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 =-                        Pokemon Red & Blue (GB)                        -=
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                    Written By: Ryan "MetroidMoo" Ammerman

             GUIDE TYPE ......................... FAQ/Walkthrough
             FILE SIZE ................................... 197 KB
             FIRST RELEASED ................................ 1998
             LAST UPDATED .................... September 26, 2004
             LATEST VERSION ................................ 6.31

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<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<                            TABLE OF CONTENTS                           >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

 1) Version History
 2) Controls
 3) Game Overview
       [3.1] Pokemon Basics
       [3.2] Technical Machines
       [3.3] Hidden Machines
       [3.4] Moon Stones
       [3.5] Cable Club
       [3.6] Exchange Corner
       [3.7] Fishing
       [3.8] Safari Zone
 4) Ability List
 5) Walkthrough 
 6) Pokemon List
 7) Items
 8) Stores
 9) Secrets
10) Game Genie Codes
11) GameShark Codes
12) Rumors
13) Did You Know...
14) Frequently Asked Questions
15) Credits
16) Contact/Legal Information

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>


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 =-   1)   VERSION HISTORY                                                -=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
VERSION 6.31 - SEPTEMBER 26, 2004
  Updated e-mail address.

VERSION 6.3 - DECEMBER 19, 2003
  Revised the file's format, and adjusted the number of characters per line.

VERSION 6.2 - OCTOBER 15, 2002
  Updated contact information and made a few other changes.

VERSION 6.16 - UNKNOWN
  Changed posting notice.

VERSION 6.15 - UNKNOWN
  Made some minor changes and removed a large portion of the update list.

VERSION 6.13 - UNKNOWN
  Updated legal information.

VERSION 6.12 - UNKNOWN
  Made a couple small changes.

VERSION 6.11 - UNKNOWN
  Changed copyright/legal info.

VERSION 6.1 - UNKNOWN
  Updated parts of the guide and removed 2 sections that were not needed.

VERSION 6.05 - UNKNOWN
  Updated the "Author's Note" and fixed spelling/grammar/misc. errors.

VERSION 6.0 - 1998
  Updated "Frequently Asked Questions" section and "Did You Know..." section, 
and added "Author's Note" at the end of this section.


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 =-   2)   CONTROLS                                                       -=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
This section lists the game's controls.

D-Pad   ->  Move character
            Move cursor

A       ->  Confirm
            Talk

B       ->  Cancel

Start   ->  Display the Menu screen

Select  ->  Arrange items


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 =-   3)   GAME OVERVIEW                                                  -=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
This section contains various information about the game.

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   [3.1]   POKEMON BASICS                                               >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
What's the difference between the Red and Blue Versions?
  Everything is the same except it may have a Pokemon in one version but not
in the other. For example, you can find a Ekans in the Red Version, but you
can't find in the Blue. Instead, the Blue Version contains a Sandshrew. So,
you need to find a friend who has the other version to get all 150. In order
to trade, you need a Game Link Cable (Sold separately). When you find someone,
you can trade Pokemon!

How do I capture Pokemon?
  First off, you need to purchase some Poke Balls at a Poke Mart. Each kind of
ball can perform better or worse than others. Then visit a cave or an area
with grass. There are some another places, but you see those the most. Walk
around until you go into battle. Have your Pokemon fight the enemy until the
enemy's energy level is very low. Use your Poke Ball, and you should be able
to capture one. If not, keep trying! And remember you cannot capture a
trainer's Pokemon!

I captured one, now what do I do?
  Now you can train your Pokemon to fight! Remember, to heal your Pokemon,
just visit a Pokemon Center. Also once you capture one, data is recorded in
your PokeDex. With that, you can find some info and where you can find it.
I won't go into much more detail because other parts of this section explain
them.

How do my Pokemon learn moves?
  You can get them in one of two ways. Once Pokemon reach a certain level they
learn a move. Another way is to use a TM or HM on it. use Power Points (PP).
So when you don't have any PP, the Pokemon can't use the move until healed.
Remember that your Pokemon can only have four moves at a time!

What do these "types" mean?
  Every Pokemon has one or two types out of fifteen. They tell how your
Pokemon will perform against other types. Look in your manual to find the
Battle Chart. For example, a Grass-type does great against a Water-type, but
it does poor against a Fire-type.

How do I build levels?
  If you played an RPG before, you should understand know how it works. First,
find an area like I said about before for capturing, or you can fight
trainers. Go into battle, and if your Pokemon wins, it gains EXP. Once it gets
a certain amount of EXP, it goes up a level. With a level-up, its stats
increases. To see how much is needed, check its stats. If you switch Pokemon
in battle, they both get EXP, but the amount is reduced. That can also help
when you want to build your low-level Pokemon.

What are the Technical Machines (TMs) and Hidden Machines (HMs) for?
  These items can teach your Pokemon new moves for battle, but they work a bit
differently. TMs can only be used once and only work in battle. HMs can be
used over and over, and the moves work on the Field Map and battle. Most moves
can only work with certain Pokemon, such as "Fly" only works with Flying-type.

How do my Pokemon evolve?
  Some Pokemon may evolve a couple times or some may not evolve at all! When
they evolve, the Pokemon's stats increase more than a level-up would. Pokemon
can in one of three ways:

#1: Level-Up 
  This one is used more than the others. The Pokemon changes once it reaches a
certain level. For example, Kakuna evolves into Beedrill at around Level 10.

#2: Item
  Some Pokemon only evolve if you use a certain Stone. Most Stones can be
bought at Celadon City. For example, Staryu evolves into Starmie if you use a
Water Stone on it.

#3: Trade
  These Pokemon only evolve if you trade with a friend who has another Game
Pak. This applies to four Pokemon. For example, Graveler evolves into Golem
when traded.

How do I earn money?
  There are two ways to do this. You can fight a trainer and win or use the
"Pay Day" attack. You can get Pay Day from Meowth or from a TM on Route 12.

A Few Tips:
- Use strategy! Using it will make Pokemon MUCH easier!
- Build levels whenever possible and try to build them evenly.
- If you carry six Pokemon, capture another one and automatically goes to
  the PC!
- Trade often for new Pokemon!
- When you use traded Pokemon, they gain about 1/2 more EXP than a regular
  Pokemon!
- When a Pokemon evolves, its stats increase more than a normal level-up
  would. Also its type may change after evolving.
- Fight trainers when you can to earn more money.
- Search trees, rocks, etc. for some free items. You usually find them if it
  is in a "strange" place such as a tree being in the middle of nowhere.
- If you use Poison-type Pokemon, you won't need to worry about being
  poisoned!
- In both Versions, there are five Pokemon (Snorlax, Zapdos, Articuno,
  Moltres, and Mewtwo) that appear once (Snorlax appears twice). So capturing
  them will be a good addition to your collection!


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   [3.2]   TECHNICAL MACHINES                                           >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
TM 01 - Mega Punch: Mt. Moon
TM 02 - Razor Wind: Celadon Poke Mart
TM 03 - Sword's Dance: Silph Co.
TM 04 - Whirlwind: Route 4
TM 05 - Mega Kick: Victory Road
TM 06 - Toxic: Fuchsia City Gym
TM 07 - Horn Drill: Celadon Poke Mart
TM 08 - Body Slam: S.S. Anne
TM 09 - Take Down: Saffron City
TM 10 - Double Edge: Game Corner
TM 11 - Bubble Beam: Cerulean City Gym
TM 12 - Water Gun: Mt. Moon
TM 13 - Ice Beam: Celadon Poke Mart
TM 14 - Blizzard: Cinnabar Island
TM 15 - Hyper Beam: Celadon City
TM 16 - Pay Day: Route 12
TM 17 - Submission: Victory Road
TM 18 - Counter: Celadon Poke Mart
TM 19 - Seismic Toss: Route 25
TM 20 - Rage: Route 15
TM 21 - Mega Drain: Celadon City Gym
TM 22 - Solar Beam: Cinnabar Island
TM 23 - Dragon Rage: Celadon City
TM 24 - Thunderbolt: Vermilion City Gym
TM 25 - Thunder: Power Plant
TM 26 - Earthquake: Silph Co.
TM 27 - Fissure: Viridian City
TM 28 - Dig: Cerulean City
TM 29 - Psychic: Saffron City
TM 30 - Teleport: Route 9
TM 31 - Mimic: Saffron City
TM 32 - Double Team: Fuchsia City
TM 33 - Reflect: Power Plant 
TM 34 - Bide: Pewter City Gym
TM 35 - Metronome: Cinnabar Island
TM 36 - Self Destruct: Silph Co.
TM 37 - Egg Bomb: Fuchsia City
TM 38 - Fire Blast: Cinnabar Gym
TM 39 - Swift: Route 12 Lookout
TM 40 - Skull Bash: Safari Zone
TM 41 - Soft Boiled: Celadon City
TM 42 - Dream Eater: Viridian City
TM 43 - Sky Attack: Victory Road
TM 44 - Rest: S.S. Anne 
TM 45 - Thunder Wave: Route 24
TM 46 - Psywave: Saffron City Gym
TM 47 - Explosion: Victory Road
TM 48 - Rock Slide: Celadon Poke Mart Roof
TM 49 - Tri Attack: Celadon Poke Mart Roof
TM 50 - Substitute: Celadon Poke Mart


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<<<   [3.3]   HIDDEN MACHINES                                              >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
HM 01 - Cut:
  In order for you to get the HM 01, you must first get the S.S. Ticket. Go to
Route 24 and 25 and visit Bill the Pokemanic. Bill had bizarre accident with a
new experimental machine. Talk to him, and he goes into the machine. Use the
PC, and Bill will be changed back to normal. He will give you the ticket as a
reward. Visit Vermilion City and board the S.S. Anne. Work your way around the
ship until you fight Gary. Beat Gary and go down the stairs to enter the
captain's room. Talk to him and "rub" his back to get the HM. The Cut ability
allows you to cut down trees to access other areas.

HM 02 - Fly: 
  This one is not that hard to get. Go to Route 16 west of Celadon City. Cut
down the tree and follow the road into a building. Keep going west and enter
the house. The person inside will give you the HM. The Fly ability allows you
to visit cities you've been to. 

HM 03 - Surf:
  This one is located in the Secret House in Safari Zone. I can't really
explain this well, so just try to make your way around. Once you reach the
house, the man inside gives you the HM as a prize. The Surf ability allows you
to move around on water. 

HM 04 - Strength:
  The Warden in Fuchsia City will give you the HM if you give him his Gold
Teeth. The teeth are located in Safari Zone. It's in Area 3 near the Secret
House. Get them and give them to the Warden. Now that he can talk, he'll hand
over the Hidden Machine. The Strength ability allows you to move heavy
boulders.

HM 05 - Flash:
  Enter Diglett's Cave east of Vermilion City. Go through to get near Viridian
Forest. The one house in that section is where one of Prof. Oak's aides is. If
you caught 10 or more kinds of Pokemon, he gives you HM 05.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   [3.4]   MOON STONES                                                  >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
#1 - Found to the right of Viridian Forest. Reach it from Diglett's Cave.
#2 - Found at Mt. Moon.
#3 - Also at Mt. Moon. Go to the part right before the Fossils and go right to
     a narrow section. Search the wall for the Stone.
#4 - Found in the Game Corner Basement in Celadon City.
#5 - Found in the Pokemon Mansion at Cinnabar Island. Right when you enter the
     Mansion, they are boxes to the left and right of you. Search around the
     fifth box on the right to find the Moon Stone. 


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   [3.5]   CABLE CLUB                                                   >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
--------
Overview
--------
  In case if you have no idea what the Cable Club is, you can trade or fight
your Pokemon with a friend's. But in order to do so, you must purchase a Game
Link Cable (It's not very expensive). Once you have one, insert the end of the
Cable in the "EXT. CONNECTOR" slot on the Game Boys. Then start your games up,
and go to a Pokemon Center. Talk to the person at the entrance of the Cable
Club at the same time on both games. You can then choose to go to the
Colosseum or the Trade Center...   

---------
Colosseum
---------
  Here you can fight your friend! Before you enter the Cable Club, make sure
you choose the Pokemon you want to fight with because you won't be able switch
in the Cable Club! With your Pokemon, turn the PC on to begin the fight. Not
that much to say about this, but remember that this battle will take longer
since you have to wait the data to transfer between the two Game Boys.

------------
Trade Center
------------
  Here you can trade Pokemon between you and your friend! Remember that you
can only trade Pokemon, you can't just give them away (Though it would be
nice)! Here's how to trade. Turn on the PC and a screen will come up showing
you and your friend's current Pokemon. Both of you select the Pokemon you want
to trade. Then it will show the Pokemon being transferred. Now the Pokemon
that was traded will be able to get "boosted" EXP. Here's something good that
you can use to your advantage. When you trade a Pokemon, your PokeDex will
still count the Pokemon that was traded as "caught". For example, if you trade
a Scyther for a Pinsir, your PokeDex will still count as you having a Scyther!
That can be very useful when going for all of the Pokemon.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   [3.6]   EXCHANGE CORNER                                              >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
  At Exchange Corner in Celadon City, you trade Coins for some Pokemon and
TMs. In order to get the Coins, you win or buy them at Game Corner. But you
need a Coin Case to hold them. Near Exchange Corner, there is a diner, and a
man inside will give you the case. With that, go back to Game Corner. Talk to
the people inside for some Coins. Now you can play the slots, or you can buy
50 Coins for $1000. Each slot machine has different odds of winning, so if you
find a good one, stick to it! What you can get is a bit different in the
Versions. Since the price varies, the person with the cheaper Pokemon should
get it. For example, it's a good idea to have the person with the Blue Version
to get Porygon rather than Red because there is a 3,499 C difference! Here is
what you can get:

RED VERSION
---------------------
NAME            PRICE
---------------------
Abra.............180C
Clefairy.........500C
Nidorina.......1,200C
Dratini........2,800C
Scyther........5,500C
Porygon........9,999C
TM 23..........3,300C
TM 15..........5,500C
TM 50..........7,700C
---------------------

BLUE VERSION
---------------------
NAME            PRICE
---------------------
Abra.............120C
Clefairy.........750C
Nidorino.......1,200C
Dratini........4,600C
Pinsir.........2,500C
Porygon........6,500C
TM 23..........3,300C
TM 15..........5,500C
TM 50..........7,700C
---------------------


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   [3.7]   FISHING                                                      >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
  Fishing is the way of catching Water-type Pokemon, but the rods seem to
catch different Pokemon, here's more:

Old Rod - Don't expect much, just a Magikarp will bite it, but if you train it
          to Level 20, it will turn into Gyarados, a dragon (NOT a Dragon-
          type) and a tough Pokemon.

Good Rod - Can catch a Goldeen, Magikarp, and Poliwag but the only way to
           catch the best is the Super Rod.

Super Rod - The best rod and can catch ALL of the Pokemon in the water.

  People usually don't know what Pokemon are in a piece of water when you use
the Super Rod. But here's what you can get:

Pallet Town - Tentacool & Poliwag

Viridian City - Tentacool & Poliwag

Cerulean City - Goldeen, Psyduck, & Krabby

Vermilion City - Krabby & Shellder

Celadon City - Slowpoke & Poliwhirl

Fuchsia City - Krabby, Goldeen, Magikarp, & Seaking 

Route 22 - Poliwag & Goldeen

Route 4, 24 & 25 - Same as Cerulean City

Route 6 & 11 - Same as Vermilion City

Route 10 - Same as Celadon City

Routes 12, 13, 17, & 18 - Tentacool, Krabby, Goldeen, & Magikarp

Route 19 - Shellder, Goldeen, Tentacool, Staryu, & Horsea

Safari Zone - Psyduck, Krabby, Slowpoke, & Dratini
                                                        
     
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   [3.8]   SAFARI ZONE (FUCHSIA CITY)                                   >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
  For a low price of $500, you can capture all the Pokemon you want! Here's a
rundown of how Safari Zone works. When you pay, you can 30 Safari Balls and
Bait. 30 Balls may seem a lot, but you'll end up using most of them. You have
four areas to explore, each may have a Pokemon that is not in the other. You
also have a timer, but it only decreases when you walk. When you run out of
time or Balls, the game is over. The battle system in this mini-game works
different than a regular battle. Instead of having Pokemon fight, you fight,
sort of. In other words, you can't cause ANY damage to the enemy, that's why
they give you 30 Balls! You have four commands in battle: 

Ball x(Amount of Balls) - Throws a Safari Ball. You usually have to throw
                          multiple times to capture a Pokemon.
Bait - Throw some Bait. This makes it slightly easier to capture.
Throw Rock - Throw a nearby rock. Makes it slightly easier to capture, but the
             Pokemon tends to run away after you use this.
Run - Self-explanatory.

  Here's a list of Pokemon you can capture in Safari Zone:

#29 Nidoran (F)
#30 Nidorina
#32 Nidoran (M)
#33 Nidorino
#48 Venonat
#49 Venomoth
#54 Psyduck
#79 Slowpoke
#84 Doduo
#98 Krabby
#102 Exeggcute
#111 Rhyhorn
#113 Chansey
#115 Kangaskhan
#123 Scyther
#127 Pinsir
#128 Tauros
#147 Dratini

  Here's a trick you can do to fight Pokemon in the Safari Zone outside of it.
Enter the Safari Zone, exit and go to the eastern side of Seafoam Islands.
Move up and down along the "shore" part to fight Pokemon from the Safari Zone!
This makes it easier to capture them. The bad part is that there are some
Pokemon that you won't find.


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 =-   4)   ABILITY LIST                                                    -=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
This section lists all of the abilities and their data. 

NOTE: All stat increasing and decreasing effects are temporary!

Here's how it's listed:
Name | Type | PP | Effect

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   *A*                                                                  >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Absorb | Grass | 20 | Pokemon absorbs HP equal to 1/2 the damage delt.

Acid | Poison | 30 | Damages and may decrease enemy's Defense.

Acid Armor | Poison | 40 | Increases Pokemon's Defense.

Agility | Psychic | 30 | Greatly increases Speed.

Amnesia | Psychic | 20 | Greatly increases Special.

Aurora Beam | Ice | 20 | Damages, may Freeze enemy and/or decrease its Attack.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   *B*                                                                  >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Barrage | Normal | 20 | Pokemon attacks 2 to 5 times in a row.

Barrier | Psychic | 30 | Greatly increases Defense.

Bide | Normal | 10 | Pokemon loses 2 to 3 turns, then damages twice the amount
                     it received.

Bind | Normal | 20 | Pokemon attacks 2 to 5 times in a row.

Bite | Normal | 25 | Damages.

Blizzard | Ice | 5 | Damages and may Freeze enemy.

Body Slam | Normal | 15 | Damages and may Paralyze enemy.

Bone Club | Ground | 20 | Damages.

Bonemerang | Ground | 10 | Pokemon attacks 2 times.

Bubble | Water | 30 | Damages and may decrease Speed.

Bubblebeam | Water | 20 | Damages and may decrease Speed. 


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   *C*                                                                  >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Clamp | Water | 10 | Pokemon attacks 2 to 5 times in a row.

Comet Punch | Normal | 15 | Pokemon attacks 2 to 5 times in a row.

Confuse Ray | Ghost | 10 | Confuses enemy.

Confusion | Psychic | 25 | Damages and may Confuse enemy.

Constrict | Normal | 25 | Damages and decreases enemy's Speed.

Conversion | Normal | 30 | Converts the Pokemon's type to enemy's.

Counter | Fighting | 20 | Hits enemy for twice the damage taken.

Crabhammer | Water | 10 | Good chance for getting critical hit.

Cut | Normal | 30 | Damages.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   *D*                                                                  >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Defense Curl | Normal | 40 | Increases Defense.

Dig | Ground | 10 | Pokemon digs on the first turn, then attacks on the
                    second. (Doesn't affect Flying-type Pokemon)

Disable | Normal | 20 | Disables a Pokemon's ability.

Dizzy Punch | Normal | 10 | Damages.

Double Kick | Fighting | 30 | Pokemon attacks twice.

Double Team | Normal | 15 | Increases Pokemon's Evade.

Double-Edge | Normal | 15 | Pokemon takes 1/4 the damage the enemy takes.

Doubleslap | Normal | 10 | Pokemon attacks multiple times.

Dragon Rage | Dragon | 10 | Pokemon causes 40 HP damage.

Dream Eater | Psychic | 15 | While enemy Pokemon Sleeps, Pokemon absorbs HP.

Drill Peck | Flying | 20 | Damages.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   *E*                                                                  >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Earthquake | Ground | 10 | Damages. (Doesn't affect Flying-type Pokemon)

Egg Bomb | Normal | 10 | Damages.

Ember | Fire | 25 | Damages and may Burn enemy.

Explosion | Normal | 5 | Damages, but kills Pokemon.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   *F*                                                                  >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Fire Blast | Fire | 5 | Damages and may Burn enemy.

Fire Punch | Fire | 15 | Damages and may Burn enemy.

Fire Spin | Fire | 15 | Pokemon attacks 2 to 5 times in a row.

Fissure | Ground | 5 | May defeat enemy Pokemon in one hit. (Doesn't affect
                       Flying-type Pokemon)

Flamethrower | Fire | 15 | Damages and may Burn enemy.

Flash | Normal | 20 | Decreases enemy Pokemon's Accuracy.

Fly | Flying | 15 | Pokemon flies up on first turn, then attacks on the second
                    turn.

Focus Energy | Normal | 30 | Increases chances of critical hits. 

Fury Attack | Normal | 20 | Pokemon attacks 2 to 5 times in a row.

Fury Swipes | Normal | 15 | Pokemon attacks 2 to 5 times in a row.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   *G*                                                                  >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Glare | Normal | 30 | Paralyzes enemy.

Growl | Normal | 40 | Decreases enemy's Attack.

Growth | Normal | 40 | Increases Special.

Guillotine | Normal | 5 | Can defeat enemy in one hit.

Gust | Normal | 35 | Damages.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   *H*                                                                  >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Harden | Normal | 30 | Increases Defense.

Haze | Ice | 30 | Cures all Status effects on both Pokemon.

Head Butt | Normal | 15 | Damages.

Hi Jump Kick | Fighting | 20 | If Pokemon misses, it takes 1/8 the damage it
                               would have caused.

Horn Attack | Normal | 25 | Damages.

Horn Drill | Normal | 5 | Can defeat enemy in one hit.

Hydro Pump | Water | 5 | Damages.

Hyper Beam | Normal | 5 | Pokemon attacks on first turn, then recharges on the
                          second turn.

Hyper Fang | Normal | 15 | Damages. 

Hypnosis | Psychic | 20 | Puts enemy to Sleep.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   *I*                                                                  >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Ice Beam | Ice | 10 | Damages and may Freeze enemy.

Ice Punch | Ice | 15 | Damages and may Freeze enemy.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   *J*                                                                  >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Jump Kick | Fighting | 25 | If Pokemon misses, it takes 1/8 the damage it
                            would have caused.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   *K*                                                                  >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Karate Chop | Normal | 25 | Good chance of a critical hit.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   *L*                                                                  >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Leech Life | Bug | 15 | Pokemon absorbs some of enemy's HP.

Leech Seed | Grass | 10 | Pokemon absorbs some of enemy's HP each turn.

Leer | Normal | 30 | Decreases enemy's Defense.

Lick | Ghost | 30 | Damages and may Paralyze enemy.

Light Screen | Psychic | 30 | Decreases damage from Special Attacks by 50%.

Lovely Kiss | Normal | 10 | Puts enemy to sleep.

Low Kick | Fighting | 20 | Damages.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   *M*                                                                  >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Meditate | Psychic | 40 | Increases Attack.

Mega Drain | Grass | 10 | Pokemon absorbs HP from enemy equal to 1/2 the
                          damage caused.

Mega Kick | Normal | 5 | Damages. 

Mega Punch | Normal | 20 | Damages.

Metronome | Normal | 10 | Selects a random Ability to use.

