magnet Brain's attacks are mostly using his 
           staff, either by stabbing you with it, or shooting out 
           cyclones (which you can avoid these). His other attack 
           involves using his magnetic powers to push you away, so you 
           won't get any SUPER POWER BOLTS or attack him. So he's 
           basically a coward. What you need to do is, obviously use 
           your Special Attack to knock him down, then get right up 
           there and attack him. Or you can take the easy way out and 
           jump back and forward to the oppose track he's on, and wait 
           for the cannisters to drop SUPER POWER BOLTS in them and 
           just use your Special Attack on him (this'll take 3 times to 
           do). Either way, soon enough you'll be able to defeat him.

        And with the Magnet Brain gone, you have completed this level!

        ---------------------------------------------------------------       
        ---------------------------------------------------------------

      -----------------------------------------------
  F: |Level 5 - Inflitrating The Enemies Headquarters|
      -----------------------------------------------

        L E V E L   5 - 1 :
        Just a note, this is the longest level in the game and the 
        toughest. From the starting point, head right, and you will see 
        2 new enemies: Exploding Jeep and the Spark Crawler. You will 
        also notice this area has fences, which you will need to use to 
        get through. Keep going and you'll see another new enemy called 
        the Gray E-Frame. Take it out with some Crouch attacks, then 
        proceed onwards, and you'll find a Green E-Frame in the 
        background. Also a Hiding Shooter will appear, but ignore that 
        if you want. 

        Keep going right, and after the series of fences, you will come 
        across some buildings. For this, Putties will be in the windows 
        throwing bombs at you, so just avoid these. As you continue 
        onwards, a combination of everything you have just faced so far 
        in this level will be taking place, so just destroy what's in 
        your way. Eventually you will come to a stopping point, which 
        involves a huge armored tank coming out. Get ready for a 
        mini-boss fight!

           MINI-BOSS #3: ARMORED TANK
           This could be a bit tough. The armored-tank will come 
           rolling at you, but pull back. It will also shoot out 
           fireballs at you, which you can easily avoid. All you need 
           to do is just physically attack it. It don't matter if 
           you're either on the foreground or background. After a bit 
           it will be destroyed.

        After that, continue onwards, and you will be greeted by some 
        Yellow Putties and Hiding Shooters. After that will be some 
        more Putties and a cannister on the foreground. Inside it is a 
        HAMBURGER, which will refill you entire life, so get that for 
        sure! Keep going and LOOK, A NINJA! With that, another 
        mini-boss fight will take place.

           MINI-BOSS #4: NINJA
           This one is tricky. The Ninja will disappear and reappear at 
           random. He will mostly use his sword on you as well as 
           shurikens. All you need to do is stay in one spot and crouch 
           attack to take it out.

        When he's gone, a stopping point will take place, involving 
        Green E-Frames. After taking out both of these, you will move 
        on to LEVEL 5-2.

        ---------------------------------------------------------------  

        L E V E L   5 - 2 :
        Now you are inside the enemies headquarters. So you know, when 
        you choose to jump back, you will be on the upper platforms. 
        With that, from the starting point, head right and watch the 
        ground. See the panels turning to an orange color. When that 
        happens, do not get near it or it will hurt you. When it's 
        black is when it's safe, so use that to your advantage. Along 
        the way will be Putties and Alien Mages (on the upper level). 
        With that, continue onwards, and more Alien Mages and Putties 
        will be in the way. Nothing too exciting taking place for 
        awhile, so just keep going. Make your way past the remaining 
        Alien Mages and you will come to a wall. For this, just attack 
        it, and when the panels start to turn orange, jump back or 
        forward to avoid it. After a few hits the wall will be 
        destroyed.

        For this next part, continue onwards, taking out the Yellow 
        Putties. At the end you will see a cannister, which will have a 
        HAMBURGER in it. See the platforms above you. Well, you need to 
        make your way up the platforms. The downside is there will be 
        shooters in your way, which you can not take out. Time your 
        jumps carefully, because this will be tough. When you make it 
        to the top, head right, take out the Yellow Putty, and drop 
        over the side. There will be a Small E-Frame. You'll be on a 
        conveyor belt, so just let it carry you as far as it can. Soon 
        you'll come across another Small E-Frame, and then a giant 
        pounder. Time your moving just right to avoid these things, 
        because they will hurt. Another Small E-Frame and giant pounder 
        follows, plus a wall you need to take out.

