SHIP STATISTICS


FEDERATION SHIP CLASSES:

Fighter:

Frigate/Freighter:

Tellarite Freighter
Hull:50 Shields:20
Power:8 Phaser:6 (Particle Beam Cannons, Type III)
E.P.:2 Torp:N/A
Crew:25 min\85 standard\300 max
1 Particle Beam Cannon
Max Speed: Warp 6
*1 Power pts needed to raise shields

Light Cruiser:

NX-Class
Hull:115 Shields:80
Power:11 Phaser:4 (Phase Cannons, Type II)
E.P.:4 Torp:**
Crew:10 min\83 standard\250 max
3 Phase Cannons
6 Torpedo Launchers (4 fore, 2 aft)
Max Speed: Warp 5.2
*4 Power pts needed to raise shields
**Spatial Torpedoes = 10 damage
**Photonic Torpedoes = 15 damage
***40 Spatial Torpedoes standard

Tellarite Cruiser
Hull:100 Shields:100
Power:20 Phaser:6 (Particle Beam Cannons, Type III)
E.P.:5 Torp:**
Crew:25 min\85 standard\300 max
4 Particle Beam Cannons
3 Torpedo Launchers (2 fore, 1 aft)
Max Speed: Warp 6
*5 Power pts needed to raise shields
**Photonic Torpedoes = 15 damage
***30 Photinic Torpedoes standard

Cruiser:

Antares Class
Hull:125 Shields:120****
Power:16 Phaser:4/8 (Phase Cannons, Type II/Type IV Phaser)
E.P.:4 Torp:**
Crew:20 min\120 standard\350 max
10 Phase Cannons
1 Phaser Bank
3 Torpedo Launchers (2 fore, 1 aft)
Max Speed: Warp 6
*9 Power pts needed to raise shields
**Spatial Torpedoes = 10 damage
**Photonic Torpedoes = 15 damage
***30 Spatial Torpedoes standard
***10 Photinic Torpedoes standard
****Deflector Shielding

NX-Class (refit)
Hull:115 Shields:100
Power:15 Phaser:4 (Phase Cannons, Type II)
E.P.:4 Torp:**
Crew:10 min\103 standard\250 max
12 Phase Cannons
6 Torpedo Launchers (4 fore, 2 aft)
Max Speed: Warp 5.5
*5 Power pts needed to raise shields
**Spatial Torpedoes = 10 damage
**Photonic Torpedoes = 15 damage
***40 Spatial Torpedoes standard
***10 Photinic Torpedoes standard

Surrok Class (Science Variant)
Hull:100 Shields:120****
Power:15 Phaser:6 (Particle Beam Cannons, Type III)
E.P.:5 Torp:**
Crew:45 min\240 standard\650 max
5 Particle Beam Cannons
4 Torpedo Launchers (3 fore, 1 aft)
Max Speed: Warp 6.5
*9 Power pts needed to raise shields
**Photonic Torpedoes = 15 damage
***40 Photinic Torpedoes standard
****Deflector Shielding

Heavy Cruiser:

Andorian Battle Cruiser
Hull:140 Shields:160****
Power:25 Phaser:6 (Particle Beam Cannons, Type III)
E.P.:5 Torp:**
Crew:25 min\85 standard\300 max
5 Particle Beam Cannons
8 Torpedo Launchers (6 fore, 2 aft)
Max Speed: Warp 6.5
*12 Power pts needed to raise shields
**Photonic Torpedoes = 15 damage
***80 Photinic Torpedoes standard
****Deflector Shielding

Surrok Class (Combat Variant)
Hull:120 Shields:160****
Power:20 Phaser:6 (Particle Beam Cannons, Type III)
E.P.:5 Torp:**
Crew:55 min\250 standard\650 max
8 Particle Beam Cannons
6 Torpedo Launchers (4 fore, 2 aft)
Max Speed: Warp 7
*12 Power pts needed to raise shields
**Photonic Torpedoes = 15 damage
***60 Photinic Torpedoes standard
****Deflector Shielding

Battleship:

