Red:
Darth Maul, Dark Lord of the Sith(BON) x 3
Darth Maul, Master of Evil(JC) x 3
Darth Maul, Sith Apprentice(MoDM) x 4
Orange:
Darth Maul's Lightsaber(BON) x 4
Blaster Rifle x 6
Blue:
Jabba the Hutt, Vile Crime Lord(MoDM) x 2
Sebulba, Bad-Tempered Dug(MoDM) x 2
Baskol Yeesrim, Gran Senator(DoTF) x 2
Horox Ryyder, Senator(JC) x 2
Nute Gunray, Neimoidian Viceroy(BON) x 1
Rune Haako, Neimoidian Advisor(BON) x 1
Orange:
The Duel Begins(DoTF) x 3
Opee Sea Killer(MoDM) x 3
Starfighter Screen(DoTF) x 2
Change in Tactics(DoTF) x 2
Green:
Sith Probe Droid, Spy Drone(MoDM) x 5
Ann and Tann Gella, Sebulba's Attendants(MoDM) x 5
Purple:
Doird Starfighter(MoDM) x 4
Battleship, Trade Federation Transport(MoDM) x 3
Naboo, Theed Palace(BON) x 1
Tantooine, Desert Landing Site(MoDM) x 1
Coruscant, Jedi Council Chamber(MoDM) x 1
(Strategy)
This deck is based around Maul if you can't tell. The Duel Begins is there to get
Maul his stick quick. Starfighter Screen sucks, but I needed to keep my
transports safe so I can deploy Maul and his stick. The average destiny of
this deck is 3.9 or about 4.
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