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F O R T H E S U P E R N I N T E N D O
V e r s i o n 1 . 0
M a d e B y S t a r F i g h t e r s 7 6
Welcome all to my walkthrough on a pretty tough game that is based off the movie (which is based off the series) called Mighty Morphin Power Rangers The Movie for the Super Nintendo. I hope this walkthrough helps out as much as possible. Below is nothing but spoilers on the game (and possibly the TV series), so if you don't want to be spoiled, please take a detour and hit the Back button now. However if you want to be spoiled or need some help, please scroll down as far as you need to. Consider this as your Spoiler Warning!
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|TABLE OF CONTENTS|
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SECTION 1: Intro
A: Version Guide
B: The Story Of Mighty Morphin Power Rangers The Movie
C: What Is Mighty Morphin Power Rangers The Movie
D: About This Walkthrough
E: Control Configuration
F: Introducing The Mighty Morphin Power Rangers
SECTION 2: Walkthrough
A: Before The Walkthrough
B: Level 1 - A City In Terror
C: Level 2 - Trouble At The Base
D: Level 3 - Putties On The Slopes
E: Level 4 - A Locomotive Disaster
F: Level 5 - Inflitrating The Enemies Headquarters
G: Level 6 - Inside The Headquarters
H: Level 7 - The Final Confrontation
SECTION 3: Important Stuff
A: Items
B: Enemies
C: Bosses
D: Codes
SECTION 4: In Conclusion
A: What's To Come
B: Special Thanks
C: Final Words
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SECTION 1: |INTRO|
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A: |Version Guide|
-------------
Version 1.0: Just finished making the walkthrough for the game,
and submitted it to GameFAQS (08/30/07)
---------------------------------------------------
B: |The Story Of Mighty Morphin Power Rangers The Movie|
---------------------------------------------------
A simple short but sweet story by me:
"An evil entity known as Ivan Ooze has broke loose from his
imprisonment, and has taken over Angel Grove, and soon the
world. With Lord Zedd's mightiest monsters by his side, Ivan
Ooze sets out to fulfill his plan. Only Earth's greatest
defense can stop him and his army, and that is the Mighty
Morphin Power Rangers! But can they stop Ivan Ooze and save the
world? Only you can decide that!"
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C: |What Is Mighty Morphin Power Rangers The Movie|
----------------------------------------------
Mighty Morphin Power Rangers The Movie is based off the series of
the same name, Mighty Morphin Power Rangers. While the name
suggests that it takes place before Season 3 of Mighty Morphin
Power Rangers, it seems that it's taken monsters from some of
Season 2. So I would say that this game took place between
Season 2 and 3.
----------------------
D: |About This Walkthrough|
----------------------
Several times throughout the walkthrough I will probably repeat
myself. A few times would possibly be necessary, such as a Boss
guide, as well as a few other things. Sometimes I do this without
even realizing it, and sometimes I do it to make it easier for
people to find what they are looking for on this walkthrough. This
guide, like others, is described on how I played/beat the game.
You have your methods as do I. This is just my way of doing it. I
hope this helps out in anyways possible.
---------------------
E: |Control Configuration|
---------------------
These are the basic controls for the game:
START BUTTON = Pauses the game
SELECT BUTTON = Does nothing
LEFT AND RIGHT D-PAD = Allows you to move left and right
UP D-PAD = Does nothing
DOWN D-PAD = Allows you to crouch down
'A' BUTTON = Does nothing
'B' BUTTON = Allows you to jump
'X' BUTTON = Allows you to perform a Civilian Special Attack
Allows you to Morph (when Special Meter is full)
Allows you to use your weapon (only as a Ranger)
Allows you to perform a Ranger Special Attack
(when Special Meter is full)
'Y' BUTTON = Allows you to attack
'R' or 'L' BUTTON = Allows you to jump to the back row or jump
to the front row
UP D-PAD + 'A' BUTTON = Allows you to grab on to certain ledges
UP D-PAD + 'Y' BUTTON = Allows you to attack high up
DOWN D-PAD + 'Y' BUTTON = Allows you to do a Crouch Attack
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F: |Introducing The Mighty Morphin Power Rangers|
--------------------------------------------
This is a list of all the playable Rangers and their attacks:
1. Red Ranger: "RED RANGER POWER!"
WEAPON: Power Sword
CIVILIAN SPECIAL ATTACK: Flying Air Kick
This will allow you to do a flying kick, that can go as
far as across the screen.
RANGER SPECIAL ATTACK: Flaming Inferno Wall
This attack will cause two streams of fire to stretch
across the screen, taking them out.
2. Yellow Ranger: "YELLOW RANGER POWER!"
WEAPON: Power Daggers
CIVILIAN SPECIAL ATTACK: Butt Stomp Flip
This attack will cause you to do a buttstomp on an enemy,
taking it out.
RANGER SPECIAL ATTACK: Thunderous Lightning Shower
This attack will cause 4 giant bolts of lightning to
strike downwards at all enemies, taking them out.
3. Blue Ranger: "BLUE RANGER POWER!"
WEAPON: Power Lance
CIVILIAN SPECIAL ATTACK: Multiple Bomber Attack
This attack will cause you to throw out four bombs your
sides, taking out anything that touches them.
RANGER SPECIAL ATTACK: Rushing Water Flood
This attack will cause a giant stream of water to wash
over all the enemies on the screen, taking them out.
4. Pink Ranger: "PINK RANGER POWER!"
WEAPON: Power Bow
CIVILIAN SPECIAL ATTACK: Somersault Stomp Kick
This will cause you to do a somersault kick towards the
enemies, taking them out.
RANGER SPECIAL ATTACK: Rainbow Flare Strike
This attack will shoot an arrow into the sky, causing
color beams to shoot down at enemies, taking them out.
5. Black Ranger: "BLACK RANGER POWER!"
WEAPON: Power Axe
CIVILIAN SPECIAL ATTACK: Super Eenergy Ball
This will allow you to shoot out a powerful energy blast
at your enemies taking them out.
RANGER SPECIAL ATTACK: Giant Boulder Drop
This attack causes a giant ball to drop down from the sky
smashing whatever is in it's path.
