.THE CURSES AND THE CURSED.

Curses - Things that can be given to you by either being born with them, or by actually being infected with them by another person. A curse is a bad thing, the exact oppisite of a talent. This will not give you pleasure in anyway, shape, or form. Below is a list that the cm+m staff have made up, the list is subject to change at anytime.

Hallucinations – seeing things that aren’t there and believing that they are real.
Leprosy – a disease of the skin that eats the skin away leaving sores and eventually leads to death. Caused by poor living conditions.
Fragility – bones are weak, and doing anything beyond basic living and the hunting of small, slow prey, will break your bones.
Mime Syndrome – the feeling of being locked away in a box. Random attacks of this cause the afflicted to pace rapidly in an imaginary box shape for a unknown amount of time.
Paralysis - Attacks of this cause the afflicted to stop dead and fall down or stand tall. All muscles are locked up and tensed. Attacks can last a very short time or for days.
Stench of Hades – When the afflicted kills his/her first living creature (prey, another wolf, etc...) this curse will set in. The stench of death will always be liable on the wolf’s breath and around the wolf itself.
Dorean Syndrome –a loss of memory. When something terrible happens to the afflicted the afflicted will, after the event is done with, forget all that had just happened. Storing it away in the back of their mind never to be recollected again.
Painfelt - Feeling the pain of others. (Like if you are in a fight you feel the pain you inflict upon your opponent.)
Sorrow - Many of the sorrows of the world become your burden. (At times you can feel the pain and suffering of others whom you don't know.)
Whitesight - Your eyes are completely white, no pupils, and at time horrid and painful visions come to you of deaths that are happening around the lands. (These visions are very graphic, cause huge headaches, and you can hear what's going on in them too. When you get a vision the vision is all you see and focus on.)
Kwelling- the inability to feel anything good. This means that the wolf can't love, feel pleasure, joy, etc. The only emotions open to them are painful ones...though these wolves can find a low level of contentment to keep a certain amountof their sanity.
Engulfing - A wolf inflicted with Engulfing will, at random times, be caught in a fit and will become someone entirely not themselves, while at the same time will still have their consciousness and most of their mind. For instance, a normally peaceful wolf will become aggressive, and attack even those they care most for. Or the other way around.
Drawback - A wolf with Drawback will have trouble fighting in battles because hits by their opponent do more damage.
Marked - "Marked" wolves are doomed to die at a certain time, before their normal death day would've been. The circumstances and date are decided and only in RARE occasions can the circumstances of death change. The time cannot be changed. It must be correct down to the second. Sometimes the curse can be like an illness itself, wearing a wolf down until their decided deathday.

Cursed-
Oonami - Stench of Hades
Diabhal - Whitesight
Bryne - Engulfing
Truthers - Engulfing
Ayla - Fragility
Rainbow - Engulfing
Skoll - Kwelling
Hummingbird - Marked(death date: winter solstice)