"HAVING
AN EFFECT ON PLAYERS WORLDWIDE"
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YJ
Origins 2000 Tournament Report
2000-07-14:
Hello everyone,
Origins was, in a word, exhausting -- but a lot of fun was had
this past weekend. I'm just feeling the combined weight of a missed
opportunity along with the normal exhaustion one gets after a
full weekend of gaming and near all day and all night activities.
So please forgive me if I slip into tangents. It's my intention
of being shorter on this report than in the past, mainly because
much of the action early in the trip was "uneventful."
I went to Origins with some familiar faces: Jonathan Dunn and
Michael Ganley, plus another friend from the Northern Virginia
area, Rick Monson. We left on Thursday morning and arrived with
plenty of time to get adjusted to the Con and play in the YJ Sealed
deck. Jon and I, unfortunately, got paired in the deck
construction part and Jon got dark. I had chosen my packs hoping
to get dark and so Jon got all the goodies. He ended up sweeping
through the tournament. I had called my demise, knowing the six
2's (Council Chamber) in my deck were going to hurt me. Of course,
those 2's came up at the worst occasions. I hate
it when I'm right. Jon, Mike, Rick, and I also played in the YJ
Team Tournament. I was thinking this tournament was six games.
Dave "Boss" Nix had called out 4, but I didn't hear. It ended
up making a difference since we could have won if we played two
more games or if I hadn't been as loose in my sole loss, but what
the heck. We all had fun and got close enough. Jon, Mike, and
I each finished 3-1 but lost
out on differential to Team Albany. Guess the Influenza will have
to wait for GenCon. :(
One of the best things about the con was finally putting faces
to names. Got to meet Greg "Gunslinging" Heisler and have him
sign my Council cards. I had actually met him at DecipherCon last
year, so he didn't count as much. Still upset about not getting
to play him and win six packs of cards. :) Next time,
perhaps. Then there was Tim "Leadfingers" Wezner. Still not sure
about tearing up those ultra-rares, Tim. Sounds like you need
to have another course in fiscal responsibility. :) Tim was one
of the workhorses of the weekend, helping to run both the YJ Team
Event and YJ Open. Just remember, folks, that if there is
any keying error, it's Tim's fault. :) Dave "Boss" Nix was there
to give me some pointers on a whole host of topics. Never did
get that Boss Nass over to have him sign, but Dave was also working
a lot. One could always find him around, either at the booth or
in the gaming room. Natalie "Never Around When I Had a Pen For
Her To Sign My Wisdom Card" Franklin. Here's hoping that you'll
be at GenCon or in the ver the least DecipherCon. Natalie was
demoing a lot. Everytime I saw her, outside of the Volunteer Summit
and YJ Open, she was introducing someone new to the game. And
then there's Omar "Cheesegrate, Little Yoda, Jawa, Slomar" Hassanein.
Seemed like every other word out of his mouth led to another nickname.
Definitely be seeing him at GenCon. Hopefully by then he'll have
already qualified for worlds at Wizard World. Go Omar!
Well, I'm seeing this e-mail get longer and longer, so without
further adieu, let me introuduce the YJ Open. I played as advertised
tanks for Dark Side and Anakin / R2 for Light. Without giving
away too much, I will state that my tanks did not do as well as
Anakin, but then again my tanks faced the top players. Also, let
me state that at least four of the five top players had tanks
for dark side (inlcluding the two finalists).
Okay, that done, here we go:
Game 1 vs. Henry Mink
Nothing like getting your feet wet. First game I get to play against
tanks. I knew they would be out there, so in a way I was sort
of glad to face them early. A good test and wake-up call. Henry
was playing classic tanks, which was even better since I wanted
to see how the Anakin deck was going to perform. He
starts on Naboo and gets tanks out. I don't get Anakin until my
second draw, but I hold him off with Guards, Artoos, and Galatic
Senators. When I do get Anakin down with Racer, he causes problems,
killing one tank. Henry does the sensible thing and leaves Naboo,
fearing a massive overrrun. We then goto Coruscant. I was tempted
to try and take it since I had three Anakin's in hand, one podracer,
a guard, and a transport, but since two of my three Anakin's are
Tatooine based, I defer the planet, dropping the guard. I pick
up an Artoo and surrender after his second deploy. We have a pitched
battle on Tatooine for two turns and then Anakin takes over.
FW 2 (+10)
Game 2 vs. Scott Anderson
Scott never saw the tanks coming. He was playing Mace / Yoda and
I believe it was someone else's deck. Scott seemed new to the
game and unsure of what he was doing. Bad combination when facing
tanks. I really felt bad for him since he also didn't get any
weapons. Win on Tatooine, win on Coruscant.
FW 4 (+49)
Game 3 vs. Debbe McEwen
Debbe had an interesting variant of the tank deck. She was using
Battle Droids and the new battle card that allows droids and tanks
to fight together and if they are defeated only the droid is lost
(or take damage from only the droid). All I really remember from
this game is that I made a boneheaded mistake early on while we
were still on Naboo. I had Naboo Anakin with Naboo R2 and Thanks
Artoo up against the tank of choice and what happens? I flip over
the top card, battle card, flip over the next card, Anakin!?!
I had put the podracer third! Ended up losing Anakin and the planet
shortly after that. Thankfully, I was getting Anakins and podracers
and her attempt at blowing up my transport failed. This gave me
extra cards to maneuver and in the end Anakin was too much for
her tanks. And yet, I wonder what could have been had I not made
that mistake. My hand was so solid I could have won by at least
25.