        Moving onto the next part, which will have a pounder rise up. 
        Safe to walk on, but don't let it flatten you into the ceiling! 
        At the other side is another wall, so take it out. More of the 
        same in this next part, so just repeat what you know, and again 
        take out the wall. Next one will have another Small E-Frame and 
        Ceiling Shooters, and another wall, so take it out. For this 
        next part is like before, there is a cannister at the bottom 
        which has a 1-UP in it (get this!). Once again, carefully climb 
        up the platforms to the top and once there head right and take 
        out the Putty. Now you will see more of those panels. Wait a 
        minute and a moving platform will come out. Get on that, and 
        let it carry you to the right. As it does, Chain Lasers will 
        come out, but keep going to the otherside. 

        Drop to the conveyor belt, and proceed right. There will be 
        some laser beams shooting down, so watch out for these. Make 
        your way to the otherside of this, take the Putties out too. 
        Now jump on the moving platform, and let it carry you to the 
        otherside. After that, a repeat of lasers and Putties. At the 
        end of this is a stopping point. Take out the Putties and you 
        will move onto LEVEL 5-3.

        ---------------------------------------------------------------  

        L E V E L   5 - 3 :
        Nope, we're not done yet, told you it would be a long level! 
        Now we're outside and ontop of the enemies headquarters. Let's 
        call where you are as the 1st Floor (floors are thick platforms 
        that stretch from one side the other). For here, head right all 
        the way to the otherside (there will be a Crawling Bug). At the 
        otherside, you will notice the platforms going upwards. You 
        need to climb up (there is a Putty and a Moving Shooter) them 
        and you will reach the 2nd Floor. On here, head right and you 
        will see a Spider Bot. At the otherside, once again climb up 
        the platforms to the left until you reach the 3rd Floor. Once 
        there, head right to find a cannister and a couple Orange 
        Putties. Inside the cannister is a HAMBURGER. 

        Keep going right to find another cannister which has a SUPER 
        POWER BOLT in it. Now head up the platforms to the 4th Floor. 
        Up here, you should see a cannister right away, and inside it 
        is a SUPER POWER BOLT. Now keep going up the platforms, taking 
        out the enemies along the way. Soon you will be at the 5th 
        Floor. Head left (over the gap) and you will see a Putty 
        shooting a gun. Jump on the moving platform, and make your way 
        upwards and soon you'll be on the 6th Floor. Up here is a 
        Traveling Shooter. Yeah I know this is all confusing, but it'll 
        be over soon. While up here, there will also be a cannister 
        with a HAMBURGER in it, so get that. Continue up the platforms 
        to the 7th Floor. Up here will be Putties on the left side, and 
        a large gap in the middle. 

        Again make your way up the platforms (and moving platform) and 
        you will be at the 8th Floor (a Crawling Bug is here). Climb up 
        the 2 platforms and you'll be at the 9th Floor, where a Putty 
        is. Repeat this to be at the 10th Floor, where a cannister is 
        on the right side (which has a HAMBURGER in it). Also a 
        Traveling Shooter is here, so take it out. Now there will be 
        another Ninja up here (looking for a rematch?). Take it out the 
        same way, and head left to the moving platform. Use it to go to 
        the 11th Floor (you'll see red lightning in the clouds). Here 
        will be a couple Orange Putties and a moving platform in the 
        middle. Take out the enemies and climb up the platforms. There 
        will be a Crawling Bug as well. After that, up the right 
        platforms then the left platforms. 

        After this, you will then be at the 12th Floor (pant pant). But 
        guess what, Silver Horns comes out, ready to fight you. Boss 
        fight time!

           BOSS #5: SILVER HORNS
           For this fight, his attacks mostly are shooting out 4 
           lightning orbs, as well as a light beam at you, and he will 
           slowly charge at you. After a few hits, two energy balls 
           will float around, shooting beams down. So what to do, well, 
           Special Attack first obviously. Now you can grab ahold of 
           the wire that's at the top, and use that to kick at him, but 
           that will do little to help. If you can, in between his 
           attacks, get up there and start punching at him. You will be 
           able to do some good damage this way. After a couple hits, 
           back up, be ready, and go at it again. Soon enough you will 
           be able to take him out completely.

