Item |
Where It's Found |
Where to Take It |
What It Does |
Platinum Ore |
50k ash from Ash Keeper |
Temple (40,Sur,225) |
Transforms into a Mountain Tamer |
Mountain Tamer |
See Above |
Mountain Top (078,Sur,242) |
Allows you access the Sky plane |
Fyre Rock |
50k ash from Ash Keeper |
Temple (40,Sur,225) |
Transforms into a Lava Splicer |
Lava Splicer |
See Above |
Volcano Top (240,Sur,60) |
Allows you access the Dungeon plane |
Transcendental Sanction |
Temple (40,Sur,225) |
--- |
Combines the power of the Lava Splicer and Mountain
Tamer into a single far more powerful item that grants you access to
ALL the planes: Hell, Dungeon, Surface, Sky, and Heaven. You also no
longer have to access the planes from a specific location. |
Ocean Bubble |
20k ash from Ash Keeper, or random drop from PB
beasts |
Any port |
Transforms into Aqua Lungs |
Aqua Lungs |
See Above |
--- |
Allows you to walk on surface water |
Demon Horn |
Anywhere by fighting monsters |
Dungeon |
Transforms into Lava Boots |
Lava Boots |
See Above |
Heaven Steps (220,Sky,66) |
Allows you to walk on Dungeon lava and transforms
into Demonic Pinions |
Demonic Pinions |
See Above |
--- |
Allows you to walk on Dungeon lava and mountains |
Angel Hair |
Anywhere |
Sky |
Transforms into White Wings |
White Wings |
See Above |
--- |
Allows you to walk in between clouds in the sky |
Sailor's Crimp |
Specific Sky cloud (130,Sky,140) |
Any port |
Transforms into Totem of Second Chances |
Totem of Second Chances |
See Above |
--- |
Makes it impossible to be fatally wounded by relics
when attacking |
Carbon Encasement |
Temple (40,Sur,225) |
Dungeon lava |
Transforms into Wand of Transportation |
Wand of Transportation |
See Above |
--- |
Allows you to teleport any distance, regardless of
Intelligence |
Satan's Calling |
Dungeon Mountains |
Lava falls (0,Dun,150) |
Transforms into Haste of Hell |
Haste of Hell |
See Above |
--- |
Shaves 1 second off of
attacking/casting/defending/etc delay time |
Fish Scales |
Surface Water |
Any port |
Transforms into Wand of Swift Winds |
Wand of Swift Winds |
See Above |
--- |
Eliminates teleport delay |
Temple Stone |
Anywhere |
Dungeon Spiral (150,Dun,230) |
Transforms into Experience Egg |
Experience Egg |
See Above |
Smallest Sky Cloud (140,Sky,30) |
Gives you 20% experience boost. Transforms into
Experience Gravitator |
Experience Gravitator |
See Above |
--- |
Gives you 20% experience boost and doubles drop
percentage. |
Omega Sanction |
Temple (40,Sur,225) |
--- |
Combines the power of all the previous quest items
into one item. You must have completed all the above quests. |
Enduring Fists |
Stallion's Pub (150, Sur, 145) |
Le Puddle Deep (140, Sur, 190) |
Upgrades your fists to a weapon 10 items higher than
your current Monk Discipline skill. Transforms into Fists of Scale. |
Fists of Scale |
See Above |
Hell |
Upgrades your fists to a weapon 20 items higher than
your current Monk Discipline skill. Transforms into Fists of Flames. |
Fists of Flames |
See Above |
--- |
Upgrades your fists to a weapon 30 items higher than
your current Monk Discipline skill. |
Crystal of Lars |
Top 2 creatures on the list |
Hell Shoreline |
Transforms into Templars Wand if your character has
received the Templar upgrade. |
Templars Wand |
See Above |
--- |
Allows you to walk on Hell magma and air in Heaven |
Coif of Confidence |
Top 9 creatures in the Dungeon |
Dungeon |
Doubles dexterity for Armsman and Master of Arms
classes. Transforms into Coif of the Calling |
Sharpening Stone |
Top 49 creatures on the Surface |
Hell Hermit |
Part of lessonbook quest Take along with Sack of
Potatoes and either a Mace of Resurrection or Sinner's Rebirth |
Skill Binder |
Top 4 creatures in Heaven |
--- |
Increases skill level chance by 5% |
Cloak of Concentration |
Top 9 creatures in the Sky |
Sky |
Doubles concentration for Magician and Master
Magician classes. Transforms into Cloak of Conceit |
Fisherman's Catch |
Surface water |
