*Cloaking will take up 40% of a ships power*
All Auroran (Federation/Cardassian), and Romulan Ships Are Equipped with Cloaking Devices
Fighters/Shuttlecraft
Cardassian Hideki Fighter
Hull:60 Shields:30
Power:24 Phaser:12 (Type VI)
E.P.:4 Torps:15 (Micro)
Crew:1 min\2 standard\10 max
2 Phaser Beam emitters
Torpedo Spread is 2 per turn
Max Speed:Warp 4
*3 Power pts needed to raise shields
Maquis/Federation Fighter
Hull:65 Shields:40
Power:28 Phaser:12 (Type VI)
E.P.:4 Torps:15 (Micro)
Crew:1 min\2 standard\10 max
3 Phaser Beam emitters
Torpedo Spread is 2 per turn
Max Speed:Warp 5
*4 Power pts needed to raise shields
Danube Class Runabout
Hull:75 Shields:60
Power:28 Phaser:12 (Type VI)
E.P.:4 Torps:15 (Micro)
Crew:2 min\4 standard\25 max
4 Phaser beam emitters
Torpedo Spread is 2 per turn
Max Speed:Warp 6
*6 Power pts needed to raise shields
Yellowstone Class Runabout PROTOTYPE
*Further Research Needed*
Hull:80 Shields:80
Power:32 Phaser:12 (Type VI)
E.P.:6 Torp:30
Crew:2 min\4 standard\20 max
5 Phaser beam emitters
Torpedo Spread is 2 per turn
Max Speed:Warp 7
*8 Power pts needed to raise shields
Type 9 Shuttlecraft
Hull:65 Sheilds:50
Power:28 Phaser:12 (Type VI)
E.P.:6 Torps:15 (Micro)
Crew= 1 min\2 standard\ 4 Max
3 Phaser Beam Emitters
Torp Spread: 2 per turn
Max Speed: Warp 6 sustained for 12 hrs max
Norm cruise: Warp 4
*5 Power Pts needed to raise sheilds.
Frigates/Destroyers/Frieghters
Transport Ships
Hull:120 Shields:100
Power:36 Phaser:8 (Type IV)*Defensive*
E.P.:8 Torps:N\A
Crew:25 min\50 standard\500 max
2 Beam emitters
Max Speed:Warp 6-7
*10 Power pts needed to raise shields
Oberth Class
Hull:110 Shields:110
Power:36 Phaser:12 (Type VI)
E.P.:8 Torps:30
Crew:15 min\60 standard\300 max
3 Phaser Beam emitters
Torpedo spread is 2 per turn
Max Speed:Warp 6
*11 Power pts needed to raise shields
*The Oberth has a lower spread then other frigates because it was originally designed as a
science ship and it's tube is meant to fire probes, not torpedoes
B'rel BOP
Hull:120 Shields:120
Power:40 Phaser:16 (Type VIII)
E.P.:8 Torps:30
Crew:4 min\12 standard\22 max
2 Disruptor Bolt Cannons
Torpedo spread is 3 per turn
Max Speed:Warp 9.6
*12 Power pts needed to raise shields
Miranda Class
Hull:130 Shields:120
Power:40 Phaser:16 (Type VIII)
E.P.:8 Torp=30
Crew:25 min\100 standard\500 max
6 Phaser Beam emitters
Torpedo spread is 3 per turn
Max Speed:Warp 9.2
*12 Power pts needed to raise shields
Soyuz
Hull:135 Shields:130
Power:42 Phaser:20 (Type X)
E.P.:10 Torp=30
Crew:25 min\100 standard\500 max
8 Phaser Beam emitters
Torpedo spread is 3 per turn
Max Speed:Warp 9.0
*13 Power pts needed to raise shields
Fire Swarm Class Frigate (Romulan)
Hull:140 Shields:120
Power:42 Phaser:14 (Type VI)
E.P.:10 Torps:30
Crew:12 min\50 standard\250 max
2 Disruptor Beam emitters
Torpedo spread is 3 per turn
Max Speed:Warp 9.6
*12 Power pts needed to raise shields
Talosian DD
Hull:150 Shields:130
Power:44 Phaser:16 (Type VIII)
E.P.:12 Torp:30
Crew:50 min\200 standard\800 max