        And with the Silver Horns gone, you have completed this level!

        ---------------------------------------------------------------
        ---------------------------------------------------------------

      ---------------------------------
  G: |Level 6 - Inside The Headquarters|
      ---------------------------------

        L E V E L   6 - 1 :
        You are now inside the enemies headquarters, and get ready 
        because this won't be easy. From the starting point, head right 
        and you will see a Bronze Putty. Past that is two small 
        pounders. Time your move carefully, to get past this and 
        continue onwards to find more pounders and Putties. Soon you 
        will come to a Ceiling Shooter, so take that out if you want 
        and keep going. Nothing too noteworthy happens for awhile, so 
        just take out Putties. You will come to some strange round 
        device. 

        See how there is an ON at the top? Well if that's lit up, the 
        devices will start up, causing you to float up into the blades 
        (if you're in it). Wait till it's not lit up and continue past 
        these and you will come to a stopping point. After that, keep 
        going onwards, and you will then see a cannister. Inside it is 
        a HAMBURGER, so get that. Past that is some more Putties, so 
        take them out. Now make your way all the way to the otherside, 
        and after taking out the last of the Putties, you will be taken 
        to LEVEL 6-2.

        ---------------------------------------------------------------

        L E V E L   6 - 2 :
        Looks like you're in another part of the enemies headquarters. 
        From the start, head right and you'll see a Putty and conveyor 
        belt on the foreground. Also you will see some Crane Lifter 
        type things, which lifts crates, Putties and even you up. It's 
        probably best to stay in the background for the majority of 
        this area, so jump back to it. Just follow the path right, 
        jumping over the fire pit, and keep going. Along the way is 
        more Putties, so take them out. Keep going and you'll see a 
        Purple Spikeball, as well as another fire pit. Jump forward to 
        the foreground to avoid it, then to the background when you're 
        clear of it. Continue going right, taking out all the enemies 
        along the way. Soon enough you will see a giant purple car (and 
        some Putties). Simply attack the car enough times (don't worry, 
        it won't attack back) and it will blow up. Once it does that, 
        you will be taken to LEVEL 6-3.

        ---------------------------------------------------------------

        L E V E L   6 - 3 :
        I have no idea where you are now, so let's just say it's 
        another part of the enemies headquarters ^_^. For right now, 
        let's say you're on the 11th Floor. With that, head right and a 
        Yellow Putty will come out. Keep going and a Barrier Ball will 
        be in your way, so take it out. Past that is a giant missle 
        rocket going through the roof. Watch out for this! After it 
        passes, continue going right, taking out the Yellow Putty, then 
        get on the lift, taking you down to the 10th Floor. On here is 
        a Ceiling Hopper, and after that, just head left. On the 
        otherside of the missle rocket is a wall, which you can easily 
        destroy. After that, continue onwards to the lift, taking you 
        down to the 9th Floor. More of the same for the 9th Floor, just 
        make your way right to the otherside, taking out any obsticle 
        that's in your way. 

        Once there, take the lift down to the 8th Floor, where a Putty 
        will greet you. There will also be a cannister down here which 
        has a SUPER POWER BOLT in it, so get that! Head left to the 
        otherside and onto the lift which will take you down to the 7th 
        Floor, then head right, taking out the Putty, and then to the 
        otherside. Once there, take the lift down past the 6th Floor 
        (you can get off onto it if you're quick enough), and down to 
        the 5th Floor. If you got off at the 6th Floor, head left to 
        the otherside to find a SUPER POWER BOLT in the cannister, then 
        drop down and head right a bit to the opening. If you got off 
        at the 5th Floor, head left, jump over the pit (if you can), 
        and head to the same cannister to get the SUPER POWER BOLT. 

        Now head into the opening (on the 5th Floor), and drop down to 
        the 4th Floor then left, taking out the wall, and go to the 
        lift. Use that to take you to the 3rd Floor and head right, 
        watching out for the missle rocket. You will see a gap and a 
        ledge on the otherside. Jump over that if you can, and above is 
        a cannister. Jump up and hit to get a 1-UP. Now drop down the 
        gap and you'll be on the 2nd Floor. Head to the otherside, get 
        on the lift taking you to the 1st Floor. How far does this 
        thing go!? Down here, head right, taking out the Putty and 
        bashing out the wall. Past that in the opening will be a 
        stopping point. Take all of these out and you will move on 
        to LEVEL 6-4.

