MATERIA
This is where all the materia is listed, along with the amount of AP needed per level, and what spell you receive.
MAGIC
Fire:
Spells: Fire, Fire2, Fire3
AP: 500, 750, 1000
Ice:
Spells: Ice, Ice2, Ice3
AP: 500, 750, 1000
Lightning:
Spells: Lightning, Lightning2, Lightning3
AP: 500, 750, 1000
Poison:
Spells: Bio, Bio2, Bio3
AP: 500, 750, 1000
Earth:
Spells: Quake, Quake2, Quake3
AP: 500, 750, 1000
Gravity:
Spells: Demi, Demi2, Demi3
AP: 500, 750, 1000
Contain:
Spells: Freeze, Break, Tornado, Flare
AP: 250, 500, 750, 1000
Destruct:
Spells: DeBarrier, DeSpell, Death
AP: 500, 750, 1000
Comet:
Spells: Comet, Comet2
AP: 100, 500, 1000
Ultima:
Spells: Ultima
AP: 300, 1500
Seal:
Spells: Sleep, Silence
AP: 500, 1000
Transform:
Spells: Mini, Toad
AP: 250, 500, 750
Mystify:
Spells: Confuse, Berserk
AP: 250, 600, 1000
Time:
Spells: Haste, Slow, Stop
AP: 500, 750, 1000
Barrier:
Spells: Barrier, M-Barrier, Reflect, Wall
AP: 500, 750, 1000
Shield:
Spells: Shield
AP: 200, 500
Exit:
Spells: Escape, Remove
AP: 250, 600
Restore:
Spells: Cure, Cure2, Regen, Cure3
AP: 250, 500, 750, 1000
Revive
Spells: Life, Life 2
AP: 500, 1000
Heal:
Spells: Poisona, Esuna, Resist
AP: 300, 500, 700
FullCure:
Spells: FullCure
AP: 200, 500
Master Magic:
Spells: All Magic Materia
AP: 10000
COMMAND
Steal:
Commands: Steal, Mug
AP: 500, 750
Sense:
Commands: Sense
AP: 500
Throw:
Commands: Throw, Coin
AP: 500, 1000
Manipulate:
Commands: Manipulate
AP: 500
Deathblow:
Commands: D.Blow
AP: 300
Morph:
Commands: Morph
AP: 600
Double Cut:
Commands: 2x Cut, 4x Cut
AP: 600, 1300
Slash All:
Commands: Slash-All, Flash
AP: 500, 1300
Mime:
Commands: Mime
AP: 650
X-Summon:
Commands: X-Summon
AP: 1000
X-Magic:
Commands: X-Magic
AP: 1000
X-Item:
Commands: X-Item
AP: 1000
Enemy Skill:
Commands: Enemy Skill (See Bestiary)
AP: 2000
Master Command:
Commands: Steal/Mug, Sense, Throw/Coin, Manipulate, DeathBlow, Morph, Single Cut/2x Cut/4x Cut/Slash All/Flash, Mime
AP: 10000
SUPPORT
All:
Effect: Allx1, Allx2, Allx3, Allx4, Allxinf
AP: 200, 400, 600, 800
MP Absorb:
Effect: Absorb MP/Paired Command
AP: 500
HP Absorb:
Effect: Absorb HP/Paired Command
AP: 500
Added Cut:
Effect: Use Attached Materia+Attack
AP: 700
MP Turbo:
Effect: More MP/Paired Magic, More M. Power
AP: 500
Steal As Well:
Effect: Use Attached Materia+Steal
AP: 700
Magic Counter:
Effect: Conter With Paired Magic/Summon Materia
AP: 1000
Final Attack:
Effect: Paired Materia Is Last Attack When Dead
AP: 1100
Quadra Magic:
Effect: Cast Paired Materia 4 Times For The Price Of One
AP: 1200
Sneak Attack:
Effect: Attack With Paired Materia As Battle Starts
AP: 1200
Command Counter:
Effect: Counter With Paired Command Materia
AP: 1000
Master Support:
Effect: With Paired Materia, Allxinf, MP/HP Absorb, Added Cut/Steal As Well, Magic Counter/Command Counter, Sneak Attack, Normal/Quadra Magic