8 Compression Beam emitters
Torpedo spread is 3 per turn
Max Speed:Warp 9.2
*13 Power pts needed to raise shields
Miranda Class II PROTOTYPE
*Further Research Needed*
Hull:140 Shields:130
Power:44 Phaser:16 (Type VIII)
E.P.:8 Torp:30
Crew:25 min\100 standard\400 max
8 Phaser Beam emitters
Torpedo spread is 3 per turn
Max Speed:Warp 9.6
*13 Power pts needed to raise shields
New Orleans Class
Hull:140 Shields:130
Power:44 Phaser:12 (Type VI)
E.P.:8 Torp:30
Crew:50 min\200 standard\1000 max
5 Phaser Beam emitters
Torpedo spread is 3 per turn
Max Speed:Warp 9.4
*13 Power pts needed to raise shields
Centaur Class
Hull:160 Shields:140
Power:44 Phaser:16 (Type VIII)
E.P.:12 Torp:30
Crew:25 min\100 standard\500 max
7 Phaser Beam emitters
Torpedo spread is 3 per turn
Max Speed:Warp 9.5
*14 Power pts needed to raise shields
Romulan Scout Ship
Hull:125 Shields:120
Power:40 Phaser:12 (Type VI)
E.P.:8 Torps:30
Crew:10 min\40 standard\200 max
2 Disruptor Beam emitters
Torpedo spread is 3 per turn
Max Speed:Warp 9.6
*12 Power pts needed to raise shields
Saber Class
Hull:150 Shields:140
Power:44 Phaser:16 (Type VIII)
E.P.:8 Torps:30
Crew:25 min\100 standard\500 max
4 Phaser Beam emitters
Torpedo spread is 3 per turn
Max Speed:Warp 9.5
*14 Power pts needed to raise shields
Steamrunner Class
Hull:155 Shields:140
Power:44 Phaser:16 (Type VIII)
E.P.:12 Torps:30
Crew:50 min\200 standard\800 max
9 Phaser Beam emitters
Torpedo spread is 5 per turn
Max Speed:Warp 9.5
*14 Power pts needed to raise shields
Constellation Class
Hull:155 Shields:140
Power:44 Phaser:16 (Type VIII)
E.P.:12 Torp:30
Crew:75 min\300 standard\1000 max
10 Phaser Beam emitters
Torpedo spread is 3 per turn
Max Speed:Warp 9.2
*14 Power pts needed to raise shields
Dominion Attack Ship
Hull:165 Shields:150
Power:44 Phaser:20 (Type X)
E.P.:12 Torps:30
Crew:5 min\20 standard\100 max
3 Polaron Beam emitters
Torpedo spread is 3 per turn
Max Speed:Warp 9.8
*15 Power pts needed to raise shields
Defiant Class
Hull:175 Shields:160
Power:48 Phaser:20 (Type X)
E.P.:12 Torps:40
Crew:15 min\60 standard\300 max
4 Pulse Phaser emitters + 1 Phaser Beam emitter
Torpedo spread is 3 per turn
Max Speed:Warp 9.98
*16 Power pts needed to raise shields
Bright One Class Destroyer (Romulan)
Hull:150 Shields:130
Power:46 Phaser:16 (Type VII)
E.P.:12 Torps:30
Crew:20 min\80 standard\400 max
4 Disruptor Beam emitters
Torpedo spread is 3 per turn
Max Speed:Warp 9.6
*13 Power pts needed to raise shields
Light/Standard Cruisers
Shelley
Hull:145 Shields:160
Power:40 Phaser:16 (Type VIII)
E.P.:18 Torp:30
Crew:50 min\200 standard\700 max
6 Phaser Beam emitters
Torpedo spread is 3 per turn
Max Speed:Warp 9
*16 Power pts needed to raise shields
*Can carry 12 fighters in a launch bay situated in it's engineering hull
*Has lower spread do to fighter bay installation
Destruction Class Cruiser (Romulan)
Hull:170 Shields:150
Power:48 Phaser:18 (Type IX)
E.P.:16 Torps:30
Crew:50 min\200 standard\1000 max
6 Disruptor Beam emitters