        ---------------------------------------------------------------

        L E V E L   6 - 4 :
        Upon entering here, you will hear the boss fight music start 
        up. After which, a Mother Brain/Metroid type wannabe will 
        appear. This boss fight is known as Meta Brain, so get ready!

           BOSS #6: META BRAIN
           Here's how this is setup. You have Mother, I mean Meta Brain 
           in the middle. Above that is 3 orbs, with different attacks: 
           Red = Fire, Blue = Lightning, Green = Bullets. You can't 
           take these out, so just avoid them. All you have to do is 
           start attacking the glass container the boss is in. The red 
           and green ones are easy to avoid, but the blue one is not. 
           If you can stand opposite of where they are (because they 
           will clump together), you will have a shot at hitting Meta 
           Brain. Plus they will charge at you at once, destroying 
           themselves, which makes this a perfect time to attack (but 
           they do come back). Also try going back and forth across the 
           screen attacking the boss, that way is easier. This will be 
           a tough fight, but with the right strategy, you will win!

        And with the Meta Brain gone, you have completed this level!

        ---------------------------------------------------------------        
        ---------------------------------------------------------------

      ---------------------------------
  H: |Level 7 - The Final Confrontation|
      ---------------------------------

        L E V E L   7 - 1 :
        You are now inside Ivan Ooze's lair! Walk a couple steps and a 
        cutscene will take place, basically showing Ivan appearing. 
        With that, you will automatically morph. After that, the final 
        boss fight begins!

           BOSS #7: IVAN OOZE
           Obviously being the final boss, this will not be easy! 
           Ivan's attacks are rushing at you fast, throwing explosive 
           daggers at you, as well as energy blasts and chomping 
           clamps. He will also float around at you and slam down 
           energy attacks that will travel along the ground. The only 
           advice I can give to you for this fight is, avoid when 
           appropriate and then get right up there and attack. 
           Unfortunetly there will be no cannisters bringing out bolts 
           for you, and this will be a tough fight no matter what as 
           the strategy to use is limited. Good luck doing what you can 
           to fight this guy, and you will be successful!

        And with that, Ivan Ooze is finished! Because of that, you have 
        *loud beep* not completed the game? A warning will come out 
        saying "POWER RANGERS, ESCAPE NOW" and you will then have 99.99 
        seconds to get the hell out of Ivan's lair, which is not alot 
        of time at all. 

        With that, head right and you will see a Yellow Putty followed 
        by a Small E-Frame. After that, keep going, jumping over the 
        spike pits, and you'll be at a wall. Destroy the wall and move 
        on. Use the platform to lift you up, and continue going right. 
        Continue going right, taking out all of the enemies along the 
        way and jumping over the spike pit at the otherside. Once at 
        the otherside, destroy the wall, and keep going! After that, 
        proceed through the level like normal, but don't stop for 
        anything! Once at the otherside, jump up grabbing the platform 
        above you, then repeat, go left (take out the Putty) and keep 
        making your way upwards (watch out for the drilling spikes 
        coming out of the wall). 

        If you are at this point with 20 seconds or more, you will have 
        a good chance of escaping. When you get through the climbing 
        upwards, at the highest point, head right and take out the 
        wall. Keep going past that and you'll be at another wall. You 
        might have to fight some Putties first, but after a few 
        seconds, a giant hand comes out and grabs you. It's the Ninja 
        Megazord! After that, you will get a cutscene showing the 
        enemies headquarters being destroyed and the Rangers (and the 
        Ninja Megazord) looking onwards at it. After that, some more 
        cutscenes. What that is, well I'd rather not spoil it for you. 
        With that however, the game is now over. And to that I say 
        congradulations on beating Mighty Morphin Power Rangers: The 
        Movie for the Super Nintendo!

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------------------------------------------------------------------------

            ---------------
SECTION 3: |IMPORTANT STUFF|
            ---------------

      -----
  A: |Items|
      -----

     These are the items found throughout the game (most of which can 
     be found in a Cannister):

        1. POWER BOLT: These will give you a small boost of power.
        2. SUPER POWER BOLT: These thicker looking bolts will give you 
           a large boost of power.
        3. HAMBURGER: These will restore 1 Life Meter.
        4. 1-UP: These rare items will give you an extra life.