Mimic | Normal | 10 | Pokemon mimics enemy's last attack.

Minimize | Normal | 20 | Increases Pokemon's Evade.

Mirror Move | Flying | 20 | Pokemon mimics enemy's last attack.

Mist | Ice | 30 | Immune to stat decreasing Attacks.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   *N*                                                                  >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Night Shade | Ghost | 15 | Causes damage equal to EXP Level.

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   *P*                                                                  >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Pay Day | Normal | 20 | Damages and get money after battle. (Money received:
                        EXP Level x 2)

Peck | Flying | 35 | Damages.

Petal Dance | Grass | 20 | Damages, but Confuses Pokemon.

Pin Missle | Bug | 20 | Pokemon attacks 2 to 5 times in a row.

Poison Gas | Poison | 40 | Poisons enemy.

Poison Sting | Poison | 35 | Damages and may Poison enemy.

Poison Powder | Poison | 35 | Poisons enemy.

Pound | Normal | 35 | Damages.

Psybeam | Psychic | 20 | Damages and may Confuse enemy.

Psychic | Psychic | 10 | Damages and may decrease enemy's Special.

Psywave | Psychic | 15 | Damages cause is equal to 1.5 times Pokemon's EXP
                         Level.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   *Q*                                                                  >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Quick Attack | Normal | 30 | Pokemon attacks first.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   *R*                                                                  >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Rage | Normal | 20 | Damages and increases Attack when damaged until battle is
                     over.

Razor Leaf | Grass | 25 | Damages and has good chance of a critical hit.

Razor Wind | Normal | 10 | Pokemon builds power on the first turn, then
                           attacks on the second turn.

Recover | Normal | 20 | Restores HP equal to 1/2 of Pokemon's max HP.

Reflect | Psychic | 20 | Decreases damage from Physical Attacks by 50%.

Rest | Psychic | 10 | Pokemon restores HP, but loses 2 turns.

Roar | Normal | 20 | Makes wild enemy Pokemon run away.

Rock Slide | Rock | 10 | Damages.

Rock Throw | Rock | 15 | Damages.

Rolling Kick | Fighting | 15 | Damages.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   *S*                                                                  >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Sand-Attack | Normal | 15 | Decreases enemy's Accuracy.

Scratch | Normal | 30 | Damages.

Screech | Normal | 40 | Greatly decreases enemy's Defense.

Seismic Toss | Fighting | 20 | Damage caused is equal to Pokemon's EXP Level.

Self Destruct | Normal | 5 | Damages, but kills Pokemon.

Sharpen | Normal | 30 | Increases Attack. 

Sing | Normal | 15 | Puts enemy to Sleep.

Skull Bash | Normal | 15 | Pokemon lowers head on the first turn, then attacks
                           on the second.

Sky Attack | Flying | 5 | Pokemon builds power on the first turn, then attacks
                          on the second turn.

Slam | Normal | 20 | Damages.

Slash | Normal | 20 | Damages and has a chance for a critical hit.

Sleep Powder | Grass | 15 | Puts enemy to Sleep.

Sludge | Poison | 20 | Damages and may Poison enemy.

Smog | Poison | 20 | Damages and may Poison enemy.

Smokescreen | Normal | 20 | Decreases enemy's Accuracy.

Softboiled | Normal | 10 | Pokemon recovers HP. (Works only with Chansey and
                           Mew)

Solar Beam | Grass | 10 | Pokemon absorbs sunlight on the first turn, then
                          attacks on the second turn.

Sonicboom | Normal | 20 | Causes 20 HP damage.

Spike Cannon | Normal | 15 | Pokemon attacks 2 to 5 times in a row.

Splash | Normal | 40 | Damages.

Spore | Grass | 15 | Puts enemy to Sleep.

Stomp | Normal | 20 | Damages.

Strength | Normal | 15 | Damages.

String Shot | Bug | 40 | Decreases enemy's Speed.

Struggle | Normal | 10 | Only used when Pokemon runs out of PP, but Pokemon
                         takes 1/4 the damage caused.

Stun Spore | Grass | 30 | Paralyzes enemy.

Submission | Fighting | 25 | Pokemon takes 1/4 the damage caused.

Substitute | Normal | 10 | Pokemon creates a "doll" which fights for itself.
                           Breaks when takes too much damage.

Super Fang | Normal | 10 | Decreases enemy's HP by 1/2.

Supersonic | Normal | 20 | Confuses enemy.

Surf | Water | 15 | Damages.

Swift | Normal | 20 | Damages, and highly accurate.

Swords Dance | Normal | 30 | Increases Attack.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   *T*                                                                  >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Tackle | Normal | 35 | Damages.

Tail Whip | Normal | 30 | Decreases enemy's Defense.

Take Down | Normal | 20 | Pokemon takes 1/4 the damage caused.

Teleport | Psychic | 20 | Escape from wild Pokemon battles.

Thrash | Normal | 20 | Damages, but Confuses Pokemon.

Thunder | Electric | 10 | Damages and may Paralyze enemy.

Thunder Wave | Electric | 20 | Paralyzes enemy.

Thunderbolt | Electric | 15 | Damages and may Paralyze enemy.

Thunderpunch | Electric | 15 | Damages and may Paralyze enemy.

Thundershock | Electric | 30 | Damages and may Paralyze enemy.

Toxic | Poison | 10 | Poisons enemy, but damage increases each turn.

Transform | Normal | 10 | Changes Pokemon into enemy Pokemon.

Tri Attack | Normal | 10 | Damages.

Twineedle | Bug | 20 | Pokemon attacks twice, and may Poison enemy.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   *V*                                                                  >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Vicegrip | Normal | 30 | Damages.

Vine Whip | Grass | 10 | Damages.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   *W*                                                                  >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Water Gun | Water | 25 | Damages.

Waterfall | Water | 15 | Damages.

Whirlwind | Normal | 20 | Tosses wild Pokemon out of battle.

Wing Attack | Flying | 35 | Damages.

Withdraw | Water | 40 | Increases Defense.

Wrap | Normal | 20 | Pokemon attacks 2 to 5 times in a row.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 =-   5)   WALKTHROUGH                                                    -=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
NOTE: This walkthrough may not contain every little secret, but tells the
      basic things that you need to know to complete the game.

  When start a new game, Professor Oak will tell you about Pokemon. Then you
choose your name and your rival's name. I'll refer your rival as Gary since
that is really what his name is. Now on to the game...

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   PALLET TOWN                                                          >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Pokemon:
#1 Bulbasaur,
#4 Charmander, or
#7 Squirtle


  You appear in your house when you start. Go out of the house and try to head
north. Prof. Oak stops you and takes you back to his lab. When you get there,
you and Gary must choose one of his three Pokemon: Charmander, Squirtle, or
Bulbasaur. Since you can't get these anywhere else, you may to get your friend
with the other Version to get all three. If you don't want to, just choose 
Bulbasaur. If you want all three here's the method to do so:

1. Have Game Boy A start a new game.
2. Game Boy A chooses a Pokemon.
3. Go to Viridian City, get Oak's Parcel and deliver it to him in Pallet Town.
4. Go back to Viridian City and go to the Cable Club.
5. Game Boy A trades the Pokemon for one of Game Boy B's. Make sure that Game
   Boy B chooses a Pokemon that he doesn't need because you'll lose it.
6. Game Boy A starts a new game and chooses a Pokemon.. Keep repeating until
   Game Boy B has two Charmanders, Squirtles, and Bulbasaurs. Or just since
   Game Boy B already has one.
7. After all that, trade your Pokemon until Game Boy A and B both have a
   Charmander, Squirtle, and Bulbasaur. 

  Once you have done that, Gary chooses one. Have you ever noticed that
whatever he chooses, it's in his favor? Anyway, he then challenges you to a
duel. It doesn't really matter if you win, you just get $175 for it. Now head
north to Route 1.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   ROUTE 1                                                              >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Pokemon:
#16 Pidgey
#19 Rattata


  Not that much to do here. You might as well just build your levels by one or
two since you can't capture yet. Keep heading north to Viridian City. 


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   VIRIDIAN CITY                                                        >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Items:
Oak's Parcel
PokeDex


  This is the first place with a Pokemon Center and a Poke Mart. When you
first enter, head to the Poke Mart. The clerk inside gives you Oak's Parcel.
Head back to Pallet Town and deliver it to Oak. Once you deliver it, he gives
Gary and you a PokeDex which records data on Pokemon you've seen or captured.
After that, head back to Viridian City and buy some Poke Balls at the Poke
Mart. Go to Route 1 and capture a Pidgey and Rattata. If want to capture more
Pokemon, buy some more Poke Balls. Go to the west to Route 22 where you can
fight Gary, but it's optional. You can capture a Nidoran (M) or a Nidoran (F)
here. If you want the Town Map, head back to Pallet Town and get it from
Gary's sister. Now head to Route 2, north of Viridian City. 


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   ROUTE 2                                                              >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Pokemon:
#10 Caterpie
#13 Weedle
#16 Pidgey
#19 Rattata


  Again, not a whole lot to do! You can find a Weedle in Red Version, the
Caterpie in the Blue in this area. This shows that may find a Pokemon in one
Version, but not in the other. But it only applies to this area, so you can
find it in both Versions in other places. Anyway, capture one and head north
to Viridian Forest.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   VIRIDIAN CITY                                                        >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Pokemon:
#10 Caterpie
#11 Metapod
#13 Weedle
#14 Kakuna
#25 Pikachu

Items:
Poke Ball
Antidote 
Potion


  They is actually a bit of things to do here. Now is a good time to build
your levels to around nine if you can. Here's how to navigate this place. From
the start, go left, up, left to reach the Poke Ball. Go back to the start and
go right, up to reach the Antidote. You encounter two Bug Catchers as you go
up. From there, go left, down and follow the path to the last trainer. From
the trainer, go down, right, down to the reach the Potion. Go back to where
the trainer is and go up to Pewter City. 


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   PEWTER CITY                                                          >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
  This city contains the first Pokemon League trainer, Brock. If you visit the
Museum for a cost of $50, you can see fossils of rare extinct Pokemon. Later
on in the game you'll be able to revive some of them, but don't get too
excited. You can't go to Route 3 to the east until you beat Brock so now enter
the Gym...

TRAINER: Brock
PRIZES: Boulder Badge & TM 34
POKEMON: Geodude - L12, Onix - L14

  Before you fight Brock, there is another trainer, but you can avoid him if
you walk behind him. Talk to Brock at the end of the Gym to fight. This guy is
super easy as long as you have a Squirtle and/or a Bulbasaur at about level
13. If you use Charmander, you will a tough time fighting. For Squirtle, use
Bubble, and for Bulbasaur, use Vine Whip. With those techniques, you should be
able to beat the Pokemon with a hit or two. 

  Once you've beaten him, you can now head to Route 3. 


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   ROUTE 3                                                              >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Pokemon:
#16 Pidgey
#19 Rattata
#21 Spearow
#39 Jigglypuff
#129 Magikarp


  You can encounter several trainers here. The only new Pokemon to get is
Spearow and Jigglypuff. So capture them and keep going until you reach the
Pokemon Center. Here is a salesman who will sell you a $500 Magikarp. You
don't need to get him now since you fish for him later, but you can if you
want. Go right to get to the entrance to Mt. Moon.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   MT. MOON                                                             >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Pokemon:
#35 Clefairy
#41 Zubat
#46 Paras
#74 Geodude

Items:
Potion x2
Escape Rope
Moon Stone
HP Up
Rare Candy
TM 01
TM 12


  As you can see, this place is loaded with Pokemon and items. A definite
catch is Geodude in my opinion since he works well when fighting mostly any
Pokemon. It's a good idea to explore and find all these items since they can
be very useful. If you just want to get out, here's how you do it. From the
start, go up, right, up, right, up, left, down (Avoid the ladder!), left, up,
and go down the ladder. Follow the path and go down the ladder at the end.
The rest of the way is pretty much straight-forward, so keep going and beat
the Rocket guard. Go past him to fight again. Defeat him, and he will let you
choose a Dome or a Helix Fossil. If you know someone with another Version,
have that person get one Fossil and you get the other. Later on, you can
revive them and trade them. After that, keep going until you get out at
Route 4. 


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   ROUTE 4                                                              >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Pokemon:
#16 Pidgey
#19 Rattata
#21 Spearow
#23 Ekans (Red)#27 Sandshrew (Blue)

Items:
TM 04


  Get the Pokemon that's in your Version, get the TM and go east to Cerulean
City.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   CERULEAN CITY                                                        >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
  For now, just rest and buy supplies since you are trapped in here. This city
contains the Bike Shop where you can buy...a bike! :) The cost? A mere
$1,000,000! Don't worry, you can get one for free a little bit later. Now we
can fight the Gym Leader, Misty...

TRAINER: Misty
PRIZES: Cascade Badge & TM 11
POKEMON: Staryu - L18, Starmie - L21

  Another easy match! Use Bulbasaur (It probably evolved by now) or a Pikachu
with a level at about 17. Then just use Grass- or Electric-type attacks on
them. This battle shouldn't take very long...

  With Misty defeated you should now head north to the Nugget Bridge. Here,
you fight five Trainers to get a Nugget. Before you get a chance to fight
them, you must fight Gary... 

TRAINER: Gary
POKEMON: Pidgeotto - L18, Abra - L15, Rattata - L15,
         Bulbasaur/Squirtle/Charmander - L17

  With the right Pokemon, he shouldn't be very hard. For Pidgeotto, use
Pikachu at about level 18. Just pound him with Electric-type attacks to defeat
him. For Abra...this guy is a joke! All he knows how to do is Teleport! So
just use any Pokemon and you should be okay. For Rattata and the rest, use
your best ones.

  Now that Gary is out of the way, continue to fight the trainers on Nugget
Bridge. They aren't quite as hard as Gary, so you shouldn't have all that much
trouble. Defeat the five trainers and you'll get a Nugget. Then you end up
fighting a Rocket member. Defeat him to continue to Route 24 and 25. 


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   ROUTE 24 & 25                                                        >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Pokemon:
#10 Caterpie 
#11 Metapod
#13 Weedle
#14 Kakuna
#16 Pidgey
#43 Oddish (Red)
#63 Abra
#69 Bellsprout (Blue):
TM 19
TM 45
S.S. Ticket


  Abra is a good catch since he is the first Psychic-type Pokemon right now.
When you run into him, throw a Poke Ball. Doing that might be odd, but does
sometimes catch him! Once you get through the mass of trainers, you can visit
Bill the Pokemaniac! When you first meet him, you find out he has been turned
into a Pokemon. Check HM 01 in the "Game Overview" section to see how you
solve this. He'll give you the S.S. Ticket in return. Exit and go back inside
and go on his PC. It contains pictures on Eevee, Vaporeon, Jolteon, and
Flareon. This will add pics on them to your Pokedex. Now go back to Cerulean
City.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   CERULEAN CITY                                                        >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Items:
TM 28


  The one house that was blocked by a guard is now open. Go inside to find out
that a TM was stolen. Go out the back and fight the Rocket member. Beat him to
get TM 28 which teaches a Pokemon "Dig". Keep going and head south to Route 5.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   ROUTE 5                                                              >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Pokemon:
#16 Pidgey
#43 Oddish (Red)
#52 Meowth (Blue)
#56 Mankey (Red)
#69 Bellsprout (Blue)


  In this area, you can find the Pokemon Daycare Center. Here, the man inside
will take care of a Pokemon. While you are away, its levels build up. The
downside is that you don't get to choose what attacks it can use. The new
Pokemon to get is Mankey in the Red and Meowth in the Blue. Keep going south
and enter the Underground Path to reach Route 6.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   ROUTE 6                                                              >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Pokemon:
#16 Pidgey
#43 Oddish (Red)
#52 Meowth (Blue)
#56 Mankey (Red)
#69 Bellsprout (Blue)


  Now exactly anything to do... Go south to reach Vermilion City.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   VERMILION CITY                                                       >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Items:
Old Rod
Bike Voucher


  When you first get here, enter the house to the right of the Pokemon Center
to get the Old Rod from the Fishing Guru. Once get that, enter the house that
directly south the house you just went in. Here is where the Pokemon Fan Club
is located. Talk to the president and listen to his stories to get a Bike
Voucher (Good thing you get something for listening to his ever so slightly
boring stories :). With the Bike Voucher, you can backtrack to Cerulean City
to get a bike free. The bike will allow you to travel faster on land. If you 
enter the house right by the Fan Club, you can trade a Spearow for a
Farfetch'd. Since you traded Pokemon, the Farfetch'd will gain about 1/2 more
EXP. Before boarding the S.S Anne, you may want to pay a visit to Diglett's
Cave and Route 11 to get new Pokemon. Go farther down the walkthrough for info
on them. Also before boarding, build around four Pokemon to level 25 (There
are lots of trainers on board!). Until you get the HM 01 inside, the ship
won't leave the docks. Now let's take a tour...


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   S.S. ANNE                                                            >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Items:
HM 01
TM 08
TM 44
Great Ball
Ether
Max Ether
Rare Candy


  If your Pokemon are tired and you didn't get HM 01 yet, you can leave and
visit the Pokemon Center. Now's a good time to build your levels since there
are loads of trainers on board. All the other items except the Great Ball are
on the ground, but the ball can be found in the galley's trash can. To reach
Gary, go left from the start and go down the stairs. Then follow the hall
until you meet up with Gary...

TRAINER: Gary
POKEMON: Pidgeotto - L19, Raticate - L16, Kadabra - L18, 
Ivysaur/Wartortle/Charmeleon - L20

  If you built up your levels, you should be fine. For Pidgeotto, just use
Pikachu. For the others, use your best Pokemon on them. 

  With Gary out of the way, go down the stairs that are where Gary came to
the captain's room. To get the HM 01 from him, read the part on it in the
"Game Overview" section. Once you've got that done, leave the ship. Teach one
of your Pokemon the Cut ability, and cut down the tree blocking your path to
the Gym. Enter the Gym for a puzzle. Two trash cans in the room contain a
switch. If you find a switch but the next can you looked in didn't have one,
you have to start over. Since the switches appear in random locations, I can't
tell you where they are. What I would do is this: search the cans by rows or
columns to narrow down where the switches are. Once you've found them, the
door will open. Go through to fight the Gym leader...

TRAINER: Lt. Surge
PRIZES: Thunder Badge & TM 24
POKEMON: Voltorb - L21, Pikachu - L18, Raichu - L24

  If you have a Ground-type Pokemon, build its level to about 20 to make this
fight easy. Use attacks like Rock Throw and Dig and each Pokemon will go down
with about one hit. 

  Now with that done, head east and go into the cave.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   DIGLETT'S CAVE                                                       >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Pokemon:
#50 Diglett
#51 Dugtrio


  You might have already been here to get Diglett, so if you didn't, get one.
Go through this cave to reach an area near Viridian Forest.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   VIRIDIAN FOREST                                                      >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Pokemon:
#122 Mr. Mime
 
Items:
HM 05
HP Up
Moon Stone


  In the first house you find, you can trade an Abra for a Mr. Mime if you
want. Cut down the tree, and head south to the next house and talk to one of
Prof. Oak's aides. If you caught 10 or more kinds of Pokemon, he gives you
HM 05 which contains Flash. Continue south to get items. Once you've got them,
head back to Vermilion City. From there, go east to Route 11.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   ROUTE 11                                                             >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Pokemon:
#21 Spearow
#23 Ekans (Red)
#27 Sandshrew (Blue)
#96 Drowzee

Items:
Itemfinder


  Nothing much to do here. At the end of the route, search the tree that's by
itself for an item. Enter the building, and upstairs is another one of Prof.
Oak's aides. If you caught 30 or more kinds of Pokemon, he gives you an
Itemfinder which allows you to find hidden items. Head to Cerulean City and
head east to Route 9.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   ROUTE 9                                                              >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Pokemon:
#19 Rattata
#21 Spearow
#23 Ekans (Red)
#27 Sandshrew (Blue)
#100 Voltorb

Items:
TM 30


  Just capture Voltorb, get the TM and save at the Pokemon Center. You can
teach one of your Pokemon Flash, but it's not required to get past Rock
Tunnel. Once you're ready, head into the cave.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   ROCK TUNNEL                                                          >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Pokemon:
#41 Zubat
#66 Machop
#74 Geodude
#95 Onix


  This cave is easy to go through if you use Flash! There is only one ladder
to go through in each part. Capture Onix and Machop and make your way through
the cave to come out at Route 10. At Route 10, search the tree for a Max
Ether. Continue south to Lavender Town.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   LAVENDER TOWN                                                        >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
  This place contains Pokemon Tower, the graveyard for Pokemon. One of the
town residents, Mr. Fuji, is missing, and ghosts are roaming around in the
tower. You can't do anything to help out yet, so head west to Route 8.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   ROUTE 8                                                              >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Pokemon:
#16 Pidgey
#23 Ekans (Red)
#27 Sandshrew (Blue)
#37 Vulpix (Blue)
#52 Meowth (Blue) 
#56 Mankey (Red)
#58 Growlithe (Red)


  The new Pokemon to get is Growlithe and Vulpix. Keep going west till you see
two buildings. Enter the smaller one and go through an underground path that
leads to Route 7.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   ROUTE 7                                                              >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Pokemon:
#16 Pidgey
#23 Ekans (Red)
#27 Sandshrew (Blue)
#37 Vulpix (Blue)
#52 Meowth (Blue) 
#56 Mankey (Red)
#58 Growlithe (Red)


  Just go west to Celadon City...


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   CELADON CITY                                                         >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Pokemon:
#133 Eevee


  This city contains the largest store in the game and Game Corner! To get
Eevee, enter the back of the mansion and go up the building to get it. It's a
good idea to buy some Stones at the store to evolve Pokemon and expand your
collection. Now head to Game Corner, and press A at the poster at the back to
find a hidden switch. The switch makes a secret passage appear to your right.
Enter it to reach the basement...


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   GAME CORNER BASEMENT                                                 >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Items:
TM 02
TM 07 
TM 10
Super Potion
Hyper Potion
Escape Rope
Nugget
Rare Candy
HP Up
Lift Key
Silph Scope


  As you can see, this place is loaded with items! I'll just tell where to go
to get the Lift Key and Silph Scope. From where you entered, go down the
stairs. Continue and go north from the Rocket guard and go down those stairs.
Now you have to go through these moving tiles. This part is pretty easy, so
figure it out for yourself. Once you navigate through them, go down the
stairs. From there, go up and then left and fight the Rocket guard. After you
beat him, talk to him, and he drops the Lift Key, so pick it up. With that, go
back through the moving tiles room and go up the stairs. Now you have to go
through more moving tiles! Again, this is easy enough to figure out how to get
through. Once through that, go past the stairs and enter the elevator. Go up
to the control panel and go the 4th Basement Floor. Exit the elevator and beat
the Rocket guards near the door. Then go through to fight Giovanni, the head
of Team Rocket...

TRAINER: Giovanni
POKEMON: Onix - L25, Rhyhorn - L24, Kangaskhan - L29

  This guy is quite easy if you use a Water-type Pokemon at about L25. Onix
and Rhyhorn will go down with a couple Water-type attacks, but Kangaskhan will
be a bit harder. 

  Once you beat Giovanni, you get the Silph Scope! Now's the time to go into
the Celadon Gym to fight for another Badge...

TRAINER: Erika
PRIZES: Rainbow Badge & TM 21
POKEMON: Victreebel - L29, Tangela - L24, Vileplume - L29

  For this fight, use a Fire-type Pokemon at about L26. Then just burn each
one out a couple Fire-type attacks.

  Now with that done, head to the Pokemon Tower in Lavender Town.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   POKEMON TOWER                                                        >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Pokemon:
#92 Gastly
#93 Haunter
#104 Cubone

Items:
Elixier
Awakening
Escape Rope
Nugget
Rare Candy
HP Up
X Accuracy
Poke Flute


  With the Silph Scope in hand, you can identify the Ghosts inside! Make sure
you do capture a Ghost-type Pokemon because a good bit of attacks do not hit
them. Once on the 2nd Floor, you'll run into Gary...