6. White Ranger: "WHITE RANGER POWER!"
WEAPON: Saba
CIVILIAN SPECIAL ATTACK: Spinning Screw Kick
This will cause you to do a spin kick into any enemies in
your way.
RANGER SPECIAL ATTACK: Supreme Exploding Bomber
This attack will simply cause several explosions, taking
out everything on the screen.
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SECTION 2: |WALKTHROUGH|
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A: |Before The Walkthrough|
----------------------
1. Before you ask, you can not play/unlock the following: Any of
the megazords or individual zords, or the Rangers in their
Ninja Ranger/Ninjetti form, or as Ninjor, or as Dulcea (from
the movie). There are also no megazord battles in this game
either. DO NOT EMAIL ME ASKING THIS!
2. As you complete each level, you can choose to play as whichever
Ranger you want. Honestly, it doesn't matter which one you use,
so use whatever you feel comfortable with.
3. It's probably best to morph whenever as soon as you can,
because in Ranger Mode, you are much stronger.
4. Anytime I mention "jump back" or "jump forward", chances are I
mean that you need to jump to either the background or
foreground. Most of it should be obvious, but, I'd still rather
point it out.
5. When you're fighting any boss, you'll notice that their life
meter is not going anywheres as you attack them. You have to
wait until the life meter is greenish before it starts to drop.
Why this is, I dunno, if anything it makes the fights tougher,
in my honest opinion.
--------------------------
B: |Level 1 - A City In Terror|
--------------------------
L E V E L 1 - 1 :
You start off on a busy street. Head right a bit and you will
see some Gray Putties, so take them out to get some POWER
BOLTS. Keep going right and you will see a cannister which has
a SUPER POWER BOLT in it, so make sure you get that. Keep going
right and you will be at a stopping point. Get use to this,
because there will be plenty of these throughout the game. For
this one, there will be Gray Putties as well as ones riding
motorcycles, so be careful with that. After that, continue
going right and you will come to another stopping point. With
this one there will be Gray and Yellow Putties. Also you will
see an '!' Point flash, when this happens, a car will come
driving by (taking anything out that is in it's way).
After this one, keep going right, and there will be more Yellow
Putties, followed by some Gray ones sliding down from the
trees. Make your way through these enemies, and you should have
enough power to morph, so do so, and keep going. Soon another
stopping point will take place (including another '!' moment).
After this, continue going right, taking out more enemies along
the way, and soon another stopping point will happen. Here,
there will be a cannister, which has a HAMBURGER will be in it.
After this stopping point is over however, you will be taken
to LEVEL 1-2.
---------------------------------------------------------------
L E V E L 1 - 2 :
You are now in a mall/supermarket (my guess is a Supercenter
Walmart), where people are running like crazy. Start off by
going right and you will see some Gray Putties. Take these out
and continue onwards. A new enemy will come forth, known as a
Dropper. If you can avoid it, do so, but keep going onwards and
another new enemy known as a Flying Shooter will come out.
After that, just keep walking and soon you will come to a
stopping point, which involes a review of all the enemies
you've seen so far. After that, simply keep going right, taking
out more enemies you come across. As you make your way through
the remaining, a sign will drop down from above, so make sure
you avoid that (you'll see it shake first). After that, keep
going and you will come across an escalator (okay so it's a
Supercenter Walmart with an escalator O_o).
Climb up the escalator, and once at the top, keep going a short
bit and a sign will drop down, so watch out. Also just keep
taking out the Putties that may be getting your way. Make your
way to the end and you will be engaged in a small mini-boss
fight!
MINI-BOSS #1: ELEPHANT FLYERS
Simple enough, these elephant looking flyers will come back
and forth shooting at you. Just jump up and take them out,
and after a few hits they will be gone.
After the fight, the mini-boss will crash land into the gas
cannisters blowing them up. The downside to this is that it
will cause a nasty fire. Now keep going right and there will be
some more Putties. After that is an opening, so jump back to
the background and keep going. For awhile you will need to go
jump back and forth between the rows, to avoid the obsticles
in/on the floor (including fireballs that will either drop down
or rise up). There will also be a cannister which has a
HAMBURGER in it, so get that, and keep going onwards. After
awhile, there will be a stopping point (make sure you don't
accidentally jump to the foreground). After that, keep going
and jump forward and walk a couple more steps. A sign will drop
down on you so avoid that. You should now see a door, punch at
it to destroy it and proceed onwards. Follow down this hallway,
and you will be at another stopping point. Take these enemies
out and you will be taken to LEVEL 1-3.
---------------------------------------------------------------
L E V E L 1 - 3 :
Upon entering this, you will be engaged in a stopping point,
not a tough one really despite the number of enemies here. As
this is happening, a blimp will come down. Once the stopping
point is over, you will be taken to LEVEL 1-4.
---------------------------------------------------------------
L E V E L 1 - 4 :
Upon entering here, simply head right and you will see a
monster come out. It's Mirror Maniac, and he's looking to
fight. Get ready as this is the first real boss battle of the
game!
BOSS #1: MIRROR MANIAC
This guy isn't that bad. He has a few attacks, which
includes turning into a wheel and rolling (jump forward or
back when this happens), as well as shoot out a fireball
from his mirror (duck when this happens), and duplicating
himself. Now when he does this, you need to strike at the
one with the white mirror, as that's the real one. He'll
also punch and teleport as well. So what should you do,
obviously use your Special Attack first, then start punching
him as much as you can. Use the cannisters to refill your
Special Meter to pull off another Special Attack and he will
be finished (if you didn't punch him out first).
And with the Mirror Maniac gone, you have completed this level!
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-----------------------------
C: |Level 2 - Trouble At The Base|
-----------------------------
L E V E L 2 - 1 :
You start off this level with a cutscene of your chosen Ranger
riding a speedboat (a lesson to kids, don't stand up while a
speedboat is in motion ^_^), soon hitting a rock which will
cause the speedboat to fly up and you land on an air force
carrier base. With that, you now have control so head right.
Now, when a plane flies by, the gust of wind will send you back
some, but it will also send Putties back some as well. To avoid
this, crouch down, and you'll only be sent a couple feet back.
With that continue onwards taking out the Putties, as well as a
new Shooting Tank enemy, and Orange Putty. After this continue
onwards to the right and soon you will come to a stopping
point.