Torpedo spread is 4 per turn
Max Speed:Warp 9.2
*15 Power pts needed to raise shields
Romulan Winged Defender Class Battlecruiser
Hull:180 Shields:180
Power:50 Phaser:20 (Type X)
E.P.:16 Torps:30
Crew:125 min\500 standard\2500 max
8 Disruptor Beam emitters
Torpedo spread is 5 per turn
Max Speed:Warp 9.2
*18 Power pt\s needed to raise shields
Nova Class
Hull:150 Shields:150
Power:44 Phaser:16 (Type VIII)
E.P.:16 Torp:30
Crew:25 min\100 standard\500 max
8 Phaser Beam emitters
Torpedo spread is 4 per turn
Max Speed:Warp 9
*15 Power pts needed to raise shields
Cardassian Galor Class
Hull:165 Shields:160
Power:44 Phaser:16 (Type VIII)
E.P.:16 Torp:30
Crew:100 min\400 standard\1500 max
7 Phaser Beam emitters
Torpedo spread is 4 per turn
Max Speed:Warp 9.2
*16 Power pts needed to raise shields
K'Vort BOP
Hull:120 Shields:160
Power:44 Phaser:20 (Type X)
E.P.:16 Torps:30
Crew:20 min\52 standard\150 max
6 Disruptor Beam emitters
Torpedo spread is 4 per turn
Max Speed:Warp 9.8
*16 Power pts needed to raise shields
K'Tinga Class
Hull:165 Shields:160
Power:44 Phaser:16 (Type VIII)
E.P.:12 Torp:30
Crew:100 min\400 standard\1000 max
10 Disruptor Beam emitters
Torpedo spread is 4 per turn
Max Speed:Warp 9.2
*16 Power pts needed to raise shields
Prometheus Class
Hull:185 Shields:170
Power:48 Phaser:24 (Type XII)
E.P.:16 Torp:35
Crew:50 min\200 standard\1000 max
10 Phaser Beam emitters
Torpedo spread is 4 per turn
Max Speed:Warp 9.98
*17 Power pts needed to raise shields
Excelsior Class
Hull:170 Shields:170
Power:48 Phaser:16 (Type VIII)
E.P.:16 Torp:30
Crew:125 min\500 standard\3000 max
12 Phaser Beam emitters
Torpedo spread is 4 per turn
Max Speed:Warp 9.4
*17 Power pts needed to raise shields
Intrepid Class
Hull:175 Shields:170
Power:52 Phaser:16 (Type VIII)
E.P.:18 Torp:30
Crew:75 min\300 standard\1500 max
10 Phaser Beam emitters
Torpedo spread is 4 per turn
Max Speed:Warp 9.98
*17 Power pts needed to raise shields
Excelsior Class Refit
*Further Research Needed*
Hull:175 Shields:180
Power:52 Phaser:16 (Type VIII)
E.P.:18 Torp:35
Crew:125 min\500 standard\3000 max
14 Phaser Beam emitters
Torpedo spread is 4 per turn
Max Speed:9.9
*18 Power pts needed to raise shields
Akira Class
Hull:180 Shields:180
Power:52 Phaser:20 (Type X)
E.P.:18 Torps:30
Crew:125 min\500 standard\2000 max
8 Phaser Beam emitters
Torpedo spread is 5 per turn
Max Speed:Warp 9.8
*18 Power pts needed to raise shields
*This escort cruiser has a larger spread then other cruisers because it was designed for
torpedo support
Ambassador Class
Hull:180 Shields:190
Power:52 Phaser:16 (Type VIII)
E.P.:18 Torp:30
Crew:175 min\700 standard\3500 max
10 Phaser Beam emitters
Torpedo spread is 4 per turn
Max Speed:Warp 9.7
*19 Power pts needed to raise shields
Orion Class (Orion) Hull: 140 Shields: 130 Power: 42 E.P.: 10 Phaser:20 Torps.: 40 Crew: 25 min/ 100 standard/ 500 max 6 Phaser beam emmitters Torp. spread of 4 Max speed: 9.91 *Cloak **Metaphasic Shielding
spread of 4 max speed: 9.99
