HISTORY
First for consideration among the new major god is Gaiga, the earth mother. In Atlantean mythology, she precedes all the other gods and creates the ancient world, beginning by creating Oranos, the sky, and mating with him. Their progeny are the 12 TITANS. Together they create the oceans, mountains, farmlands, and creatures, including humans.
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Since Gaia was such a creator and nurturer of life, it is natural that she is an economy-oriented major god. Each of the Atlantean major gods have one important and unique attribute, and for Gaiga this is "lush" terrain. When players worshipping Gaiga create buildings, new vegetation called "lush" begins to spread from the buildings. Enemy players cannot construct buildings on lush, so it provides a defensive barrier against foward buildings tactics (such as sneaking in citizens to build defensive structures near enemy territory). When Gaia buildings are destroyed, lush gradually recedes. Smaller buildings, such as barracks, will generate less lush than lager ones, such as a town center. Lush does have one other benefit: Buildings on it slowly regenerate if damage. It's thus a little more difficult to wipe out a Gaiga player, as her buildings will recover if you don't finish the job, and you can't leave towers behind in her city to finish her off.
Differences between the gods are even more noticeable in the Titans; each of the three Atlanteans gods has more tangible bonuses than just cheaper technology or stronger units. Also, these tangible bonuses are tied veru closely to each god's divine portfolio, like the lush for Gaia. But it isn't her only distinguishing ability; Gaia has several other bonuses, as well.
All Gaia buildings regenerates. If they take damage but are not destroyed, they will eventually repair themselves to full strength. Economic improvements for increasing the gathering rates of food, wood, and gold are less expensive for Gaia. Gaia fishing ships and cavarans are cheap to build and take more hits to destroy than those of other gods.
Gaia's god power naturally fits in well with her position as the earth goddess, but also has defensive application in addition to its obvious economic boost. Gaia's god power is Gaia's forest. When this is called down upon an open area, a forest trees shots upward from the ground. These trees have two main uses; First it can be used like a wall. Second, the trees are a source of wood that can be harveted. Villagers can gather more wood is scarce or in games with lots of water, wood is a useful resource. But Gaia players have to be careful, other villagers can gather wood from your Gaia's forest.
Still, place one at your starting town center at the bebinning of the game and you'll start raking in the woods much faster than any other player. And don't think that is waste of your god power. You canuse Gaia's forest more than once:). It's another of the Atlanteans' many unique abilities that set them apart from the original three cultures.
Gaia's mythological improvements is also based on quasi-historical accounts of commerce in Atlantis. Gaia's mythological improvements is the channel ability, which allows villagers to move faster. In Plato's account of Atlantis, he mention extensive canals on the island that sped the movement of resources.