MATERIA



This is where all the materia is listed, along with the amount of AP needed per level, and what spell you receive.



MAGIC


Fire:
Spells: Fire, Fire2, Fire3
AP: 500, 750, 1000

Ice:
Spells: Ice, Ice2, Ice3
AP: 500, 750, 1000

Lightning:
Spells: Lightning, Lightning2, Lightning3
AP: 500, 750, 1000

Poison:
Spells: Bio, Bio2, Bio3
AP: 500, 750, 1000

Earth:
Spells: Quake, Quake2, Quake3
AP: 500, 750, 1000

Gravity:
Spells: Demi, Demi2, Demi3
AP: 500, 750, 1000

Contain:
Spells: Freeze, Break, Tornado, Flare
AP: 250, 500, 750, 1000

Destruct:
Spells: DeBarrier, DeSpell, Death
AP: 500, 750, 1000

Comet:
Spells: Comet, Comet2
AP: 100, 500, 1000

Ultima:
Spells: Ultima
AP: 300, 1500

Seal:
Spells: Sleep, Silence
AP: 500, 1000

Transform:
Spells: Mini, Toad
AP: 250, 500, 750

Mystify:
Spells: Confuse, Berserk
AP: 250, 600, 1000

Time:
Spells: Haste, Slow, Stop
AP: 500, 750, 1000

Barrier:
Spells: Barrier, M-Barrier, Reflect, Wall
AP: 500, 750, 1000

Shield:
Spells: Shield
AP: 200, 500

Exit:
Spells: Escape, Remove
AP: 250, 600

Restore:
Spells: Cure, Cure2, Regen, Cure3
AP: 250, 500, 750, 1000

Revive
Spells: Life, Life 2
AP: 500, 1000

Heal:
Spells: Poisona, Esuna, Resist
AP: 300, 500, 700

FullCure:
Spells: FullCure
AP: 200, 500

Master Magic:
Spells: All Magic Materia AP: 10000


COMMAND


Steal:
Commands: Steal, Mug
AP: 500, 750

Sense:
Commands: Sense
AP: 500

Throw:
Commands: Throw, Coin
AP: 500, 1000

Manipulate:
Commands: Manipulate
AP: 500
Deathblow:
Commands: D.Blow
AP: 300

Morph:
Commands: Morph
AP: 600

Double Cut:
Commands: 2x Cut, 4x Cut
AP: 600, 1300

Slash All:
Commands: Slash-All, Flash
AP: 500, 1300

Mime:
Commands: Mime
AP: 650

X-Summon:
Commands: X-Summon
AP: 1000

X-Magic:
Commands: X-Magic
AP: 1000

X-Item:
Commands: X-Item
AP: 1000

Enemy Skill:
Commands: Enemy Skill (See Bestiary)
AP: 2000

Master Command:
Commands: Steal/Mug, Sense, Throw/Coin, Manipulate, DeathBlow, Morph, Single Cut/2x Cut/4x Cut/Slash All/Flash, Mime
AP: 10000


SUPPORT


All:
Effect: Allx1, Allx2, Allx3, Allx4, Allxinf
AP: 200, 400, 600, 800

MP Absorb:
Effect: Absorb MP/Paired Command
AP: 500

HP Absorb:
Effect: Absorb HP/Paired Command
AP: 500

Added Cut:
Effect: Use Attached Materia+Attack
AP: 700

MP Turbo:
Effect: More MP/Paired Magic, More M. Power
AP: 500

Steal As Well:
Effect: Use Attached Materia+Steal
AP: 700

Magic Counter:
Effect: Conter With Paired Magic/Summon Materia
AP: 1000

Final Attack:
Effect: Paired Materia Is Last Attack When Dead
AP: 1100

Quadra Magic:
Effect: Cast Paired Materia 4 Times For The Price Of One
AP: 1200

Sneak Attack:
Effect: Attack With Paired Materia As Battle Starts
AP: 1200

Command Counter:
Effect: Counter With Paired Command Materia
AP: 1000

Master Support:
Effect: With Paired Materia, Allxinf, MP/HP Absorb, Added Cut/Steal As Well, Magic Counter/Command Counter, Sneak Attack, Normal/Quadra Magic
AP: 10000