Heavy/Battle Cruisers
Talosian CA
Hull:170 Shields:180
Power:52 Phaser:20
E.P.:20 Torps=30
Crew:150 min\600 standard\2800 max
16 Compression Beam emitters
Torpedo spread is 5 per turn
Max Speed:Warp 9.6
Vorcha Class
Hull:175 Shields:180
Power:48 Phaser:20 (Type X)
E.P.:16 Torps=30
Crew:125 min\500 standard\2500 max
15 Disruptor Beam emitters
Torpedo spread is 5 per turn
Max Speed:Warp 9.8
*18 Power pts needed to raise shields *18 Power pts needed to raise shields
Cardassian Keldon Class
Hull:180 Shields:180
Power:48 Phaser:16 (Type VIII)
E.P.:18 Torps:30
Crew:150 min\600 standard\3000 max
9 Phaser Beam emitters
Torpedo spread is 5 per turn
Max Speed:Warp 9.6
*18 Power pts needed to raise shields
Ferengi Marauder
Hull:190 Shields:200
Power:52 Phaser:20 (Type X)
E.P.:20 Torps:30
Crew:150 min\600 standard\3000 mx
8 Plasma Beam emitters
Torpedo spread is 5 per turn
Max Speed:Warp 9.85
*20 Power pts needed to raise shields
Dominion Battlecruiser
Hull:190 Shields:200
Power:52 Phaser:20 (Type X)
E.P.:20 Torps:30
Crew:175 min\700 standard\3500 max
14 Polaron Beam emitters
Torpedo spread is 5 per turn
Max Speed:Warp 9.8
*20 Power pts needed to raise shields
Romulan Nova Class Battleship
Hull:200 Shields:200
Power:55 Phaser:22 (Type XI)
E.P.:20 Torps:40
Crew:250 min\1000 standard\5000 max
10 Disruptor Beam emitters
Torpedo spread is 6 per turn
Max Speed:Warp 9
*20 Power pt\s needed to raise shields
Nebula Class
Hull:185 Shields:210
Power:52 Phaser:20 (Type X)
E.P.:20 Torps:30
Crew:175 min\700 standard\3500 Max
9 Phaser Beam emitters
Torpedo spread is 5 per turn
Max Speed:Warp 9.9
*21 Power pts needed to raise shields
Galaxy Class
Hull:200 Shields:220
Power:56 Phaser:20 (Type X)
E.P.:20 Torps:30
Crew:250 min\1000 standard\5000 Max
14 Phaser Beam emitters
Torpedo spread is 5 per turn
Max Speed:Warp 9.96
*22 Power pts needed to raise shields
Hades Class (Orion)
Hull: 180 Shields:190
Power: 50 E.P.:15
Phaser: Type XIV (28) Torps.: Quantam (40)
Crew: 15 min/ 60 standard/ 300 max
6 Phaser beam emmitters
Torp. spread of 6 per
turn
Max speed: 9.91
*Phase
Cloak
**Metaphasic Shielding
Battleships/Dreadnoughts
Husnock Warship
Hull:210 Shields:200
Power:56 Phaser:20 (Type X)
E.P.:20 Torps:40
Crew:220 min\900 standard\4500 max
5 Particle Beam emitters
Torpedo spread is 6 per turn
Max Speed:Warp 8.5
*20 Power pts needed to raise shields
D'deridex (Romulan) Warbird
Hull:210 Shields:220
Power:60 Phaser:24 (Type XII)
E.P.:24 Torp:40
Crew:375 min\1500 standard\7000 max
12 Disruptor Beam emitters
Torpedo spread is 6 per turn
Max Speed:Warp 9
*22 Power pts needed to raise shields
Negh'var Class
Hull:235 Shields:220
Power:60 Phaser:24/28 (Type XII)
E.P.:20 Torp:40
Crew:225 min\900 standard\4500 max
20 Disruptor Beam emitters + 2 Heavy Disruptor Bolt cannons (Use second phaser damage
number for bolt cannon. Unlike most bolt cannons, these heavy disruptor bolts can only be
fired once per combat turn due to the extreme power drain and heat caused by firing these
weapons.)
