Last updated November 7, 2008
All characters copyright 2004, 2005, 2006 and 2008 by Brandon Cope
The idea behind these Joes and Janes is to provide GMs with a quick NPC to drop into an adventure. No space is given to appearance, background or motivation; these are provided by the GM based on the needs of the adventure. Even gender can usually be changed if needed. In a way, these characters could be considered to be partially finished 25-point templates. All are written for GURPS 3rd edition but should be easy to convert to GURPS 4th edition (although point totals may as much as double).
Week 1: Joe the Spearman and Jane the Hedge
Wizard
Week 2: Joe the Private Eye and Jane the Cabbie
Week 3: Joe the Cop and Jane the TK
Week 4: Joe the Pirate and Jane the Mad Bomber
Week 5: Jane the Freelance Splicer and Joe
the Pilot
Week 6: Joe the Telepath and Jane the
Archaeologist
Week 7: Joe the Animal Handler and Jane the
Lawyer
Week 8: Joe the Tech and Jane the Archer
Week 9: Joe the Biker and Jane the Shaman
Week 10: Joe the Hermit and Joe the Cultist
Week 11: The AFV Crew
Week 12: A Pair of Thieves
Week 13: Jane the Assassin and Joe the
Gunslinger
Week 14: Joe the Rifleman, Joe the Toady, Joe
the Gambler and Joe the Lucky Man
Week 15: Horror Set: Joe the Psycho Hunter,
Joe the Priest, Jane the Poisoner, Joe the Brute
Week 16: Jane the Reporter, Jane the Informant,
Jane the Secret Witch, Jane the Kobold Thug
Week 17: Joe the Bioterrorist and Jane the
Battlesuit Trooper
Week 18: Gang of Four
Week 19: Jane the Military Liason, Joe the
Metal Rocker, Jane the Research Detective, Joe the Interrogator
Week 20: Joe the RPG Gunner, Joe the RPG Ammo
Bearer
Week 21: Fantasy adventuring party
Week 22: Three people on a steampunk airship
Week 23: Space: Old scientist, young assistant,
security guard, unhinged scientist
Week 24: Fantasy fighting trio
Week 25: Fantasy: Alchemist, enchanter,
illusionist,
bard, herb hunter
Week 26: Joe the Copier Shop Clerk, Joe the
Homeless Man
Week 27: Athletes: Pro wrestler, TV
"gladiator,"
baseball player
Week 28: Three cops
Week 29: Shadow Thief, Executioner,
Shakespearean
actor, Professor of Magic Theory
Week 30: Four elemental mage miners
Week 31: Teleporter, ESPer and a Medium
Week 32: Space Colonist Family: Miner,
Ecologist,
Nurse, Computer Tech
Week 33: Undying Accoutant, Antipsi, Burning
Man, Spelunker Guide
Week 34: Militia Farmer, Young Barbarian,
Half-Orc
Slaver, Entry Expert
Week 35: Retired Steampunk General, Brawler,
County CSI, B-Movie Ecologist
Week 36: Girl of Stone, Unpleasant Merchant
Captain, Lesbian Stripper Ninja
Week 37: WWII US 60mm mortar crew
Week 38: People of the night: Astronomer,
Astrologer,
Unwilling priestess, Ritual dream mage
Week 39: WWII Japanese light bomber crew
Week 40: Fire Thrower, Jack of all Trades,
Manipulative Psychologist, Evil Psychiatrist
Week 41: Three Kobolds: Rat Catcher, Messenger,
Cook
Week 42: GURPS Reign of Steel:
Survivalist,
Hermit, Packrat
Week 43: Near-Future Fire Team: team leader,
Rifleman, Grenadier, SAW gunner
Week 44: Four-man crew of a Viking knarr:
captain,
helmsman and two sailors
Week 45: Modern: Torturer, Psycho Op, Memory
Man
Week 46: Two Pairs: French Resistance and
Transhuman Space
Week 47: Four WWII Germans (Volksturm, two
Hitler Youth and Hausfrau)
Week 48: WWII Russian mecha support (mechanic,
armorer, supply clerk, cook and nurse)
Week 49: WWII British anti-tank gun crew
(commander, gunner, three loaders)
Week 50: WWII Russian sniper and spotter/scout
Week 51: WWII US motorcycle couriers
Week 52: Allied occultists (American, British,
Russian, French)
Week 53: Three more fantasy characters
(swordsman, goblin merchant, goblin pirate)
Week 54: Axis occultists (German, Japanese,
Italian, Finnish)
Week 55: Old West domestic help
Week 56: Los Tres Hombres: three Old West
outlaws
The material presented here is my original creation, intended for use with the GURPS system from Steve Jackson Games. The material is not official and is not endorsed by Steve Jackson Games.
Notice:
GURPS is a registered trademark of Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.