Daedalus Class
Hull:150 Shields:160****
Power:26 Phaser:4/8 (Phase Cannons, Type II/Type IV Phaser)
E.P.:5 Torp:**
Crew:25 min\150 standard\500 max
8 Phase Cannons
2 Phaser Banks
6 Torpedo Launchers (4 fore, 2 aft)
Max Speed: Warp 7
*12 Power pts needed to raise shields
**Spatial Torpedoes = 10 damage
**Photonic Torpedoes = 15 damage
***40 Spatial Torpedoes standard
***10 Photinic Torpedoes standard
****Deflector Shielding


KLINGON SHIP CLASSES:

Fighter:

Frigate/Freighter:

Raptor Class
Hull:50 Shields:40****
Power:8 Phaser:8 (Disruptor Arrays, Type IV)
E.P.:2 Torp:**
Crew:4 min\12 standard\50 max
1 Disruptor Array Cannon
1 Torpedo Launcher (1 fore, 0 aft)
Max Speed: Warp 7
Cruise Speed: Warp 5.5
*3 Power pts needed to raise shields
**Photon Torpedoes = 25 damage
***10 Photon Torpedoes standard
****Deflector Shielding

D5 Class (Transport Variant, "Tanker")
Hull:150 Shields:120****
Power:12 Phaser:8 (Disruptor Arrays, Type IV)
E.P.:4 Torp:**
Crew:10 min\90 standard\650 max
1 Disruptor Array Cannons
1 Torpedo Launcher (1 fore, 0 aft)
Max Speed: Warp 6.5
Cruise Speed: Warp 5
*9 Power pts needed to raise shields
**Photon Torpedoes = 25 damage
***10 Photon Torpedoes standard
****Deflector Shielding

Light Cruiser:

D4 Class
Hull:120 Shields:120****
Power:16 Phaser:8 (Disruptor Arrays, Type IV)
E.P.:4 Torp:**
Crew:5 min\75 standard\150 max
2 Disruptor Array Cannons
1 Torpedo Launcher (1 fore, 0 aft)
Max Speed: Warp 6
Cruise Speed: Warp 5
*9 Power pts needed to raise shields
**Photon Torpedoes = 25 damage
***20 Photon Torpedoes standard
****Deflector Shielding

Cruiser:

D5 Class
Hull:150 Shields:160****
Power:16 Phaser:8 (Disruptor Arrays, Type IV)
E.P.:4 Torp:**
Crew:10 min\125 standard\350 max
2 Disruptor Array Cannons
1 Torpedo Launcher (1 fore, 0 aft)
Max Speed: Warp 6.5
Cruise Speed: Warp 5
*12 Power pts needed to raise shields
**Photon Torpedoes = 25 damage
***20 Photon Torpedoes standard
****Deflector Shielding

Heavy Cruiser:

D5 Class ("Heavy" Variant)
Hull:160 Shields:160****
Power:22 Phaser:8 (Disruptor Arrays, Type IV)
E.P.:5 Torp:**
Crew:10 min\125 standard\350 max
2 Disruptor Array Cannons
4 Torpedo Launcher (3 fore, 1 aft)
Max Speed: Warp 6.5
Cruise Speed: Warp 5
*12 Power pts needed to raise shields
**Photon Torpedoes = 25 damage
***20 Photon Torpedoes standard
****Deflector Shielding

Battleship:

Klingon Bird-of-Prey
Hull:200 Shields:200****
Power:28 Phaser:8 (Disruptor Arrays, Type IV)
E.P.:6 Torp:**
Crew:20 min\80 standard\250 max
8 Disruptor Arrays
3 Torpedo Launchers (2 fore, 1 aft)
Max Speed: Warp 6.5
Cruise Speed: Warp 5
*15 Power pts needed to raise shields
**Photon Torpedoes = 25 damage
***50 Photon Torpedoes standard
****Deflector Shielding


GENERAL STUFF:

Stations


Starbase
Hull:400 Shields:400****
Power:80 Phaser:8 (Type IV)
E.P.:16 Torps:**
Crew:5,000 min\20,000 standard\125,000 max
20 Beam emitters (Phaser for Federation, Disruptor for Klingons)
10 Torpedo Tubes
*30 Power pts needed to raise shields
**Spatial Torpedoes = 10 damage
**Photonic Torpedoes = 15 damage
**Photon Torpedoes = 25 damage
***Unlimited Spatial Torpedoes standard (Federation)
***Unlimited Photinic Torpedoes standard (Federation)
***Unlimited Photon Torpedoes standard (Klingons)
****Deflector Shielding