Torpedo spread is 6 per turn
Max Speed:Warp 9.7
*22 Power pts needed to raise shields
Thor Class
Hull:215 Shields:225
Power:58 Phaser:35 (Type XIII)
E.P.:22 Torp:35
Crew:200 min\800 standard\4000 max
13 Phaser Beam emitters
Torpedo spread is 5 per turn
Max Speed:Warp 9.98 Max
*22 Power pts needed to raise shields
** Cloak
Sovereign Class
Hull:225 Shields:230
Power:60 Phaser:24 (Type XII)
E.P.:20 Torp:40
Crew:200 min\800 standard\4000 max
12 Phaser Beam emitters
Torpedo spread is 6 per turn
Max Speed:Warp 9.98 Max
*23 Power pts needed to raise shields
Talosian DN
Hull:235 Shields:240
Power:62 Phaser:24
E.P.:20 Torp:40
Crew:300 min\1000 standard\5000 max
14 Compression Beam emitters
Torpedo spread is 6 per turn
Max Speed:Warp 9.85 Max
*24 Power pts needed to raise shields
Dominion Battleship
Hull:275 Shields:290
Power:70 Phaser:28 (Type XIV)
E.P.:28 Torps:40
Crew:500 min\2000 standard\10000 max
30 Polaron Emitters
Torpedo spread is 7 per turn
Max Speed:Warp 9.7
*29 Power pts needed to raise shields
Romulan Supernova Class Dreadnought
Hull:230 Shields:230
Power:65 Phaser:24 (Type XII)
E.P.:26 Torps:48
Crew:438 min\1750 standard\8750 max
14 Disruptor Beam emitters
Torpedo spread is 8 per turn
Max Speed:Warp 9
*23 Power pt\s needed to raise shields
Battleships
Guardian Class
Hull:290 Shields:280
Power:76 Phaser:24/28 (Type XII)
E.P.:27 Torp:40
Crew:350 min\1300 standard\6500 max
30 Disruptor Beam emitters + 2 Heavy Disruptor Bolt cannons (Use second phaser damage
number for bolt cannon. Unlike most bolt cannons, these heavy disruptor bolts can only be
fired once per combat turn due to the extreme power drain and heat caused by firing these
weapons.)
Torpedo spread is 7 per turn
Max Speed:Warp 9.8
*28 Power pts needed to raise shields
Seperations:
Guardian
(Enlarged Negh'Var):
Hull: 250 Shields: 240
Power: 65 Phaser: 24/28 (Type XII)
E.P.: 24 Torp: 40
Crew: 250 min\1000 standard\4500 max
22 Disruptor Beam emitters + 2 Heavy Disruptor Bolt cannons (Use second
phaser damage number for bolt cannon. Unlike most bolt cannons, these heavy
disruptor bolts can only be fired once per combat turn due to the extreme power drain and
heat caused by firing these weapons.)