Northern Port |
Transforms into Andal Man's Finger |
Andal Man's Finger |
See Above |
Southern Port |
Transforms into Devell Man's Toe |
Devell Man's Toe |
See Above |
Central Port |
Transforms into Embossed Coin of Le Deep |
Embossed Coin of Le Deep |
See Above |
Le Puddle Deep |
Transforms into Sack of Potatoes |
Sack of Potatoes |
See Above |
Hell Hermit |
Part of lessonbook quest. Take along with Sharpening
Stone and either a Mace of Resurrection or Sinner's Rebirth |
RDADMS Lessonbook |
Equip a Mace of Resurrection or Sinner's Rebirth and
go to a Hell Hermit |
--- |
Makes it to where Rusty Daggers are more powerful
than Mace's of Resurrection, Acid Drops are more powerful than
Sinner's Rebirth, and Minor Sanation is more powerful than
Healthinator. |
Satan's Hide |
Rare drop off the Satan's in Hell |
--- |
After the Heaven Hermit receives the gold and the
Hide he will use his powers to bind it into a magical backpack. |
Backpack |
Give Satan's Hide and 2 billion gold to the Heaven
Hermit |
--- |
Allows you to carry 75 items instead of 50. |
Vampskin |
Le Puddle Deep (140, Sur, 190) off of creatures
stronger than Stone Golems |
Stallion's Pub (150, Sur, 145) |
Increases your durability in battle by 50%.
Transforms into Vamp Hide |
Vamp Hide |
Stallion's Pub (150, Sur, 145) off of creatures
stronger than Twin Raiders |
Le Puddle Deep (140, Sur, 190) |
Increases your durability in battle by 75%.
Transforms into Vamp Horns |
Vamp Horns |
Le Puddle Deep (140, Sur, 190) off of creatures
stronger than Stifled Arguers |
--- |
Increases your durability in battle by 100%. |
Coif of the Calling |
Dungeon off of Drifting Bottomscalers |
Dungeon |
Triples Dexterity for Armsman and Master of Arms
classes. Transforms into the Coif of Refulgence |
Coif of Refulgence |
Dungeon off of Owner of Infinite Darkness |
--- |
Quadruples Dexterity for Armsman and Master of Arms
classes. |
Cloak of Conceit |
Sky off of Cloud Scrappers |
Sky |
Triples Cnc for Magician and Master Magician classes.
Transforms into Cloak of Debilitation |
Cloak of Debilitation |
Sky off of Templar of Light |
--- |
Quadruples Cnc for Magician and Master Magician
classes. |
Sanction of Surpassment |
Lake in Heaven |
--- |
You must have completed all of the above quests in
order to receive this Sanction. Allows players to level to the
current level cap and combines the power of every quest item thus
far into one. |
Dwarven Weaponcraft Guide |
Port (150, Sur, 197) |
--- |
Raises your Weaponcrafting skill cap from 100 to 400. |
Balace Armorcraft Guide |
Port (128, Sur, 234) |
--- |
Raises your Armorcrafting skill cap from 100 to 400. |
Sylvain Fletcher's Workbook |
Port (129, Sur, 51) |
--- |
Raises your Bowcrafting skill cap from 100 to 400. |
Solon's Arcane Booklet |
Port (24, Sur, 61) |
--- |
Raises your Spellcrafting skill cap from 100 to 400. |
Mesmer's Book of Mythics |
Port (274, Sur, 158) |
--- |
Raises your Reliccrafting skill cap from 100 to 400. |
Tradeskill Manifesto |
Eclyptic Hell Angel (Ultra beast, rare spawn) |
--- |
Raises all tradeskill caps to 999. |
Theurgal Rune Staff |
Stallion's Pub (150, Sur, 145) |
Le Puddle Deep (140, Sur, 190) |
Raises a Theurgists minimum random casting attack to
that of the spell Elemental Invocation. Transforms into Theurgal
Focus Staff. |
Theurgal Focus Staff |
See Above |
Hell |
Raises a Theurgists minimum random casting attack to
that of the spell Fire Burst. Transforms into Theurgal Damnation
Staff. |
Theurgal Damnation Staff |
See Above |
--- |
Raises a Theurgists minimum random casting attack to
that of the spell Meteor Swarm. |
Essence Element of Fire |
Fire Unborn Torment |
Take it to a Kingdom you own with 10 runes and give
it to the Surface Hermit. |
This is an upgrade to an existing Approbation. Adds
an additional 10% to First and Second Attack damage |
Essence Element of Lightning |
Lightning Unborn Torment |
Take it to a Kingdom you own with 10 runes and give
it to the Surface Hermit. |