TRAINER: Gary
POKEMON: Pidgeotto - L25, Growlithe - L23, Exeggcute - L22, Kadabra - L20,
         Wartortle/Charmeleon/Ivysaur - 25

  Since you got the Rainbow Badge, build up about 4 Pokemons' levels to about
25 for an easy fight. For Pidgeotto, use the usual Electric-type Pokemon. When
fighting Growlithe, put out its fire with Water-type attacks. For Exeggcute,
burn it with Fire-type attacks. For the rest, just use your best ones.

  Head to the 3rd and you'll find some people which evil spirits have "taken"
over them. You can free them of the evil spirits, but it's not required to do
so. Keep going up until you reach the 5th Floor. On that floor, someone has
made you a "healing tile" to heal your Pokemon. When you try to go up the
stairs on the 6th Floor, you will fight a L30 Marowak. When you beat Cubone's
Mother, her spirit will lay to rest...allowing you to go on. On the final
floor, there will be some Rocket guards around. Defeat them, and talk to Mr.
Fuji. Then you will appear back at house. Talk to him again to get the Poke
Flute. Always carry this with you, for it will wake up sleeping Pokemon. Head
back to Celadon City and visit the big Poke Mart. Go to the top floor with the
vending machines. Buy some Fresh Water. Remember those guards who said that
they were thirsty? Talk to the guard and give him the water. He then shares
with the other guards so you can pass through to Saffron City. But before you
want to go Saffron City, you may want to get HM 02 which teaches Fly. Check
the "Game Overview" section to find out how.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   SAFFRON CITY                                                         >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Pokemon:
#106 Hitmonlee or
#107 Hitmonchan


  This is one of the more bigger places in the game. Before you enter Silph
Co., you can go to the Fighting Dojo Gym to get a Pokemon that can't be found
anywhere else. Enter the Gym and you can skip three of the Trainers by going
around them. Your Psychic-type Pokemon will be needed to easily overcome the
Fighting-type. To get the rare Pokemon, talk to the leader at the back to
enter a fight...

TRAINER: Blackbelt
POKEMON: Hitmonlee - L37, Hitmonchan - L37

  For an easy victory, use any Psychic-type Pokemon. Otherwise, just use some
normal attacks that do decent damage such as Slash and Scratch. The leader
also tends to use X Attack on his Pokemon.  

  Once you win, the Karate Master will allow to choose a Hitmonlee or a
Hitmonchan. Both are good fighters, so it doesn't really matter which one you
choose. With that done, head to Silph Co. 


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   SILPH CO.                                                            >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Pokemon:
#131 Lapras

Items:
TM 03
TM 09
TM 36
Card Key
Hyper Potion
Max Revive
Full Heal
Escape Rope
Protein
HP Up
Calcium
X Accuracy
Master Ball


  This place is can be easily completed by doing the basic things. When you
enter, head to the elevator and go the 5th Floor. On this floor, you can find
the Card Key at the small hallway part with a Rocket guard. Get the key and go
to the 3rd Floor. From the room with the open door, go left and open the first
door. Step on the teleporter, and you'll appear and enter the room with Gary..

TRAINER: Gary
POKEMON: Pidgeot - L37, Growlithe - L38, Exeggcute - L35, Alakazam - L35,
         Blastoise/Charizard/Venusaur - L40

  If you're not prepared, this will be a tough fight. You know the drill from
the last fight with Gary. For Pidgeot, use the Electric-type and on Growlithe,
use the Water-type. Burn Exeggcute with the Fire-type. For the rest, just
battle it out with your best.

  Now that Gary is out of the way, talk to the Silph Co. worker to get Lapras.
Continue down and step on the teleporter. Now you'll appear on the 11th Floor.
Go down, beat the Rocket guard and open the door for a fight with Giovanni...

TRAINER: Giovanni
POKEMON: Nidorino - L37, Kangaskhan - L35, Rhyhorn - L37, Nidoqueen - L41

  Like the last Giovanni fight, use any Water-type Pokemon. That's really just
about it...

  When you defeat him, talk to the Silph Co. president to get the Master Ball,
a kind of Poke Ball that can catch any Pokemon regardless of its HP! Now that
you put Team Rocket out of the way, head to the Gym. This one has yet another
puzzle, but with using teleporters. Step on the first teleporter, then go up
to another teleporter. Then step on the lower-left teleporter. Now go to the
right and step on the teleporter. Now again, step on the lower-left teleporter
and you'll end up at Sabrina...

TRAINER: Sabrina
PRIZES: Marsh Badge & TM 46
POKEMON: Kadabra - L38, Mr. Mime - L37, Venomoth - L38, Alakazam - L43

  Use you best Pokemon, they should be around L39, against them. Use decent-
damaging attacks such as Slash and Scratch.

  With all that done, now's a good time to start to expand your Pokemon
collection. But to fish all the good Pokemon you are going to need the Super
Rod at Route 12. Head south from Lavender Town or east from Vermilion to
reach it...


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   ROUTE 12                                                             >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Pokemon:
#16 Pidgey
#43 Oddish (Red)
#44 Gloom (Red)
#48 Venonat (Red)
#69 Bellsprout (Blue)
#70 Weepinbell (Blue)
#143 Snorlax

Items:   
TM 16
Super Rod


  When you encounter the sleeping Snorlax, use the Poke Flute to wake him up.
It will then attack you. Capturing the L30 Snorlax is a piece of cake compared
to getting the mythical birds! When he uses "Rest", wear 'em down and toss
Great Balls at him. Once that's done, keep going south to reach a house. Go
inside and talk to the Fishing Guru for a Super Rod. Now you start catching
loads of water Pokemon! Now it's time to head to Fuchsia City, but there is
two ways to reaching it: Routes 13, 14, & 15 or Routes 16, 17 & 18...


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   ROUTES 13, 14, & 15                                                  >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Pokemon:
#16 Pidgey
#17 Pidgetto
#43 Oddish
#44 Gloom
#48 Venonat
#69 Bellsprout
#70 Weepinbell
#132 Ditto

Items:
TM 20
EXP. All


  Ditto can a great Pokemon to use (But it's really weak), as it allows you to
change into the enemy's Pokemon. But the problem is that you only get 5 PP for
any and every move! Ditto is also a hard Pokemon to catch. Keep going through
until you reach one of those towers. Inside is another of Prof. Oak's Aides.
If you've caught 50 or more Pokemon, he gives an EXP. All. Keep going to reach
Fuchsia City.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   ROUTES 16, 17, & 18                                                  >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Pokemon:
#19 Rattata
#20 Raticate
#21 Spearow
#22 Fearow
#84 Doduo
#143 Snorlax

Items:
HM 02


  This place also has Snorlax in it. Use the Poke Flute to wake him up, then
defeat or capture it. Since place is mainly a steep hill, use your Bicycle to
travel down easier. You can find HM 02 here, check the Game Overview to see
how. Once you reach the end, go east to reach Fuchsia City.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   FUCHSIA CITY                                                         >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Items:
Good Rod


  Here is where Safari Zone is located! You can also get HM 04 here if you can
find the Warden's Gold Teeth. Read the "Game Overview" section to see how.
Visit the house beside the Warden's to see the Fishing Guru. Talk to him to
get the Good Rod. Enter the Gym where you can find Koga. Before you can fight
him, you must move around the Gym where there are hidden walls. Along the way
you'll end up running into Trainers. Go through that, talk to Koga to enter
the fight...

TRAINER: Koga
PRIZES: Soul Badge & TM 06
POKEMON: Koffing - L37, Muk - L39, Koffing - L37, Weezing - L43

  This Gym Leader uses Poison-type Pokemon, so buy some Antidotes. Use Ground-
type Pokemon at about L40 for an easy win. If you use Poison-type Pokemon, you
won't have to worry about being poisoned!

  With that done, you can head to Safari Zone to increase your Pokemon
collection. Now the next stop is Cinnabar Island...


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   CINNABAR ISLAND                                                      >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
  To reach this place, you must first get HM 03 which has Surf. Then go to
Pallet Town, and Surf down until you reach it. Here at Cinnabar Island, you
can resurrect Pokemon with the Fossils. To do so, go to the Pokemon Lab, enter
the third room with give your Fossil to the scientist. Exit the Lab, enter and
talk to him to get the Pokemon. Here is what you can get:

Old Amber    -> #142 Aerodactyl
Helix Fossil -> #138 Omanyte
Dome Fossil  -> #140 Kabuto

  If you try to enter the Cinnabar Gym, you'll find out that the door is
locked. You need to enter the Pokemon Mansion and find the Secret Key. Before
you enter, try to build up a couple Water- or Rock-type Pokemon to about L38.
Also bring along a Pokemon that has the Dig move. 


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   POKEMON MANSION                                                      >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Pokemon:
#37 Vulpix (Blue)
#58 Growlithe (Red)
#77 Ponyta
#88 Grimer
#89 Muk
#109 Koffing
#110 Weezing
#126 Magmar (Blue)

Items:
TM 14
TM 22
Secret Key
Max Potion
Full Restore
Escape Rope
Rare Candy
Iron 
Carbos
Calcium


  This is a bit confusing because of the switches. Around the building, you
can find notes that tell about the mansion and Pokemon. When you enter, go up
and enter the stairs. On the 2nd Floor, activate the switch nearby on the
statue. Then enter the room that's north of you. Then go up the stairs. From
there, there is another statue with a switch. Hit that and go into the lower
room. Leap off the lower-left ledge. You'll land on the 1st Floor. In that
room, there is another flight of stairs. Go down them to enter the basement.
In the room to your left, activate the switch there and enter the hallway
north of the stairs you went up. Keep going through to find the Secret Key at
the end. Use Dig to exit the building. 

  With the key in hand, you can now open the Gym. In the Gym, you must beat
Trainers in order for the doors to open. At the end, talk to Blaine for the
fight...

TRAINER: Blaine
PRIZES: Volcano Badge & TM 38
POKEMON: Growlithe - L42, Ponyta - L40, Rapidash - L42, Arcanine - L47

  Use L40+ Ground- or Water-type Pokemon to make this fight a cinch. Attacks
such as Bubblebeam, Earthquake, and Dig prove to be quite effective against
beating him.

  With Blaine out of the way, you have one more Gym Leader to beat. Surf or
Fly back to Pallet Town and go to Viridian City.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   VIRIDIAN CITY                                                        >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
  Remember when you first went here and the Gym was locked? Now it's open! Go
inside and navigate through the moving tiles. Talk to the final Gym Leader,
Giovanni...

TRAINER: Giovanni
PRIZES: Earth Badge & TM 27
POKEMON: Rhyhorn - L45, Dugtrio - L42, Nidoqueen - L44, Nidoking - L45,
         Rhydon - L50

  Like the other couple fights with Giovanni, use Water-type Pokemon at about
L45. You should be able to take him out pretty easily with Water-type attacks.

  With all of the Gym Leaders defeated, you must now head to the Elite Four.
Go west of Viridian and you'll encounter Gary...

TRAINER: Gary
POKEMON: Pidgeot - L47, Rhyhorn - L45, Growlithe - L45, Exeggcute - L47,
         Alakazam - L50, Blastoise/Charizard/Venusaur - L53

  This battle isn't much different from the last couple battles with Gary. Use
Electric on Pidgeot, Water will take down Rhyhorn and Growlithe easily. For
the rest, use your best!

  Continue on to enter the building that leads to the Pokemon League HQ...


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   ROUTES 22 & 23                                                       >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Pokemon:
#21 Spearow
#22 Fearow
#23 Ekans
#24 Arbok
#27 Sandshrew
#28 Sandslash
#132 Ditto


  In order to get past all the guards, you must collect all eight Badges. You
also need Surf to get past the water. Get through all this to enter Victory
Road.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   VICTORY ROAD                                                         >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Pokemon:
#41 Zubat
#42 Golbat
#66 Machop
#67 Machoke
#74 Geodude
#75 Graveler
#95 Onix
#105 Marowak
#146 Moltres

Items:
TM 05
TM 17
TM 43
TM 47
Max Revive
Full Heal
Rare Candy
Guard Spec.


  This place contains the mythical fire bird, Moltres. In order for you to
move through this place, you need Strength. The main to do is to move the
boulders onto the switches so you can reach another area. This place isn't
that confusing, but in one spot there is a hole in which you push the boulder
in it. It's kinda hard to see it on the Game Boy screen. Moltres will be a
difficult one to catch. Wear him down with Electric- or Water-type attacks and
put him to sleep. Then use Ultra Balls on him. Once you reach the exit, head
north to Indigo Plateau.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   INDIGO PLATEAU                                                       >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
  This place is just a Poke Mart and a Pokemon Center in one. Once you're
prepared for the Elite Four, go down the stairs...

ROUND #1

TRAINER: Lorelei
POKEMON: Dewgong - L54, Cloyster - L53, Slowbro - L54, Jynx - L56, 
         Lapras - L56

  Lorelei is the Mistress of Ice Pokemon. This is the easiest one because
Fire, Fighting, and Electric are the ones that have advantages. Ghost Pokemon
will have an advantage over Jynx.

ROUND #2

TRAINER: Bruno
POKEMON: Onix - L53, Hitmonchan - L55, Hitmonlee - L55, Onix - L56, 
         Machamp - L58

  Bruno is a Fighting-type Pokemon master and also tougher. Flying, Ghost,
and Psychic Pokemon have the advantage on this one. 

NOTE: At this point, if your Pokemon are in good shape, go on but then there's
      NO GOING BACK!

ROUND #3

TRAINER: Agatha
POKEMON: Gengar - L56, Golbat - L56, Haunter - L55, Arbok - L58, 
         Gengar - L60

  Agatha is the master of Ghost-type Pokemon and has a very sneaky way of
Fighting, but Water and Fire have a good chance. She is also a tad weaker, so
be relaxed. (Enough though Agatha may be weaker than the others, few attacks
will hit her Ghost Pokemon!)

  Now, make sure you heal your Pokemon with any type of Potions if you have
any. I miraculously beat the next guy, but here he is, the leader.

ROUND #4

TRAINER: Lance
POKEMON: Gyarados - L58, Dragonair - L56, Dragonair - L56, Aerodactyl - L60,
         Dragonite - L62

  Lance is the leader and the toughest fighter you have seen at all times, he
has Dragon-type Pokemon. Ice, Psychic, Flying, and Ghost Pokemon have an
advantage. 

  If you beat him, you're a Pokemon Master now! Congrats! But you got someone
else to fight...

TRAINER: Gary
POKEMON: Pidgeot, Alakazam, & Rhydon. His other Pokemon varies, so here is
         what you may be up against...

NOTE: When it says "Chose something", that's what Gary picked, not you.

Chose Charmander: Exeggutor, Gyarados, & Charizard.
Chose Squirtle: Exeggutor, Arcanine, & Blastoise.
Chose Bulbasaur: Arcanine, Gyarados, & Venusaur.

Here's how to beat the Pokemon:

Pidgeot - Use any Electric-type Pokemon.
Alakazam - Use Jolteon or a Psychic-type Pokemon.
Rhydon - Use a Water-type or a Grass-type Pokemon.
Exeggutor/Venusaur - Use a Fire-type Pokemon.
Arcanine/Charizard - Use a Water-type. (A Rock-type Pokemon will also do well
                     against them.)
Gyarados/Blastoise - Like Pidgeot, an Electric-type will defeat them easily.

  Now with Gary out of the way, you can explore the cave near Cerulean City!


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   POWER PLANT                                                          >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Pokemon:
#25 Pikachu
#26 Raichu (Blue)
#81 Magnemite
#82 Magneton
#100 Voltorb
#125 Electabuzz (Red)
#145 Zapdos

Items:
TM 25
TM 33
Rare Candy
Carbos
HP Up


  To reach the Power Plant, go east of Cerulean City. When you see the water
near the entrance to Rock Tunnel, Surf down it and you'll end up by it. Inside
the plant, there are several Poke Balls that are actually Voltorbs instead of
items. At the end of this place is Zapdos. Get his energy down as far as you
can, put him to sleep and throw Ultra Balls at him. With Zapdos captured, head
to Seafoam Islands.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   SEAFOAM ISLANDS                                                      >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Pokemon:
#41 Zubat
#42 Golbat
#54 Psyduck
#55 Golduck
#79 Slowpoke
#80 Slowbro
#86 Seel
#87 Dewgong
#90 Shellder
#98 Krabby
#99 Kingler
#116 Horsea
#120 Staryu
#144 Articuno


  To reach this place, Surf down from Fuchsia City. Continue on until you
reach the islands. Here you will you need to move more boulders, so you need
Strength. All you need to do is to move the boulders down the holes until they
land in the water. Then on the 3rd Basement Floor, push those boulders there
into the holes so they land in the water. Now you can reach Articuno! Repeat
the same thing that you did on Zapdos to get him. Now head to Cerulean City.
Go north and Surf down until you reach a cave entrance.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   UNKNOWN DUNGEON                                                      >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Pokemon:
#24 Arbok (Red)
#26 Raichu
#28 Sandslash (Blue)
#40 Wigglytuff
#42 Golbat
#47 Parasect
#49 Venomoth
#64 Kadabra
#82 Magneton
#85 Dodrio
#97 Hypno
#101 Electrode
#105 Marowak
#112 Rhydon
#113 Chansey
#132 Ditto
#150 Mewtwo

Items:
Max Revive
Max Elixier
Full Restore x2
Ultra Ball x2
PP Up
Nugget


  Make sure you prepared for the Pokemon here, they are ALL at least L50!
Since these Pokemon have high levels, you can capture a good team to use. This
is also the best place to build up the levels of Pokemon since you get about
1,000 EXP after each fight. This place isn't very confusing, so finding Mewtwo
isn't too hard. When you do, use the Master Ball. If you did use it, repeat
what you did to the others.

  Now you've completed Pokemon! Good luck on catching all 150!


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 =-   6)   POKEMON LIST                                                   -=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
The list with the Pokemon's name, Type, Evolution, and more!

NOTE: Pokemon with a "*" around it are considered to be "rare".

Here is how it's listed...

------------------------------------------------------------------------------

# - Name
Type: 1 or 2 of the 15 kinds.
Evolution: What the Pokemon can evolve into.
Location: Where you find the Pokemon.
Height: Pokemon's height.
Weight: Pokemon's weight.
Abilities: The creature's moves and when they're learned (From 
Nintendo's Pokemon Player's Guide) When a Pokemon evolves, it carries 
its abilities to its next form.
Pokedex: What the Pokedex says about the Pokemon.

------------------------------------------------------------------------------

#1 - Bulbasaur
Type: Grass/Poison
Evolution: Ivysaur - L16
Location: Prof. Oak's Lab
Height: 2' 4''
Weight: 15 lbs.
Abilities:
Tackle: -
Growl: -
Leech Seed: L7
Vine Whip: L13
Poison Powder: L20
Razor Leaf: L27
Growth: L34
Sleep Powder: L41
Solar Beam: L48
Pokedex: A strange seed was planted on its back at birth. The plant 
         sprouts and grows with this Pokemon.

#2 - Ivysaur
Type: Grass/Poison
Evolution: Venusaur - L32
Location: -
Height: 3' 3''
Weight: 29 lbs.
Abilities:
Tackle: - 
Growl: -
Leech Seed: - 
Vine Whip: - 
Poison Powder: L22
Razor Leaf: L30
Growth: L38
Sleep Powder: L46
Solar Beam: L54
Pokedex: When the bulb on its back grows large, it appears to lose 
         the ability to stand on its hind legs.

#3 - Venusaur
Type: Grass/Poison
Evolution: -
Location: -
Height: 6' 7''
Weight: 221 lbs.
Abilities:
Tackle: -  
Growl: - 
Leech Seed: - 
Vine Whip: - 
Poison Powder: - 
Razor Leaf: - 
Growth: L43
Sleep Powder: L55
Solar Beam: L65
Pokedex: The plant blooms when it is absorbing solar energy. It stays 
         on the move to seek sunlight.

#4 - Charmander
Type: Fire
Evolution: Charmeleon - L16
Location: Prof. Oak's Lab
Height: 2' 0''
Weight: 19 lbs.
Abilities:
Scratch: - : - 
Ember: L9
Leer: L15
Rage: L22: L30
Flamethrower: L38
Fire Spin: L46
Pokedex: Obviously prefers hot places. When it rains, steam is to 
         spout from the tip of its tail.

#5 - Charmeleon
Type: Fire
Evolution: Charizard - L36
Location: -
Height: 3' 7''
Weight: 42 lbs.
Abilities:
Scratch: - 
Growl: - 
Ember: - 
Leer: - 
Rage: L24
Slash: L33
Flamethrower: L42
Fire Spin: L56
Pokedex: When it swings its burning tail, it elevates the temperature 
         to unbearably high levels.

#6 - Charizard
Type: Fire/Flying
Evolution: -
Location: -
Height: 5' 7''
Weight: 200 lbs.
Abilities:
Scratch: - 
Growl: - 
Ember: - 
Leer: - 
Rage: - 
Slash:  L36
Flamethrower: L46
Fire Spin: L55
Pokedex: Spits fire that is hot enough to melt boulders. Known to 
         cause forest fires unintentionally.

#7 - Squirtle
Type: Water
Evolution: Wartortle - L16
Location: Prof. Oak's Lab
Height: 1' 8''
Weight: 20 lbs.
Abilities:
Tackle: - 
Tail Whip: - 
Bubble: L8
Water Gun: L15
Bite: L22
Withdraw: L28
Skull Bash: L35
Hydro Pump: L42
Pokedex: After birth, its back swells and hardens into a shell. 
         Powerfully sprays foam from its mouth. 

#8 - Wartortle
Type: Water
Evolution: Blastoise - L36
Location: -
Height: 3' 3'' 
Weight: 50 lbs.
Abilities:
Tackle: - 
Tail Whip: - 
Bubble: - 
Water Gun: -
Bite: L24
Withdraw: L31
Skull Bash: L39
Hydro Pump: L47
Pokedex: Often hides in water to stalk unwary prey. For swimming 
fast, it moves its ears to maintain balance.

#9 - Blastoise
Type: Water
Evolution: -
Location: -
Height: 5' 3''
Weight: 189 lbs.
Abilities:
Tackle: - 
Tail Whip: - 
Bubble: - 
Water Gun: - 
Bite: - 
Withdraw: - 
Skull Bash: L42
Hydro Pump: L52
Pokedex: A brutal Pokemon with pressurized water jets on its shell. 
         They are used for high speed tackles.

#10 - Caterpie
Type: Bug
Evolution: Metapod - L7
Location: Viridian Forest, Route 25
Height: 1' 0''
Weight: 6 lbs.
Abilities:
Tackle: - 
String Shot: - 
Pokedex: Its short feet are tipped with suction pads that enable it 
         to tirelessly climb slopes and walls.

#11 - Metapod
Type: Bug
Evolution: Butterfree - L10
Location: Go to Caterpie
Height: 2' 4''
Weight: 22 lbs.
Abilities:
Harden: - 
Pokedex: This Pokemon is vulnerable to attack while its shell is 
         soft, exposing its weak and tender body.

#12 - Butterfree
Type: Bug/Flying
Evolution: -
Location: -
Height: 3' 7''
Weight: 71 lbs.
Abilities:
Confusion: L12
Poison Powder: L15
Stun Spore: L16
Sleep Powder: L17
Supersonic: L21
Whirlwind: L26
Psybeam: L32
Pokedex: In battle, it flaps its wings at high speed to release 
         highly toxic dust in the air.

#13 - Weedle
Type: Bug/Poison
Evolution: Kakuna - L7
Location: Route 2, Viridian Forest, Route 25, Route 24
Height: 1' 0''
Weight: 7 lbs.
Abilities:
Poison Sting: - 
String Shot: -
Pokedex: Often found in forests, eating leaves. It has a sharp 
         venomous stinger on its head.