Torpedo spread: 6
Max Speed: Warp... 9.7
*24 points needed to raise shields.
QIH:
(Saucer)
Hull: 200 Shields: 180
Power: 55 Phaser: 24 (Type XII)
E.P.: 16 Torp: 40
Crew: 100 min\300 standard\2000 max
8 Beam emitters
Torpedo spread: 3
Max Speed: Warp 8
*18 points needed to raise shields.
Imperial Class
Hull:285 Shields:310
Power:75 Phaser:24 (Type XII)
E.P.:30 Torp:40
Crew:1000 min\5000 standard\10000 max
20 Phaser Beam emitters
Torpedo spread is 7 per turn
Max Speed:Warp 9.98
*31 Power pts needed to raise shields
Voth Ships
Research Ship/Scout
Hull: 100 Shields:110
Power: 30 Beams: 20/Possibly cutting beam.
E.P.: 5 Torpedo: 40
Crew Min/Standard/Max: 1/2/12
Emitters: 3
Spread: 1
Max Warp: 9.99
*Phase Cloak.
*Strong Transporters.
Build Time: 2 days real time.
Cost: 2 Dilithium
Voth Fighter
Hull:120 Shields:120
Power:48 Phaser: 16(Type VIII)
E.P.:9 Torp:35
Crew:3 min\ 6 standard\10 max
6 phaser beam emitters
Torpedo Spread is 2 per turn
Max Speed:Transwarp
*12 Power pts needed to raise shields
**Phase cloak
Build Time: 3 days real time.
Cost: 3 Dilithium
Voth Frigate
Hull:165 Shields:170
Power:54 Phaser:12(Type VI)
E.P.:12 Torps:35
Crew:30 min\75 standard\250 max
4 Phaser Beam emitters
Torpedo spread is 3 per turn
Max Speed:Transwarp
*17 poewr needed to raise shields
**Phase cloak
Build Time: 5 days real time.
Cost: 6 Dilithium
Voth Destroyer
Hull:225: Shields:210
Power:66 Phaser: 20 (Type X)
E.P.: 12 Torps:40
Crew:30 min\120 standard\450 max
5 Phaser Beam emitters
Torpedo spread is 3 per turn
Max Speed:Transwarp
*21 power to rase shields
**Phase cloak
Build Time: 7 days real time.
Cost 8 Dilithium
Voth Light Cruiser
Hull:270 Shields:270
Power:78 Phaser:24 (Type XII)
E.P.:27 Torps:40
Crew:150 min\550 standard\1500 max
8 Phaser Beam emitters
Torpedo spread is 5 per turn
Max Speed:Transwarp
*27 Power pts needed to raise shields
**Phase cloak
Build Time: 12 days real time.
Cost: 9 dilithium
Voth Heavy Cruiser
Hull:285 Shields:300
Power:78 Phaser:24 (Type XII)
E.P.:30 Torps:40
Crew:200 min\700 standard\2500 max
8 Phaser Beam emitters
Torpedo spread is 5 per turn
Max Speed:Transwarp
*30 power needed to raise shields
**Phase Cloak
***Cutting beam
Build time: 2 weeks real time.
Cost: 11 dilithium.
Voth Battlecruiser
Hull:280 Shields:310
Power:78 Phaer:24 (Type XII)
E.P.:30 Torps:40
Crew: 190 min\900 standard\3000 max
10 Phaser beam emitters
Torpedo spread is 5 per turn
Max Speed:Transwarp
*31 power needed to raise shields
**Phase Cloak
***Cutting beam
****Can use mission modules
Build Time: 18 days real time.
Cost: 14 Dilithium.