INDEPENDENT


Cover:
Effect: Protect Party Members: 20%, 40%, 60%, 80%, 100%
AP: 200, 400, 600, 800

Counter Attack:
Effect: Counter Attack Physically: 10%, 20%, 30%, 40%, 50%
AP: 250, 500, 750, 1000

Pre-Emptive:
Effect: Increases Success Rate Of Pre-Emptive Battles By: 10%, 20%, 30%, 40%, 50%
AP: 250, 500, 750, 1000

Enemy Lure:
Effect: Increase Encounter Rate x2
AP: 750

Enemy Away:
Effect: Decrease Encounter Rate x1/2, x0
AP: 500, 1000

HP Plus:
Effect: Increase Maximum HP By: 10%, 20%, 30%, 40%, 50%
AP: 250, 500, 750, 1000

MP Plus:
Effect: Increase Maximum MP By: 10%, 20%, 30%, 40%, 50%
AP: 250, 500, 750, 1000

Power Plus:
Effect: Increase Strength By: 10, 20, 40
AP: 100, 200, 500

Defense Plus:
Effect: Increase Physical Defense By: 10, 20, 40
AP: 100, 200, 500

Magic Plus:
Effect: Magic Power Increased By: 10, 20, 40
AP: 100, 200, 500

Intelligence Plus:
Effect: Increase Magic Defense By: 10, 20, 40
AP: 100, 200, 500

Speed Plus:
Effect: Increase Speed By: 10, 20, 40
AP: 100, 200, 500

Accuracy Plus:
Effect: Increase Accuracy By: 10, 20, 40
AP: 100, 200, 500

Experience Plus:
Effect: Doubles Obtained Experience
AP: 1000

AP Plus:
Effect: Doubles Obtained Ability Points
AP: 1500

Gil Plus:
Effect: Doubles Obtained Gil
AP: 750

HP<-->MP:
Effect: Switches Max HP With Max MP
AP: 500
Mega All:
Effect: Allows All Magic, And Most Commands To Target All Creatures
AP: 1000

Master Independent:
Effect: Allows All Plusses, Cover, Counter Attack, Enemy Lure/Away, Pre-Emptive, Mega All
AP: 10000


SUMMON


Choco/Mog: (Occasional Stop)
Spell: Deathblow/Fat Chocobo
AP: 250, 500, 750, 100

Shiva: (Ice)
Spell: Diamond Dust
AP: 300, 600, 900, 1200

Ifrit: (Fire)
Spell: Hellfire
AP: 300, 600, 900, 1200

Ramuh: (Lightning)
Spell: Judgement Bolt
AP: 300, 600, 900, 1200

Titan: (Earth)
Spell: Anger Of The Land
AP: 300, 600, 900, 1200

Alexander: (Holy)
Spell: Holy Judgement
AP: 300, 600, 900, 1200

Leviathan: (Water)
Spell: Tsunami
AP: 300, 600, 900, 1200

Pheonix: (Fire/Resurrection)
Spell: Pheonix Flame
AP: 400, 800, 1200, 1600

Hades: (Status)
Spell: Black Couldron
AP: 300, 600, 900, 1200

Kjata: (Earth, Fire, Ice, Lightning)
Spell: Tetra-Disaster
AP: 400, 800, 1200, 1600

Typoon: (Death)
Spell: Disintegration
AP: 400, 800, 1200, 1600

Odin: (Instant Death/Major Damage)
Spell: Gunge Lance/Renzokuken
AP: 300, 600, 900, 1200

Bahamut: (Non-Elemental/Ignores Defense)
Spell: Mega Flare
AP: 300, 600, 1200, 1600

Neo-Bahamut: (Non-Elemental/Ignores Defense)
Spell: Giga Flare
AP: 400, 800, 1200, 1600

Bahamut ZERO: (Non-Elemental/Ignores Defense)
Spell: Terra Flare
AP: 500, 1000, 1500, 2000

Knights Of The Round: (13 Attacks/Very Powerful)
Spell: Ultimate End
AP: 600, 1200, 1800, 2400

Magic Espers GF