#14 - Kakuna
Type: Bug/Poison
Evolution: Beedrill - L10
Location: Go to Weedle
Height: 2' 0''
Weight: 22 lbs.
Abilities:
Harden: -
Pokedex: Almost incapable of moving, this Pokemon can only harden its 
         shell to protect itself from predators.

#15 - Beedrill
Type: Bug/Poison
Evolution: -
Location: -
Height: 3' 3''
Weight: 65 lbs. 
Abilities:
Fury Attack: L12
Focus Energy: L16
Twineedle: L20
Rage: L25
Pin Missle: L30
Agility: L35
Pokedex: Flies at high speed and attacks using its large venomous 
         stingers on its forelegs and tail.

#16 - Pidgey
Type: Normal/Flying: Pidgeotto - L18
Location: Lot of places (About 14)!
Height: 1' 0''
Weight: 4 lbs.
Abilities:
Gust: - 
Sand-Attack: L5
Quick Attack: L12
Whirlwind: L19
Wing Attack: L28
Agility: L36
Mirror Move: L44 
Pokedex: A common sight in forests and woods. It flaps its wings at 
         ground level to kick up blinding sand.

#17 - Pidgeotto
Type: Normal/Flying
Evolution: Pidgeot - L36
Location: Sea Route 21, Route 14, Route 15 
Height: 3' 7''
Weight: 66 lbs.
Abilities:
Gust: - 
Sand-Attack: - 
Quick Attack: - 
Whirlwind: L21
Wing Attack: L31
Agility: L40
Mirror Move: L49 
Pokedex: Very protective of its sprawling territorial area, this 
         Pokemon will fiercely peck at any intruder.

#18 - Pidgeot
Type: Normal/Flying
Evolution: -
Location: -
Height: 4' 11''
Weight: 87 lbs.
Abilities:
Gust: - 
Sand-Attack: - 
Quick Attack: - 
Whirlwind: - 
Wing Attack: - 
Agility: L44
Mirror Move: L54 
Pokedex: When hunting, it skims the surface of water at high speed to 
         pick off unwary prey such as Magikarp.

#19 - Rattata
Type: Normal
Evolution: Raticate - L20
Location: Lots of places (About 7)!
Height: 1' 0''
Weight: 8 lbs.
Abilities:
Tackle: - 
Tail Whip: - 
Quick Attack: L7
Hyper Fang: L14
Focus Energy: L23
Super Fang: L34
Pokedex: Bites anything when it attacks. Small and very quick, it is 
         a common sight in many places.

#20 - Raticate
Type: Normal
Evolution: -
Location: Sea Route 21, Route 18, Route 17, Route 16
Height: 2' 4''
Weight: 41 lbs.
Abilities:
Tackle: - 
Tail Whip: - 
Quick Attack: - 
Hyper Fang: - 
Focus Energy: L27
Super Fang: L41
Pokedex: It uses its whiskers to maintain balance. It apparently 
         slows down if they are cut off.

#21 - Spearow
Type: Flying
Evolution: Fearow - L20
Location: Lots of places (About 11)!
Height: 1' 0''
Weight: 4 lbs.
Abilities:
Peck: - 
Growl: - 
Leer: L9
Fury Attack: L15
Mirror Move: L22
Drill Peck: L29
Agility: L36
Pokedex: Eats bugs in grassy areas. It has to flap its short wings at 
         high speed to stay airborne.

#22 - Fearow
Type: Normal/Flying
Evolution: -
Location: Route 23, Route 18, Route 17
Height: 3' 11''
Weight: 84 lbs.
Abilities:
Peck: - 
Growl: - 
Leer: - 
Fury Attack: - 
Mirror Move: L25
Drill Peck: L34
Agility: L43
Pokedex: With its huge and magnificent wings, it can keep aloft 
         without ever having to land for rest.

#23 - Ekans (Red Version ONLY!)
Type: Poison
Evolution: Arbok - L22
Location: Lots of places (About 6)!
Height: 6' 7''
Weight: 15 lbs.
Abilities:
Wrap: - 
Leer: - 
Poison Sting: L10
Bite: L17
Glare: L24
Screech: L31
Acid: L38
Pokedex: Moves silently and stealthily. Eats the eggs of birds, such 
         as Pidgey and Spearow, whole.

#24 - Arbok (Red Version ONLY!)
Type: Poison
Evolution: -
Location: Route 23
Height: 11' 6''
Weight: 143 lbs.
Abilities:
Wrap: - 
Leer: - 
Poison Sting: - 
Bite: - 
Glare: L27
Screech: L36
Acid: L47
Pokedex: It is rumored that the ferocious warning markings on its 
         belly differ from area to area.

#25 - Pikachu
Type: Electric
Evolution: Raichu - Thunder Stone: Viridian Forest, Power Plant
Height: 1' 4''
Weight: 13 lbs.
Abilities:
Thundershock: - 
Growl: - 
Thunder Wave: L9
Quick Attack: L16
Swift: L26
Agility: L33
Thunder: L43
Pokedex: When several of these Pokemon gather, their electricity 
         could build and cause lightning storms.

#26 - Raichu
Type: Electric
Evolution: -
Location: Unknown Dungeon, Power Plant (Blue Version)
Height: 2' 7''
Weight: 66 lbs.
Abilities:
Thundershock: - 
Growl: - 
Thunder Wave: - 
Pokedex: Its long tail serves as a ground to protect itself from its 
         own high voltage power.

#27 - Sandshrew (Blue Version ONLY!)
Type: Ground
Evolution: Sandslash - L22
Location: Lots of places!
Height: 2' 0''
Weight: 26 lbs.
Abilities:
Scratch: - 
Sand-Attack: L10
Slash: L17
Poison Sting: L24
Swift: L31
Fury Swipes: L38
Pokedex: Burrows deep underground in arid locations far from water. 
It only emerges to hunt for food.

#28 - Sandslash (Blue Version ONLY!)
Type: Ground
Evolution: -
Location: Victory Road Cave
Height: 3' 3''
Weight: 65 lbs.
Abilities:
Scratch: - 
Sand-Attack: - 
Slash: - 
Poison Sting: L27
Swift: L36
Fury Swipes: L47
Pokedex: Curls up into a spiny ball when threatened. It can roll 
         while curled up to attack or escape.

#29 - Nidoran (Female)
Type: Poison
Evolution: Nidorina - L16
Location: Safari Zone, Route 22
Height: 1' 4''
Weight: 15 lbs.
Abilities:
Growl: - 
Tackle: - 
Scratch: L8
Poison Sting: L14
Tail Whip: L21
Bite: L29
Fury Swipes: L36
Double Kick: L43
Pokedex: Although small, its venomous barbs render this Pokemon 
         dangerous. The female has smaller horns.

#30 - Nidorina
Type: Poison
Evolution: Nidoqueen - Moon Stone
Location: Safari Zone
Height: 2' 7''
Weight: 44 lbs.
Abilities:
Growl: - 
Tackle: - 
Scratch: - 
Poison Sting: - 
Tail Whip: L23
Bite: L32
Fury Swipes: L41
Double Kick: L50
Pokedex: The female's horns develops slowly. Prefers physical attacks 
         such as clawing and biting. 

#31 - Nidoqueen
Type: Poison/Ground
Evolution: -
Location: -
Height: 4' 3''
Weight: 132 lbs.
Abilities:
Tail Whip: - 
Tackle: - 
Scratch: - 
Poison Sting: - 
Body Slam: L23
Pokedex: Its hard scales provide strong protection. It uses its hefty 
         bulk to execute powerful moves.

#32 - Nidoran (Male)
Type: Poison
Evolution: Nidorino - L16
Location: Route 22, Safari Zone
Height: 1' 8''
Weight: 20 lbs.
Abilities:
Leer: - 
Tackle: - 
Horn Attack: L8
Poison Sting: L14
Focus Energy: L21
Fury Attack: L29
Horn Drill: L36
Double Kick: L43
Pokedex: Stiffens its ears to sense danger. The larger its horns, the 
         more powerful its secreted venom.

#33 - Nidorino
Type: Poison
Evolution: Nidoking - Moon Stone
Location: Safari Zone
Height: 2' 11''
Weight: 43 lbs.
Abilities:
Leer: - 
Tackle: - 
Horn Attack: - 
Poison Sting: - 
Focus Energy: L23
Fury Attack: L32
Horn Drill: L41
Double Kick: L50
Pokedex: An aggressive Pokemon that is quick to attack. The horn on 
         its head secretes a powerful venom.

#34 - Nidoking
Type: Poison/Ground
Evolution: -
Location: -
Height: 4' 7''
Weight: 137 lbs.
Abilities:
Tackle: - 
Horn Attack: - 
Poison Sting: - 
Thrash: L23
Pokedex: It uses its powerful tail in battle to smash, constrict, 
         then break the prey's bones. 

#35 - Clefairy
Type: Normal
Evolution: Clefable - Moon Stone
Location: Mt. Moon, Exchange Corner (Celadon City)
Height: 2' 0''
Weight: 17 lbs.
Abilities:
Pound: - 
Growl: - 
Sing: L13
Doubleslap: L18
Minimize: L24
Metronome: L31
Defense Curl: L39
Light Screen: L48
Pokedex: Its magical and cute appeal has many admirers. It is rare 
         and found only in certain areas.

#36 - Clefable
Type: Normal
Evolution: -
Location: -
Height: 4' 3''
Weight: 88 lbs.
Abilities:
Sing: - 
Doubleslap: - 
Minimize: - 
Metronome: - 
Pokedex: A timid Pokemon that is rarely seen. It will run and hide 
         the moment it senses people.

#37 - Vulpix (Blue Version ONLY!)
Type: Fire
Evolution: Ninetales - Fire Stone
Location: Route 7, Route 8, Cinnabar Island
Height: 2' 0''
Weight: 22 lbs.
Abilities:
Ember: -
Tail Whip: -
Quick Attack: L16
Roar: L21
Confuse Ray: L28
Flamethrower: L35
Fire Spin: L42
Pokedex: At the time of the birth, it has just one tail. The tail 
         splits from its tip as it grows older.

#38 - Ninetales (Blue Version ONLY!)
Type: Fire
Evolution: -
Location: -
Height: 3' 7''
Weight: 44 lbs.
Abilities:
Ember: -
Tail Whip: -
Quick Attack: -
Roar: -
Pokedex: Very smart and very vengeful. Grabbing one of its many tails 
         could result in a 1,000-year curse.

#39 - Jigglypuff
Type: Normal
Evolution: Wigglytuff - Moon Stone
Location: Route 3
Height: 1' 8''
Weight: 12 lbs.
Abilities:
Sing: -
Pound: L9
Disable: L14
Defense Curl: L19
Doubleslap: L24
Rest: L29
Body Slam: L34
Double-Edge: L39
Pokedex: When its huge eyes light up, it sings a mysteriously 
         soothing melody that lulls its enemies to sleep.

#40 - Wigglytuff
Type: Normal
Evolution: -
Location: Unknown Dungeon 
Height: 3' 3''
Weight: 26 lbs.
Abilities:
Sing: -
Disable: -
Defense Curl: -
Doubleslap: -
Pokedex: The body is soft and rubbery. When angered, it will suck in 
         air and inflate itself to an enormous size.

#41 - Zubat
Type: Poison/Flying
Evolution: Golbat - L22
Location: Mt. Moon, Rock Tunnel, Victory Road
Height: 2' 7''
Weight: 17 lbs.
Abilities:
Leech Life: -
Supersonic: L10
Bite: L15
Confuse Ray: L21
Wing Attack: L28
Haze: L36
Pokedex: Forms colonies in perpetually dark places. Uses ultrasonic 
         waves to identify and approach targets.

#42 - Golbat
Type: Poison/Flying
Evolution: -: Seafoam Islands, Victory Road
Height: 5' 3''
Weight: 121 lbs.
Abilities:
Leech Life: -
Supersonic: -
Bite: -
Confuse Ray: -
Wing Attack: L32
Haze: L43
Pokedex: Once it strikes, it will not stop draining energy from its 
         victim even if it gets too heavy to fly.

#43 - Oddish (Red Version ONLY!)
Type: Grass/Poison
Evolution: Gloom - L21
Location: Lots of places (About 9)!
Height: 1' 8''
Weight: 12 lbs.
Abilities:
Absorb: -
Poison Powder: L15
Stun Spore: L17
Sleep Powder: L19
Acid: L24
Petal Dance: L33
Solar Beam: L46
Pokedex: During the day, it keeps its face buried in the ground. At 
         night, it wanders around sowing its seeds.

#44 - Gloom (Red Version ONLY!)
Type: Grass/Poison
Evolution: Vileplume - Leaf Stone
Location: Route 15, Route 14, Route 13,Route 12
Height: 2' 7''
Weight: 19 lbs.
Abilities:
Absorb: -
Poison Powder: -
Stun Spore: -
Sleep Powder: -
Acid: L28
Petal Dance: L38
Solar Beam: L52
Pokedex: The fluid that oozes from its isn't drool. It is a nectar 
         that is used to attract prey.

#45 - Vileplume (Red Version ONLY!)
Type: Grass/Poison
Evolution: -
Location: -
Height: 3' 11''
Weight: 41 lbs.
Abilities:
Poison Powder: -
Stun Spore: -
Sleep Powder: -
Pokedex: The larger its petals, the more toxic pollen it contains. 
         Its big head is heavy and hard to hold up.

#46 - Paras
Type: Bug/Grass
Evolution: Parasect - L24
Location: Mt. Moon Safari Zone
Height: 1' 0''
Weight: 12 lbs.
Abilities:
Scratch: -
Stun Spore: L13
Leech Life: L20
Spore: L27
Slash: L34
Growth: L41
Pokedex: Burrows to suck tree roots. The mushrooms on its bac grow by 
         drawing in nutrients from the bug host.

#47 - Parasect
Type: Bug/Grass
Evolution: -
Location: Safari Zone
Height: 3' 3''
Weight: 65 lbs.
Abilities:
Scratch: -
Stun Spore: -
Leech Life: -
Spore: L30
Slash: L39
Growth: L48
Pokedex: A host-parasite pair in the which the parasite mushroom has 
         taken over the host bug. Prefers damp places.

#48 - Venonat
Type: Bug/Poison
Evolution: Venomoth - L31 
Location: Same as Gloom, Safari Zone
Height: 3' 3''
Weight: 66 lbs.
Abilities:
Tackle: -
Disable: -
Poison Powder: L24
Leech Life: L27
Stun Spore: L30
Psybeam: L35
Sleep Powder: L38
Psychic: L43
Pokedex: Lives in the shadows of tall trees where it eats insects. It 
         is attracted by light at night.

#49 - Venomoth
Type: Bug/Poison
Evolution: -
Location: Safari Zone, Victory Road
Height: 4' 11''
Weight: 28 lbs.
Abilities:
Tackle: -
Disable: -
Poison Powder: -
Leech Life: -
Stun Spore: -
Psybeam: L38
Sleep Powder: L43
Psychic: L50
Pokedex: The dust-like scales covering its wings are color coded to 
         indicate the kinds of poison it has.

#50 - Diglett
Type: Ground
Evolution: Dugtrio - L26
Location: Diglett's Cave
Height: 0' 8''
Weight: 2 lbs.
Abilities:
Scratch: -
Growl: L15
Dig: L19
Sand-Attack: L24
Slash: L31
Earthquake: L40
Pokedex: Lives about one yard underground where it feeds on plant 
         roots. It sometimes appears above ground.

#51 - Dugtrio
Type: Ground
Evolution: -
Location: Diglett's Cave
Height: 2' 4''
Weight: 72 lbs.
Abilities:
Scratch: -
Growl: -: -
Sand-Attack: -
Slash: L35
Earthquake: L47
Pokedex: A team of Diglett triplets. It triggers huge earthquakes by 
         burrowing 60 miles underground.

#52 - Meowth (Blue Version ONLY!)
Type: Normal
Evolution: Persian - L28
Location: Route 5, Route 7, Route 8, Vermilion City
Height: 1' 4''
Weight: 9 lbs.
Abilities:
Scratch: -
Growl: -
Bite: L12
Pay Day: L17
Screech: L24
Fury Swipes: L33
Slash: L44
Pokedex: Adores circular objects. Wanders the streets on a nightly 
         basis to look for dropped loose change.

#53 - Persian (Blue Version ONLY!)
Type: Normal
Evolution: -
Location: -
Height: 3' 3''
Weight: 71 lbs.
Abilities:
Scratch: -
Growl: -
Bite: -
Pay Day: -
Screech: -
Fury Swipes: L37
Slash: L51
Pokedex: Although its fur has many admirers, it is tough to raise as 
         a pet because of its fickle meanness.

#54 - Psyduck
Type: Water: Golduck - L33
Location: Seafoam Islands, Safari Zone (Fish for him)
Height: 2' 7''
Weight: 43 lbs.
Abilities:
Scratch: -
Tail Whip: L28
Disable: L31
Confusion: L36
Fury Swipes: L43
Hydro Pump: L52
Pokedex: While lulling its enemies with its vacant look, this wily 
         Pokemon will use psychokinetic powers.

#55 - Golduck
Type: Water
Evolution: -: -
Height: 5' 7''
Weight: 169 lbs.
Abilities:
Scratch: -
Tail Whip: -
Disable: -
Confusion: L39
Fury Swipes: L48
Hydro Pump: L59
Pokedex: Often seen swimming elegantly by lake shores. It is often 
         mistaken for the Japanese monster, Kappa.

#56 - Mankey (Red Version ONLY!)
Type: Fighting
Evolution: Primeape - L28
Location: Route 5, Route 6, Route 8, Route 7
Height: 1' 8''
Weight: 62 lbs.
Abilities:
Scratch: -
Leer: -
Karate Chop: L15
Fury Attack: L21
Focus Energy: L27
Seismic Toss: L33
Thrash: L39
Pokedex: Extremely quick to anger. It could be docile one moment then 
         thrashing away the next instant.

#57 - Primeape (Red Version ONLY!)
Type: Fighting
Evolution: -
Location: -
Height: 3' 3''
Weight: 71 lbs.
Abilities:
Scratch: -
Leer: -
Karate Chop: -
Fury Attack: -
Focus Energy: -
Seismic Toss: L37
Thrash: L46
Pokedex: Always furious and tenacious to boot. It will not abandon 
         chasing its quarry until it is caught.

#58 - Growlithe (Red Version ONLY!)
Type: Fire 
Evolution: Arcanine - Fire Stone
Location: Route 7, Route 8, Pokemon Mansion (Cinnabar Island)
Height: 2' 4''
Weight: 42 lbs.
Abilities:
Bite: -
Roar: -
Ember: L18
Leer: L23
Take Down: L30
Agility: L39
Flamethrower: L50
Pokedex: Very protective of its territory. It will bark and bite to 
         repel intruders from its space.

#59 - Arcanine (Red Version ONLY!)
Type: Fire
Evolution: -
Location: -
Height: 6' 3''
Weight: 342 lbs.
Abilities:
Roar: -
Ember: -
Leer: -
Take Down: -
Pokedex: A Pokemon that has been admired since the past for its 
         beauty. It runs agilely as if on wings.

#60 - Poliwag
Type: Water
Evolution: Poliwhirl - L25
Location: Fish for him!
Height: 2' 4''
Weight: 27 lbs.
Abilities:
Bubble: -
Hypnosis: L16
Water Gun: L19
Doubleslap: L25
Body Slam: L31
Amnesia: L38
Hydro Pump: L45
Pokedex: Its newly grown legs prevent it from running. It appears to 
         prefer swimming than trying to stand.

#61 - Poliwhirl
Type: Water
Evolution: Poliwrath - Water Stone
Location: Fish for him!
Height: 3' 3''
Weight: 44 lbs.
Abilities:
Bubble: -
Hypnosis: -
Water Gun: -
Doubleslap: -
Body Slam: L33
Amnesia: L41
Hydro Pump: L49
Pokedex: Capable of living in or out of water. When out of water, it 
         sweats to keep its body slimy.

#62 - Poliwrath
Type: Water/Fighting
Evolution: -
Location: -
Height: 4' 3''
Weight: 119 lbs.
Abilities:
Hypnosis: -
Water Gun: -
Doubleslap: -
Body Slam: -
Pokedex: An adept swimming at both the front crawl and breast stroke. 
         Easily overtakes the best human swimmers.

#63 - Abra
Type: Psychic
Evolution: Kadabra - L16
Location: Route 24, Route 25
Height: 2' 11''
Weight: 43 lbs.
Abilities:
Teleport: -
Pokedex: Using its ability to read minds, it will identify impending 
         danger and Teleport to safety.

#64 - Kadabra
Type: Psychic
Evolution: Alakazam - Trade Kadabra
Location: Unknown Dungeon
Height: 4' 3''
Weight: 125 lbs.
Abilities:
Teleport: -
Confusion: -
Disable: L20
Psybeam: L27
Recover: L31
Psychic: L38
Reflect: L42
Pokedex: It emits special alpha waves from its body that induce 
         headaches just by being close by.

#65 - Alakazam
Type: Psychic
Evolution: -
Location: -
Height: 4' 11''
Weight: 106 lbs.
Abilities:
Teleport: -
Confusion: -
Disable: L20
Psybeam: L27
Recover: L31
Psychic: L38
Reflect: L42
Pokedex: Its brain can outperform a super computer. Its intelligence 
         quotient is said to be 5,000.

#66 - Machop
Type: Fighting
Evolution: Machoke - L28
Location: Rock Tunnel, Victory Road
Height: 2' 7''
Weight: 43 lbs.
Abilities:
Karate Chop: -
Low Kick: L20
Leer: L25
Focus Energy: L32
Seismic Toss: L39
Submission: L46
Pokedex: Loves to build muscles. It trains in all styles of martial 
         arts to become even stronger.

#67 - Machoke
Type: Fighting
Evolution: Machamp - Trade Machoke
Location: Victory Road
Height: 4' 11''
Weight: 155 lbs.
Abilities:
Karate Chop: -
Low Kick: -
Leer: -
Focus Energy: L36
Seismic Toss: L44
Submission: L52
Pokedex: Its muscular body is so powerful, it must wear a power save 
         belt to be able to regulate its motion.

#68 - Machamp
Type: Fighting
Evolution: -
Location: -
Height: 5' 3''
Weight: 287 lbs.
Abilities:
Karate Chop: -
Low Kick: -
Leer: -
Focus Energy: L36
Seismic Toss: L44
Submission: L52
Pokedex: Using its heavy muscles, it throws powerful punches that can 
         send a victim clear over the horizon.

#69 - Bellsprout (Blue Version ONLY!)
Type: Grass/Poison
Evolution: Weepinbell - L21
Location: Lots of places!
Height: 2' 4''
Weight: 9 lbs.
Abilities:
Vine Whip: -
Growth: -
Wrap: L13
Poison Powder: L15
Sleep Powder: L18
Stun Spore: L21
Acid: L26
Razor Leaf: L33
Slam: L42
Pokedex: A carnivorous Pokemon that traps and eats bugs. It uses its 
         root feet to soak up needed moisture.

#70 - Weepinbell (Blue Version ONLY!)
Type: Grass/Poison
Evolution: Victreebel - Leaf Stone
Location: Route 12, Route 13, Route 14, Route 15
Height: 3' 3''
Weight: 14 lbs.
Abilities:
Vine Whip: -
Growth: -
Wrap: -
Powder: -
Sleep Powder: -
Stun Spore: L23
Acid: L29
Razor Leaf: L38
Slam: L49
Pokedex: It spits out Poisonpowder to immobilize the enemy and then 
         finishes it with a spray of Acid.

#71 - Victreebel (Blue Version ONLY!)
Type: Grass/Poison
Evolution: -
Location: -
Height: 5' 7''
Weight: 34 lbs.
Abilities:
Wrap: -
Poison Powder: -
Sleep Powder: -
Pokedex: Said to live in huge colonies deep in jungles, although no 
         one has returned from there.