After taking care of the stopping point, continue onwards,
taking out more enemies. Do be careful as several airplanes
will fly by causing some problems for you. Keep going however,
and another stopping point will take place, including some
Putties crawling. After that, just continue onwards as normal.
Soon you will be at the control base, and just a couple steps
past that is a cannister with a HAMBURGER in it, so get that!
Continue onwards past that, and you will come across more
Shooter Tanks and Putties including Gold Putties. After all of
that, you will then move onto LEVEL 2-2.
---------------------------------------------------------------
L E V E L 2 - 2 :
You are now inside the base. From the starting point, head
right taking out the Putty. There will be a new enemy here
simply called a Acid Spider, but just ignore it. Continue
onwards until you get to a small spike pit (there will be a
Rolling Spikeball). Jump over it, and jump back to the upper
platform, walk a couple steps (take out the Putty) and jump
forward to the lower ground, then over the spike pit and keep
going, taking out the Rising Shooter. Jump over the pit, and
keep going right and you'll be at a stopping point. Now this
one is different, in the background you'll see Putties, and
they will throw bombs at you. All you need to do is avoid those
bombs without falling into the water, and take out the Putties
that come out to you.
After that, jump across the spike pits you see (watch out for
the Shooting Putty), and soon you'll come across a cannister,
which has a HAMBURGER in it. After that, just continue onwards,
jumping over the pits (use the moving platform if need be), and
get around any obsticle that is in your way. Soon you will come
to a large gap in the water, and an upper platform. Jump back
to get on the upper platform, and continue onwards. As you make
your way across, there will be a cannister on the small island.
Jump forward to it, and inside is a 1-UP (get this for sure!).
Now jump back and continue onwards. Soon you will come across a
Gold Putty, so take it out and a stopping point will take
place. Just like the other one, Putties will throw bombs at
you, so avoid them and you can move on.
You will now have to jump across the pits, so use either the
moving platform or moving ledge (jump up and grab) to get you
across. You will have to do this once more (watch out for the
Acid Spider). Now just keep going right, and soon you will come
to the upper and lower levels. When you jump back to the upper
level, a stopping point will take place. After that, walk a few
more feet, jump forward and continue onwards. You will come to
a small stopping point, involving Putties and a Rolling
Spikeball. After taking this out, you'll be taken to LEVEL 2-3.
---------------------------------------------------------------
L E V E L 2 - 3 :
Upon entering this area, you will hear heavy footsteps
approaching. What is it exactly, it's Cannon Top, and he's
taking his place right in a control type thing. Get ready for
another boss fight!
BOSS #2: CANNON TOP
This fight will be a bit more tough than the last one. For
this fight, Cannon Top's attacks will be shooting missles
from the top of his head, so avoid these (watch the floor
for X's if they appear). When you jump up on the moving
platform, he will shoot fireballs sideways. So what's the
best way to take this guy out? Use the platform to get to
him and start punching him in between his attacks, or use
the moving ledge to get some kicks in. Or an easier route
would be, run around avoiding the missles (and spikes)
and wait till the cannisters come out, so you get some
SUPER POWER BOLTS, that way you can just use your Special
Attack on him. This way may take longer, but it would be
the easiest way to defeat him.
And with the Cannon Top gone, you have completed this level!
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-------------------------------
D: |Level 3 - Putties On The Slopes|
-------------------------------
L E V E L 3 - 1 :
For this level, you start off at a ski slope. Head right, and
you will be at a stopping point. Take these Putties out to gain
some POWER BOLTS, and a small cutscene will take place
afterwards. This will show you running up to some more Putties
and Skelerena, then jumping up taking out a Putty, getting on
the snowboard. Now this next area may be a bit tricky, because
you will be going down a slope. You will be doing alot of
jumping forward and back, but if a Putty isn't in your way,
don't worry about it. Here is what you need to look out for as
you're making your way down this long slope. When you see
wooden signs with an '!' on it, that means rocks are ahead, so
you need to jump over them. When a flashing '!' pops up, you
will have to jump over a gap to the otherside.
For this one, it's probably best you wait till you get right
before the edge, that way you can make the jump with ease.
Right before the second flashing '!', a Putty on a snowmobile
will come up behind you, so jump back (or forward) to avoid it.
After the second jump there will be wooden planks to get in
your way (jump over these), following that will be two or three
more gap jumps to make. After that, some more wooden '!' signs
will appear, but this time, duck down as there is a small
tunnel nearby. After that, gap jump then duck down, and it'll
be smooth sailing from here. You will come to another gap jump,
but this time it's safe as it will take you to LEVEL 3-2.
---------------------------------------------------------------
L E V E L 3 - 2 :
Sure the screen didn't change over, but since that won't happen
this level, what better way to break apart this level than a
new area ^_^. Anyways after floating through the air, you will
be floating along the river. Cannisters will appear as you are
going down (few and very far between), but you will be moving
so fast that you may not get to them, which is perfectly fine.
In order, I will tell you what there is in the cannisters.
First on the front row, there is a HAMBURGER, SUPER POWER BOLT
and HAMBURGER. On the back row, there is a 1-UP, HAMBURGER and
SUPER POWER BOLT (I'd say stay on the back row knowing there's
a 1-UP involved). So with that out of the way, here is how the
level is set up.
You will come across Putties surfing (like before, if they
aren't in your way, don't worry about it), plus there will be
some rocks falling from above, so pull back so you don't get
hit. Next will be wooden '!' blocks warning you about the rocks
in the water, so jump over those (there are some in groups of
3's). Also some Pirahna Fishes will try to attack you (these
are annoying). Past that are more Putties and more rocks in the
waters. After that, your next obsticle will be some logs, which
you need to jump over. This (as well as some Putties and
Pirahna Fishes) will go on for a little bit, so be ready to
jump and attack. After that mess is over, a small cutscene will
take place, with Skelerena coming out at high speed, looking
for a fight. Now I dunno if you were able to morph yet, but if
not, you will automatically morph into your chosen Ranger. Get
ready for a boss fight!
