Grombli Industries is the primary producer of firearms in the steam age, and the only non-military company one can aquire standardized weapons (and parts). In addition, the Grombli Repeater (a winchester style rifle) has yet to be duplicated by any other manufacturer.
Common Grombli weapons: Revolvers and damages Standard revolvers have 6 rounds, and are single shot. All Grombli revolvers are cartrige weapons, which can be hand-packed, but doing so imposes a -1 penalty to damage. Standard Effective Range is 100 feet. .22 - 1D8 damage .25 - 2D6 damage .38 - 3D6 damage .44 - 4D6 damage Rifles: Standard Rifles are bolt action, single shot, and have an effective range of 600 feet. Rifles cannot be hand-packed, but a skilled Field Armorer can improvise cartriges with a little time. .30-30 - 4D6 Damage .22 Long - 2D6 Damage .50 - 6D6 Damage Shotguns: Generally favored by civilians for their brute strength, Grombli Shotguns are always double barreled and can fire one or both barrels in a single shot. Effective range normally is 200 feet, but is cut down to 50 if the weapon is "sawed-off" to under 30 inches. Scatter-shot (birdshot) is faily in-effective against hard armors unless fired within 20 feet, but a slug will tear through just about anything. If hand-packed, the shotgun can only fire scatter-shot, and loses one die of damage. Small-bore (20ga.) - 3D6 scatter, 4D6 slug. Large-bore (12ga.) - 4D6 scatter, 5D6 slug. Specialty Weapons: .22 Revolver Specifically designed for mages, this weapon uses specialty cartriges and packs the most power compared to any other weapon of its size. If the need arises the weapon can be hand-packed, or loaded with normal .22 rounds, but will only deal 1d8 damage. Payload: 4 rounds Rate of Fire: Single shot only Damage: 2D6+2 .44 Revolver "The Equalizer" Favored among gunslingers, and people who wish to pass themselves off as gunslingers. This is a short-barreled pistol without any sights (wild-shots only, but +1 to Quickdraw initiative). Payload: 6 rounds Rate of Fire: Single shot only. Damage: 4d6 Grombli Repeater "Mage-smasher" The newest innovation from Grombli research and development. The repeater allows multiple shots like a revolver, but with the range of a rifle. Such weapons are never "sawed-off" and in the wilderness are protected like magic items. The weapon requires .30-30 cartriges to work, and improvised cartriges have a 25% chance of jamming the weapon. Payload: 4 rounds internal Rate of Fire: single shot Damage: 4D6 Range: 500 feet Grombli Long-pistol The first attempt at a repeating rifle. Still fairly popular because of its hand-packed option, the Long-pistol is basically a revolver with an extended barrel and stock. Firing the weapon hand-packed halves the effective range and imposes a one-die penalty to the damage. Payload: 6 rounds Rate of Fire: single shot Damage: 4d6 (.44 calibre) Range: 200 feet