AP: 10000
INDEPENDENT
Cover:
Effect: Protect Party Members: 20%, 40%, 60%, 80%, 100%
AP: 200, 400, 600, 800
Counter Attack:
Effect: Counter Attack Physically: 10%, 20%, 30%, 40%, 50%
AP: 250, 500, 750, 1000
Pre-Emptive:
Effect: Increases Success Rate Of Pre-Emptive Battles By: 10%, 20%, 30%, 40%, 50%
AP: 250, 500, 750, 1000
Enemy Lure:
Effect: Increase Encounter Rate x2
AP: 750
Enemy Away:
Effect: Decrease Encounter Rate x1/2, x0
AP: 500, 1000
HP Plus:
Effect: Increase Maximum HP By: 10%, 20%, 30%, 40%, 50%
AP: 250, 500, 750, 1000
MP Plus:
Effect: Increase Maximum MP By: 10%, 20%, 30%, 40%, 50%
AP: 250, 500, 750, 1000
Power Plus:
Effect: Increase Strength By: 10, 20, 40
AP: 100, 200, 500
Defense Plus:
Effect: Increase Physical Defense By: 10, 20, 40
AP: 100, 200, 500
Magic Plus:
Effect: Magic Power Increased By: 10, 20, 40
AP: 100, 200, 500
Intelligence Plus:
Effect: Increase Magic Defense By: 10, 20, 40
AP: 100, 200, 500
Speed Plus:
Effect: Increase Speed By: 10, 20, 40
AP: 100, 200, 500
Accuracy Plus:
Effect: Increase Accuracy By: 10, 20, 40
AP: 100, 200, 500
Experience Plus:
Effect: Doubles Obtained Experience
AP: 1000
AP Plus:
Effect: Doubles Obtained Ability Points
AP: 1500
Gil Plus:
Effect: Doubles Obtained Gil
AP: 750
HP<-->MP:
Effect: Switches Max HP With Max MP
AP: 500
Mega All:
Effect: Allows All Magic, And Most Commands To Target All Creatures
AP: 1000
Master Independent:
Effect: Allows All Plusses, Cover, Counter Attack, Enemy Lure/Away, Pre-Emptive, Mega All
AP: 10000
SUMMON
Choco/Mog: (Occasional Stop)
Spell: Deathblow/Fat Chocobo
AP: 250, 500, 750, 100
Shiva: (Ice)
Spell: Diamond Dust
AP: 300, 600, 900, 1200
Ifrit: (Fire)
Spell: Hellfire
AP: 300, 600, 900, 1200
Ramuh: (Lightning)
Spell: Judgement Bolt
AP: 300, 600, 900, 1200
Titan: (Earth)
Spell: Anger Of The Land
AP: 300, 600, 900, 1200
Alexander: (Holy)
Spell: Holy Judgement
AP: 300, 600, 900, 1200
Leviathan: (Water)
Spell: Tsunami
AP: 300, 600, 900, 1200
Pheonix: (Fire/Resurrection)
Spell: Pheonix Flame
AP: 400, 800, 1200, 1600
Hades: (Status)
Spell: Black Couldron
AP: 300, 600, 900, 1200
Kjata: (Earth, Fire, Ice, Lightning)
Spell: Tetra-Disaster
AP: 400, 800, 1200, 1600
Typoon: (Death)
Spell: Disintegration
AP: 400, 800, 1200, 1600
Odin: (Instant Death/Major Damage)
Spell: Gunge Lance/Renzokuken
AP: 300, 600, 900, 1200
Bahamut: (Non-Elemental/Ignores Defense)
Spell: Mega Flare
AP: 300, 600, 1200, 1600
Neo-Bahamut: (Non-Elemental/Ignores Defense)
Spell: Giga Flare
AP: 400, 800, 1200, 1600
Bahamut ZERO: (Non-Elemental/Ignores Defense)
Spell: Terra Flare
AP: 500, 1000, 1500, 2000
Knights Of The Round: (13 Attacks/Very Powerful)
Spell: Ultimate End
AP: 600, 1200, 1800, 2400
Magic Espers GF