#72 - Tentacool
Type: Water/Poison
Evolution: Tentacruel - L30
Location: Sea Route 21, Sea Route 20, Sea Route 19
Height: 2' 11''
Weight: 100 lbs. 
Abilities:
Acid: -
Super Sonic: L7
Wrap: L13
Poison Sting: L18
Water Gun: L22
Constrict: L27: L33
Screech: L40
Hydro Pump: L48
Pokedex: Drifts in shallow seas. Anglers who hook them by accident 
         are often punished by stinging acid.

#73 - Tentacruel
Type: Water/Poison
Evolution: -
Location: -
Height: 5' 3''
Weight: 121 lbs.
Abilities:
Acid: -
Super Sonic: -
Wrap: -
Poison Sting: -
Water Gun: -
Constrict: -
Barrier: L35
Screech: L43
Hydro Pump: L50
Pokedex: The tentacles are normally cut short. On hunts, they are 
         extended to ensnare and immobilize prey.

#74 - Geodude
Type: Rock/Ground
Evolution: Graveler - L25
Location: Mt. Moon, Rock Tunnel, Victory Road 
Height: 1' 4''
Weight: 44 lbs.
Abilities:
Tackle: -
Defense Curl: L11
Rock Throw: L16
Self Destruct: L21
Harden: L26
Earthquake: L31
Explosion: L36
Pokedex: Found in fields and mountains. Mistaking them for boulders, 
         people often step or trip on them.

#75 - Graveler 
Type: Rock/Ground
Evolution: Golem - Trade Graveler
Location: Victory Road
Height: 3' 3''
Weight: 232 lbs.
Abilities:
Tackle: -
Defense Curl: -
Rock Throw: -
Self Destruct: -
Harden: L29
Earthquake: L36
Explosion: L43
Pokedex: Rolls down slopes to move. It rolls over any obstacle 
         without slowing or changing its direction.

#76 - Golem
Type: Rock/Ground
Evolution: -
Location: -
Height: 4' 7''
Weight: 662 lbs.
Abilities:
Tackle: -
Defense Curl: -
Rock Throw: -
Self Destruct: -
Harden: L29
Earthquake: L36
Explosion: L43
Pokedex: Its boulder-like body is extremely hard. It can easily 
         withstand dynamite blasts without damage.

#77 - Ponyta
Type: Fire
Evolution: Rapidash - L40
Location: Pokemon Mansion (Cinnabar Island)
Height: 3' 3''
Weight: 66 lbs.
Abilities:
Ember: -
Tail Whip: L30
Stomp: L32
Growl: L35
Fire Spin: L39
Take Down: L43
Agility: L48
Pokedex: Its hooves are 10 times harder than diamonds. It can trample 
         anything completely flat in little time.

#78 - Rapidash
Type: Fire
Evolution: -
Location: Unknown Dungeon
Height: 5' 7''
Weight: 209 lbs.
Abilities:
Ember: -
Tail Whip: -
Stomp: -
Growl: -
Fire Spin: -
Take Down: L47
Agility: L55
Pokedex: Very competitive. this Pokemon will chase anything that 
         moves fast in the hopes of racing it.

#79 - Slowpoke
Type: Water/Psychic
Evolution: Slowbro - L37
Location: Seafoam Islands, Safari Zone (Fish for him)
Height: 3' 11''
Weight: 79 lbs.
Abilities:
Confusion: -
Disable: L18
Head Butt: L22
Growl: L27
Water Gun: L33
Amnesia: L40
Psychic: L48
Pokedex: Incredibly slow and dopey. It takes 5 seconds for it to feel 
         pain when under attack.

#80 - Slowbro
Type: Water/Psychic
Evolution: -
Location: Route 22 & 23 (Fish), Seafoam Islands, Unknown Dungeon
Height: 5' 3''
Weight: 173 lbs.
Abilities:
Confusion: -
Disable: -
Head Butt: -
Growl: -
Water Gun: -
Amnesia: L44
Psychic: L55
Pokedex: The Shellder that is latched onto Slowpoke's tail is said to 
         feed on the host's left over scraps.

#81 - Magnemite
Type: Electric
Evolution: Magneton - L30
Location: Power Plant
Height: 1' 0''
Weight: 13 lbs. 
Abilities:
Tackle: -
Sonic Boom: L21
Thundershock: L25
Supersonic: L29
Thunder Wave: L35
Swift: L41
Screech: L47
Pokedex: Uses anti-gravity to stay suspended. Appears without warning 
         and uses Thunder Wave and similar moves.

#82 - Magneton
Type: Electric
Evolution: -
Location: Power Plant, Unknown Dungeon
Height: 3' 3''
Weight: 132 lbs.
Abilities:
Tackle: -
Sonic Boom: -
Thundershock: -
Supersonic: -
Thunder Wave: L38
Swift: L46
Screech: L54
Pokedex: Former by several Magnemites linked together. They 
         frequently appear when sunspots flare up.

#83 - Farfetch'd
Type: Normal/Flying
Evolution: -
Location: Trade a Spearow for this at Vermilion City
Height: 2' 7''
Weight: 33 lbs.
Abilities:
Peck: -
Sand-Attack: -
Leer: L7
Fury Attack: L15
Swords Dance: L23
Agility: L31
Slash: L39
Pokedex: The sprig of green onions it holds is its weapon. It is used 
much like a metal sword.

#84 - Doduo
Type: Normal/Flying
Evolution: Dodrio - L31
Location: Route 16, Route 17, Route 18, Safari Zone
Height: 4' 7''
Weight: 86 lbs.
Abilities:
Peck: -
Growl: L20
Fury Attack: L24
Drill Peck: L30
Rage: L36
Tri Attack: L40
Agility: L44
Pokedex: A bird that makes up for its poor flying with its fast foot 
         speed. Leaves giant footprints.

#85 - Dodrio
Type: Normal/Flying
Evolution: -
Location: Unknown Dungeon
Height: 5' 11''
Weight: 188 lbs.:
Peck: -
Growl: -
Fury Attack: -
Drill Peck: -
Rage: L39
Tri Attack: L45
Agility: L51
Pokedex: Uses its three brains to execute complex plans. While two 
         heads sleep, one head stays awake. 

#86 - Seel
Type: Water
Evolution: Dewgong - L34
Location: Seafoam Islands
Height: 3' 7''
Weight: 198 lbs.
Abilities:
Head Butt: -
Growl: L30
Aurora Beam: L35
Rest: L40
Take Down: L45
Ice Beam: L50
Pokedex: The protruding horn on its head is very hard. It is used for 
         bashing through thick ice.

#87 - Dewgong
Type: Water/Ice
Evolution: -
Location: Seafoam Islands
Height: 5' 7''
Weight: 265 lbs.
Abilities:
Head Butt: -
Growl: -
Aurora Beam: L35
Rest: L44
Take Down: L50
Ice Beam: L56
Pokedex: Stores thermal energy in its body. Swims at a steady 8 knots 
         even in intensely cold waters.

#88 - Grimer
Type: Poison
Evolution: Muk - L38
Location: Pokemon Mansion (Cinnabar Island)
Height: 2' 11''
Weight: 66 lbs.
Abilities:
Pound: -
Disable: -
Poison Gas: L30
Minimize: L33
Sludge: L37
Harden: L42
Screech: L48
Acid Armor: L55
Pokedex: Appears in filthy areas. Thrives by sucking up polluted 
         sludge that is pumped out of factories.

#89 - Muk
Type: Poison
Evolution: -
Location: Pokemon Mansion (Cinnabar Island), Unknown Dungeon
Height: 3' 11'' 
Weight: 66 lbs.
Abilities:
Pound: -
Disable: -
Poison Gas: -
Minimize: -
Sludge: -
Harden: L45
Screech: L53
Acid Armor: L60
Pokedex: Thickly covered with a filthy, vile sludge. It is so toxic, 
         even its footprints contain poison.

#90 - Shellder
Type: Water
Evolution: Cloyster - Water Stone
Location: Seafoam Islands
Height: 1' 0''
Weight: 9 lbs.
Abilities:
Tackle: -
Withdraw: -
Supersonic: L18
Clamp: L23
Aurora Beam: L30
Leer: L39
Ice Beam: L50
Pokedex: Its hard shell repels any kind of attack. It is vulnerable 
         only when its shell is open. 

#91 - Cloyster
Type: Water/Ice
Evolution: -
Location: -
Height: 4' 11''
Weight: 292 lbs.
Abilities:
Withdraw: -
Supersonic: -
Clamp: -Beam: -
Spike Cannon: L50
Pokedex: When attacked, it launches its horn in quick volleys. Its 
         innards have never been seen.

#92 - Gastly
Type: Ghost/Poison
Evolution: Haunter - L25
Location: Pokemon Tower (Lavender Town)
Height: 4' 3''
Weight: 0.2 lbs.
Abilities:
Lick: -
Confuse Ray: -
Night Shade: -
Hypnosis: L27
Dream Eater: L35
Pokedex: Almost invisible, this gaseous Pokemon cloaks the target and 
         puts it to sleep without notice.

#93 - Haunter
Type: Ghost/Poison
Evolution: Gengar - Trade Haunter
Location: Pokemon Tower (Lavender Town)
Height: 5' 3''
Weight: 0.2 lbs.
Abilities:
Lick: -
Confuse Ray: -
Night Shade: -
Hypnosis: L29
Dream Eater: L38
Pokedex: Because of its ability to slip through block walls, it is 
         said to be from another dimension.

#94 - Gengar
Type: Ghost/Poison
Evolution: -
Location: -
Height: 4' 11''
Weight: 89 lbs.
Abilities:
Lick: -
Confuse Ray: -
Night Shade: -
Hypnosis: L29
Dream Eater: L38
Pokedex: Under a full moon, this Pokemon likes to mimic the shadows 
         of people and laugh at their fright.

#95 - Onix
Type: Rock/Ground
Evolution: -
Location: Rock Tunnel, Victory Road
Height: 28' 10''
Weight: 463 lbs.
Abilities:
Tackle: -
Screech: -
Bind: L15
Rock Throw: L19
Rage: L25
Slam: L33
Harden: L43
Pokedex: As it grows, the stone portions of its body harden to become 
         similar to a diamond, but colored black. 

#96 - Drowzee
Type: Psychic
Evolution: Hypno - L26
Location: Route 11
Height: 3' 3''
Weight: 71 lbs.
Abilities:
Pound: -
Hypnosis: -
Disable: L12
Confusion: L17
Head Butt: L24
Poison Gas: L29
Psychic: L32
Meditate: L37
Pokedex: Puts enemies to sleep then eats their dreams. Occasionally 
         gets sick from eating bad dreams.

#97 - Hypno
Type: Psychic
Evolution: -
Location: Unknown Dungeon
Height: 5' 3''
Weight: 167 lbs.
Abilities:
Pound: -
Hypnosis: -
Disable: -
Confusion: -
Head Butt: -
Poison Gas: L33
Psychic: L37
Meditate: L43
Pokedex: When it locks eyes with the enemy, it will use a mix of Psi 
         moves such as Hypnosis and Confusion.

#98 - Krabby
Type: Water
Evolution: Kingler - L28
Location: Fish for him, Safari Zone (Fish for him)
Height: 1' 4'': 14 lbs.
Abilities:
Bubble: -
Leer: -
Vice Grip: L20
Guillotine: L25
Stomp: L30
Crab Hammer: L35
Harden: L40
Pokedex: Its pincers are not only powerful weapons, they are used for 
         balance when walking sideways. 

#99 - Kingler
Type: Water
Evolution: -
Location: Route 22 & 23 (Fish for him), Seafoam Islands, Unknown 
Dungeon
Height: 4' 3''
Weight: 132 lbs.
Abilities:
Bubble: -
Leer: -
Vice Grip: -
Guillotine: -
Stomp: L34
Crab Hammer: L42
Harden: L49 
Pokedex: The large pincer has 10,000 HP of crushing power. However, 
         its huge size makes it unwieldy to use.

#100 - Voltorb
Type: Electric
Evolution: Electrode - L30
Location: Route 10, Power Plant
Height: 1' 8''
Weight: 23 lbs.
Abilities:
Tackle: -
Screech: -
Sonic Boom: L17
Self Destruct: L22
Light Screen: L29
Swift: L36
Explosion: L43
Pokedex: Usually found in power plants. Easily mistaken for a Poke 
         Ball, they have zapped many people. 

#101 - Electrode
Type: Electric
Evolution: -
Location: Power Plant, Cinnabar Island, Cerulean City (?), Unknown 
Dungeon
Height: 3' 11''
Weight: 147 lbs.:
Tackle: -
Screech: -
Sonic Boom: -
Self Destruct: -
Light Screen: -
Swift: L40
Explosion: L50
Pokedex: It stores electric energy under very high pressure. It often 
         explodes with little or no provocation.

#102 - Exeggcute
Type: Grass
Evolution: Exeggutor - Leaf Stone
Location: Safari Zone
Height: 1' 4''
Weight: 6 lbs.
Abilities:
Barrage: -
Hypnosis: -
Reflect: L25
Leech Seed: L28
Stun Spore: L32
Poison Powder: L37
Solar Beam: L42
Sleep Powder: L48
Pokedex: Often mistaken for eggs. When disturbed, they quickly gather 
         and attack in swarms. 

#103 - Exeggutor
Type: Grass/Psychic
Evolution: -
Location: -
Height: 6' 7''
Weight: 265 lbs.
Abilities:
Barrage: -
Hypnosis: -
Stomp: L28
Pokedex: Legend has it that on rare occasions, one of its heads will 
         drop off and continue on as an Exeggcute.

#104 - Cubone
Type: Ground
Evolution: Marowak - L28
Location: Pokemon Tower (Lavender Town)
Height: 1' 4''
Weight: 14 lbs.
Abilities:
Bone Club: -
Growl: -
Leer: L25
Focus Energy: L31
Thrash: L38
Bonemerang: L43
Rage: L46
Pokedex: Because it never removes its skull helmet, no one has ever 
         seen this Pokemon's real face.

#105 - Marowak
Type: Ground
Evolution: -
Location: Victory Road, Unknown Dungeon
Height: 3' 3''
Weight: 99 lbs.
Abilities:
Bone Club: -
Growl: -
Leer: -
Focus Energy: L33
Thrash: L41
Bonemerang: L48
Rage: L55 
Pokedex: The bone it hold is its key weapon. It throws the bone 
         skillfully like a boomerang to KO targets.

#106 - Hitmonlee
Type: Fighting
Evolution: -
Location: Fighting Dojo Gym (Saffron City, choose this or a 
Hitmonchan)
Height: 4' 11''
Weight: 110 lbs.
Abilities:
Kick: -
Meditate: -
Rolling Kick: L33
Jump Kick: L38
Focus Energy: L43
Hi Jump Kick: L48
Mega Kick: L53
Pokedex: When in a hurry, its legs lengthen progressively. It runs 
         smoothly with extra long, loping strides.

#107 - Hitmonchan
Type: Fighting
Evolution: -
Location: Fighting Dojo Gym (Saffron City, choose this or a 
Hitmonlee)
Height: 4' 7''
Weight: 111 lbs.
Abilities:
Comet Punch: -
Agility: -
Fire Punch: L33
Ice Punch: L38
Thunder Punch: L43
Mega Punch: L48
Counter: L53
Pokedex: While apparently doing nothing, it fires punches in 
         lightning fast volleys that are impossible to see.


#108 - Lickitung
Type: Normal
Evolution: -
Location: Trade a Slowbro for this at Route 18
Height: 3' 11''
Weight: 144 lbs.
Abilities:
Wrap: -
Supersonic: -
Stomp: L7
Disable: L15
Defense Curl: L23
Slam: L31
Screech: L39  
Pokedex: Its tongue can be extended like a chameleon's. It leaves a 
         tingling sensation when it licks enemies.

#109 - Koffing
Type: Poison
Evolution: Weezing - L35
Location: Pokemon Mansion (Cinnabar Island)
Height: 2' 0''
Weight: 2 lbs.
Abilities:
Tackle: -
Smog: -
Sludge: L32
Smoke Screen: L37
Self Destruct: L40
Haze: L45
Explosion: L48
Pokedex: Because it store several kinds of toxic gases in its body, 
         it is prone to exploding without warning.

#110 - Weezing
Type: Poison
Evolution: -
Location: Pokemon Mansion (Cinnabar Island)
Height: 3' 11'': 21 lbs.
Abilities:
Tackle: -
Smog: -
Sludge: -
Smoke Screen: L39
Self Destruct: L43
Haze: L49
Explosion: L53
Pokedex: Where two of poison gases meet, 2 Koffings can fuse into a 
         Weezing over many years.

#111 - Rhyhorn
Type: Ground/Rock
Evolution: Rhydon - L42
Location: Safari Zone
Height: 3' 3''
Weight: 254 lbs.
Abilities:
Horn Attack: -
Stomp: L30
Tail Whip: L35
Fury Attack: L40
Horn Drill: L45
Leer: L50
Take Down: L55
Pokedex: It massive bones are 1,000 times harder than human bones. It 
         can easily knock a trailer flying.

#112 - Rhydon
Type: Ground/Rock
Evolution: -
Location: Unknown Dungeon
Height: 6' 3''
Weight: 265 lbs.
Abilities:
Stomp: -
Tail Whip: -
Fury Attack: -
Horn Drill: L48
Leer: L55
Take Down: L64
Pokedex: Protected by an armor-like hide, it is capable of living in 
         molten lava of 3,600 degrees.

#113 - Chansey
Type: Normal
Evolution: -
Location: Safari Zone, Unknown Dungeon: 3' 7''
Weight: 76 lbs.
Abilities:
Pound: -
Doubleslap: -
Sing: L24
Growl: L30
Minimize: L38
Defense Curl: L44
Light Screen: L48
Double-Edge: L54
Pokedex: A rare and elusive Pokemon that is said to bring happiness 
         to those who manage to get it.

#114 - Tangela
Type: Grass
Evolution: - 
Location: Sea Route 21 (Grass near Pallet Town)
Height: 3' 3''
Weight: 77 lbs.
Abilities:
Constrict: -
Bind: -
Absorb: L29
Poison Powder: L32
Stun Spore: L36
Sleep Powder: L39
Slam: L45
Growth: L49
Pokedex: The whole body is swathed with wide vines that are similar 
         to seaweed. Its vines shake as it walks.

#115 - Kangaskhan 
Type: Normal
Evolution: -
Location: Safari Zone
Height: 7' 3''
Weight: 176 lbs.
Abilities:
Comet Punch: -
Rage: -
Bite: L26
Tail Whip: L31
Mega Punch: L36
Leer: L41
Dizzy Punch: L46
Pokedex: The infant rarely ventures out of its mother's protective 
         pouch until it is 3 years old.

#116 - Horsea
Type: Water
Evolution: Seadra - L32
Location: Seafoam Islands
Height: 1' 4''
Weight: 18 lbs.
Abilities:
Bubble: -
Smoke Screen: L19
Leer: L24
Water Gun: L30
Agility: L37
Hydro Pump: L45
Pokedex: Known to shoot down flying bugs with precision blasts of ink 
         from the surface of the water.

#117 - Seadra
Type: Water
Evolution: -
Location: Fish for him! (At Victory Road) 
Height: 3' 11''
Weight: 55 lbs.
Abilities:
Bubble: -
Smoke Screen: -
Leer: -
Water Gun: -
Agility: L41
Hydro Pump: L52
Pokedex: Capable of swimming backwards by rapidly flapping its wing-
         like pectoral fins and stout tail.

#118 - Goldeen
Type: Water
Evolution: Seaking - L33
Location: Fish for him!
Height: 2' 0''
Weight: 33 lbs.
Abilities:
Peck: -Whip: -
Supersonic: L19
Horn Attack: L24
Fury Attack: L30
Waterfall: L37
Horn Drill: L45
Agility: L54
Pokedex: Its tail fin billows like an elegant ballroom dress, giving 
         it the nickname of the Water Queen.

#119 - Seaking
Type: Water: -
Location: Fish for him! (At Victory Road)
Height: 4' 3''
Weight: 86 lbs.
Abilities:
Peck: -
Tail Whip: -
Supersonic: -
Horn Attack: -
Fury Attack: -
Waterfall: L39
Horn Drill: L48
Agility: L54
Pokedex: In autumn spawning season, they can be seen swimming 
         powerfully up rivers and creeks.

#120 - Staryu
Type: Water
Evolution: Starmie - Water Stone
Location: Seafoam Islands
Height: 2' 7''
Weight: 76 lbs.
Abilities:
Tackle: -
Water Gun: L17
Harden: L22
Recover: L27: L32
Minimize: L37
Light Screen: L42
Hydro Pump: L47
Pokedex: An enigmatic Pokemon that can effortlessly regenerate any 
         appendage its loses in battle.

#121 - Starmie
Type: Water/Psychic
Evolution: -
Location: -
Height: 3' 7''
Weight: 176 lbs.
Abilities:
Tackle: -
Water Gun: -
Harden: -
Pokedex: Its central core glows with the seven colors of the rainbow. 
         Some people value the core as a gem. 

#122 - Mr. Mime
Type: Psychic
Evolution: -
Location: Trade an Abra for this near Viridian Forest
Height: 4' 3''
Weight: 120 lbs.
Abilities:
Confusion: -
Barrier: -
Light Screen: L23
Doubleslap: L31
Meditate: L39
Substitute: L47
Pokedex: If interrupted while it is miming, it will slap around the 
         offender with its broad hands.

#123 - Scyther (Red Version ONLY!)
Type: Bug/Flying
Evolution: -
Location: Safari Zone
Height: 4' 11''
Weight: 123 lbs.
Abilities:
Quick Attack: -
Leer: L17
Focus Energy: L20
Double Team: L24
Slash: L29
Swords Dance: L35
Agility: L42
Pokedex: With ninja-like agility and speed, in can create the 
         illusion that there is more than one.

#124 - Jynx
Type: Ice/Psychic
Evolution: -
Location: Trade a Poliwhirl for this at Cerulean City 
Height: 4' 7''
Weight: 90 lbs.
Abilities:
Pound: -
Lovely Kiss: -
Sing: L15
Double Slap: L23
Ice Punch: L31
Meditate: L39
Blizzard: L47
Pokedex: It seductively wiggles its hips as it walks. It can cause 
         people to dance in unison with it.

#125 - Electabuzz (Red Version ONLY!)
Type: Electric
Evolution: -
Location: Power Plant
Height: 3' 7''
Weight: 66 lbs.
Abilities:
Quick Attack: -: -
Thundershock: L34
Screech: L37
Thunderpunch: L42
Light Screen: L49
Thunder: L54
Pokedex: Normally found near power plants, they can wander away and 
         cause major blackouts in cities.

#126 - Magmar (Blue Version ONLY!)
Type: Fire
Evolution: -
Location: Cinnabar Island 
Height: 4' 3''
Weight: 98 lbs.
Abilities:
Ember: -
Leer: L36
Confuse Ray: L39
Fire Punch: L43
Smoke Screen: L48
Smog: L52
Flamethrower: L55
Pokedex: Its body always burns with an orange glow that enables it to 
         hide perfectly among flames.

#127 - Pinsir (Blue Version ONLY!)
Type: Bug
Evolution: -
Location: Safari Zone
Height: 4' 11''
Weight: 121 lbs.
Abilities:
Vicegrip: -
Seismic Toss: L25
Guillotine: L30
Focus Energy: L36
Harden: L43
Slash: L49
Swords Dance: L54
Pokedex: If it fails to crush the victim in its pincers, it will 
         swing is around and toss it hard.

#128 - Tauros
Type: Normal
Evolution: -
Location: Safari Zone
Height: 4' 7'' 
Weight: 195 lbs.
Abilities:
Tackle: -
Stomp: L21
Tail Whip: L28
Leer: L35
Rage: L44
Take Down: L51
Pokedex: When it targets an enemy, it charges furiously while 
         whipping its body with its long tails.

