WELCOME.

 

This site was created in yahoo geocities free web pages, primarily so I could tell some students about it. As half the builder programs supplied by Yahoo were irritating or didn’t want to even load, I got bored and just did the lot in Microsoft Word. So designed (typed) and saved in Word, then saved again but as a “web page”. The idea was to let Word do all the hard stuff. Who wants to learn all that tedious html nonsense anyway?

 As the rule sets already existed in Word it took mere seconds to convert (save) them as web pages. These are then uploaded using the Geocities file manager. This page was typed in Word and uploaded under the name index.html so that it operated as the main start-up page.

Norman MacKenzie, December 2006.

- Updated October 2007 with a proper version of Black Hat White Hat cowboy rules.

-In January 2007 added some sample card sets to “Black Hat White Hat”.

-Updated 4th February 2007, adding “Dads Army” and fixing some typos!

 

Some KISS Rules*

 

Send (decent/positive/constructive/no weirdo) comments about those you use to:

Mackenzie_Norman_2@yahoo.co.uk

 

 

Black Hat White Hat  - testing sought

 

A set of card driven cowboy gunfight rules. Needs figures, terrain, 6 sided dice and a pack of normal playing cards (including jokers). My own version uses extra “character” cards, complete with digital photos of the actual figures, which are positioned under houses. Getting to that buildings door allows a chance (use the right cards) to get that character to join your side for the game. The more extra characters (which include gold at the bank!) allows more action.

 

http://www.oocities.org/mackenzie_norman_2/blackhatwhitehat.htm

 

Some sample Cards:

 

http://www.oocities.org/mackenzie_norman_2/piccies.htm

 

Shadow-wolfs free card buildings (highly recommended):

 

http://home.iprimus.com.au/shadowolf/Index.htm

 

 

Dads Army

 - An article originally published in Wargames Illustrated Magazine, for using Foundrys Home Guard range of figures, along with the Games Workshop Mordheim skirmish ruleset.

 

http://www.oocities.org/mackenzie_norman_2/dadsarmy.htm

 

 

Age Of Heroes

 - Bronze Age skirmish rules.

Originally published in Wargames Illustrated.

 

http://www.oocities.org/mackenzie_norman_2/age_of_heros.htm

 

Space War

 

Untested build a modular ship and fight battles. Limit of three designs at a time and you can only change one design between games!

 

http://www.oocities.org/mackenzie_norman_2/space_war.htm

 

 

Away Team - Saving Lady D

 

A totally untried colonial period campaign system and battle rules system using cards to populate an otherwise empty tabletop! [Based on the Blackadder II joke about “here is the map” –“but there’s nothing on it” –“yes just fill it in as you go”.]

 

http://www.oocities.org/mackenzie_norman_2/savingladyd.htm

 

 

KISS Rommel

 

Originally published in Wargames Illustrated magazine, now available on the Glasgow Phoenix Wargames Club site:

 

http://www.oocities.org/glasgowphoenix/kiss.html

 

 

Alto Commando (High Command) – Italian Ricardo Affinati has taken these rules and expanded them to several volumes, far more than I ever intended to do. They cover several campaigns not just North Africa, and have some interesting free counter sheets for KISS Rommel on their site. The main rule change is you replace one lost battalion per Army rather than per Division.  Seeing your own name on their acknowledgements pages is cool!

 

The rules -

http://www.freewargamesrules.co.uk/Rules/World_War_2/high_command.pdf

 

Italian website (has English translator option) -

http://www.accademiawargame.it/

 

For language students  -

Non mi sono mai depresso, quando qualcuno mi dice che simulare una grande battaglia della II° Guerra Mondiale è impossibile, con questo regolamento siamo in grado di giocare l’intero sbarco in Normandia, comprese le battaglie sul fronte russo ed africano, ci siamo riusciti ispirandoci ad un sistema campagna dell’immaginifico Norman MacKenzie, portando le sue teorie all’estreme conseguenze, variando ed inserendo nuovi elementi, in maniera tale da poter simulare anche gli avvenimenti militari che videro protagoniste le truppe italiane, senza esaltarne la gloria, ma con spirito critico ed onesto, affinché lo studio della storia militare, serva sempre a difendere la nostra pace.

RICCARDO AFFINATI

 

MORE FREE RULES.

 

That word “free” certainly catches the eye. Superhero Pete Jones must deserve a mention as he provides a mighty library of free rules links:

 

http://freewargamesrules.tiddlyspot.com/

 

 

Wargames Illustrated.

 

Several of the articles above were kindly printed by Wargames Illustrated magazine. You can order CD’s of all previous issues from them and then you might have a CD with me in it:

 

http://www.wargamesillustrated.net/

 

 

 

* KISS = Keep It Simple Stupid!