      -------
  B: |Enemies|
      -------

     These are the enemies found throughout the game (it's a long list 
     as well):

        1. GRAY PUTTIES: These wear gray vests, and are the basic type 
           of putties in the game. Very easy to take out. 
        2. YELLOW PUTTIES: These have yellow vests, and are to be 
           slightly tougher, but also very easy to take out. 
        3. DROPPERS: These floating devices will drop little bombs on 
           you. Jump up and attack it to take it out.
        4. FLYING SHOOTER: These devices will pause then fly out 
           shooting at you. Just ignore them pretty much.
        5. SHOOTING TANK: These grounded devices will simply shoot at 
           you. Crouch kick it to take it out. 
        6. ORANGE PUTTIES: These have orange vests, and are a bit more 
           tougher to take out, but still easy nonetheless.
        7. GOLD PUTTIES: These have yellow vests and goldish skin. 
           These move a little fast, so take them out quickly.
        8. ACID SPIDER: These will crawl around from above and drop 
           acid on you. Just ignore them pretty much.
        9. ROLLING SPIKEBALL: These will roll around in the air, but 
           are very easy to take out.
       10. RISING SHOOTER: These are laser guns that will rise up out 
           of the water/ground shooting at you. Very easy to take out.
       11. SHOOTING PUTTIES: These are putties with a laser gun, which 
           will shoot at you. Annoying but take it out the same way. 
       12. PIRAHNA FISHES: These annoying creatures live in the water, 
           and will jump at you when you're nearby. Easy to take out.
       13. TINY CRAWLERS: These little things will roll along the 
           sides, and explode. Crouch attack to take them out.
       14. HOPPING SHOOTER: These devices will hop around and shoot at 
           you. A little tough to take out.
       15. SEEKING SHOOTER: These will hover above you and follow your 
           every move, shooting at you. Jump attack to take it out.
       16. BRONZE PUTTIES: These have yellow vests and have a bronze 
           color skin. The toughest of the Putties, so take them out.
       17. ENERGY ROLLERS: These will roll back and forth with energy 
           bars on top, and will charge at you when they see you.
       18. EXPLODING JEEP: These are litttle remote control jeeps that 
           are on fire. Take them out with a Crouch attack.
       19. SPARK CRAWLER: These small round things crawl around on 
           fences, that spark when they stop. Just ignore them.
       20. GRAY E-FRAME: These gray walking mech-suits will shoot 
           energy blasts at you. Crouch attack them to take them out.
       21. GREEN E-FRAMES: These green walking mech-suits will shoot 
           missles at you. Crouch attack them to take them out.
       22. HIDING SHOOTERS: These little guns hide in the ground, and 
           appear when you are close. Ignore them if you want.
       23. ALIEN MAGES: These cloaked aliens will use it's wands to 
           make giant electric orbs. Take these out with caution.
       24. SMALL E-FRAME: These are half the size of the normal E-
           Frames, and are more easier to take out.
       25. CEILING SHOOTERS: These devices will shoot bullets at you 
           from the ceiling. Just ignore them pretty much.
       26. CHAIN LASERS: These devices are on chains and will shoot a 
           laser stream at you. Just ignore them if you can.
       27. CRAWLING BUG: These flat enemies, will crawl around the 
           platforms they are on. Easy to take out.
       28. MOVING SHOOTER: These will move back and forth on the 
           platform, shooting at you. Easy to take out.
       29. SPIDER BOT: These mechanical spiders will move along any 
           platforms or beams. Easy to take out.
       30. TRAVELING SHOOTER: These will move around the area, stopping 
           and shooting at you. Take it out if you want.
       31. CRANE LIFTERS: These will lift up creates, Putties and 
           yourself. They don't fight back, so just ignore them.
       32. PURPLE SPIKEBALL: These purple things will shock you when 
           you get too close. Be careful when taking them out.
       33. BARRIER BALL: These balls uses it's energy to create a 
           barrier. Take it out and the ball is free to attack.
       34. CEILING HOPPER: These things will hop along the ceilings, 
           dropping little hoppers. Both are pretty easy to take out.