FW 6 (+61)
Game 4 vs. Chris Terwilliger
Tanks vs. Officer deck -- the ones that get one dot bonuses on
Corsucant or Naboo and have base 3 power, come with a gun and
a battle together card. Not sure of their title, but I'd playtested
against them before -- not recently enough, though. Had I, I would
have started on Naboo rather than Coruscant. Still not sure why
I started there rather than my customary Tatooine start. Anyways,
he took me out in short order on Coruscant. I moved us over to
Tatooine and won that quickly enough. Naboo was the end point
and while early on I was taking a beating because we were on his
site, I soon converted and got a foothold. From my last scan of
my deck and my counting and tracking of cards that I'd seen for
destiny, damage, etc. I knew that I had about ten to twelve 6's
still in there, two 2's and one 1. Knowing this, I felt confident
enough to
battle him face up despite he having a battle card. I knew that
if I drew anything but that 1 I would at least tie or win the
battle (and also the game). Of course, as things are oft to happen,
I drew the 1 and lost the battle. The following turn, he cleaned
up my remaning tanks and Probe Droids, killing me on damage and
winning the game. Without a doubt, this was an awesome game and
Chris certainly deserved to win. He played it smartly and had
the most important draw on his side.
FL 6 (+56)
Game 5 vs. Chris Terwilliger
At this point, Chris was the lone remaining undefeated player.
I knew I had to win this game in order to have a chance since
there were at least five others who only had 1 loss. Chris was
also playing tanks. He got the draw and started on Naboo. I really
didn't get anything in my opening hand. I wasn't even sure I wanted
to put something down on Naboo, but in the end I played two Coruscant
Guards. Next turn, I sacrificed them by fighting. I went to Coruscant
next and got some Anakin's. He stayed a while, trying to win the
game without going to a third. I believe he stayed a bit too long,
but not long enough for me to gain an advantage as we headed to
Tatooine. Again I got some Anakin's and racers and would have
won this game quickly had we been on my location. Nonetheless,
we were both knocking each other silly, wasting battle cards and
good destinies on each others weenies. Though I never got my site
out, I was fighting continuously against him. Some battles were
not as smart as others, but I was getting desperate. I had to
win. He could afford a loss, but I could not. What it came down
to was one battle. Two of his tanks against two of my Anakin's.
He had one battle card as did I. The first fight was the important
one as both of our enhanced warriors paired off. He drew a six.
I drew two sixes. Next battle, he draws a 5. I draw a 4 and a
6. Game over. I win a very close one and still have a chance.
FW 8 (+58)
Game 6 vs. Jonathan Dunn
I just knew this game was going to happen. Jon and I had discussed
this earlier in the week and figured it was a possibility but
we fancied it would happen in the finals. Had I been able to beat
Chris, it probably would have, but alas it was just not in the
making. :) The winner of our game was almost guaranteed to play
Chris in the finals. I knew if I played him again I would win.
Sorry if that sounds cocky, but in that
game with my tanks, I messed up from the beginning and gave him
a huge advantage on Coruscant. It wasn't going to happen again.
I knew Jon could beat Chris. If I could beat him, Jon (playing
esentially the same decks) could crush him. So, in essence, our
game was going to decide the winner of Origins.
I was not very humored by this game. My apology to anyone who
might have been watching and saw me very sour faced. I had been
getting good hands with my tanks all day long (with the sole exception
of that destiny draw against Chris) but this was dreadful. Not
as long as I've been playing tanks had I gotten off
to such a slow start. I began on Tatooine, as was my custom against
Anakin. First turn of bad luck -- he converts. I stayed there
a while, trying to flush out some battle cards and set up second
planet, but he didn't have to do much since I was drawing 1's
for destiny. It was nice having the guns, but they
weren't helping me in the immediate. I goto Coruscant and he puts
up little resistance. Naboo is where things end. He got the draws
that I couldn't and he smokes me.
FL 8 (+37)
The final standings before the final confrontation are:
Chris Terwilliger 10 (+114)
Jonthan Dunn 10 (+70)
Jason Sniegowski 8 (+68)
Chris Hines 8 (+51)
Patrick Sullivan 8 (+37)
Chris and Jon pair off against each other. Jon played his tanks
first and played against Chris' deck perfectly. It helped that
Chris never got weapons when he needed them and rarely had enough
power to make his battle cards worthwhile. As can happen against
tanks, the game snowballed and Jon rolled to an impressive 32
Force win. The second game saw Jon playing Anakin against tanks.
This was unfair for Chris, despite his good hand, because Jon
knows how to play against tanks. Using Artoo and Coruscant Guards
to their maximum effectiveness, Jon was able to whittle Chris
away. In the end, Anakin and podracer struck home, knocking out
tanks without battle cards. After about fifteen minutes of the
second game, the finals were already decided since Chris had already
lost more than 28 cards, but they played it out to the end and
Jon won by 21.
I would like to put in a special plug for Chris Terwilliger. What
an impressive show for him, getting to the Star Wars Constructed
Finals the night before and still having enough to play in YJ
and going to the Finals.
I would also like to congratulate my friend Jonathan Dunn for
his victory. It was well earned and quite impressive. I'm not
sure I've ever seen a finals so lopsided. Perhaps all the playtesting
and pep talks helped after all?
Thanks to everyone who made this weekend possible, especially
Rick for driving. Hopefully, we can keep the magic going for this
weekends Battle of Yavin II and all the way through to GenCon.
Councilor Sullivan
Sith Master
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