GM REDUX's PBEM Game Index


Well, if you've gotten here it's because you've managed to find my page at Geocities somehow...I run a number of
play-by-email (“pbem”) role-playing games. You can visit them by clicking on a link below. Hyboria is the most well-devloped – all are rather recent games, the earliest of the five being “The League”, started in March 2002.





Current Games:



Ask Not of Amber (ANoA):
A new Amber Diceless game set in a post-holocaust future that recalls not only W. Gibon's words, but also distopic elements like Huxley's Brave New World, Logan's Run and Zardoz.
This is set to start in Dec '02.
I co-GM this with Mel Mason and Jason Fryer.



Hyborian Age
If you love Conan the barbarian, this one is for you – follow the adventures of the Steel Brotherhood across the Thurian Continent! Played using DND3E rules. I co-GM this game with Allen Veazey.



Le Bayou Infernale
For Vampire fans, this game is set in New Orleans. Set to begin in Oct/Nov of '02 using a simplified version of the Vampire Quick Start rules available free from White Wolf.
I co-GM this game with Dawn.



The League
Based on the comic series “League of Extraordinary Gentlemen” by Alan Moore, this is a steampunk-style game set in turn-of-the-century Englad with literary-esque charaters. Run using Atlas Games' “Feng Shui” rules, it is probably more cerebral and introspective than a typical Feng Shui game. This has been running since March '02.
My Assistant -GM is Mel Mason.



The Secret War
A branch-off game from The League, this is a small, lean and mean standard-issue Feng Shui kick-ass game for secret warriors who want to live large in the tradition of John Carpenter's “Big Trouble in Little China”, or any Tsui Hark or John Woo flick.



Past Games:



Arcadia [1998-2001 concluded]
My second pbem, it was originally designed to mimic the setting of Dark Horse Comic's “Ghost” but grew on it's own. Started off with Fuzion rules, migrated (somewhat successfully) to Champions. It was the first game where I had a team of players and characters who gelled well together and it was a whole lot of fun. It was also a tremendous learning experience...I made a lot of mistakes and really mishandled the ending (never use reverse time-manipulation!), but all in all a good time and great stories. The web site still exists on Fortune City since they no longer allow access to take down the things you put up (at least in my case!).



Ancient Boughs, Young Roots [1999-2002 concluded]
Probably the best game I've ever run with the exception of perhaps Roaring Feng! I am not sure I'll ever see it's like again – it began as a throne war among eight players and quickly grew by word of mouth to be a huge and complex and beautiful tale involving almost 20 players and over two dozen major PCs. Tears were literally shed in this game, and the involvement nearly killed it's GMs – it came to a bittersweet, but well-written end in August '02. May it live on in our memories. I was co-GM with Mel Mason, and assisted by Jenn Coe and Tomus Cone. You can visit the older, first website here.



Destiny's Road [2000 defunct]
My first-ever pbem was an Everway game – it died shortly in it's third month, but I figured I'd try again with Destiny's Road...which turned out to be another failure – mostly due to RL interference and a poorly-conceived initial story. I drew it to a premature close.



Roaring Feng! [2000-2001 concluded]
My third successful completed email campaign, this was a short run, just over a year, based again on Feng Shui, but set in the pulp era of 1936 and taking place for the majority of it's first story arc in the Himalayas – pitting the heroes against an ancient evil sorceror who wanted to capture and sacrifice the young Perfect Master. A second story arc was begun back in London, but this was instead reincarnated into The League.




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