BOSS #3: SKELERENA
Okay for this fight, her attacks are breathing fire at you,
as well as moving really quickly (including jumping back and
forward). She will also jump up and slam down on your really
hard with her weapon, which can be a pain. So what's the
best way to fight her? Well, I would get into a corner, and
crouch down attacking her physically, which seemed to help
some. This only works if she's next to you, and not ontop of
you. Also watch out for where she will land (watch the
surfboard) and move out of the way, then come in for the
attack. You could also wait for the cannisters to give you
SUPER POWER BOLTS, but you'll probably be done with the
fight before you can use your Special Attack. A tricky
fight, but you will win!
And with the Skelerena gone, you have completed this level!
---------------------------------------------------------------
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-------------------------------
E: |Level 4 - A Locomotive Disaster|
-------------------------------
L E V E L 4 - 1 :
You start off this level on a train. From the starting point,
head right to the giant tanker. These are the only ones you can
take (by punching at them a few times). Use these to your
advantage, because enemies may be on them, and if you take the
tanker out, you'll take them out as well. Such as this first
one which has a Tiny Crawler on it. The second one will have a
Hopping Shooter and Tiny Crawlers. Continue onwards past the
third tanker (which has a Putty on it). After that just climp
across the cars, taking out any enemy that gets in your way,
and destroying any tanker as well. You will soon come to a
cannister, which has a SUPER POWER BOLT in it so get that
(there will be a Seeking Shooter above that). Take out the next
tanker right past the cannister, and keep going and a stopping
point will take place, which will feature some Putties.
Take that out, continue ontop of the next train car to the next
tanker. Take it out, then continue onwards past it. Continue
onwards through the rest of this train ride like normal, taking
out all the enemies and collecting what they leave behind.
After a while, you will come to another stopping point, which
will feature Yellow and Gold Putties. Take them out, then keep
going onwards. After a bit you will see another cannister next
to a tanker. Inside the cannister is a HAMBURGER so get that,
then take out the tanker. After that, continue onwards and
there will be another cannister with a SUPER POWER BOLT in it.
After getting that, you should have enough power to morph, so
do so. Now keep going through the rest of level as normal and
soon you will come to a strange device. Get ready for a Mini-
Boss fight!
MINI-BOSS #2: MAIN ENGINE
For this fight, you need to do is take out each of the green
generators by busting out the glass on both sides. Now you
need to watch out because it will shoot out energy attacks
and fire blasts. Time your moves, because you will get hit
atleast a few times. This is a pretty tricky fight.
Once the fight is over, you will then jump off the train, as it
will eventually explode, and land on the tracks. Right away a
stopping point takes place, which features Bronze Putties.
After this stopping point is over, it will be time to move on
to LEVEL 4-2.
---------------------------------------------------------------
L E V E L 4 - 2 :
You are now at a trainyard. From the starting point, head right
and take out all the Putties that are in your way. Soon you
will get to some mine cars, with Putties in them. There will
also be some Energy Rollers (be careful with these). Now for
this next obsticle, there will be gaps in the tracks as well as
fire on some of them. You need to jump back and forward (and
over the gaps) to get around this obsticle. Along the way is a
cannister next to some flames, which has a SUPER POWER BOLT in
it. Jump over the gap, taking out the Putty, and then jump back
taking out the Energy Roller. Keep going on the back row and a
mine car will roll at you.
Past that, you should see a cannister on a lone island track.
Inside that is a HAMBURGER, so get that. After that, keep going
through the rest of this obsticle, but be careful as it will
get tougher (with gaps, and fire, and Putties and Energy
Rollers). Keep going onwards as there will be a Putty in a
minecare. Take it out and the minecar will race at you. Past
that is another cannister which has another HAMBURGER in it.
Keep going past that and you will be at a short stopping point.
Be careful because mine cars will come racing at you at this
stopping point. After this one, keep going right a few feet and
you'll see a pile of garbage. It shakes, and busting out of the
pile is Magnet Brain, and he's ready to fight (boss fight
time)!
BOSS #4: MAGNET BRAIN
For this fight, Magnet Brain's attacks are mostly using his
staff, either by stabbing you with it, or shooting out
cyclones (which you can avoid these). His other attack
involves using his magnetic powers to push you away, so you
won't get any SUPER POWER BOLTS or attack him. So he's
basically a coward. What you need to do is, obviously use
your Special Attack to knock him down, then get right up
there and attack him. Or you can take the easy way out and
jump back and forward to the oppose track he's on, and wait
for the cannisters to drop SUPER POWER BOLTS in them and
just use your Special Attack on him (this'll take 3 times to
do). Either way, soon enough you'll be able to defeat him.
And with the Magnet Brain gone, you have completed this level!
---------------------------------------------------------------
---------------------------------------------------------------
-----------------------------------------------
F: |Level 5 - Inflitrating The Enemies Headquarters|
-----------------------------------------------
L E V E L 5 - 1 :
Just a note, this is the longest level in the game and the
toughest. From the starting point, head right, and you will see
2 new enemies: Exploding Jeep and the Spark Crawler. You will
also notice this area has fences, which you will need to use to
get through. Keep going and you'll see another new enemy called
the Gray E-Frame. Take it out with some Crouch attacks, then
proceed onwards, and you'll find a Green E-Frame in the
background. Also a Hiding Shooter will appear, but ignore that
if you want.
Keep going right, and after the series of fences, you will come
across some buildings. For this, Putties will be in the windows
throwing bombs at you, so just avoid these. As you continue
onwards, a combination of everything you have just faced so far
in this level will be taking place, so just destroy what's in
your way. Eventually you will come to a stopping point, which
involves a huge armored tank coming out. Get ready for a
mini-boss fight!
MINI-BOSS #3: ARMORED TANK
This could be a bit tough. The armored-tank will come
rolling at you, but pull back. It will also shoot out
fireballs at you, which you can easily avoid. All you need
to do is just physically attack it. It don't matter if
you're either on the foreground or background. After a bit
it will be destroyed.
After that, continue onwards, and you will be greeted by some
Yellow Putties and Hiding Shooters. After that will be some
more Putties and a cannister on the foreground. Inside it is a
HAMBURGER, which will refill you entire life, so get that for
sure! Keep going and LOOK, A NINJA! With that, another
mini-boss fight will take place.
MINI-BOSS #4: NINJA
This one is tricky. The Ninja will disappear and reappear at
random. He will mostly use his sword on you as well as
shurikens. All you need to do is stay in one spot and crouch
attack to take it out.