      ------
  C: |Bosses|
      ------

     This is a recap of all the bosses in the game (mini-bosses won't 
     be listed as they are rather easy to take out). Please note that 
     you must keep attacking each boss until their life meter is a 
     greenish color before it starts to drop:

        BOSS #1: MIRROR MANIAC (from Level 1)
        This guy isn't that bad. He has a few attacks, which includes 
        turning into a wheel and rolling (jump forward or back when 
        this happens), as well as shoot out a fireball from his mirror 
        (duck when this happens), and duplicating himself. Now when he 
        does this, you need to strike at the one with the white mirror, 
        as that's the real one. He'll also punch and teleport as well. 
        So what should you do, obviously use your Special Attack first, 
        then start punching him as much as you can. Use the cannisters 
        to refill your Special Meter to pull off another Special Attack 
        and he will be finished (if you didn't punch him out first).

        BOSS #2: CANNON TOP (from Level 2)
        This fight will be a bit more tough than the last one. For this 
        fight, Cannon Top's attacks will be shooting missles from the 
        top of his head, so avoid these (watch the floor for X's). When 
        you jump up on the moving platform, he will shoot fireballs 
        sideways. So what's the best way to take this guy out? Use the 
        platform to get to him and start punching him in between his 
        attacks, or use the moving ledge to get some kicks in. Or an 
        easier route would be, run around avoiding the missles (and 
        spikes) and wait till the cannisters come out, so you get some 
        SUPER POWER BOLTS, that way you can just use your Special 
        Attack on him. This way may take longer, but it would be the 
        easiest way to defeat him.

        BOSS #3: SKELERENA (from Level 3)
        Okay for this fight, her attacks are breathing fire at you, as 
        well as moving really quickly (including jumping back and 
        forward). She will also jump up and slam down on your really 
        hard with her weapon, which can be a pain. So what's the best 
        way to fight her? Well, I would get into a corner, and crouch 
        down attacking her physically, which seemed to help some. This 
        only works if she's next to you, and not ontop of you. Also 
        watch out for where she will land (watch the surfboard) and 
        move out of the way, then come in for the attack. You could 
        also wait for the cannisters to give you SUPER POWER BOLTS, but 
        you'll probably be done with the fight before you can use your 
        Special Attack. A tricky fight, but you will win!

        BOSS #4: MAGNET BRAIN (from Level 4)
        For this fight, Magnet Brain's attacks are mostly using his 
        staff, either by stabbing you with it, or shooting out cyclones 
        (which you can avoid these). His other attack involves using 
        his magnetic powers to push you away, so you won't get any 
        SUPER POWER BOLTS or attack him. So he's basically a coward. 
        What you need to do is, obviously use your Special Attack to 
        knock him down, then get right up there and attack him. Or you 
        can take the easy way out and jump back and forward to the 
        oppose track he's on, and wait for the cannisters to drop SUPER 
        POWER BOLTS in them and just use your Special Attack on him 
        (this'll take 3 times to do). Either way, soon enough you'll be 
        able to defeat him.

        BOSS #5: SILVER HORNS (from Level 5)
        For this fight, his attacks mostly are shooting out 4 
        lightning orbs, as well as a light beam at you, and he will 
        slowly charge at you. After a few hits, two energy balls will 
        float around, shooting beams down. So what to do, well, Special 
        Attack first obviously. Now you can grab ahold of the wire 
        that's at the top, and use that to kick at him, but that will 
        do little to help. If you can, in between his attacks, get up 
        there and start punching at him. You will be able to do some 
        good damage this way. After a couple hits, back up, be ready, 
        and go at it again. Soon enough you will be able to take him 
        out completely.

        BOSS #6: META BRAIN (from Level 6)
        Here's how this is setup. You have Mother, I mean Meta Brain in 
        the middle. Above that is 3 orbs, with different attacks: Red = 
        Fire, Blue = Lightning, Green = Bullets. You can't take these 
        out, so just avoid them. All you have to do is start attacking 
        the glass container the boss is in. The red and green ones are 
        easy to avoid, but the blue one is not. If you can stand 
        opposite of where they are (because they will clump together), 
        you will have a shot at hitting Meta Brain. Plus they will 
        charge at you at once, destroying themselves, which makes this 
        a perfect time to attack (but they do come back). Also try 
        going back and forth across the screen attacking the boss, that 
        way is easier. This will be a tough fight, but with the right 
        strategy, you will win!