Voth Dreadnought
Hull:410 Shields:430
Power:105 Phaser:32 (Type XVI)
E.P.: 42 Torps:40
Crew:700 min\2500 standard\8000 max
15 Phaser Beam emitters
Torpedo spread is 6 per turn
Max Speed:Transwarp
*43 power needed to raise shields
**Phase Cloak
***Cutting beam
Build time: 3 Weeks real time.
Cost: 20 Dilithium.
City Ship
Hull: 1900 Shields: 1100
Power: 300 Beams: 26/Other beam (equivelant of Borg Cutting beam)
E.P.: 75 Torpedo: 40
Crew Min/Standard/Max ***: 700/2000/18000 *CREW ONLY*
Population Standard/Max: 35000/75000
Emitters: 20
Spread: 9
***This ship is equipped with Phase Cloak technology.
***This ship is equipped with a transward drive. Warp 9.9 indefinatly.
***Extremely powerful transporter technology. I'm not sure of the exact use this
will have, but it can transport entire ships.
Build time: 1 month real time.
Cost: 30 Dilithium.
Stations
Starbase
Hull:1500 Shields:1500
Power:350 Phaser:24 (Type XII)
E.P.:50 Torps:30
Crew:26250 min\105000 standard\525000 max
50 Beam emitters
Torpedo spread is 10 per turn
*150 Power pts needed to raise shields
Outpost
Hull:750 Shields:750
Power:175 Phaser:24 (Type XII)
E.P.:25 Torps:30
Crew:13125 min\52500 standard\262500 max
25 Beam emitters
Torpedo spread is 6 per turn
*75 Power pts needed to raise shields
Shipyard
Hull:800 Shields:600
Power:150 Phaser:16 (Type VIII)
E.P.:20 Torps:N/A
Crew:2000 min\5000 standard\40000 max
8 Beam emitters
*60 Power pts needed to raise shields
"Orbital" Batteries
Hull:100 Shields:100
Power:50 Phaser:16 (Type VIII)
E.P.:20 Torps:30
Crew:N/A min\N/A standard\N/A max
4 Beam emitters
Torpedo spread is 4 per turn
*10 Power pts needed to raise shields
Sensor Station
Hull:50 Shields:60
Power:12 Phaser:8 (Type IV)
E.P.:4 Torps:N/A
Crew:N/A min\N/A standard\N/A max
2 Beam emitters
*6 Power pts needed to raise shields
Dilithium Mines
Hull:300 Shields:300
Power:50 Phaser:8 (Type IV)
E.P.:10 Torps:N/A
Crew:400 min\1000 standard\5000 max
4 Beam emitters
*30 Power pts needed to raise shields
Specialty Stations
Hull:700 Shields:700
Power:150 Phaser:20 (Type X)
E.P.:25 Torps:30
Crew:12000 min\50000 standard\250000 max
15 Beam emitters
Torpedo spread is 4 per turn
*70 Power pts needed to raise shields
*Prison Stations: These stations have increased internal security and the ability to house
100,000 prisoners in addition to the normal crew stat. 75% of the crew of a prison station
are guards.
*Research Stations: These stations have labs and advanced computers that greatly enhance a
factions ability to research new technology. For every research station dedicated to a
project deduct 10% from the projects cost and time. No more then three research stations
may work on a single project at a time. 50% of a research stations crew is scientists.
*Depot/Storage Stations: These stations have vast cargo bays and storage facilities. Capable of
storing just about anything for any length of time most factions will want one eventually.
These are used as main supply points for items that can't be replicated (Dilithium,
torpedoes, advanced equipment and starship components, etc).
*Manufacturing Stations: These stations manufacture items that can't be easily replicated. Such
items would be torpedoes, warp cores, advanced equipment and starship components, etc. For
each one of these a faction dedicates to a construction project, be it starships or
stations, 10% in cost and time is deducted. No more then 4 manufacturing stations can be
dedicated to one project at a time. 50% of a manufacturing stations crew are workers.