When he's gone, a stopping point will take place, involving
Green E-Frames. After taking out both of these, you will move
on to LEVEL 5-2.
---------------------------------------------------------------
L E V E L 5 - 2 :
Now you are inside the enemies headquarters. So you know, when
you choose to jump back, you will be on the upper platforms.
With that, from the starting point, head right and watch the
ground. See the panels turning to an orange color. When that
happens, do not get near it or it will hurt you. When it's
black is when it's safe, so use that to your advantage. Along
the way will be Putties and Alien Mages (on the upper level).
With that, continue onwards, and more Alien Mages and Putties
will be in the way. Nothing too exciting taking place for
awhile, so just keep going. Make your way past the remaining
Alien Mages and you will come to a wall. For this, just attack
it, and when the panels start to turn orange, jump back or
forward to avoid it. After a few hits the wall will be
destroyed.
For this next part, continue onwards, taking out the Yellow
Putties. At the end you will see a cannister, which will have a
HAMBURGER in it. See the platforms above you. Well, you need to
make your way up the platforms. The downside is there will be
shooters in your way, which you can not take out. Time your
jumps carefully, because this will be tough. When you make it
to the top, head right, take out the Yellow Putty, and drop
over the side. There will be a Small E-Frame. You'll be on a
conveyor belt, so just let it carry you as far as it can. Soon
you'll come across another Small E-Frame, and then a giant
pounder. Time your moving just right to avoid these things,
because they will hurt. Another Small E-Frame and giant pounder
follows, plus a wall you need to take out.
Moving onto the next part, which will have a pounder rise up.
Safe to walk on, but don't let it flatten you into the ceiling!
At the other side is another wall, so take it out. More of the
same in this next part, so just repeat what you know, and again
take out the wall. Next one will have another Small E-Frame and
Ceiling Shooters, and another wall, so take it out. For this
next part is like before, there is a cannister at the bottom
which has a 1-UP in it (get this!). Once again, carefully climb
up the platforms to the top and once there head right and take
out the Putty. Now you will see more of those panels. Wait a
minute and a moving platform will come out. Get on that, and
let it carry you to the right. As it does, Chain Lasers will
come out, but keep going to the otherside.
Drop to the conveyor belt, and proceed right. There will be
some laser beams shooting down, so watch out for these. Make
your way to the otherside of this, take the Putties out too.
Now jump on the moving platform, and let it carry you to the
otherside. After that, a repeat of lasers and Putties. At the
end of this is a stopping point. Take out the Putties and you
will move onto LEVEL 5-3.
---------------------------------------------------------------
L E V E L 5 - 3 :
Nope, we're not done yet, told you it would be a long level!
Now we're outside and ontop of the enemies headquarters. Let's
call where you are as the 1st Floor (floors are thick platforms
that stretch from one side the other). For here, head right all
the way to the otherside (there will be a Crawling Bug). At the
otherside, you will notice the platforms going upwards. You
need to climb up (there is a Putty and a Moving Shooter) them
and you will reach the 2nd Floor. On here, head right and you
will see a Spider Bot. At the otherside, once again climb up
the platforms to the left until you reach the 3rd Floor. Once
there, head right to find a cannister and a couple Orange
Putties. Inside the cannister is a HAMBURGER.
Keep going right to find another cannister which has a SUPER
POWER BOLT in it. Now head up the platforms to the 4th Floor.
Up here, you should see a cannister right away, and inside it
is a SUPER POWER BOLT. Now keep going up the platforms, taking
out the enemies along the way. Soon you will be at the 5th
Floor. Head left (over the gap) and you will see a Putty
shooting a gun. Jump on the moving platform, and make your way
upwards and soon you'll be on the 6th Floor. Up here is a
Traveling Shooter. Yeah I know this is all confusing, but it'll
be over soon. While up here, there will also be a cannister
with a HAMBURGER in it, so get that. Continue up the platforms
to the 7th Floor. Up here will be Putties on the left side, and
a large gap in the middle.
Again make your way up the platforms (and moving platform) and
you will be at the 8th Floor (a Crawling Bug is here). Climb up
the 2 platforms and you'll be at the 9th Floor, where a Putty
is. Repeat this to be at the 10th Floor, where a cannister is
on the right side (which has a HAMBURGER in it). Also a
Traveling Shooter is here, so take it out. Now there will be
another Ninja up here (looking for a rematch?). Take it out the
same way, and head left to the moving platform. Use it to go to
the 11th Floor (you'll see red lightning in the clouds). Here
will be a couple Orange Putties and a moving platform in the
middle. Take out the enemies and climb up the platforms. There
will be a Crawling Bug as well. After that, up the right
platforms then the left platforms.
After this, you will then be at the 12th Floor (pant pant). But
guess what, Silver Horns comes out, ready to fight you. Boss
fight time!
BOSS #5: SILVER HORNS
For this fight, his attacks mostly are shooting out 4
lightning orbs, as well as a light beam at you, and he will
slowly charge at you. After a few hits, two energy balls
will float around, shooting beams down. So what to do, well,
Special Attack first obviously. Now you can grab ahold of
the wire that's at the top, and use that to kick at him, but
that will do little to help. If you can, in between his
attacks, get up there and start punching at him. You will be
able to do some good damage this way. After a couple hits,
back up, be ready, and go at it again. Soon enough you will
be able to take him out completely.
And with the Silver Horns gone, you have completed this level!
---------------------------------------------------------------
---------------------------------------------------------------
---------------------------------
G: |Level 6 - Inside The Headquarters|
---------------------------------
L E V E L 6 - 1 :
You are now inside the enemies headquarters, and get ready
because this won't be easy. From the starting point, head right
and you will see a Bronze Putty. Past that is two small
pounders. Time your move carefully, to get past this and
continue onwards to find more pounders and Putties. Soon you
will come to a Ceiling Shooter, so take that out if you want
and keep going. Nothing too noteworthy happens for awhile, so
just take out Putties. You will come to some strange round
device.