        BOSS #7: IVAN OOZE
        Obviously being the final boss, this will not be easy! Ivan's 
        attacks are rushing at you fast, throwing explosive daggers at 
        you, as well as energy blasts and chomping clamps. He will also 
        float around at you and slam down energy attacks that will 
        travel along the ground. The only advice I can give to you for 
        this fight is, avoid when appropriate and then get right up 
        there and attack. Unfortunetly there will be no cannisters 
        bringing out bolts for you, and this will be a tough fight no 
        matter what as the strategy to use is limited. Good luck doing 
        what you can to fight this guy, and you will be successful!

      -----
  D: |Codes|
      -----

     These are some GameGenie/GameShark codes that can help you through 
     the game:

        1. 7E062805 = Infinite Life Energy for Player 1
        2. 7E1C2801 = Invicibility for Player 1
        3. 7E062A18 = Infinite Special Power for Player 1
        4. 7E060A09 = Infinite Lives for Player 1
        5. FF413909 = Infinite Time for Player 1 (last stage)

     There is also another code you get at the end of the game if you 
     beat it on Hard Mode:

        UP, DOWN, LEFT, RIGHT, 'X', 'B', 'Y', 'A', START. 

     Do this at the title screen and you will unlock a Power Up Mode, 
     but I know nothing more that just that. If you have info, pass it 
     along and you'll be credited.

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------------------------------------------------------------------------
  
            -------------
SECTION 4: |IN CONCLUSION|
            -------------

      --------------
  A: |What's To Come|
      --------------

     What's to come, who really knows. And with this game, it could be 
     anything. So with that, this FAQ is gonna be open for anyone to 
     add their comments.

      --------------
  B: |Special Thanks|
      --------------

     I dedicate this to all Power Rangers fans out there alike. You 
     guys are what made the show the success it is today.

     Personal Thanks To:
     Exo-Squad: Simply because of his confidence and belief that I will 
     be very successful at this stuff ^_^.

     On-line Thanks To:
     GameFAQS: for hosting my walkthroughs, as well as many more ^_^.

     MI4 REAL: For the Power Up Code, simply put ^_^.

     To the people from alt.fan.power-rangers: You guys are my first 
     Power Rangers family (since Power Rangers In Space), and I just 
     wanna take a moment to say it's been a blast knowing you all for 
     the last several years ^_^.

      -----------
  C: |Final Words|
      -----------

     IT'S MORPHIN TIME! Oh yes, the imfamous words that staerted off a 
     franchise that has lasted 15 years and counting. Of course this 
     game was based off the movie version (not very well based I must 
     say), which the movie was fun to watch of course. I played this 
     when I was younger, and realized how tough it was, so I figure I 
     should make an FAQ for it. In Space, Wild Force, S.P.D., Mystic 
     Force, and Operation Overdrive are part of the list of my favorite 
     series. And of course I will continue watching Power Rangers until 
     it ends completely (who knows when that will be). I hope this 
     walkthrough helps you out in any way possible.  

     Ok, I'll make this quick and simple. This walkthrough is my work. 
     This FAQ can only be hosted by GameFAQs.com, GameSpot.com, IGN.com 
     and Neoseeker.com. Anyone else, well guess it will have to depend 
     on my mood. You can use whatever info you want, so long as you 
     give me credit and don't alter anything. I perfer you to email me 
     at StarFighters76@hotmail.com if you're gonna do anything with 
     this walkthrough. Failure to comply with this, and I will be mad, 
     among other things. ;-). If you have questions, comments, or see 
     something I may of missed, email me at StarFighters76@hotmail.com 
     and tell me what it is. I will give you full credit for doing so. 
     Not much left to say, except, thanks for using my walkthrough! ^_^

     Email me at StarFighters76@hotmail.com 
     Copyright (C) August 30th, 2007
     Mike Leatherwood AKA StarFighters76 
     Mighty Morphin Power Rangers (TV Series) 
           copyright (C) 1993 - 1996 Saban Entertainment
     Mighty Morphin Power Rangers: The Movie (movie)
           copyright (C) 1995 20th Century Fox
     Mighty Morphin Power Rangers: The Movie (Game) 
           copyright (C) 1995 Bandai America

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