#129 - Magikarp
Type: Water
Evolution: Gyrados - L20 
Location: Buy it at Mt. Moon Pokemon Center, Fish for him!
Height: 2' 11''
Weight: 22 lbs.
Abilities:
Splash: -
Tackle: L15
Pokedex: In the distant past, it was somewhat stronger than the 
         horribly weak descendants that exist today. 

#130 - Gyrados
Type: Water/Flying
Evolution: -
Location: -
Height: 21' 4''
Weight: 518 lbs.
Abilities:
Bite: L20
Dragon Rage: L25
Leer: L32
Hydro Pump: L41
Hyper Beam: L52
Pokedex: Rarely seen in the wild. Huge and vicious, it is capable of 
         destroying entire cities in a rage.

#131 - Lapras
Type: Water/Ice
Evolution: -
Location: Silph Co. (Saffron City)
Height: 8' 2''
Weight: 485 lbs.
Abilities:
Water Gun: -
Growl: -
Sing: L16
Mist: L20Slam: L25
Confuse Ray: L31
Ice Beam: L38
Hydro Pump: L46
Pokedex: A Pokemon that has been over hunted almost to extinction. It 
         can ferry people across the water.

#132 - Ditto
Type: Normal
Evolution: -
Location: Route 13, Route 14, Route 15, Route 23
Height: 1' 0''
Weight: 9 lbs.
Abilities:
Transform: -
Pokedex: Capable of copying an enemy's genetic code to instantly 
         transform itself into a duplicate of the enemy.

#133 - Eevee
Type: Normal
Evolution: See chart below
Location: Back of Pokemon Mansion (Celadon City)
Height: 1' 0''
Weight: 14 lbs.
Abilities:
Tackle: -
Sand-Attack: -
Quick Attack: L27
Tail Whip: L31
Bite: L37
Take Down: L45
Pokedex: Its genetic code is irregular. It may mutate if it is 
         exposed to radiation from element Stones.

Water Stone   -> Vaporeon
Thunder Stone -> Jolteon
Fire Stone    -> Flareon


#134 - Vaporeon
Type: Water: -
Location: -
Height: 3' 3''
Weight: 64 lbs.
Abilities:
Tackle: -
Sand-Attack: -
Quick Attack: L27
Water Gun: L31
Tail Whip: L37
Bite: L40
Acid Armor: L42
Haze: L44: L48
Hydro Pump: L54
Pokedex: Lives close to the water. Its long tail is ridged with a fin 
         which is often mistaken for a mermaid's.

#135 - Jolteon
Type: Electric
Evolution: -
Location: -
Height: 2' 7''
Weight: 54 lbs.
Abilities:
Tackle: -
Sand-Attack: -
Quick Attack: L27
Thundershock: L31
Tail Whip: L37
Thunder Wave: L40
Double Kick: L42
Agility: L44
Pin Missle: L48
Thunder: L54
Pokedex: It accumulates negative ions in the atmosphere to blast out 
         10,000-volt lightning bolts. 

#136 - Flareon
Type: Fire
Evolution: -
Location: -
Height: 2' 11''
Weight: 55 lbs.
Abilities:
Tackle: -
Sand-Attack: -
Quick Attack: L27
Ember: L31
Tail Whip: L37
Bite: L40
Leer: L42
Fire Spin: L44
Rage: L48
Flamethrower: L54
Pokedex: When storing thermal energy in its body, its temperature 
         could soar over 1,600 degrees.

#137 - Porygon
Type: Normal
Evolution: -
Location: Exchange Corner (Celadon City)
Height: 2' 7''
Weight: 80 lbs.
Abilities:
Tackle: -
Sharpen: -
Conversion: -
Psybeam: L23
Recover: L28
Agility: L35
Tri Attack: L42
Pokedex: A Pokemon that consists entirely of programming code. 
         Capable of moving freely in cyberspace.

#138 - Omanyte
Type: Rock/Water
Evolution: Omastar - L40
Location: Revive with Helix Fossil at Cinnabar Island
Height: 1' 4''
Weight: 17 lbs.
Abilities:
Water Gun: -
Withdraw: -
Horn Attack: L34
Leer: L39
Spike Cannon: L44
Hydro Pump: L49
Pokedex: Although long extinct, in rare cases, it can be genetically 
         resurrected from fossils.

#139 - Omastar
Type: Rock/Water: -
Location: -
Height: 3' 3''
Weight: 77 lbs.
Abilities:
Water Gun: -
Withdraw: -
Horn Attack: -
Leer: -
Spike Cannon: L46
Hydro Pump: L53
Pokedex: A prehistoric Pokemon that died out when its heavy 
         shell made it impossible to catch prey.

#140 - Kabuto
Type: Rock/Water
Evolution: Kabutops - L40
Location: Revive with Dome Fossil at Cinnabar Island
Height: 1' 8''
Weight: 25 lbs.
Abilities:
Scratch: -
Harden: -
Absorb: L34
Slash: L39
Leer: L44
Hydro Pump: L49
Pokedex: A Pokemon that was resurrected from a fossil found in what 
         was once the ocean floor eons ago.

#141 - Kabutops
Type: Rock/Water
Evolution: -
Location: -
Height: 4' 3''
Weight: 89 lbs.
Abilities:
Scratch: -
Harden: -
Absorb: -
Slash: -
Leer: L46
Hydro Pump: L53
Pokedex: Its sleek shape is perfect for swimming. It slashes prey 
         with its claws and drains the body fluids.

#142 - Aerodactyl
Type: Rock/Flying
Evolution: - 
Location: Revive with Old Amber at Cinnabar Island
Height: 5' 11''
Weight: 130 lbs.
Abilities:
Wing Attack: -
Agility: -
Supersonic: L33
Bite: L38
Take Down: L45
Hyper Beam: L54
Pokedex: A ferocious, prehistoric Pokemon that goes for the enemy's 
         throat with its serrated saw-like fangs.

*#143 - Snorlax*
Type: Normal
Evolution: -
Location: Use Poke Flute on him at Route 12 and Route 19
Height: 6' 11''
Weight: 1014 lbs.
Abilities:
Head Butt: -
Amnesia: -
Rest: -
Body Slam: L35
Harden: L41
Double-Edge: L48
Hyper Beam: L56
Pokedex: Very lazy. Just eats and sleeps. As its rotund bulk builds, 
         it becomes steadily more slothful.

*#144 - Articuno*
Type: Ice/Flying
Evolution: -
Location: Seafoam Islands 
Height: 5' 7''
Weight: 122 lbs.
Abilities:
Peck: -
Ice Beam: -
Blizzard: L51
Agility: L55
Mist: L60
Pokedex: A legendary bird Pokemon that is said to appear to doomed who 
         are lost in icy mountains.

*#145 - Zapdos*
Type: Electric/Flying
Evolution: -
Location: Power Plant
Height: 5' 3''
Weight: 116 lbs.
Abilities:
Thundershock: -
Drill Peck: -
Thunder: L51
Agility: L55
Light Screen: L60
Pokedex: A legendary bird Pokemon that is said to appear from clouds 
         while dropping enormous lightning bolts.

*#146 - Moltres*
Type: Fire/Flying
Evolution: -
Location: Victory Road Cave
Height: 6' 7''
Weight: 132 lbs.
Abilities:
Peck: -
Fire Spin: -
Leer: L51
Agility: L55
Sky Attack: L60
Pokedex: Known as the legendary bird of fire. Every flap of its wings 
         creates a dazzling flash of flames. 

#147 - Dratini
Type: Dragon
Evolution: Dragonair - L30
Location: Safari Zone (Fish for him), Exchange Corner (Celadon City)
Height: 5' 11''
Weight: 7 lbs.
Abilities:
Wrap: -
Leer: -
Thunder Wave: L10
Agility: L20
Slam: L30
Dragon Rage: L40
Hyper Beam: L50
Pokedex: Long considered a mythical Pokemon until recently when a 
         small colony was found living underwater.

#148 - Dragonair
Type: Dragon
Evolution: Dragonite - L55
Location: -
Height: 13' 1''
Weight: 36 lbs.
Abilities:
Wrap: -
Leer: -
Thunder Wave: -
Agility: -
Slam: L35
Dragon Rage: L45
Hyper Beam: L55
Pokedex: A mystical Pokemon that exudes a gentle aura. Has the 
         ability to change climate conditions.

#149 - Dragonite
Type: Dragon/Flying
Evolution: -
Location: -
Height: 7' 3''
Weight: 463 lbs.
Abilities:
Wrap: -
Leer: -
Thunder Wave: -
Agility: -
Slam: -
Dragon Rage: -
Hyper Beam: -
Pokedex: An extremely rarely seen marine Pokemon. Its intelligence is 
         said to match that of humans.

*#150 - Mewtwo*
Type: Psychic
Evolution: -
Location: Unknown Dungeon
Height: 6' 7''
Weight: 269 lbs.
Abilities:
Swift: -
Barrier: -
Psychic: -
Recover: -
Mist: L75
Amnesia: L81
Pokedex: It was created by a scientist after years of horrific gene 
         splicing and DNA engineering experiments.

*#151 Mew* 
Type: Psychic
Evolution: -
Location: See Game Genie/GameShark Codes section 
Height: 1' 4''
Weight: 9 lbs.
Abilities:
Transform: -
Pound: -
Mega Punch: L20
Metronome: L30
Psychic: L40
Pokedex: So rare that it is still said to be a mirage by many 
         experts. Only a few people have seen it worldwide.
Note: Mew is compatible with EVERY TM and HM!


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 =-   7)   ITEMS                                                          -=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
This section lists the items and their functions.

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   BALLS                                                                >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Poke Ball - Used to catch Pokemon.
Great Ball - Catches better than a Poke Ball.
Ultra Ball - Catches better than a Great Ball.
Master Ball - Only one. Catches ANY Pokemon 100% of the time!
Safari Ball - Used to catch Pokemon in "Safari Zone".


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   STONES/FOSSILS                                                       >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Fire Stone - Evolves certain Fire-type Pokemon.
Thunder Stone - Evolves certain Electric-type Pokemon.
Water Stone - Evolves certain Water-type Pokemon.
Leaf Stone - Evolves certain Grass-type Pokemon.
Moon Stone - Evolves some other types of Pokemon.
Helix Fossil - Revive "Omanyte".
Dome Fossil - Revive "Kabuto".
Old Amber - Revive "Aerodactyl".


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   RECOVERY                                                             >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Antidote - Cures "Poison".
Burn Heal - Cures "Burn".
Ice Heal - Cures "Freeze".
Awakening - Cures "Sleep".
Paralyze Heal - Cures "Paralyze".
Full Heal - Cures Poison, Burn, Freeze, Sleep, and Paralyze.
Potion - Restores some HP.
Super Potion - Restores more HP than a Potion.
Hyper Potion - Restores more HP than a Super Potion.
Max Potion - Restores all HP.
Fresh Water - In battle, restores some HP.
Soda Pop - Restores more HP than Fresh Water in battle.
Lemonade - Restores more HP than Soda Pop in battle.
Full Restore - Heals all conditions and HP.
Revive - Revives a fainted Pokemon, restores 1/2 its HP.
Max Revive - Revives a fainted Pokemon, restores all HP.
Elixier - Recover 10 PP for all attacks.
Max Elixier - Recover all PP for all attacks.
Ether - Recover 10 PP for an attack.
Max Ether - Recover all PP for an attack.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   POWER-UPS                                                            >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Rare Candy - Raises a level for a Pokemon.
HP Up - Increases HP.
PP Up - Increases PP.
Protein - Increases Attack.
Iron - Increases Defense.
Carbos - Increases Speed.
Calcium - Increases Special.
X Attack - In battle, increases Attack.
X Defend - In battle, increases Defense.
X Speed - In battle, increases Speed.
X Special - In battle, increases Special.
X Accuracy - In battle, increases chance of hitting.
Guard Spec. - In battle, the enemy can't use special attack.
Dire Hit - In battle, attacks become more effective.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   FIELD                                                                >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Bicycle - Can be obtained for free with a Bike Voucher.
Escape Rope - Moves you out of a cave.
Repel - Decreases enemy encounter rate for a period of time.
Super Repel - Lasts longer than Repel.
Max Repel - Lasts longer than Super Repel.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   SPECIAL                                                              >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
PokeDex - Records data of Pokemon you have seen and caught.
Town Map - This map shows you the areas in Pokemon.
TM - See "Playing Pokemon".
HM - See "Playing Pokemon".


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   BADGES                                                               >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Boulder Badge (Brock: Pewter City) - Power increases a little, lets you use
                                     Flash.
Cascade Badge (Misty: Cerulean City) - Pokemon up to L30 will obey you, lets
                                       you use Cut.
Thunder Badge (Lt. Surge: Vermilion City) - Speed increases a little, lets you
                                            use Fly.
Rainbow Badge (Erika: Celadon City) - Pokemon up to L50 will obey you, lets
                                      you use Strength.
Marsh Badge (Sabrina: Saffron City) - Pokemon up to L70 will obey you.
Soul Badge (Koga: Fuchsia City) - Defense increases a little, lets you use
                                  Surf.
Volcano Badge (Blaine: Cinnabar Island) - Special abilities increase a little.
Earth Badge (Giovanni: Viridian City) - ALL Pokemon will obey you.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   MISCELLANEOUS                                                        >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
Nugget - Sells for $5,000! 
Gold Teeth - Found in Safari Zone. Owned by the Warden in Fuchsia City.
S.S. Ticket - A ticket for the S.S. Anne.
Poke Doll - A doll that allows you to run away from battle.
Silph Scope - Allows you to identify ghosts in Pokemon Tower.
Poke Flute - Plays a tune that wakes up sleeping Pokemon.
Old Rod - Use it to fish for water Pokemon.
Good Rod - Can catch some water Pokemon that the Old Rod can't.
Super Rod - Can catch water Pokemon that the other Rods can't.
Itemfinder - Allows you to find items you can't see.
EXP. All - Allows Pokemon who don't fight in battle get EXP.
Coins - Win them at Game Corner to exchange for Pokemon.
Coin Case - Save Coins in this.
Bike Voucher - Get this in Vermilion City.
Oak's Parcel - Deliver this package to Professor Oak.
Card Key - Open doors in Silph Co. with this.
Lift Key - Operate Game Corner Basement elevator.
Secret Key - Open Cinnabar Gym with this.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 =-   8)   SHOPS                                                          -=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
This section lists the shops and what they sell.

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   VIRIDIAN CITY                                                        >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
------------------------
NAME               PRICE
------------------------
Poke Ball...........$200
Antidote............$100
Paralyze Heal.......$200
Burn Heal...........$250


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   PEWTER CITY                                                          >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
------------------------
NAME               PRICE
------------------------
Poke Ball...........$200
Potion..............$300
Escape Rope.........$550
Antidote............$100
Burn Heal...........$250
Awakening...........$200
Paralyze Heal.......$200


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   CERULEAN CITY                                                        >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
------------------------
NAME               PRICE
------------------------
Poke Ball...........$200
Potion..............$300
Repel...............$350
Escape Rope.........$550
Antidote............$100
Burn Heal...........$250
Awakening...........$200
Paralyze Heal.......$200


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   VERMILION CITY                                                       >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
------------------------
NAME               PRICE
------------------------
Poke Ball...........$200
Super Potion........$700
Repel...............$350
Ice Heal............$250
Awakening...........$200
Paralyze Heal.......$200


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   LAVENDER TOWN                                                        >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
------------------------
NAME               PRICE
------------------------
Great Ball..........$600
Super Potion........$700
Super Repel.........$500
Revive............$1,500
Escape Rope.........$550
Antidote............$100
Burn Heal...........$250
Ice Heal............$250
Paralyze Heal.......$200


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   CELADON CITY                                                         >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
(Second Floor)
------------------------
NAME               PRICE
------------------------
Great Ball..........$600
Super Potion........$700
Revive............$1,500
Super Repel.........$500
Antidote............$100
Burn Heal...........$250
Ice Heal............$250
Awakening...........$200
Paralyze Heal.......$200
TM 32.............$1,000
TM 33.............$1,000
TM 02.............$2,000
TM 07.............$2,000
TM 37.............$2,000
TM 01.............$3,000
TM 05.............$3,000
TM 09.............$3,000
TM 17.............$3,000

(4th Floor)
------------------------
NAME               PRICE
------------------------
Poke Doll.........$1,000
Fire Stone........$2,100
Thunder Stone.....$2,100
Water Stone.......$2,100
Leaf Stone........$2,100

(5th Floor)
------------------------
NAME               PRICE
------------------------
X Accuracy..........$950
Guard Spec..........$700
Dire Hit............$650
X Attack............$500
X Defend............$550
X Speed.............$350
X Special...........$350
HP Up.............$9,800
Protein...........$9,800
Iron..............$9,800
Carbos............$9,800
Calcium...........$9,800

(6th Floor)
------------------------
NAME               PRICE
------------------------
Fresh Water.........$200
Soda Pop............$300
Lemonade............$350


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   SAFFRON CITY                                                         >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
------------------------
NAME               PRICE
------------------------
Great Ball..........$600
Hyper Potion......$1,500
Max Repel...........$700
Escape Rope.........$550
Full Heal...........$600
Revive............$1,500


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   FUCHSIA CITY                                                         >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
------------------------
NAME               PRICE
------------------------
Ultra Ball........$1,200
Great Ball..........$600
Super Potion........$700
Revive............$1,500
Full Heal...........$600
Super Repel.........$500


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   CINNABAR ISLAND                                                      >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
------------------------
NAME               PRICE
------------------------
Ultra Ball........$1,200
Great Ball..........$600
Hyper Potion......$1,500
Max Repel...........$700
Escape Rope.........$550
Full Heal...........$600
Revive............$1,500


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   INDIGO PLATEAU                                                       >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
------------------------
NAME               PRICE
------------------------
Ultra Ball........$1,200
Great Ball..........$600
Full Restore......$3,000
Max Potion........$2,500
Full Heal...........$600
Revive............$1,500
Max Repel...........$700


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 =-   9)   SECRETS                                                        -=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
WARNING NOTE: I must warn you about using the codes for Pokemon! Some of the
              codes may screw up your saved game while others may mess up the
              "Pokemon League Site" on the PC. So far, no has said to me that 
              the codes have screwed their Pokemon Game Pak horribly. The
              side effects can be fixed by starting a new saved game.

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   CLONE POKEMON                                                        >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
By: bvpage

  To begin, you must have two Game Boy linked. Game Boy A has the Pokemon to
be cloned (I cloned Mewtwo, but any one will work), and Game Boy B will have
the Pokemon to be erased because they will get the cloned Pokemon (a weak
Pokemon like Magikarp will do. They're easy to catch and worthless unless
evolved). Game Boy A will be the first to enter the Cable Club, and the first
to trade or this code will not work. Game Boy A will trade the good Pokemon,
and Game Boy B will trade the bad one. After Game Boy A gets the bad Pokemon
the screen will say "waiting". Game Boy A will turn off the Game Boy the 
second "waiting" clears off the screen. Then Game Boy B's screen will say
"trade complete". The screen won't clear, so you'll have to turn the Game Boy
off. Then, restart the game and you'll have a cloned Pokemon! The weak Pokemon
will have disappeared because it never really traded (or didn't finish
trading).

NOTE: This may cause your saved game to screw up!


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   FIGHT LAND POKEMON ON WATER                                          >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
  To fight land Pokemon on water, go to the eastern side of Seafoam Islands.
Surf up and down along the eastern coat to do that. The Pokemon that you fight
are from the area you last visited. This even works with Safari Zone!


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   CATCH POKEMON BETTER #1                                              >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
By: BfloPat

  To help increase your chances of catching a Pokemon, press B + Down when you
use a Poke Ball or press B + Up when you use an Ultra Ball. 


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   POKEMON DAYCARE EXPERIENCE                                           >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
By: RazzDude

  Here is much experience your Pokemon can earn when they are at the Pokemon
Daycare Center. For every step Ash takes, that Pokemon gets one experience
point.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   GET MEW #1                                                           >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
By: SSJxVejito

  This code only works for the Japanese Version and is only a rumor and not
confirmed. Go to the Pokemon Mansion, and inside is a person who will give you
#151 Mew. If you try to do it in the American version, you will not get it but
you'll get something else.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   POKEMON #000 - MISSINGNO                                             >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
By: dbayles (Daniel Bayles)

  I've finished the game, and just about had all 150 Pokemon. I was wandering
around Cinnabar Island, and went into the lab, where you get your Kabuto/
Omanyte, and/or Aerodactyl. Out of sheer boredom, I traded a Ponyta for a
Seel. Then I went outside, and surfed along the edge of the island where the
square is half land, half water. A random battle came up. It took longer to
load, and when it did, a random mess of hex code was my opponent. "MISSINGNO"
was his name, and was displayed as Pokemon #000, and is at level 80. The only
way to catch him is to put him to sleep, and use a Pokemon with Agility to
throw Ultra Balls, as any attack kills it. When you catch him, it does not add
new PokeDex info.  (DO NOT SAVE THE GAME!) Take him into battle a few times if
you wish, but DO NOT SAVE! When your battle screen pops up, your character
will be distorted. MISSINGNO has 3 attacks, Water Gun, Sky Attack, and I
didn't look at the other one (My Note: I've heard that his third attack was
Water Gun, he has the move twice.). Once you've looked him over, turn off the
Game Boy without saving, as keeping him can result in erasing your save, and
possibly permanently screwing up your cartridge. He's actually a glitch, so he
doesn't count as a Pokemon! Be safe, don't save.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   CATCH POKEMON BETTER #2                                              >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
By: DAW1230

  Here's another easy to catch Pokemon! When you throw any type of Poke Ball,
hold A and B for an easy catch.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   STAT EVOLUTION TIP                                                   >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
By: lunatikk_1

  The earlier that you evolve a Pokemon, the higher the two of their four
stats will be when they gain a Level than when you don't evolve them. Here is
how that works, I'll use Exeggutor as an example (I'm not sure if what I'm
about to say about his stats are completely true, but close enough). Say as an
Exeggcute his Attack goes up by 1 point for every Level-Up. Whereas
Exeggutor's Attack will go up 3 points per Level-Up. It accumulates more
Attack points and will make him stronger. I KNOW Exeggutor's Attack and
Special develop faster than Exeggcute's. It's a perfect pay off. If you keep
Exeggcute the way he is he'll learn a lot of moves, but evolve him early and
you'll get really high stats. What 2 areas develop faster differs Pokemon to
Pokemon. I've checked this out with others too (Arcanine, Starmie, Raichu),
and it stays consistent.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   FIGHT POKEMON AT L100+                                               >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
  Probably another glitch, but you can actually catch Pokemon that their Level
is higher than 100! Here's how to do it:

1. Go to the Old Man, who blocked you off earlier in the game, in Viridian
   City.
2. Talk to him, and when he asks if you're in a hurry, say no.
3. Once he's done talking to you, Fly to Cinnabar Island without going to any
   places where you can fight Pokemon.
4. Surf up and down the right edge of the island, and when you enter a Pokemon
   fight, you can find a Pokemon whose Level is 100+! 

  But you may not always find Pokemon with 100+ Level because this trick works
sort of like the one at Seafoam Islands. The stats of the Pokemon are like
they would be at that level.

NOTE: The major downside of this trick is that if the Pokemon gets any EXP
      (Even 1 point), its Level will go back down to L100 which can be good
      anyway. You can also find MissingNo. here, but he is even more glitched
      when you try to get him than with other codes. This trick works best if
      you use the Pokemon in the Cable Club since you can't gain any EXP when
      you fight a friend. This can also mess up your Pokemon Hall of Fame on
      the PC.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   INFINITE ITEMS/MONEY                                                 >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
By: haashome

  When you go into a battle with a MissingNo., the 6th Item in your "ITEM"
menu will become maxed out. So, you can have 1 Master Ball in the 6th Item
Slot, go into a battle with a MissingNo., and then you have 100+ Master Balls!
You can do this unlimited times and sell the Items for major money!

