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Designation:
New York-class Heavy Space Cruiser (SCA)
Names and disposition:
- 422 Total built by Kawasaki Naval Yard (2052-2070)
- 5 Destroyed Transient War 2057
- 2 Destroyed Varauta War 2064
- 385 Destroyed 4th Robotech War 2063-2068
- 4 Missing
- 11 Scrapped
- 15 In Service 2070
Ships' Complement:
- Ships' crew (1200 men)
- Space Naval air group (1800 men)
- Space Marine unit (5,500 men)
- Life support limits are for a full combat complement and about 19,200
supernumeraries (20,000 men total).
Note: The given numbers are approximations; the
exact number of personnel varied somewhat due to operational realities and
different ships.
Dimensions:
- Length:
2400 meters
overall
- Height: 500 meters overall
- Width: 825 meters overall
- Fuel Mass:
800,000 metric
tons
- Operational mass (typical):
16,000,000
metric tons
Propulsion Systems:
- Main power system: RRD Mk8 anti-matter-fueled Reflex
furnace. The powerplant of the New York-class vessel can deliver up to 180
Petawatts of power, and can operate for two hours minutes at maximum power
before overheat initiates autoshutdown.
- Maneuvering thrusters (26): Overtechnology MRT-06
Fusion-plasma reaction thruster clusters mounted on the sides(8 per), the
bow (3), dorsal hull(3), ventral hull(4).
- Reaction-mass thrusters (6): Rolls Royce MRE-17 Fusion-Plasma Reaction Thrusters with anti-matter energizer. These engines
are mounted in the directly aft of the ship's centerline in two columns of
three.
- Emergency reaction thrusters (10): Pratt&Whitney
ARE-8 Fusion-Plasma Reaction Thrusters with anti-matter energizer. Six of
these engines are mounted in two banks of five above and below the center
main engine
- Anti-gravity system (1): 50 Europa Drive Hercules
anti-gravity pods.
- Sublight drive (10): Shizuma Drive GDD-12
local, monopolar-induced gravitic space-time distortion drive.
- Space fold (1): RRD Mk20d spacefold. This system is
conformal to the vessels surface. The problem with the vast majority of the
previous generation of fold systems was that the fold bubble weakened the
state of the structure to the extent that they needed a refit after only
five years of service. As such the RDF mandated the use of conformal
systems similar to the old Zentraedi systems which also allows for much
higher speeds. The Mk20d was created by placing four Mk20 fold drives in
tandem to increase foldable mass.
- Planetary capabilities: The New York-class has
atmospheric capabilities through its reaction thrusters and anti-gravity
system. However, the ship cannot land on solid ground due to the design of
the hull without serious damage. A water landing is possible however.
Endurance and mobility limits:
- The dry stores endurance is limited to about four months, as the on board
recycling installations are very extensive, and only incidental biomass
losses need to be replenished. Water stores are recycled almost completely.
The hydroponics installations on board will provide the crew with a steady
supply of fresh foods.
- The mecha consumables supplies (mainly missiles) are fairly extensive; the
New York is able to sustain continuous combat operations for over two weeks.
The missile magazines for the torpedo launchers are typically empty after
four major space battles.
- At full power, the main propulsion systems can produce up to 600
Giganewtons of thrust at a minimal reaction mass efficiency profile, or as
little as 11.7 Giganewtons of thrust at a maximum efficiency setting. At
lower power levels, these thrusts are commensurately smaller.
- At full power, the New York-class can achieve a maximum delta-v of 511 kps
at the cruising acceleration of 0.1G, a maximum delta-v of 102.2 kps at
the battle acceleration of 1.6G, and a delta-v of at most 28.4 kps at
the flank acceleration of 3.9G. At lower power levels, these ranges are
commensurately smaller.
- Sublight drive acceleration is 1200g, but the vessel's maneuverability is
reduced to such a degree that only minor course corrections are possible.
Typical cruising speed is .27 c.
- The fold systems are not navigationally guaranteed for any single jump
beyond 5 kiloparsecs. If longer voyages are required, the ships must conduct
multiple fold jumps.
- The maximum sustained atmospheric speed is limited to less than Mach 1. A
higher speed could be attained while accelerating to orbit, or in
emergencies, but this stressed the engines to above their sustainable heat
tolerances. The maximum hover time on the anti-gravity systems was limited
only by maintenance requirements.
