Welcome to Eon Strife's Homepage



This page is dedicated to 3D computer graphics with the focus on OpenGL. For now, the page is pretty simplistic as I just start it. I will update it soon and add more sections.

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This was my project back then in Computer Graphics course. In this program, the objects are rendered to be cartoonish using a technique called "Cel-Shading".

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Mandelbrot set is a fractal using complex numbers. The interesting about it is that we can get infinite zoom (in theory) and we can still see nice patterns. Julia set is included too.

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This screensaver is dedicated to the students group called BITS at my former college. In this program, a bunch of transparent boxes with BITS logo fly across the screen.

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This program was my undergraduate thesis project, the implementation of Stencil Shadow Volume in a simple application. We can switch the mode (Inversion, Zpass, Zfail), move the character and the light, etc. to see how the shadow changes. The program also has sound using OpenAL.

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This is a flash animation I made in order to teach the students about the transformation of OpenGL.

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If you're a Turbo C++ 3.0 buff or the computers of your university are low-end and unable to run OpenGL applications yet want to teach OpenGL (specifically, transformation), then this is for you. Note that many features of OpenGL aren't available in this ESGL library. Try the real thing.

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A simple implementation of particle-based fluid simulation.

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My first attempt in doing ray tracing.

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Copyright 2004-2008 Budianto Tandianus(Eon Strife). All Rights Reserved