Pokémon:
(POH-kay-mahn) Incredible
creatures tht share the world with
humans. The various species fall
within 15 main elements: Normal,
Fire, Water, Electric, Grass, Ice,
Fighting, Poison, Ground, Flying,
Psychic, Bug, Rock, Ghost, and
Dragon. There are currently 150
documented species of Pokémon.
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Evolution:
Many Pokémon evolve from one form
to another. Some Pokémon have
three different stages of
evolution. Typically, the evolved
form of a particular Pokémon is
more powerful than its earlier
form. |
Battles:
There are primarily two main
reasons for Pokémon battles. The
first is for sport: two Pokémon
trainers may challenge each other
to a match for competition. The
other is for the purpose of
catching a wild Pokémon. In
either case, the Pokémon trainer
must choose wisely from his
available arsenal of Pokémon to
determine which he should use in
the battle. A fire Pokémon may do
well against a flying type but
would fare very poorly in a match
against a water Pokémon. Once
weakened in battle, a wild Pokémon
may be captured by the trainer in
a PokéBall. |
Trainer:
A human who attempts to capture
Pokémon. Children are granted a
"license" to become Pokémon
trainers at the age of ten. Pokémon
trainers collect as many wild Pokémon
as possible, using the Pokémon in
their collection to battle other
Pokémon. Pokémon and trainers
usually develop a strong bond as
their relationship grows. Trainers
compete against each other in Pokémon
battles as a means of advancing
the training and development of
their own Pokémon, as well as for
sport. Pokémon trainers hoping to
compete in the regional
championships must collect Pokémon
Badges by defeating Gym Leaders in
battles. Only the champions may
one day consider themselves Pokémon
Masters!
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Pokédex:
Hand-held personalized
electronic encyclopedia containing
all available knowledge about the
known species of Pokémon.
Auto-sensor device triggers
instantaneous database retrieval
of any Pokémon within range. An
invaluable tool for the serious
Pokémon trainer.
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PokéBall:
Palm-sized Pokémon
transportation units. The PokéBall
stores the Pokémon inside as pure
energy — to be re-constituted to
its bodily form by the Pokémon
trainer. The trainer may aim or
throw a PokéBall at a Pokémon to
attempt to contain it within. Once
a Pokémon becomes captured within
a PokéBall it becomes loyal to
the trainer who owns it. While a
trainer may capture as many Pokémon
as possible, he (or she) may only
carry six full PokéBalls at any
one time. The remainder of his
captured Pokémon are transmitted
on a beam of energy to the
location where the trainer
received his Pokédex. The trainer
may determine which Pokémon to
carry in his Pokéballs depending
upon his current needs. When a Pokémon
is at risk of being weakened or
injured in a match the trainer may
aim the PokéBall at the creature
to retrieve it to safety.
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Pokémon
Center: Each town has
one. A place for the travelling
trainers to get medical aid for
their worn out Pokémon. It's also
a place for the trainers to meet
other trainers, rest, and grab a
bite to eat.
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Gyms,
Gym Leaders: Each town
has one. The Pokémon Gym is where
potential trainers apply their
craft, learning the ways of the
Pokémon before possibly setting
out on a journey of discovery. The
Gym Leader is usually the best Pokémon
trainer in town. Defeating a Gym
Leader in a match is the only way
to earn a Pokémon badge. It takes
six badges to qualify to compete
in the Pokémon regional
championships — where the best
of the best take on each other.
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Team
Rocket: The bad guys.
Jessica, James and that felonious
feline, Meowth. They'll stop at
nothing to capture rare and
unusual Pokémon as part of their
insidious leader's plan to conquer
the world. They especially covet
Pikachu — but the good guys seem
to beat them every single time!
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