Weapon systems:
- Krupp PC-12 plasma cannon turrets (4): The plasma cannon
is a new cannon designed to replace the aging particle cannon and works by
firing electrically charged hydrogen molecules that upon impact give off
radiation and a tremendous amount of heat causing a large explosion. To give
the weapon a great advantage, this the cannon has a range of 150,000 kilometers making the longest range weapon in the RDF arsenal. However the
cannon does sacrifice some power in pursuit of this long range and can only
discharge 10.2 GJ per volley. The refire rate on the cannon is once every
five seconds giving it a rather mediocre rate of firing but the long range
makes up for it as most ships cannot begin to attack until they close range. Each turret contains three cannons
and can rotate a 360 degrees in the horizontal axis and from -15 to 75
degrees in the vertical axis. Three of the turrets are mounted forward of
the bridge in a single line while the fourth turret is mounted aft of the
bridge to cover the vessels rear.
- Bofors RIC-12 reaper ion cannon (28): The reaper cannon
delivers 4.5 GJ of energy with a range of around 75,000 km, but at a faster
rate of fire of around once every three seconds. The cannon delivers charged
atomic particles that impact a target and release radiation and large amounts
of heat melting the armor. This cannon is also very effective against shields
because the radiation interferes with the harmonics of the shield by
delivering EM pulses with the radiation. These cannons are mounted ventral
hull (10) and on each side body (9 per).
- Bofors PL-7 point defense turrets (66): Mounted behind
movable panels in the main hull(20 dorsal, 10 ventral), sides (10 per), side bodies(7
per), and in front of the bridge(2). These standard RDF weapons can fire 53
MJ of particle energy four times per second at a range of 20 km.
- Lockheed SLBM launchers (8): The missiles are specialized
Lockheed SLBM-11
Archer (Space Launched Ballistic Missiles) with nuclear warheads in
the 5 MT range. The delta-v capacity of the missiles is 351.6 kps, and the
magazine can store 8 missiles per launcher. These launchers are mounted on
the bow with four per side.
- Raytheon Mk.270 missile launchers (18): Each launcher
has 10 individual launch silos. The silos each contain 6 ready missiles in a
rotating mechanism, which can be reloaded while firing. The ready magazines
store 420 missiles per launcher. These launchers typically fire Avatar
and Savior
missiles. Typical warheads are anti-mecha cluster munitions, nuclear reaction
anti-warship and nuclear reaction re-entry capable weapons. These launchers are mounted mostly on the bow section of the ship (10), with
eight more surrounding the bridge.
- Raytheon Mk 267 Surface to Air Missile Launchers (42): A
missile launcher mounted in a twelve tube pop-up turret, firing
anti-mecha/missile missiles, though the projectiles can guide on point-blank
enemy ships. When the missiles are released they are already on their
intercept vectors, or very close to them. Each turret has a reload time of 6
seconds and a magazine with a 300 round capacity. These turrets are mounted behind armor plating and pop up when
firing and are mounted on the main hull(26), side bodies (8 per), and in
front of the bridge (10).
Air group and mecha complement:
(circa 2055)
(Space Naval air group)
(Space Marine Unit)
(circa 2063)
(Space Naval Air group)
(Space Marine Unit)
Note: The given numbers are approximations; the exact number and
type of mecha varied somewhat due to operational realities and different ships.
Electronics Systems:
- RRD DSO-6 omnidirectional barrier defense system(1): An
advanced forcefield system which covers the full four pi steradians around
the ship with a yellow-greenish forcefield (or if desired, only part of the
ship). This field will stop all solids and directed energy weapons (except
lasers through a narrow band). However, excess energy which cannot be
shunted from the field will be stored in the virtual structure of the field
itself. The storage wattage is high but not infinite, and when the barrier
overloads the field will discharge the stored energy particles. This
discharge will have the force of a high-yield (>45 MT) fusion bomb.
However, as the discharged energetic particles' vectors will be away from
the field and its generating vessel, the vessel will survive, though it will
suffer severe damage to its internal electronics and power systems, and will
not be battleworthy until repairs are made.
- Hughes DSP-6 pinpoint barrier defense system(2): Uses
four movable disks of force field, conformal to the ship's surface, to repel
light torpedo attacks, or particle beam fire.
Design Notes:
History:
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Robotech (R) is the property of Harmony Gold. This document is in no way
intended to infringe upon their rights.
Layout adapted from Robotech
Reference Guide
Content by Jeffrey R. Spillner
Copyright © 1998-2002 Jeffrey R. Spillner
Page Last Updated on January 21, 2002 @ 14:00 GMT