NOTE: This code will work regardless if you catch MissingNo. or not.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   RAISE POKEMONS' LEVELS AFTER +100                                    >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
By: haashome

  You have to use the "Fight Pokemon Over L100+" code first, then get into a
battle with a Pokemon over L100. Then once you have captured a Pokemon that's
over L100, use the "Infinite Items" cheat to get 100+ Rare Candies, and then
feed it TONS of Rare Candies! You should save the game often, though, because
after Level 255, it will go all the way back to L0!


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   HELPFUL POKEMON COMBO                                                >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
By: zyzyfer (Luke Roberts)

  Here is a helpful combo in battle using the abilities "Leech Seed" and
"Toxic". This combo was tested on a Bulbasaur and its evolutions, but it
should work for any Pokemon with Leech Seed. First, use Leech Seed and have it
connect with the enemy. Then use Toxic (It is found in TM 06 from Koga). Doing
this will cause more damage and Leech Seed will return more HP even though it
drains a little from the enemy. I received about 50 HP off a single drain of a
Leech Seed when performing this combo. 


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   FIGHT MISSINGNO. ANOTHER WAY                                         >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
By: RWalsh87

Here's another way to encounter MissingNo.:

1. Fly to Viridian City. 
2. Talk to the Old Man. 
3. Say "No". 
4. Go to Fuchsia City. 
5. Surf up and down the border of Seafoam Island.

  When you Surf, you should fight MissingNo. 


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   YOSHI PICTURE GLITCH                                                 >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
By: Many People!

  This requires two Game Boy, a Game Link Cable, and the Red/Blue Versions.

  Find and capture a Dratini in the Blue Version. Then trade it to the Red
Version. Train the Dratini so it evolves into Dragonite and give it back to
the Blue. Then get a Fire Stone from the Celadon City Poke Mart. Go to the
Unknown Dungeon and stand exactly where Mewtwo was. Attempt to use the Fire
Stone on Dragonite even though it says it won't work on him. Then his picture
will be Yoshi, and it's number is 999.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 =-   10)   GAME GENIE CODES                                              -=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
This section contains codes used for the Game Genie cheating device.

151-91A-7FC -- Get #151 Mew:
151-93A-F7E
B91-9BA-6EB

  Go west of Cerulean City and fight him in the patch of grass.

(The following codes were created by: Antboba)
*NOTE* HM's are free, TM's cost money! 

The items appear in the 3rd slot in that store. 

XX4-46D-D56 -- Viridian City
XX4-4DD-91E -- Pewter City
XX4-65D-D5E -- Vermilion City
XX4-57D-912 -- Cerulean City
XX4-BDD-A22 -- Cinnabar Island

Replace "XX" with one of the following:

FA -- TM 50
F9 -- TM 49 
F8 -- TM 48
F7 -- TM 47
F6 -- TM 46
F5 -- TM 45
F4 -- TM 44
F3 -- TM 43
F2 -- TM 42 
F1 -- TM 41
F0 -- TM 40
EF -- TM 39
EE -- TM 38 
ED -- TM 37
EC -- TM 36
EB -- TM 35
EA -- TM 34
E9 -- TM 33
E8 -- TM 32
E7 -- TM 31
E6 -- TM 30
E5 -- TM 29
E4 -- TM 28
E3 -- TM 27 
E2 -- TM 26
E1 -- TM 25
E0 -- TM 24
DF -- TM 23
DE -- TM 22
DD -- TM 21
DC -- TM 20
DB -- TM 19
DA -- TM 18
D9 -- TM 17
D8 -- TM 16 
D7 -- TM 15
D6 -- TM 14
D5 -- TM 13
D4 -- TM 12
D3 -- TM 11
D2 -- TM 10
D1 -- TM 09
D0 -- TM 08
CF -- TM 07
CE -- TM 06
CD -- TM 05 
CC -- TM 04
CB -- TM 03
CA -- TM 02
C9 -- TM 01
C8 -- HM 05
C7 -- HM 04
C6 -- HM 03
C5 -- HM 02
C4 -- HM 01

(The following codes, except the 1st and 2nd Slot codes, were created 
by: KILLER3)
These codes are similar to the codes above. Put in a Store Code and an 
Item Code and you can buy that item in the 1st, 2nd, and/or 3rd Slot of 
that Poke Mart.

Store Codes:

Viridian City 
XX4-44D-F7A -- 1st Slot 
XX4-45D-C46 -- 2nd Slot
XX4-46D-D56 -- 3rd Slot

Pewter City
XX4-4BD-F7A -- 1st Slot
XX4-4CD-B3A -- 2nd Slot 
XX4-4DD-91E -- 3rd Slot

Cerulean City
XX4-55D-F7A -- 1st Slot
XX4-56D-B3A -- 2nd Slot
XX4-57D-912 -- 3rd Slot

Vermilion City
XX4-63D-F7A -- 1st Slot
XX4-64D-A26 -- 2nd Slot
XX4-65D-D5E -- 3rd Slot

Cinnabar Island  
XX4-BDD-A22 -- 3rd Slot

Item Codes:
Replace "XX" with one of the following:

01 -- Master Ball - $0 
02 -- Ultra Ball - $1200
03 -- Great Ball - $600
04 -- Poke Ball - $200
05 -- Town Map - $0
06 -- Bicycle - $0
07 -- ????? - $0
08 -- Safari Ball - $1000
09 -- Pokedex - $0 
0A -- Moon Stone - $0
0B -- Antidote - $100
0C -- Burn Heal - $250
0D -- Ice Heal - $250
0E -- Awakening - $200
0F -- Paralyze Heal - $200
10 -- Full Restore - $3000
11 -- Max Potion - $2500
12 -- Hyper Potion - $1500 
13 -- Super Potion - $700
14 -- Potion - $300
15 -- Boulder Badge - $0 
16 -- Cascade Badge - $0
17 -- Thunder Badge - $0
18 -- Rainbow Badge - $0
19 -- Soul Badge - $0
1A -- Marsh Badge - $0
1B -- Volcano Badge - $0
1C -- Earth Badge - $0 
1D -- Escape Rope - $550
1E -- Repel - $350
1F -- Old Amber - $0 
20 -- Fire Stone - $2100
21 -- Thunder Stone - $2100
22 -- Water Stone - $2100
23 -- HP Up - $9800
24 -- Protein - $9800
25 -- Iron - $9800
26 -- Carbos - $9800
27 -- Calcium - $9800
28 -- Rare Candy - $4800
29 -- Dome Fossil - $0
2A -- Helix Fossil - $0
2B -- Secret Key - $0
2C -- ????? - $0 
2D -- Bike Voucher - $0
2E -- X Accuracy - $950
2F -- Leaf Stone - $2100
30 -- Card Key - $0
31 -- Nugget - $10000
32 -- PP Up - $9800
33 -- Poke Doll - $1000
34 -- Full Heal - $600 
35 -- Revive - $1500
36 -- Max Revive - $4000
37 -- Guard Spec. - $700
38 -- Super Repel - $500
39 -- Max Repel - $700
3A -- Dire Hit - $650
3B -- Coin - $10
3C -- Fresh Water - $200 
3D -- Soda Pop - $300
3E -- Lemonade - $350
3F -- S.S Ticket - $0
40 -- Gold Teeth - $0
41 -- X Attack - $500
42 -- X Defend - $550
43 -- X Speed - $350
44 -- X Special - $350 
45 -- Coin Case - $0
46 -- Oak's Parcel - $0
47 -- Itemfinder - $0 
48 -- Silph Scope - $0
49 -- Poke Flute - $0
4A -- Lift Key - $0
4B -- EXP. All - $0
4C -- Old Rod - $0
4D -- Good Rod - $0
4E -- Super Rod - $0
4F -- PP Up - $0
50 -- Ether - $0
51 -- Max Ether - $0
52 -- Elixier - $0
53 -- Max Elixier - $0 
54 - C3 -- Nothing

For example, you can buy unlimited Master Balls for free at Viridian 
City with: 014-46D-D56.

Easy Money:
996-11B-E6A

This code changes the value of Poke Balls to $990200. When you enter 
the store, turn the code off and buy some Poke Balls. Then exit, 
enter and turn the code on. Now you sell one for $495100! This makes 
it easy to buy expensive items such as HP Up, Protein, Iron, etc.

Fight Any Pokemon:
Enter the codes, and you will fight the Pokemon in the grass west of 
Cerulean City. This is the only area the code works! 

NOTE: You have to fight a little while before you fight the Pokemon 
you want to!

Red Version 
XX1-91A-7FC +
XX1-93A-F7E +
XX1-9BA-5DB

Blue Version
XX1-91A-7FC +
XX1-93A-F7E +
XX1-9BA-6EB

Pokemon Codes:
Replace "XX" with one of the below:

99 -- Bulbasaur
09 -- Ivysaur
9A -- Venusaur
B0 -- Charmander
B2 -- Charmeleon
B4 -- Charizard
B1 -- Squirtle
B3 -- Wartortle
1C -- Blastoise
7B -- Caterpie
7C -- Metapod
7D -- Butterfree
70 -- Weedle
71 -- Kakuna
72 -- Beedrill
24 -- Pidgey
96 -- Pidgeotto
97 -- Pidgeot
A5 -- Rattata
A6 -- Raticate
05 -- Spearow
23 -- Fearow
6C -- Ekans
2D -- Arbok
54 -- Pikachu
55 -- Raichu
60 -- Sandshrew
61 -- Sandslash
0F -- Nidoran (F)
A8 -- Nidorina
10 -- Nidoqueen
03 -- Nidoran (M)
A7 -- Nidorino-- Nidoking
04 -- Clefairy
8E -- Clefable
52 -- Vulpix
53 -- Ninetales
64 -- Jigglypuff
65 -- Wigglytuff
6B -- Zubat
82 -- Golbat
B9 -- Oddish
BA -- Gloom
BB -- Vileplume
6D -- Paras
2E -- Parasect
41 -- Venonat
77 -- Venomoth
3B -- Diglett
76 -- Dugtrio
4D -- Meowth
90 -- Persian
2F -- Psyduck
80 -- Golduck
39 -- Mankey
75 -- Primeape
21 -- Growlithe
14 -- Arcanine
47 -- Poliwag
6E -- Poliwhirl 
6F -- Poliwrath
94 -- Abra
26 -- Kadabra
95 -- Alakazam
6A -- Machop
29 -- Machoke
7E -- Machamp
BC -- Bellsprout
BD -- Weepinbell
BE -- Victreebell
18 -- Tentacool
9B -- Tentacruel
A9 -- Geodude
27 -- Graveler
31 -- Golem
A3 -- Ponyta
A4 -- Rapidash
25 -- Slowpoke
08 -- Slowbro
AD -- Magnemite
36 -- Magneton
40 -- Farfetch'd
46 -- Doduo
74 -- Dodrio
3A -- Seel
78 -- Dewgong
0D -- Grimer
88 -- Muk
17 -- Shellder
8B -- Cloyster
19 -- Gastly
93 -- Haunter
0E -- Gengar
22 -- Onix
30 -- Drowzee
81 -- Hypno
4E -- Krabby
8A -- Kingler
06 -- Voltorb
8D -- Electrode
0C -- Exeggcute
0A -- Exeggutor
11 -- Cubone
91 -- Marowak
2B -- Hitmonlee
2C -- Hitmonchan
0B -- Lickitung
37 -- Koffing
8F -- Weezing
12 -- Rhyhorn
01 -- Rhydon
28 -- Chansey
1E -- Tangela
02 -- Kangaskhan
5C -- Horsea
5D -- Seadra
9D -- Goldeen
9E -- Seaking
1B -- Staryu
98 -- Starmie
2A -- Mr. Mime
1A -- Scyther
48 -- Jynx
35 -- Electabuzz
33 -- Magmar
1D -- Pinsir
3C -- Tauros
85 -- Magikarp
16 -- Gyrados
13 -- Lapras
4C -- Ditto
66 -- Eevee
69 -- Vaporeon
68 -- Jolteon
67 -- Flareon
AA -- Porygon
62 -- Omanyte
63 -- Omastar
5A -- Kabuto
5B -- Kabutops
AB -- Aerodactyl
84 -- Snorlax
4A -- Articuno
4B -- Zapdos
49 -- Moltres
58 -- Dratini
59 -- Dragonair
42 -- Dragonite
15 -- Mew


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 =-   11)   GAMESHARK CODES                                               -=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
This section contains codes used for the GameShark cheating device.

NOTE: DO NOT use theses codes if you have a saved game. These codes will
      erase an already existing saved game!

01ff16d0 -- Infinite HP (Battle)
01033cd1 -- No Random Battles
019947d3 -- Infinite Money
019948d3
019949d3

(The following codes were submitted by: Lord_Jordus)

01XX1FD3 -- Infinite amount of items the first slot. XX is any amount. If you
            move an item to the first slot, you will have XX of the item you
            replaced.
0199A4D5 -- Infinite Coins
0199A5D5
01FF15D0 -- Highest infinite HP, but the HP bar will extend 
01FF16D0    around the screen.
010116D0 -- Best infinite HP (Even though you have only one HP.)
016447DA -- Infinite Safari Balls
01F00ED7 -- Infinite Safari Zone time
01011ED3 -- First item on your items list becomes the Master Ball! If you
            switch the first item to something else, however, both items will
            become Master Balls.
01701FD0 -- In battle, the skill on the bottom is Metronome! It makes your
            Pokemon do a random move. Even the ones it doesn't know! This
            doesn't affect your Pokemon in any way.

Item Codes:
  Buy anything you want if you have the money. These codes work in any Poke
Mart. See list at end of what you can get.

01XX7CCF -- 1st Slot
01XX7DCF -- 2nd Slot
01XX7ECF -- 3rd Slot
01XX7FCF -- 4th Slot

Replace "XX" with one of the following:

01 -- Master Ball
02 -- Ultra Ball
03 -- Great Ball
04 -- Poke Ball
0A -- Moon Stone
0B -- Antidote
0C -- Burn Heal
0D -- Ice Heal
0E -- Awakening
0F -- Parlyz Heal
10 -- Full Restore
11 -- Max Potion
12 -- Hyper Potion
13 -- Super Potion
14 -- Potion
1D -- Escape Rope
1E -- Repel
20 -- Fire Stone
21 -- Thunder Stone
22 -- Water Stone
23 -- HP Up
24 -- Protein
25 -- Iron
26 -- Carbos
27 -- Calcium
28 -- Rare Candy
2E -- X Accuracy
2F -- Leaf Stone
31 -- Nugget
32 -- PP Up
33 -- Poke Doll
34 -- Full Heal
35 -- Revive
36 -- Max Revive
37 -- Guard Spec.
38 -- Super Repel
39 -- Max Repel
3A -- Dire Hit
3B -- Coin
3C -- Fresh Water
3D -- Soda Pop
3E -- Lemonade
41 -- X Attack
42 -- X Defend
43 -- X Speed
44 -- X Special
4B -- Exp. All
4F -- PP Up
50 -- Ether
51 -- Max Ether
52 -- Elixier
53 -- Max Elixier

  Some numbers above 64 will crash the game if you try to use the items that
aren't really there. Missing numbers are items you could get early, but won't
always help you if you do. They might cause problems with the game.

Pick Any Pokemon Codes:
01XX1ED1 -- Pick your starting Pokemon with this code change the XX's to a
            number from the list.

  Pick your starting Pokemon from the 3 Balls at the start of the game. Pick
Pokemon from list. All Balls will have the same one. It will ask you if you
want the type of Pokemon that is normally there but you will get what you
picked. After you get the Pokemon make sure you save the game and remove the
code.

NOTE: Some Pokemon will not be playable!

01XXD8CF -- Pick the Pokemon you want to fight and capture anytime. Change the
            XX's to a number from the list. This code will cause you to always
            fight the same Pokemon. Thus you will be able to capture it.
            Sometimes the picture of the Pokemon will be messed up, but you
            can still get it without problems later on. Use my store codes to
            get some Master Balls from any Poke Mart. (Master Balls cost 0 and
            always catch even if you don't weaken the Pokemon.)

Replace "XX" with one of the following:

99 -- Bulbasaur
09 -- Ivysaur
9A -- Venusaur
B0 -- Charmander
B2 -- Charmeleon
B4 -- Charizard
B1 -- Squirtle
B3 -- Wartortle
1C -- Blastoise
7B -- Caterpie
7C -- Metapod
7D -- Butterfree
70 -- Weedle
71 -- Kakuna
72 -- Beedrill
24 -- Pidgey
96 -- Pidgeotto
97 -- Pidgeot
A5 -- Rattata
A6 -- Raticate
05 -- Spearow
23 -- Fearow
6C -- Ekans
54 -- Pikachu
55 -- Raichu
60 -- Sandshrew
61 -- Sandslash
0F -- Nidoran (F)
A8 -- Nidorina
10 -- Nidoqueen
03 -- Nidoran (M)
A7 -- Nidorino
07 -- Nidoking
04 -- Clefairy
8E -- Clefable
52 -- Vulpix
53 -- Ninetales
64 -- Jigglypuff
65 -- Wigglytuff
6B -- Zubat
82 -- Golbat
B9 -- Oddish
BA -- Gloom
BB -- Vileplume
6D -- Paras
2E -- Parasect
41 -- Venonat
77 -- Venomoth
3B -- Diglett
76 -- Dugtrio
4D -- Meowth
90 -- Persian
2F -- Psyduck
80 -- Golduck
34 -- Mankey
75 -- Primeape
21 -- Growlithe
14 -- Arcanine
47 -- Poliwag
6E -- Poliwhirl
6F -- Poliwrath
94 -- Abra
26 -- Kadabra
95 -- Alakazam
6A -- Machop
29 -- Machoke
7E -- Machamp
BC -- Bellsprout
BD -- Weepinbell
BE -- Victreebell
18 -- Tentacool
9B -- Tentacruel
A9 -- Geodude
27 -- Graveler
31 -- Golem
A3 -- Ponyta
A4 -- Rapidash
25 -- Slowpoke
08 -- Slowbro
AD -- Magnemite
36 -- Magneton
40 -- Farfetch'd
46 -- Doduo
74 -- Dodrio
3A -- Seel
78 -- Dewgong
0D -- Grimer
88 -- Muk
17 -- Shellder
8B -- Cloyster
19 -- Gastly
93 -- Haunter
0E -- Gengar
22 -- Onix
30 -- Drowzee
81 -- Hypno
4E -- Krabby
8A -- Kingler
06 -- Voltorb
8D -- Electrode
0C -- Exeggcute
0A -- Exeggutor
11 -- Cubone
91 -- Marowak
2B -- Hitmonlee
2C -- Hitmonchan
0B -- Lickitung
37 -- Koffing
8F -- Weezing
12 -- Rhyhorn
01 -- Rhydon
28 -- Chansey
1E -- Tangela
02 -- Kangaskhan
5C -- Horsea
5D -- Seadra
9D -- Goldeen
9E -- Seaking
1B -- Staryu
98 -- Starmie
2A -- Mr. Mime
1A -- Scyther
48 -- Jynx
35 -- Electabuzz
33 -- Magmar
1D -- Pinsir
3C -- Tauros
85 -- Magikarp
16 -- Gyrados
13 -- Lapras
4C -- Ditto
66 -- Eevee
69 -- Vaporeon
68 -- Jolteon
67 -- Flareon
AA -- Porygon
62 -- Omanyte
63 -- Omastar
5A -- Kabuto
5B -- Kabutops
AB -- Aerodactyl
84 -- Snorlax
4A -- Articuno
4B -- Zapdos
49 -- Moltres
58 -- Dratini
59 -- Dragonair
42 -- Dragonite
83 -- Mewtwo
15 -- Mew

(The following codes were submitted by: nwhitaker) 

In Battle Codes:
01282DD0 -- Infinite PP (1st Position)
01282ED0 -- Infinite PP (2nd Position)
01282FD0 -- Infinite PP (3rd Position)
012830D0 -- Infinite PP (4th Position)

Item Modifier Codes:
01??1DD3 -- Total Item Number Modifier

  Set this code to the number of items that you have on you item list in the
game or you can't get the game to come on.

01??1ED3 -- Item Modifier 1st Position 
01631FD3 -- Infinite Quantity 1st Position

01??20D3 -- Item Modifier 2nd Position
016321D3 -- Infinite Quantity 2nd Position

01??22D3 -- Item Modifier 3rd Position
016323D3 -- Infinite Quantity 3rd Position

01??24D3 -- Item Modifier 4th Position
016325D3 -- Infinite Quantity 4th Position

01??26D3 -- Item Modifier 5th Position
016327D3 -- Infinite Quantity 5th Position

01??28D3 -- Item Modifier 6th Position
016329D3 -- Infinite Quantity 6th Position

01??2AD3 -- Item Modifier 7th Position
01632BD3 -- Infinite Quantity 7th Position

01??2CD3 -- Item Modifier 8th Position
01632DD3 -- Infinite Quantity 8th Position

01??2ED3 -- Item Modifier 9th Position
01632FD3 -- Infinite Quantity 9th Position

01??30D3 -- Item Modifier 10th Position
016331D3 -- Infinite Quantity 10th Position
  
Digits for Item Modifier: 
00 -- ?????
01 -- Master Ball
02 -- Ultra Ball
03 -- Great Ball
04 -- Poke Ball
05 -- Town Map
06 -- Bicycle
07 -- Surf Without Pokemon
08 -- Safari Ball
09 -- PokeDex
0A -- Moon Stone
0B -- Antidote
0C -- Burn Heal
0D -- Ice Heal
0E -- Awakening
0F -- Paralyze Heal
10 -- Full Restore
11 -- Max Potion
12 -- Hyper Potion
13 -- Super Potion
14 -- Potion
15 -- Boulder Badge
16 -- Cascade Badge
17 -- Thunder Badge
18 -- Rainbow Badge
19 -- Soul Badge
1A -- Marsh Badge
1B -- Volcano Badge
1C -- Earth Badge
1D -- Escape Rope
1E -- Repel
1F -- Old Amber
20 -- Fire Stone
21 -- Thunder Stone
22 -- Water Stone
23 -- HP Up
24 -- Protein
25 -- Iron
26 -- Carbos
27 -- Calcium
28 -- Rare Candy
29 -- Dome Fossil
2A -- Helix Fossil
2B -- Secret Key
2C -- ?????
2D -- Bike Voucher
2E -- X Accuracy
2F -- Leaf Stone
30 -- Card Key
31 -- Nugget
32 -- PP Up
33 -- Poke Doll
34 -- Full Heal
35 -- Revive
36 -- Max Revive
37 -- Grand Special
38 -- Super Repel
39 -- Max Repel
3A -- Dire Hit
3B -- Coin
3C -- Fresh Water
3D -- Soda Pop
3E -- Lemonade
3F -- S.S. Ticket
40 -- Gold Teeth
41 -- X Attack
42 -- X Defend
43 -- X Speed
44 -- X Special
45 -- Coin Case
46 -- Oak's Parcel
47 -- Item Finder
48 -- Silph Scope
49 -- Poke Flute
4A -- Lift Key
4B -- EXP. All
4C -- Old Rod
4D -- Good Rod
4E -- Super Rod
4F -- PP Up
50 -- Ether
51 -- Max Ether
52 -- Elixier
53 -- Max Elixier 

019947D3 -- Always have $999,999
019948D3
019949D3

01XX27D1 -- Choose Level of Pokemon You Fight

Replace "XX" with one of the following:
05 -- L5 
0A -- L10 
0F -- L15 
14 -- L20
1E -- L30 
28 -- L40 
32 -- L50 
4B -- L75 
63 -- L99

NOTE: Don't adjust the level too high because you won't be able to command the
      Pokemon unless you have the correct Pokemon League Badge! 

