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Design Patterns

  • Behavioural Patterns
    • Chain of Responsibility
    • Command
    • Little Language
    • Mediator [Courier]
    • Null Object
    • Observer [Propagator, Middle Observer]
    • Snapshot
    • State
    • Strategy
    • Template Method
    • Vistor
  • Coding Optimization
  • Concurrency
    • Balking
    • Guarded Suspension
    • Producer-Consumer
    • Read/Write Lock
    • Scheduler
    • Single Treaded Execution
    • Two-Phase Termination
  • Creational Patterns
  • Distributed Computing Patterns
  • Fundamental Design Patterns
    • Delegation
    • Interface
    • Immutable
    • Marker Interface
    • Proxy
  • Model View Controller
  • Partitioning Patterns
    • Composite
    • Filter
    • Layered Initialization
  • Structural Patterns
    • Adapter
    • Bridge [Cascading Bridge]
    • Cache Management
    • Decorator
    • Dynamic Linkage
    • Facade
    • Flyweight
    • Iterator
    • Object-Relational Mapping
    • Virtual Proxy

  Last updated: 2000 05 19