See how there is an ON at the top? Well if that's lit up, the
devices will start up, causing you to float up into the blades
(if you're in it). Wait till it's not lit up and continue past
these and you will come to a stopping point. After that, keep
going onwards, and you will then see a cannister. Inside it is
a HAMBURGER, so get that. Past that is some more Putties, so
take them out. Now make your way all the way to the otherside,
and after taking out the last of the Putties, you will be taken
to LEVEL 6-2.
---------------------------------------------------------------
L E V E L 6 - 2 :
Looks like you're in another part of the enemies headquarters.
From the start, head right and you'll see a Putty and conveyor
belt on the foreground. Also you will see some Crane Lifter
type things, which lifts crates, Putties and even you up. It's
probably best to stay in the background for the majority of
this area, so jump back to it. Just follow the path right,
jumping over the fire pit, and keep going. Along the way is
more Putties, so take them out. Keep going and you'll see a
Purple Spikeball, as well as another fire pit. Jump forward to
the foreground to avoid it, then to the background when you're
clear of it. Continue going right, taking out all the enemies
along the way. Soon enough you will see a giant purple car (and
some Putties). Simply attack the car enough times (don't worry,
it won't attack back) and it will blow up. Once it does that,
you will be taken to LEVEL 6-3.
---------------------------------------------------------------
L E V E L 6 - 3 :
I have no idea where you are now, so let's just say it's
another part of the enemies headquarters ^_^. For right now,
let's say you're on the 11th Floor. With that, head right and a
Yellow Putty will come out. Keep going and a Barrier Ball will
be in your way, so take it out. Past that is a giant missle
rocket going through the roof. Watch out for this! After it
passes, continue going right, taking out the Yellow Putty, then
get on the lift, taking you down to the 10th Floor. On here is
a Ceiling Hopper, and after that, just head left. On the
otherside of the missle rocket is a wall, which you can easily
destroy. After that, continue onwards to the lift, taking you
down to the 9th Floor. More of the same for the 9th Floor, just
make your way right to the otherside, taking out any obsticle
that's in your way.
Once there, take the lift down to the 8th Floor, where a Putty
will greet you. There will also be a cannister down here which
has a SUPER POWER BOLT in it, so get that! Head left to the
otherside and onto the lift which will take you down to the 7th
Floor, then head right, taking out the Putty, and then to the
otherside. Once there, take the lift down past the 6th Floor
(you can get off onto it if you're quick enough), and down to
the 5th Floor. If you got off at the 6th Floor, head left to
the otherside to find a SUPER POWER BOLT in the cannister, then
drop down and head right a bit to the opening. If you got off
at the 5th Floor, head left, jump over the pit (if you can),
and head to the same cannister to get the SUPER POWER BOLT.
Now head into the opening (on the 5th Floor), and drop down to
the 4th Floor then left, taking out the wall, and go to the
lift. Use that to take you to the 3rd Floor and head right,
watching out for the missle rocket. You will see a gap and a
ledge on the otherside. Jump over that if you can, and above is
a cannister. Jump up and hit to get a 1-UP. Now drop down the
gap and you'll be on the 2nd Floor. Head to the otherside, get
on the lift taking you to the 1st Floor. How far does this
thing go!? Down here, head right, taking out the Putty and
bashing out the wall. Past that in the opening will be a
stopping point. Take all of these out and you will move on
to LEVEL 6-4.
---------------------------------------------------------------
L E V E L 6 - 4 :
Upon entering here, you will hear the boss fight music start
up. After which, a Mother Brain/Metroid type wannabe will
appear. This boss fight is known as Meta Brain, so get ready!
BOSS #6: META BRAIN
Here's how this is setup. You have Mother, I mean Meta Brain
in the middle. Above that is 3 orbs, with different attacks:
Red = Fire, Blue = Lightning, Green = Bullets. You can't
take these out, so just avoid them. All you have to do is
start attacking the glass container the boss is in. The red
and green ones are easy to avoid, but the blue one is not.
If you can stand opposite of where they are (because they
will clump together), you will have a shot at hitting Meta
Brain. Plus they will charge at you at once, destroying
themselves, which makes this a perfect time to attack (but
they do come back). Also try going back and forth across the
screen attacking the boss, that way is easier. This will be
a tough fight, but with the right strategy, you will win!
And with the Meta Brain gone, you have completed this level!
---------------------------------------------------------------
---------------------------------------------------------------
---------------------------------
H: |Level 7 - The Final Confrontation|
---------------------------------
L E V E L 7 - 1 :
You are now inside Ivan Ooze's lair! Walk a couple steps and a
cutscene will take place, basically showing Ivan appearing.
With that, you will automatically morph. After that, the final
boss fight begins!
BOSS #7: IVAN OOZE
Obviously being the final boss, this will not be easy!
Ivan's attacks are rushing at you fast, throwing explosive
daggers at you, as well as energy blasts and chomping
clamps. He will also float around at you and slam down
energy attacks that will travel along the ground. The only
advice I can give to you for this fight is, avoid when
appropriate and then get right up there and attack.
Unfortunetly there will be no cannisters bringing out bolts
for you, and this will be a tough fight no matter what as
the strategy to use is limited. Good luck doing what you can
to fight this guy, and you will be successful!
And with that, Ivan Ooze is finished! Because of that, you have
*loud beep* not completed the game? A warning will come out
saying "POWER RANGERS, ESCAPE NOW" and you will then have 99.99
seconds to get the hell out of Ivan's lair, which is not alot
of time at all.
With that, head right and you will see a Yellow Putty followed
by a Small E-Frame. After that, keep going, jumping over the
spike pits, and you'll be at a wall. Destroy the wall and move
on. Use the platform to lift you up, and continue going right.
Continue going right, taking out all of the enemies along the
way and jumping over the spike pit at the otherside. Once at
the otherside, destroy the wall, and keep going! After that,
proceed through the level like normal, but don't stop for
anything! Once at the otherside, jump up grabbing the platform
above you, then repeat, go left (take out the Putty) and keep
making your way upwards (watch out for the drilling spikes
coming out of the wall).
If you are at this point with 20 seconds or more, you will have
a good chance of escaping. When you get through the climbing
upwards, at the highest point, head right and take out the
wall. Keep going past that and you'll be at another wall. You
might have to fight some Putties first, but after a few
seconds, a giant hand comes out and grabs you. It's the Ninja
Megazord! After that, you will get a cutscene showing the
enemies headquarters being destroyed and the Rangers (and the
Ninja Megazord) looking onwards at it. After that, some more
cutscenes. What that is, well I'd rather not spoil it for you.