Outpost
Hull:100 Shields:100****
Power:20 Phaser:8 (Type IV)
E.P.:4 Torps:**
Crew:1,250 min\5,000 standard\25,000 max
5 Beam emitters (Phaser for Federation, Disruptor for Klingons)
6 Torpedo Tubes
*8 Power pts needed to raise shields
**Spatial Torpedoes = 10 damage
**Photonic Torpedoes = 15 damage
**Photon Torpedoes = 25 damage
***Unlimited Spatial Torpedoes standard (Federation)
***Unlimited Photinic Torpedoes standard (Federation)
***Unlimited Photon Torpedoes standard (Klingons)
****Deflector Shielding

Small Shipyard*****
Hull:120 Shields:80****
Power:20 Phaser:8 (Type IV)
E.P.:5 Torps:N/A
Crew:500 min\4,250 standard\15,000 max
8 Beam emitters (Phaser for Federation, Disruptor for Klingons)
*6 Power pts needed to raise shields
**Spatial Torpedoes = 10 damage
**Photonic Torpedoes = 15 damage
**Photon Torpedoes = 25 damage
***Unlimited Spatial Torpedoes standard (Federation)
***Unlimited Photinic Torpedoes standard (Federation)
***Unlimited Photon Torpedoes standard (Klingons)
****Deflector Shielding
*****Can build ships up to Cruiser size
*****Has 1 construction bay
*****Can build 1 sub-Heavy Cruiser sized ship at a time
*****Can build 1 Cruiser or Battleship size ship at a time, but requires 2x time (not cost)

Large Shipyard*****
Hull:250 Shields:200****
Power:30 Phaser:8 (Type IV)
E.P.:5 Torps:**
Crew:1,000 min\8,500 standard\30,000 max
12 Beam emitters (Phaser for Federation, Disruptor for Klingons)
4 Torpedo Tubes
*15 Power pts needed to raise shields
**Spatial Torpedoes = 10 damage
**Photonic Torpedoes = 15 damage
**Photon Torpedoes = 25 damage
***Unlimited Spatial Torpedoes standard (Federation)
***Unlimited Photinic Torpedoes standard (Federation)
***Unlimited Photon Torpedoes standard (Klingons)
****Deflector Shielding
*****Can build ships up to Battleship size
*****Has 3 construction bays
*****Can build up to 3 ships at once up to Cruiser size OR 1 Heavy Cruiser or Battleship and 1 smaller ship
*****Can use all three bays on one ship to decrease build time (not cost) 50%

Sensor Station
Hull:15 Shields:20
Power:3 Phaser:8 (Type IV)
E.P.:1 Torps:N/A
Crew:N/A min\N/A standard\N/A max
1 Beam emitters (Phaser for Federation, Disruptor for Klingons)
*1 Power pts needed to raise shields

Dilithium Mines
Hull:60 Shields:60
Power:10 Phaser:8 (Type IV)
E.P.:2 Torps:N/A
Crew:100 min\250 standard\1,250 max
4 Beam emitters (Phaser for Federation, Disruptor for Klingons)
*4 Power pts needed to raise shields

Specialty Stations*****
Hull:150 Shields:150****
Power:150 Phaser:8 (Type IV)
E.P.:25 Torps:**
Crew:1,200 min\5,000 standard\25,000 max
4 Beam emitters (Phaser for Federation, Disruptor for Klingons)
Torpedo spread is 4 per turn
*1 Power pts needed to raise shields
**Spatial Torpedoes = 10 damage
**Photonic Torpedoes = 15 damage
**Photon Torpedoes = 25 damage
***Unlimited Spatial Torpedoes standard (Federation)
***Unlimited Photinic Torpedoes standard (Federation)
***Unlimited Photon Torpedoes standard (Klingons)
****Deflector Shielding
*****
Manufacturing Stations: These stations manufacture items that can't be easily replicated. Such items would be torpedoes, warp cores, advanced equipment and starship components, etc. For each one of these a faction dedicates to a construction project, be it starships or stations, 10% in cost and time is deducted. No more then 4 manufacturing stations can be dedicated to one project at a time. 50% of a manufacturing stations crew are workers.