This is an upgrade to an existing Approbation. Adds
an additional 10% to First and Second Cast damage |
Essence Element of Ice |
Ice Unborn Torment |
Take it to a Kingdom you own with 10 runes and give
it to the Surface Hermit. |
This is an upgrade to an existing Approbation. Adds
and additional 10% to modded Durability |
Theurgal Conquest Relic |
Give a Theurgal Equalizer to the Chained Libertine
(69, Sur, 69) |
--- |
Theurgal Conquest Relic which raises Theurgist damage
by a factor of 6.25 and has Voidance (without the Confusion
component though) |
Detangler |
Top creature in the Heaven Keep (66, Hev, 66) |
--- |
Halves your chance of being affected by your enemy's
confusion relics. |
Lord Alchemar's Skull |
Lord Alchemar |
Take it to a Kingdom you own with 100 runes and give
it to the Keep Keeper. |
Transforms into Quickening. |
Quickening |
See Above |
--- |
Doubles level and skilling speed. |
Scepter of Annulment |
Speak to Ash Keeper |
--- |
Is equivalent to having an additional 26 annulment
relics equipped. |
Enhanced Nock |
Top 9 creatures on the surface |
Anywhere on surface |
Gives archers a 25% chance of having 2 attacks.
Transforms into the Bounteous Nock. |
Bounteous Nock |
Top 4 creatures on the surface |
Anywhere on surface |
Gives archers a 50% chance of having 2 attacks. |
Archer's Pouch of Secrecy |
Top creature on the surface |
--- |
If you have all of the following items: Tradeskill
Manifesto, Theurgal Damnation Staff, Detangler, Quickening, Scepter
of Annulment, and Bounteous Nock, then killing a Yoro La HiHi
Samurai will give you a chance to have all of the above items morph
into the Archer's Pouch of Secrecy, which in addition to being the
combination to the above items, gives archers a 75% of having 2
attacks, and also doubles the speed of chanting and crafting. |
Mask of Enshroudment |
--- |
--- |
You receive this item when you morph from Templar
form into another race. Having this item allows you to keep all
positive Templar attributes. |
Tears of the Fallen |
Give the Pub Keeper a Casters Revenge, Melee's Rage,
or Vampire's Scorn |
--- |
50% chance of being saved from death for 1st TotF
equipped, 10% for each one equipped thereafter. |
Scroll of Forbidden Rights |
Anywhere (random,very rare drop) |
--- |
Allows you to enter the Forbidden Palace (162, Hev,
159) and the Forbidden Mines (162, Sur, 159). Used to get the
Scepter of Harnessed Hatred. |
Essence of Lava |
Fire Lord Alchemar |
--- |
If you have this item, when you give a Melee's Rage
to the Palace Keeper, he will take this essence upgrade this relic
to a Melee's Undying Rage . |
Essence of Storm |
Lightning Lord Alchemar |
--- |
If you have this item, when you give a Caster's
Revenge to the Palace Keeper, he will take this essence upgrade this
relic to a Caster's Eternal Revenge . |
Essence of Blood |
Ice Lord Alchemar |
--- |
If you have this item, when you give a Vampire's
Scorn to the Palace Keeper, he will take this essence upgrade this
relic to a Vampire's Amaranthine Scorn. |
Devil's Deleterious Deliverance |
--- |
--- |
If you are in possession of these three Essences:
Lava, Storm, and Blood, when you give a Devil's Deliverance to the
Palace Keeper, he will take these Essences and upgrade this relic to
a Devil's Deleterious Deliverance. |
Scepter of Harnessed Hatred |
Upgraded from Scroll of Forbidden Rights for the cost
of 999 runes. |
Trade a Rusty Dagger to the Mine Keeper. |
When waging war, you will simultaneously attack the
next 2 kingdoms (as opposed to 1) in the chosen direction doing full
damage to each and taking half damage from each. You are granted an
extra attack/transport turn. |
Scepter of Unending Repulsion |
Upgraded from Scepter of Harnessed Hatred |
Trade a pure DDD or D*D relic to the Mine Keeper. |
When waging war, you will simultaneously attack the
next 3 kingdoms (as opposed to 1) in the chosen direction doing full
damage to each and taking half damage from each.
