> You entered a larger wooden hut in the village of the local tarmez
tribe. This seems to be the hut of the missionar who tries to convert
the indians to Rokoon. Her hut is not very tidy, there are several
bunches of herbs, skins of some animals, some small statues and a small
picture attached to the eastern wall. A door covered by a curtain is
leading back to the outside, through another small opening you can
reach a small backroom to the north.
There are two obvious exits: north, southwest.
A blue-eyed nice female elf.
l at elf
Blue-eyed nice female elf.
She is tall and skinny for an elf.
She looks like the image of perfection.
She is in good shape.
She is extremely alert.
She is wielding a holy sceptre of Rokoon.
She is wearing a grey ornamented cleric's robe.
You guess she is wearing nothing additionally.
> ws
You wield the wooden spear in your left hand.
Something is in the way.
> 4
You unwield the sacrificial knife.
You unwield the wooden spear.
> ws
You wield the wooden spear in your right hand.
You wield the wooden spear in your left hand.
> pcone
You hum a mystic melody to your deity.
> You strengthen the cone of lightning around yourself.
phsleep elf
You chant a prayer to Huitzilopochtli.
> You tried to force the blue-eyed nice female elf into a rigor mortis, but she resists your attempt.
The blue-eyed nice female elf shouts in xyllic: You will pay for that! Rokoon
will be with me!
The blue-eyed nice female elf guards the southwest exit.
The blue-eyed nice female elf chants a prayer to her deity.
You hit the abdomen of the blue-eyed nice female elf with your spear, but the
blue-eyed nice female elf's armour absorbs all the damage.
You tickle the torso of the blue-eyed nice female elf with your spear.

The blue-eyed nice female elf aims at you with her sceptre, but you parry.

pball
You chant a prayer to Huitzilopochtli.
> The blue-eyed nice female elf hums a mystic melody.
You reflect the ball of lightning.
You create a spinning ball of lightning.
pm elf
You hum a mystic melody to your deity.
> You see A blue-eyed nice female elfs eyes glow and an image of A
black-bearded agile female dwarf overlays her.
You are protected by your magical resistance.
The blue-eyed nice female elf closes his eyes, rises her holy sceptre of
Rokoon towards the sky and suddenly the air around her seem to flows into the
holy sceptre of Rokoon.
The blue-eyed nice female elf hits you with a cone of circling winds.
The cone grasps you, lifts you up into the air and throws you some meters back hard onto the ground.
You see A blue-eyed nice female elfs eyes glow and an image of A worried old
male gnome overlays her.
You are protected by your magical resistance.
The blue-eyed nice female elf closes his eyes, rises her holy sceptre of
Rokoon towards the sky and suddenly the air around her seem to flows into the
holy sceptre of Rokoon.
The blue-eyed nice female elf hits you with a cone of circling winds.
Luckily you manage to hold you balance as the cone grasps you.
You see A blue-eyed nice female elfs eyes glow and an image of An
olive-skinned fork-bearded male dwarf overlays her.
You are protected by your magical resistance.
The blue-eyed nice female elf closes his eyes, rises her holy sceptre of
Rokoon towards the sky and suddenly the air around her seem to flows into the
holy sceptre of Rokoon.
The blue-eyed nice female elf hits you with a cone of circling winds.
Luckily you manage to hold you balance as the cone grasps you.
You see A blue-eyed nice female elfs eyes glow and an image of A fat
long-bearded male dwarf overlays her.
You are protected by your magical resistance.
The blue-eyed nice female elf closes his eyes, rises her holy sceptre of
Rokoon towards the sky and suddenly the air around her seem to flows into the
holy sceptre of Rokoon.
The blue-eyed nice female elf hits you with a cone of circling winds.
You become unconscious.
sw
sw
sw
sw
But you are unconscious.
> sw
sw
But you are unconscious.
> But you are unconscious.
> But you are unconscious.
> You can't see your enemy.
But you are unconscious.
> But you are unconscious.
> sw
sw
But you are unconscious.
> But you are unconscious.
> You died. You can see your dead body from above.
The blue-eyed nice female elf lights a torch, but the light makes no difference here.
The blue-eyed nice female elf burns the corpse.
The blue-eyed nice female elf extinguishes the torch, but there is still enough light to see.
Your ghost state allows you to travel 'start'.
sw
sw
sw
sw
sw
sw
You are on the northeastern corner of the local tribes meeting place.
To your north is the small wooden hut with yellow leaves forming the
roof, from the east you notice several noises and some laughter. An
third hut between the others obviously was built quite recently.
There are six obvious exits: east, north, northeast, south, southwest, west.
> sw
You are in the southwest corner of the local meeting place. To your
west you spot a larger hut, dark smoke is coming out of its top. Right
south you can see the path leading towards the fields and to another
hut.
There are four obvious exits: east, north, northeast, south.
> You can't do this as a ghost.
> You can't do this as a ghost.
> You can't do this as a ghost.
> You can't do this as a ghost.
> You can't do this as a ghost.
> ne
You are on the northeastern corner of the local tribes meeting place.
To your north is the small wooden hut with yellow leaves forming the
roof, from the east you notice several noises and some laughter. An
third hut between the others obviously was built quite recently.
There are six obvious exits: east, north, northeast, south, southwest, west.
> ne
You entered a larger wooden hut in the village of the local tarmez
tribe. This seems to be the hut of the missionar who tries to convert
the indians to Rokoon. Her hut is not very tidy, there are several
bunches of herbs, skins of some animals, some small statues and a small
picture attached to the eastern wall. A door covered by a curtain is
leading back to the outside, through another small opening you can
reach a small backroom to the north.
There are two obvious exits: north, southwest.
17 platinum coins, a floan, a blood-red robe, a bloody heart-chain, two
obsidian polished daggers, an eagle-helmet, eleven silver coins, a golden
ring, a large maquahuitl, an ornamented eagle ringmail, a pair of
ornamented leg plates, a sacrificial knife, a semiprecious gem, a
shimmering whirlwind, a small metal key, a snake suit, two copper coins and
two wooden spears.
> chuckle
You chuckle politely.
> l at portal
A shimmering stream of air, maybe you can step into the eye of the storm.
It radiates like a maelstrom sucking everything coming too close.
The whirlwind contains:
 a blue-eyed nice female elf.

    Source: geocities.com/mr_dod/logs

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