With that however, the game is now over. And to that I say
congradulations on beating Mighty Morphin Power Rangers: The
Movie for the Super Nintendo!
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------------------------------------------------------------------------
---------------
SECTION 3: |IMPORTANT STUFF|
---------------
-----
A: |Items|
-----
These are the items found throughout the game (most of which can
be found in a Cannister):
1. POWER BOLT: These will give you a small boost of power.
2. SUPER POWER BOLT: These thicker looking bolts will give you
a large boost of power.
3. HAMBURGER: These will restore 1 Life Meter.
4. 1-UP: These rare items will give you an extra life.
-------
B: |Enemies|
-------
These are the enemies found throughout the game (it's a long list
as well):
1. GRAY PUTTIES: These wear gray vests, and are the basic type
of putties in the game. Very easy to take out.
2. YELLOW PUTTIES: These have yellow vests, and are to be
slightly tougher, but also very easy to take out.
3. DROPPERS: These floating devices will drop little bombs on
you. Jump up and attack it to take it out.
4. FLYING SHOOTER: These devices will pause then fly out
shooting at you. Just ignore them pretty much.
5. SHOOTING TANK: These grounded devices will simply shoot at
you. Crouch kick it to take it out.
6. ORANGE PUTTIES: These have orange vests, and are a bit more
tougher to take out, but still easy nonetheless.
7. GOLD PUTTIES: These have yellow vests and goldish skin.
These move a little fast, so take them out quickly.
8. ACID SPIDER: These will crawl around from above and drop
acid on you. Just ignore them pretty much.
9. ROLLING SPIKEBALL: These will roll around in the air, but
are very easy to take out.
10. RISING SHOOTER: These are laser guns that will rise up out
of the water/ground shooting at you. Very easy to take out.
11. SHOOTING PUTTIES: These are putties with a laser gun, which
will shoot at you. Annoying but take it out the same way.
12. PIRAHNA FISHES: These annoying creatures live in the water,
and will jump at you when you're nearby. Easy to take out.
13. TINY CRAWLERS: These little things will roll along the
sides, and explode. Crouch attack to take them out.
14. HOPPING SHOOTER: These devices will hop around and shoot at
you. A little tough to take out.
15. SEEKING SHOOTER: These will hover above you and follow your
every move, shooting at you. Jump attack to take it out.
16. BRONZE PUTTIES: These have yellow vests and have a bronze
color skin. The toughest of the Putties, so take them out.
17. ENERGY ROLLERS: These will roll back and forth with energy
bars on top, and will charge at you when they see you.
18. EXPLODING JEEP: These are litttle remote control jeeps that
are on fire. Take them out with a Crouch attack.
19. SPARK CRAWLER: These small round things crawl around on
fences, that spark when they stop. Just ignore them.
20. GRAY E-FRAME: These gray walking mech-suits will shoot
energy blasts at you. Crouch attack them to take them out.
21. GREEN E-FRAMES: These green walking mech-suits will shoot
missles at you. Crouch attack them to take them out.
22. HIDING SHOOTERS: These little guns hide in the ground, and
appear when you are close. Ignore them if you want.
23. ALIEN MAGES: These cloaked aliens will use it's wands to
make giant electric orbs. Take these out with caution.
24. SMALL E-FRAME: These are half the size of the normal E-
Frames, and are more easier to take out.
25. CEILING SHOOTERS: These devices will shoot bullets at you
from the ceiling. Just ignore them pretty much.
26. CHAIN LASERS: These devices are on chains and will shoot a
laser stream at you. Just ignore them if you can.
27. CRAWLING BUG: These flat enemies, will crawl around the
platforms they are on. Easy to take out.
28. MOVING SHOOTER: These will move back and forth on the
platform, shooting at you. Easy to take out.
29. SPIDER BOT: These mechanical spiders will move along any
platforms or beams. Easy to take out.
30. TRAVELING SHOOTER: These will move around the area, stopping
and shooting at you. Take it out if you want.
31. CRANE LIFTERS: These will lift up creates, Putties and
yourself. They don't fight back, so just ignore them.
32. PURPLE SPIKEBALL: These purple things will shock you when
you get too close. Be careful when taking them out.
33. BARRIER BALL: These balls uses it's energy to create a
barrier. Take it out and the ball is free to attack.
34. CEILING HOPPER: These things will hop along the ceilings,
dropping little hoppers. Both are pretty easy to take out.
------
C: |Bosses|
------
This is a recap of all the bosses in the game (mini-bosses won't
be listed as they are rather easy to take out). Please note that
you must keep attacking each boss until their life meter is a
greenish color before it starts to drop:
BOSS #1: MIRROR MANIAC (from Level 1)
This guy isn't that bad. He has a few attacks, which includes
turning into a wheel and rolling (jump forward or back when
this happens), as well as shoot out a fireball from his mirror
(duck when this happens), and duplicating himself. Now when he
does this, you need to strike at the one with the white mirror,
as that's the real one. He'll also punch and teleport as well.
So what should you do, obviously use your Special Attack first,
then start punching him as much as you can. Use the cannisters
to refill your Special Meter to pull off another Special Attack
and he will be finished (if you didn't punch him out first).
BOSS #2: CANNON TOP (from Level 2)
This fight will be a bit more tough than the last one. For this
fight, Cannon Top's attacks will be shooting missles from the
top of his head, so avoid these (watch the floor for X's). When
you jump up on the moving platform, he will shoot fireballs
sideways. So what's the best way to take this guy out? Use the
platform to get to him and start punching him in between his
attacks, or use the moving ledge to get some kicks in. Or an
easier route would be, run around avoiding the missles (and
spikes) and wait till the cannisters come out, so you get some
SUPER POWER BOLTS, that way you can just use your Special
Attack on him. This way may take longer, but it would be the
easiest way to defeat him.