You are granted an extra 2 attack/transport turns
You gain the /alch ability which converts runes back into gold.
When you are being nuked, the attacker's armies takes 50% extra
damage.
*NOTE* You lose all effects of the DDD. |
Harbinger's Scepter of Oppression |
Upgraded from Harbinger's Scepter of Repression |
While having 2 pure ToTF relics, trade one of them to
the Mine Keeper. |
Has all the powers of Scepter of Unending Repulsion
(with 1 extra attack per hour) plus is the equivalent of having 2
Tears of the Fallen equipped, without taking up relic slots.
Also gives you the double alchemize ability which grants you the
ability to alchemize from distant kingdoms, 2 runes at a time..
(/da xxx,plane,xxx) |
Harbinger's Scepter of Delegation |
Upgraded from Harbinger's Scepter of Oppression |
Kill a PB beast. |
Allows you to use the /pea command which will allow
other players to embezzle your kingdoms for you. |
Dark Essences |
Anywhere |
Speak with the Surface Hermit with a pure DDD
equipped to gain information. |
These are used in a quest to obtain upgrades to the
DDD relic. |
Putrefaction |
Combines a VV and ED relic at the cost of 5 runes. |
Speak with Vogar. |
Does 5 million relic damage. |
DeMoNiC and ANCIENT drops |
Very rare beast drop |
--- |
Found on the relic and item pages. |
Warrior's Companion |
InSaNe Dungeon (100, Dun, 200). Dropped off the top
39 creatures |
--- |
Only Master Berserkers and Master of Arms are able to
get this drop and its effects.
25x boost to Str, 2.25x boost to Dex and 10% resistance to Voidance
and Mesmerization. |
Skill Potencifier |
100k ash from the Ash Keeper. |
--- |
In addition to doubling your chance of gaining skills
this item allows you to reach a cap of 125 instead of 99. |
Essence Element of Tecton |
Talk to the Quake Keeper (cost is 1 trillion gold) |
Anywhere |
Reduces cannons, walls, and moats to rubble. Does
massive random damage to catapults, soldiers, archers, trebuchets,
food, population, and runes. Morale is not damaged by Quakes. |
Warrior's Warder |
Drops in the InSaNe Dungeon (100, Dun, 200) off the
Gaia Harpy and harder creatures |
--- |
Only Master Berserkers and Master of Arms are able to
get this drop and its effects.
50x boost to Str, 3x boost to Dex and 10% resistance to Voidance and
Mesmerization. |
Caster's Minion |
Drops in the InSaNe Dungeon (100, Dun, 200) off the
Gaia Harpy and harder creatures |
--- |
Only Master Magicians and Master Wizards are able to
get this drop and its effects.
25x boost to Ntl, 2x boost to Cnc. |
Essence Element of Dragon Flames |
Dragon Eater drop |
Trade the essence to the Surface Hermit. Costs 999
runes to use. |
Replaces Essence of Fire, Lightning or Ice effects
with the following effects: 20% bonus to First and Second Attack
damage and doubles defense factor. |
Essence Element of Dragon Storm |
Dragon Eater drop |
Trade the essence to the Surface Hermit. Costs 999
runes to use. |
Replaces Essence of Fire, Lightning or Ice effects
with the following effects: 20% bonus to First and Second Cast
damage and doubles defense factor. |
Essence Element of Dragon Shards |
Dragon Eater drop |
Trade the essence to the Surface Hermit. Costs 999
runes to use. |
Replaces Essence of Fire, Lightning or Ice effects
with the following effects: 20% bonus to modded Durability and
doubles defense factor. |
Warrior's Squire |
Drop from Goblin Shaman beasts and upgrades Warrior's
Warder. |
--- |
Only Master Berserkers and Master of Arms are able to
get this drop and its effects.
100x boost to Strength, 5x boost to Dexterity and 20% resistance to
Voidance and Mesmerization. |
Caster's Familiar |
Drop from Goblin Shaman beasts and upgrades Caster's
Minion. |
--- |
Only Master Magicians and Master Wizards are able to
get this drop and its effects.
