Daggers
Various Thief Daggers
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Dagger
Standard--


Throwing--



Poisoned--



Slender--




Wrist--





Hooked--
Description
a standard dagger from 6"-2' in length, used by many classes: damage= 1d4

used mainly by thieves, it is used as an aimed weapon with a maximum range of 50 ft, with a +5ft for every dexterity point above 14: damage=1d4

used only by thieves and the deceitful, these are very hard to acquire (in order to limit use of poison in the game), it can poison for 4 hp for 20 rounds: damage=1d4 and chance for poison(+1 to saving throw)

a longer, thinner dagger that takes more room in a pack, but has a +1 against chain mail an a +2 against ring mail, but it is not as duarble and wil break if the hit roll is a 1: damage= 1d4

used only by thieves, it is a hidden weapon kept under the sleeve at the wrist, when wanted it is shot out of its holder by a spring and caught by the user (user must have a minimum dexterity of 9), it fairly small and thus doesn't do as much damage, but can be carried when all other room in packs and belts are used up: damage=1d4 -1

a very rare weapon, the hooked dagger is used mainly by thieves, it can be used to pick pockets (by cuting off purses) and for climbing earthen walls to get a bonus, it also receives a +1 to backstab: damage= 1d4, +2 to pick pockets, +1 to climb walls (+2 if there is a dagger in both hands) and backstab