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Star Wars Rogue Squadron 3: Rebel Strike
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Platform: Gamecube
Rated: T
Number of Players: 2
Released: Oct 21, 2003
Publisher: Lucas Arts
Developer: Factor 5
Genre: Action
Game Info
-Here's the third of an amazing series of Star Wars flight games.  But now, it's not all flight.  Rebel Strike brings new things to the series, such as piloting AT-STs, Walkers, speeder bikes, Taun-Tauns, and now on-foot.  Though on-foot action may have sounded like a great idea, it sure isn't presented as one.

Gameplay: B+
The flight action is taken right out of Rogue Leader.  There is no new things added to the flight action, other than different ships and levels.  The levels are very long, and definetley need a continue during the middle of them, but there is none to be found.  The missions are slowly growing farther and farther away from the original movies.  It's sometimes hard to believe that all these battles took place inbetween the Star Wars movies.  But, nevertheless, they are still fun to play.  You'll have to fly through asteroids, or attack a Super Star Destroyer in various missions. 
  And now on to the new stuff.  The funnest of them all is piloting an AT-ST, or a little chicken walker.  They are somewhat hard to control, but that is overlooked by their incredibly fun levels. In one particular mission, you'll be able to get into a walker.  It drives itself, so you are just gunning inside of the really slow walker.  It does not disapoint. 
  Another fun part is the fast speeder bikes.  You will be flying through dense forests and on top of canyon peaks in the game, which are both fun and hard.  If you think that is fast, you can get a short spurt of speed when pressing the R button.  It's almost lightspeed. 
  On-foot segments are really bland and easy.  It automatically aims for enemies and all you do is press A to shoot.  You will be able to use your lightsaber later in missions after your training in Degobah with Yoda.  This is a horrendous mission full of platforming.  It's hard to tell how far to jump or double jump when going over rocks.  It does give you unlimited tries, which is nice, but right after that Yoda tells you that you must get your X-wing out of the swamp by pressing the B-button rapidly.  Now I can press a button super fast, and when I tried to do it, the X-wing didn't even go up at all.  And it only gives you one try and then it says mission failed.
  Multiplayer is one redeeming part of the game.  Speeder bike races, tag and defend, and dogfights are all part of it.  It's only 2-player, though.  There is also a wonderful co-op mode which has the entire Rogue Leader game in co-op.  But it would have been nice if they put some of the new Rebel Strike levels in co-op.

Graphics: A
The best category of Rebel Stike.  Factor 5 excels in this, much like Rare did ago. Water effects and explosions look stunning in it. There are some framerate drops, but only when you have just completed an objective.

Sound: A-
I guess this is another of Rebel Strike's good qualities.  Most of the tracks are straight from Rogue Leader, though, which is a disappointment.  All other firing noises, creature sounds, or vehicle sounds are true to the movies.

Challenge: B+
The new Rebel Strike missions are a bit easier to beat, because Factor 5 got complaints that Rogue Leader was too difficult.  They aren't all easy, though, so don't get the wrong idea.  Co-op is very hard, because you must expertly play as a team. 

Replay: B-
After you've completed the main missions, there is always co-op and multiplayer to play in.  There are a few Rebel Strike missions you'll come back to, but most are rather aggravating.

Overall: 85%
"Some steps ahead of Rogue Leader in some categories, but mostly many steps behind Rogue Leader for its horrible on-foot action."