50x boost to Intelligence, 3x boost to Concentration and 10%
resistance to Voidance and Mesmerization. |
Archer's Aide |
Drops from Golem of Living Rock and upgrades Archers
Pouch of Secrecy. |
--- |
Only Master Bowmen and Grandmaster Bowmen are able to
get this drop and its effects.
500x boost to Concentration and 10% resistance to Voidance and
Mesmerization. Also increases your chances of attacking twice to 90%
as opposed to 75% with the Archer's Pouch. |
Theurg Orb |
Drops from Golem of Living Rock |
--- |
Only Theurgal Divinators and Masters of the Arcane
are able to get this drop and its effects.
4x damage increase and 10% resistance to Voidance and Mesmerization. |
Goblin Hide |
Drop from Goblin Shaman beasts |
--- |
Used to make the Goblin Hide Backpack |
Goblin Hide Backpack |
See Above |
Trade the Surface Hermit the Hide while in your
kingdom with 999 runes. |
Allows you to hold up to 90 items. Also allows you to
obtain the non-combat benefits from DaD, DoD, DsD, and DwD (standard
and devoid upgraded) relics if they are in pure form in your
inventory. The one exception is that you do not gain the DsD's skill
enhancement bonus but it is included on the list so that you can
have those 4 relics in pure form in your inventory to gain the 4
relic combo bonus. |
Goblin Head |
Drops from Rogue Goblin beasts |
Trade it to the Surface Hermit. |
Gives you 999 runes in the kingdom you are currently
in. Can only be used if the KD has 0 runes, and you own it if I
remember correctly. |
Fangs of the Bloodletter |
Purchased from the Hell Hermit for 999 runes. |
PM him the word "fangs" while standing in your KD
with 999 runes. |
Having this item will change a Blood Tyrant into a
Bloodletter which prevents the beasts that they attack from having
such a strong resistance to relic damage, allowing them to do up to
10 times more damage. |
Beast Noobane |
Random Drop Found Anywhere. |
--- |
Gives anyone the power to /bnb which teleports you to
the last spawned surface beast with a tiny delay. |
Beast Bane |
100k ash from the Ash Keeper. |
--- |
Gives you the power to /bb which teleports you to the
last beast spawned no matter what kind it is with no delay. Even
people with /q will need to purchase or quest this in order to
teleport to all types of beasts. |
Sanction of Serenity |
Rune Keeper |
--- |
Combines the power of 6 quest items (Sanction of
Surpassment, Skill Potencifier, Harbinger’s Scepter of Delegation,
Goblin Hide Backpack, Fangs of the Bloodletter, Beast Bane) into one
with some other major benefits. There is a 50% chance of being
revived with this item which, of course, stacks with ToTF (use the
formula on the relics page). The haste improvement for arrows better
than Divine Transcension will be greatly increased and Grandmaster
Bowmen will receieve an additional 10% mes and void resistance as
well as a dodge ability that is as effective as having two shields
equipped but only works against melee attacks. Magicians, Master
Magicians, Armsmen and Master of Arms have a 75% chance of a double
attack with their single spell or weapon in addition to their normal
bonuses which should finally make them viable classes for killing
beasts. In addition to the 10x bonus Bloodletters get from the FotB,
they do an additional 10x (100x total) damage to beasts and have a
10% mes and void resistance. Theurgal Diviniators get an extra 50%
chanc eof a double cast, a 5x damage bonus, and 10% mes and void
resistance. Master of Fists characters receive an additional 10% mes
and void resistance as well as a dodge ability that is as effective
as having two shields equipped but only works against melee attacks. |
Attacker's Balance |
Random Drop Found Anywhere |
--- |
Prevents your enemy from using relics to get their
health above 1,999,999,998 so that you are sure to kill them with
two max damage hits unless they have used a heal spell or manage to
revive. Also allows Theurgists to equip a single heal spell. |
Captain`s Staff of Valor |
Sailing to any port. Often takes more than 1 try. |
--- |
This doubles the defensive effectiveness of Runes.
This quest also gives attackers the ability to enrage the armies of
their kingdoms resulting in double the war damage. It costs 10 runes
to /nrage a kingdom's armies which will last 1 hour. Also grants the
/chance ability. |