BOSS #3: SKELERENA (from Level 3)
Okay for this fight, her attacks are breathing fire at you, as
well as moving really quickly (including jumping back and
forward). She will also jump up and slam down on your really
hard with her weapon, which can be a pain. So what's the best
way to fight her? Well, I would get into a corner, and crouch
down attacking her physically, which seemed to help some. This
only works if she's next to you, and not ontop of you. Also
watch out for where she will land (watch the surfboard) and
move out of the way, then come in for the attack. You could
also wait for the cannisters to give you SUPER POWER BOLTS, but
you'll probably be done with the fight before you can use your
Special Attack. A tricky fight, but you will win!
BOSS #4: MAGNET BRAIN (from Level 4)
For this fight, Magnet Brain's attacks are mostly using his
staff, either by stabbing you with it, or shooting out cyclones
(which you can avoid these). His other attack involves using
his magnetic powers to push you away, so you won't get any
SUPER POWER BOLTS or attack him. So he's basically a coward.
What you need to do is, obviously use your Special Attack to
knock him down, then get right up there and attack him. Or you
can take the easy way out and jump back and forward to the
oppose track he's on, and wait for the cannisters to drop SUPER
POWER BOLTS in them and just use your Special Attack on him
(this'll take 3 times to do). Either way, soon enough you'll be
able to defeat him.
BOSS #5: SILVER HORNS (from Level 5)
For this fight, his attacks mostly are shooting out 4
lightning orbs, as well as a light beam at you, and he will
slowly charge at you. After a few hits, two energy balls will
float around, shooting beams down. So what to do, well, Special
Attack first obviously. Now you can grab ahold of the wire
that's at the top, and use that to kick at him, but that will
do little to help. If you can, in between his attacks, get up
there and start punching at him. You will be able to do some
good damage this way. After a couple hits, back up, be ready,
and go at it again. Soon enough you will be able to take him
out completely.
BOSS #6: META BRAIN (from Level 6)
Here's how this is setup. You have Mother, I mean Meta Brain in
the middle. Above that is 3 orbs, with different attacks: Red =
Fire, Blue = Lightning, Green = Bullets. You can't take these
out, so just avoid them. All you have to do is start attacking
the glass container the boss is in. The red and green ones are
easy to avoid, but the blue one is not. If you can stand
opposite of where they are (because they will clump together),
you will have a shot at hitting Meta Brain. Plus they will
charge at you at once, destroying themselves, which makes this
a perfect time to attack (but they do come back). Also try
going back and forth across the screen attacking the boss, that
way is easier. This will be a tough fight, but with the right
strategy, you will win!
BOSS #7: IVAN OOZE
Obviously being the final boss, this will not be easy! Ivan's
attacks are rushing at you fast, throwing explosive daggers at
you, as well as energy blasts and chomping clamps. He will also
float around at you and slam down energy attacks that will
travel along the ground. The only advice I can give to you for
this fight is, avoid when appropriate and then get right up
there and attack. Unfortunetly there will be no cannisters
bringing out bolts for you, and this will be a tough fight no
matter what as the strategy to use is limited. Good luck doing
what you can to fight this guy, and you will be successful!
-----
D: |Codes|
-----
These are some GameGenie/GameShark codes that can help you through
the game:
1. 7E062805 = Infinite Life Energy for Player 1
2. 7E1C2801 = Invicibility for Player 1
3. 7E062A18 = Infinite Special Power for Player 1
4. 7E060A09 = Infinite Lives for Player 1
5. FF413909 = Infinite Time for Player 1 (last stage)
There is also another code you get at the end of the game if you
beat it on Hard Mode:
UP, DOWN, LEFT, RIGHT, 'X', 'B', 'Y', 'A', START.
Do this at the title screen and you will unlock a Power Up Mode,
but I know nothing more that just that. If you have info, pass it
along and you'll be credited.
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------------------------------------------------------------------------
-------------
SECTION 4: |IN CONCLUSION|
-------------
--------------
A: |What's To Come|
--------------
What's to come, who really knows. And with this game, it could be
anything. So with that, this FAQ is gonna be open for anyone to
add their comments.
--------------
B: |Special Thanks|
--------------
I dedicate this to all Power Rangers fans out there alike. You
guys are what made the show the success it is today.
Personal Thanks To:
Exo-Squad: Simply because of his confidence and belief that I will
be very successful at this stuff ^_^.
On-line Thanks To:
GameFAQS: for hosting my walkthroughs, as well as many more ^_^.
MI4 REAL: For the Power Up Code, simply put ^_^.
To the people from alt.fan.power-rangers: You guys are my first
Power Rangers family (since Power Rangers In Space), and I just
wanna take a moment to say it's been a blast knowing you all for
the last several years ^_^.
-----------
C: |Final Words|
-----------
IT'S MORPHIN TIME! Oh yes, the imfamous words that staerted off a
franchise that has lasted 15 years and counting. Of course this
game was based off the movie version (not very well based I must
say), which the movie was fun to watch of course. I played this
when I was younger, and realized how tough it was, so I figure I
should make an FAQ for it. In Space, Wild Force, S.P.D., Mystic
Force, and Operation Overdrive are part of the list of my favorite
series. And of course I will continue watching Power Rangers until
it ends completely (who knows when that will be). I hope this
walkthrough helps you out in any way possible.
Ok, I'll make this quick and simple. This walkthrough is my work.
This FAQ can only be hosted by GameFAQs.com, GameSpot.com, IGN.com
and Neoseeker.com. Anyone else, well guess it will have to depend
on my mood. You can use whatever info you want, so long as you
give me credit and don't alter anything. I perfer you to email me
at StarFighters76@hotmail.com if you're gonna do anything with
this walkthrough. Failure to comply with this, and I will be mad,
among other things. ;-). If you have questions, comments, or see
something I may of missed, email me at StarFighters76@hotmail.com
and tell me what it is. I will give you full credit for doing so.
Not much left to say, except, thanks for using my walkthrough! ^_^
Email me at StarFighters76@hotmail.com
Copyright (C) August 30th, 2007
Mike Leatherwood AKA StarFighters76
Mighty Morphin Power Rangers (TV Series)
copyright (C) 1993 - 1996 Saban Entertainment
Mighty Morphin Power Rangers: The Movie (movie)
copyright (C) 1995 20th Century Fox
Mighty Morphin Power Rangers: The Movie (Game)
copyright (C) 1995 Bandai America
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