(This following codes were created by: GSCCC, www.cmgsccc.com)

Skill Modifier (In Battle) Codes:
01XX1CD0 -- 1st Position  
01XX1DD0 -- 2nd Position 
01XX1ED0 -- 3rd Position 
01XX1FD0 -- 4th Position

Skill Modifier (Out of Battle) Codes:
01XX73D1 -- 1st Position 
01XX74D1 -- 2nd Position
01XX75D1 -- 3rd Position
01XX76D1 -- 4th Position

Replace "XX" with one of the following:
00 -- Nothing
01 -- Pound
02 -- Karate Chop
03 -- Double Slap
04 -- Comet Punch
05 -- Mega Punch
06 -- Pay Day
07 -- Fire Punch
08 -- Ice Punch
09 -- Thunder Punch
0A -- Scratch
0B -- Vice Grip
0C -- Guillotine
0D -- Razor Wind
0E -- Swords Dance
0F -- Cut
10 -- Gust
11 -- Wing Attack
12 -- Whirl Wind
13 -- Fly
14 -- Bind
15 -- Slam
16 -- Vine Whip
17 -- Stomp
18 -- Double Kick
19 -- Mega Kick
1A -- Jump Kick
1B -- Rolling Kick
1C -- Sand Attack
1D -- Head Butt
1E -- Horn Attack
1F -- Fury Attack
20 -- Horn Drill
21 -- Tackle
22 -- Body Slam
23 -- Wrap
24 -- Take Down
25 -- Thrash
26 -- Double Edge
27 -- Tail Whip
28 -- Poison Sting
29 -- Twin Needle
2A -- Pin Missile
2B -- Leer
2C -- Bite
2D -- Growl
2E -- Roar
2F -- Sing
30 -- Supersonic
31 -- Sonicboom
32 -- Disable
33 -- Acid
34 -- Ember
35 -- Flamethrower
36 -- Mist
37 -- Water Gun
38 -- Hydro Pump
39 -- Surf
3A -- Ice Beam
3B -- Blizzard
3C -- Psybeam
3D -- Bubblebeam
3E -- Aurora Beam
3F -- Hyper Beam
40 -- Peck
41 -- Drill Peck
42 -- Submission
43 -- Low Kick
44 -- Counter
45 -- Seismic Toss
46 -- Strength
47 -- Absorb
48 -- Mega Drain
49 -- Leech Seed
4A -- Growth
4B -- Razor Leaf
4C -- Solar Beam
4D -- Poisonpowder
4E -- Stun Spore
4F -- Sleep Powder
50 -- Petal Dance
51 -- String Shot
52 -- Dragon Rage
53 -- Fire Spin
54 -- Thundershock
55 -- Thunderbolt
56 -- Thunder Wave
57 -- Thunder
58 -- Rock Throw
59 -- Earthquake
5A -- Fissure
5B -- Dig
5C -- Toxic
5D -- Confusion
5E -- Psychic
5F -- Hypnosis
60 -- Meditate
61 -- Agility
62 -- Quick Attack
63 -- Rage
64 -- Teleport
65 -- Night Shade
66 -- Mimic
67 -- Screech
68 -- Double Team
69 -- Recover
6A -- Harden
6B -- Minimize
6C -- Smoke Screen
6D -- Confuse Ray
6E -- Withdraw
6F -- Defense Curl
70 -- Barrier
71 -- Light Screen
72 -- Haze
73 -- Reflect
74 -- Focus Energy
75 -- Hide
76 -- Metronome
77 -- Mirror Move
78 -- Selfdestruct
79 -- Egg Bomb
7A -- Lick
7B -- Smog
7C -- Sludge
7D -- Bone Club
7E -- Fire Blast
7F -- Waterfall
80 -- Clamp
81 -- Swift
82 -- Skull Bash
83 -- Spike Cannon
84 -- Constrict
85 -- Amnesia
86 -- Kinesis
87 -- Softboiled
88 -- Hi Jump Kick
89 -- Glare
8A -- Dream Eater
8B -- Poison Gas
8C -- Barrage
8D -- Leech Life
8E -- Lovely Kiss
8F -- Sky Attack
90 -- Transform
91 -- Bubble
92 -- Dizzy Punch
93 -- Spore
94 -- Flash
95 -- Psywave
96 -- Splash
97 -- Acid Armor
98 -- Crabhammer
99 -- Explosion
9A -- Fury Swipes
9B -- Bonemerang
9C -- Rest
9D -- Rock Slide
9E -- Hyper Fang
9F -- Sharpen
A0 -- Conversion
A1 -- Tri Attack
A2 -- Super Fang
A3 -- Slash
A4 -- Substitute
A5 -- Struggle

HP Modifier Codes:
01??6CD1 -- HP (1st Position)
01??6DD1 
01??98D1 -- HP (2nd Position)
01??99D1 
01??C4D1 -- HP (3rd Position)
01??C5D1 
01??F0D1 -- HP (4th Position)
01??F1D1 
01??1CD2 -- HP (5th Position)
01??1DD2 
01??48D2 -- HP (6th Position)
01??49D2 

01XX73D1 -- 1st Ability (1st Position)
01XX9FD1 -- 1st Ability (2nd Position)
01XXCBD1 -- 1st Ability (3rd Position)
01XXF7D1 -- 1st Ability (4th Position)
01XX23D2 -- 1st Ability (5th Position)
01XX4FD2 -- 1st Ability (6th Position)

01XX74D1 -- 2nd Ability (1st Position)
01XXA0D1 -- 2nd Ability (2nd Position)
01XXCCD1 -- 2nd Ability (3rd Position)
01XXF8D1 -- 2nd Ability (4th Position)
01XX24D2 -- 2nd Ability (5th Position)
01XX50D2 -- 2nd Ability (6th Position)

01XX75D1 -- 3rd Ability (1st Position)
01XXA1D1 -- 3rd Ability (2nd Position)
01XXCDD1 -- 3rd Ability (3rd Position)
01XXF9D1 -- 3rd Ability (4th Position)
01XX25D2 -- 3rd Ability (5th Position)
01XX51D2 -- 3rd Ability (6th Position)

01XX76D1 -- 4th Ability (1st Position)
01XXA2D1 -- 4th Ability (2nd Position)
01XXCED1 -- 4th Ability (3rd Position)
01XXFAD1 -- 4th Ability (4th Position)
01XX26D2 -- 4th Ability (5th Position)
01XX52D2 -- 4th Ability (6th Position)

Replace "XX" with one of the following:
01 -- Pound
02 -- Karate Chop
03 -- Double Slap
04 -- Comet Punch
05 -- Mega Punch
06 -- Payday
07 -- Fire Punch
08 -- Ice Punch
09 -- Thunder Punch
0A -- Scratch
0B -- Vice Grip
0C -- Guillotine
0D -- Razor Wind
0E -- Swords Dance
0F -- Cut
10 -- Gust
11 -- Wing Attack
12 -- Whirlwind
13 -- Fly
14 -- Bind
15 -- Slam
16 -- Vine Whip
17 -- Stomp
18 -- Double Kick
19 -- Mega Kick
1A -- Jump Kick
1B -- Rolling Kick
1C -- Sand Attack
1D -- Headbutt
1E -- Horn Attack
1F -- Fury Attack
20 -- Horn Drill
21 -- Tackle
22 -- Body Slam
23 -- Wrap
24 -- Take Down
25 -- Thrash
26 -- Double Edge
27 -- Tail Whip
28 -- Poison Sting
29 -- Twin Needle
2A -- Pin Missile
2B -- Leer
2C -- Bite
2D -- Growl
2E -- Roar
2F -- Sing
30 -- Supersonic
31 -- Sonicboom
32 -- Disable
33 -- Acid
34 -- Ember
35 -- Flamethrower
36 -- Mist
37 -- Water Gun
38 -- Hydro Pump
39 -- Surf
3A -- Ice Beam
3B -- Blizzard
3C -- Psybeam
3D -- Bubblebeam
3E -- Aurora Beam
3F -- Hyper Beam
40 -- Peck
41 -- Drill Peck
42 -- Submission
43 -- Low Kick
44 -- Counter
45 -- Seismic Toss
46 -- Strength
47 -- Absorb
48 -- Mega Drain
49 -- Leech Seed
4A -- Growth
4B -- Razor Leaf
4C -- Solar Beam
4D -- Poisonpowder
4E -- Stun Spore
4F -- Sleep Powder
50 -- Petal Dance
51 -- String Shot
52 -- Dragon Rage
53 -- Fire Spin
54 -- Thundershock
55 -- Thunderbolt
56 -- Thunder Wave
57 -- Thunder
58 -- Rock Throw
59 -- Earthquake
5A -- Fissure
5B -- Dig
5C -- Toxic
5D -- Confusion
5E -- Psychic
5F -- Hypnosis
60 -- Meditate
61 -- Agility
62 -- Quick Attack
63 -- Rage
64 -- Teleport
65 -- Night Shade
66 -- Mimic
67 -- Screech
68 -- Double Team
69 -- Recover
6A -- Harden
6B -- Minimize
6C -- Smoke Screen
6D -- Confuse Ray
6E -- Withdraw
6F -- Defense Curl
70 -- Barrier
71 -- Light Screen
72 -- Haze
73 -- Reflect
74 -- Focus Energy
75 -- Bide
76 -- Metronome
77 -- Mirror Move
78 -- Selfdestruct
79 -- Egg Bomb
7A -- Lick
7B -- Smog
7C -- Sludge
7D -- Bone Club
7E -- Fire Blast
7F -- Waterfall
80 -- Clamp-- Swift
82 -- Skull Bash
83 -- Spike Cannon
84 -- Constrict
85 -- Amnesia
86 -- Kinesis
87 -- Softboiled
88 -- Hi Jump Kick
89 -- Glare
8A -- Dream Eater
8B -- Poison Gas
8C -- Barrage
8D -- Leech Life
8E -- Lovely Kiss
8F -- Sky Attack
90 -- Transform
91 -- Bubble
92 -- Dizzy Punch
93 -- Spore
94 -- Flash
95 -- Psywave
96 -- Splash
97 -- Acid Armor
98 -- Crabhammer
99 -- Explosion
9A -- Fury Swipes
9B -- Bonemerang
9C -- Rest
9D -- Rock Slide
9E -- Hyper Fang
9F -- Sharpen
A0 -- Conversion
A1 -- Tri Attack
A2 -- Super Fang
A3 -- Slash
A4 -- Substitute
A5 -- Struggle

Trainer ID# Modifier Codes:
01??77D1 -- Trainer ID# (1st Position)
01??78D1
01??A3D1 -- Trainer ID# (2nd Position)
01??A4D1
01??CFD1 -- Trainer ID# (3rd Position)
01??D0D1
01??FBD1 -- Trainer ID# (4th Position)
01??FCD1
01??27D2 -- Trainer ID# (5th Position)
01??28D2
01??53D2 -- Trainer ID# (6th Position)
01??54D2

EXP Modifier Codes:
01??79D1 -- EXP (1st Position)
01??7AD1
01??7BD1
01??A5D1 -- EXP (2nd Position)
01??A6D1
01??A7D1 
01??D1D1 -- EXP (3rd Position)
01??D2D1
01??D3D1
01??FDD1 -- EXP (4th Position)
01??FED1
01??FFD1 
01??29D2 -- EXP (5th Position)
01??2AD2
01??2BD2
01??55D2 -- EXP (6th Position)
01??56D2
01??57D2

PP Modifier Codes:
01??88D1 -- 1st Ability PP (1st Position) 
01??B4D1 -- 1st Ability PP (2nd Position)
01??E0D1 -- 1st Ability PP (3rd Position)
01??0CD2 -- 1st Ability PP (4th Position)
01??38D2 -- 1st Ability PP (5th Position)
01??64D2 -- 1st Ability PP (6th Position)

01??89D1 -- 2nd Ability PP (1st Position)
01??B5D1 -- 2nd Ability PP (2nd Position)
01??E1D1 -- 2nd Ability PP (3rd Position)
01??0DD2 -- 2nd Ability PP (4th Position)
01??39D2 -- 2nd Ability PP (5th Position)
01??65D2 -- 2nd Ability PP (6th Position)

01??8AD1 -- 3rd Ability PP (1st Position)
01??B6D1 -- 3rd Ability PP (2nd Position)
01??E2D1 -- 3rd Ability PP (3rd Position)
01??0ED2 -- 3rd Ability PP (4th Position)
01??3AD2 -- 3rd Ability PP (5th Position)
01??66D2 -- 3rd Ability PP (6th Position) 

01??8BD1 -- 4th Ability PP (1st Position)
01??B7D1 -- 4th Ability PP (2nd Position)
01??E3D1 -- 4th Ability PP (3rd Position)
01??0FD2 -- 4th Ability PP (4th Position)
01??3BD2 -- 4th Ability PP (5th Position)
01??67D2 -- 4th Ability PP (6th Position)

Level Modifier Codes:
01??8CD1 -- Level (1st Position)
01??B8D1 -- Level (2nd Position)
01??E4D1 -- Level (3rd Position)
01??10D2 -- Level (4th Position)
01??3CD2 -- Level (5th Position)
01??68D2 -- Level (6th Position)

Max HP Modifier Codes:
01??8DD1 -- Max HP (1st Position)
01??8ED1 
01??B9D1 -- Max HP (2nd Position)
01??BAD1 
01??E5D1 -- Max HP (3rd Position)
01??E6D1 
01??11D2 -- Max HP (4th Position)
01??12D2
01??3DD2 -- Max HP (5th Position)
01??3ED2
01??69D2 -- Max HP (6th Position)
01??6AD2 

Attack Modifier Codes:
01??8FD1 -- Attack (1st Position)
01??90D1 
01??BBD1 -- Attack (2nd Position)
01??BCD1
01??E7D1 -- Attack (3rd Position)
01??E8D1
01??13D2 -- Attack (4th Position)
01??14D2
01??3FD2 -- Attack (5th Position)
01??40D2
01??6BD2 -- Attack (6th Position)
01??6CD2 

Defense Modifier Codes:
01??91D1 -- Defense (1st Position)
01??92D1
01??BDD1 -- Defense (2nd Position)
01??BED1
01??E8D1 -- Defense (3rd Position)
01??EAD1 
01??15D2 -- Defense (4th Position)
01??16D2
01??41D2 -- Defense (5th Position)
01??42D2 
01??6DD2 -- Defense (6th Position)
01??6ED2 

Speed Modifier Codes:
01??93D1 -- Speed (1st Position)
01??94D1 
01??BFD1 -- Speed (2nd Position)
01??C0D1
01??EBD1 -- Speed (3rd Position)
01??ECD1 
01??17D2 -- Speed (4th Position)
01??18D2 
01??43D2 -- Speed (5th Position)
01??44D2 
01??6FD2 -- Speed (6th Position)
01??70D2 

Special Modifier Codes:
01??95D1 -- Special (1st Position)
01??96D1
01??C1D1 -- Special (2nd Position)
01??C2D1
01??EDD1 -- Special (3rd Position)
01??EED1
01??19D2 -- Special (4th Position)
01??1AD2 
01??45D2 -- Special (5th Position) 
01??46D2 
01??71D2 -- Special (6th Position)
01??72D2

(The following codes were created by: mikerue)

Saved Game Fixer Code:
01B182CF -- If you put in a code that erases your memory, don't save the
            game! Instead, turn on the game with the GameShark and put in the
            the code. It will automatically bring the game back the way it was
            right before the memory got erased or messed up!  

Version Changer Code:
B123D7CF -- Here's a code that turns your Version into the other Version! So
            if have the Blue Version, it will change all of the Pokemon that
            you could only get in the Red Version into the Blue.



=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 =-   12)   RUMORS                                                        -=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Remember that these rumors are FALSE, so don't e-mail me saying they're true!

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   HIDDEN POKEMON MEW #1                                                >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
  Probably the most well-known rumor in Pokemon! Before you get the HM 01, you
must trade with a friend for Pokemon with the Surf, Cut, and Strength ability.
Then use the Cut ability to go further into the game to get the Badges so you
can use the moves. Now go to the S.S. Anne and Surf to the right to find a
truck. Move the truck with Strength to find Mew in a Poke Ball under it.

My Note: There is a truck by the S.S. Anne, but Strength does not move it even
         if you have 150 Pokemon!


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   HIDDEN POKEMON FLARETH                                               >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
By: SMDR35

  First get all 150 Pokemon, and then swim around the Unknown Dungeon. Keep
pressing A until you find a note and go to the girl who says I want a drink,
and talk to her 100 times.  She will then say leave me alone and give you
Flareth.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   HIDDEN POKEMON PIKABLU #1                                            >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
By: ArchonWarp

  Here is how to get the Pokegod Pikablu that is going to be in the Gold and
Silver Versions in the Red and Blue Versions. Here goes: first you have to get
Eevee, Jolteon, Flareon, and Vaporeon and take them and only them with you.
Then you go to Bill's house (A.K.A Sea Cottage) and look at his Pokemon on his
PC at least 50 times each. When you next talk to him he'll say, "Wow!" or
something like that and give you the Pikablu.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   HIDDEN POKEMON MEW #2                                                >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
By: Spun101

  First, you need to get a Nidoking to L100. Then go to Celadon City and find
a Team Rocket member and talk to him. He will ask you if he could have the
Nidoking. If you give it to him he will give you a set of Keys. You use the
Keys to turn the truck by the S.S. Anne on and move it. A Poke Ball should be
there and that's where you get Mew. 


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   HIDDEN POKEMON GOCHU                                                 >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
By: Weasul1807

  To get Gochu you must first trade a Raichu for a Raichu with a friend. Then
start at Pallet Town and act like you just started a new game playing through
it make sure you have Raichu in your party the whole time.  When you reach
Indigo Plateau there will be a man standing in the "maze" of statues talk to
him and he will say that you have come far and trained hard and he will give
you a stone called the Shock Stone from there use it on Raichu and he will
evolve into Gochu. If you need proof talk to the man in the first room in the
lab on Cinnabar Island (The one who trades an Electrode for a Raichu) after
you trade with him he will say, "That Raichu you traded me went and evolved!"


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   HIDDEN POKEMON MEW #3                                                >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
By: Lr1256

  Here is another rumor to get Mew. You have to get all 150 Pokemon in the
Hall of Fame, and then go behind the Cerulean City Gym or museum. Keep walking
around and you'll eventually get in a battle with a Mew at level 45.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   HIDDEN POKEMON MEW #4                                                >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
By: Benskyw

  Get into a fight on the S.S. Anne and lose the battle.  After you warp back
to the Pokemon Center, go back to the S.S. Anne. On the deck you'll either
get Mew in a Poke Ball or a Pokemon that looks like Mewtwo when you fight him.
If it is a Poke Ball, just pick it up.  If it is the Pokemon, you'll have to
fight him.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   HIDDEN POKEMON PIKABLU #2                                            >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
By: MISSINGNO

  Raise a Raichu to L100 and get a Thunder Stone. Using the Stone will make
Raichu evolve into a Pikablu.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   GET A SECOND MASTER BALL                                             >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
By: LIV2SUMME2R

  First, go into the Unknown Dungeon at Cerulean City. Surf in the water and
use the Itemfinder. It will say that there is nothing hidden, but keep
pressing A to find a new Master Ball.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<   HIDDEN POKEMON MEW #5                                                >>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
By: Specter (James Dixon)

  This code works on both Red and Blue Versions. After capturing Mewtwo you
can capture Mew in the same cave. He can be anywhere inside the Unknown
Dungeon. Mew will be disguised as another Pokemon. (Particuly another Psychic-
type Pokemon) You can tell if it is Mew or not by the name it says on the top
of the battle screen. The range of Level will , and you only have ONE chance
at capturing it. Be prepared for a long battle!


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 =-   13)   DID YOU KNOW...                                               -=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
This section contains some interesting information on Pokemon.

Did you know...

1. the word "Ekans" is "snake" when reversed?
2. the word "Arbok" is "kobra" when reversed?
3. Hitmonlee has part of its name from Bruce Lee?
4. Hitmonchan has part of its name from Jackie Chan?
5. Articuno, Zapdos, and Moltres have the #'s uno (1), dos (2), tres (3) in
   their names?
6. Abra, Kadabra, and Alakazam have magic words as their names?
7. Clefairy has the word "fairy" meaning a fairy tale?
8. Clefable has the word "fable" meaning a story?
9. "Rai", from Raichu, is a Japanese word for Thunder?
10. in Japan, Koffing and Wheezing were known as "Ny" and "La," respectively.
    These are actually "NY" (New York) and "LA" (Los Angeles). Why are they
    named after two big cities? Well, they're basically toxic clouds...
11. Ash's last name Ketchum is just a phonetic spelling of "Catch 'em"...as
    in "Gotta catch 'em all!"?
12. "Nido," from the 6 Nidoran Pokemon, is a corruption of the word "Needle."?
13. Onix is actually the name of a very hard black rock?
14. Kangaskhan is a combination of Kangaroo and Gengis Khan?
15. Cubone has the word "bone" in it. Most people know that, but did you know
    that Marowak is a combination of Marow (as in bone marow) and Wack (as in
    wacking someone)?
16. Kabuto is the Japanese word for Helmet?
17. all the towns in the games are named after colors (Cerulean, Vermilion,
    etc.)?
18. Golem is an actual type of rock?
19. Dratini has "tini" as in small?
20. Caterpie has "cater" as in caterpillar?
21. Staryu and Starmie have Star and then u= you and mie= me (we are stars)?
22. Pinsir has the word "pin" in it, that is for the needles on it's horns?
23. Ponyta has pony in it as in horse?
24. Tentacool and Tentacruel's name end in words that have opposite meanings,
    cool (calm) cruel (mean)?


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 =-   14)   FREQUENTLY ASKED QUESTIONS                                    -=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Before you e-mail me a Pokemon question, read this section to see if your
question will be already answered!

Q: Where is the Old Amber fossil?
A: You need the Cut ability for this. Go to Pewter City, and cut down the
   tree near the museum. Go through the door to a room in the Pokemon museum,
   and the fossil is in that room.

Q: What's the most effective way to use the Vitamins?
A: If you're desperate, use them as soon as possible, but if you want the
   full effect, do this. Remember that a Pokemon can take about 10 Vitamins
   before it work anymore on it. It seems that a Pokemon with a much higher
   Level, gains more stat points if you use a Vitamin on it. For example, a
   Pokemon at L10 will only gain 1 stat point for each Vitamin used which
   would mean it would gain 10 points for 10 Vitamins. But if you use one on
   a L100 Pokemon, it would gain a whopping 40 stat points! So my point here
   is this, use the Vitamins on a Pokemon when you have trained as far as
   you can.

Q: What is the use of a PP Up?
A: It's purpose is to increase the PP of an ability of a Pokemon. You can use
   a maximum of three PP Ups per ability. But the PP increased will vary so
   here's how it works. The ability that has a low max PP will not increase
   very much, but an ability with a high max PP will. For example, if you use
   3 PP Up on Tackle, its max will become 56 from 35. If you use it on Hyper
   Beam, its max will become 8 from 5.

Q: Some of the Pokemon never evolve no matter what the Stones or the Level,
   how do I evolve them? 
A: They evolve by trading the Pokemon to another Game Pak.

Q: How do I stop my Pokemon from evolving?
A: Once it starts to evolve, simply press B to cancel the process. Once the
   Pokemon gains another Level, it'll try to evolve again.

Q: What's the difference between the Red Version and the Blue?
A: The only difference is that they both contain Pokemon that cannot be found
   in the other. Here's a list of the Pokemon (Note that some of these can
   only be evolved by Stones):

Red Version: Ekans, Arbok, Electabuzz, Growlithe, Arcanine, Mankey, Primeape,
             Oddish, Gloom, Vileplume, Scyther.

Blue Version: Sandshrew, Sandslash, Magmar, Vulpix, Ninetales, Meowth,
              Persian, Bellsprout, Weepinbell, Victreebell, Pinsir.

Q: What does "Area Unknown" in the PokeDex mean?
A: It means that that Pokemon can only be evolved from another Pokemon or it
   can mean that the Pokemon can only be found in the other Version.

Q: What's the difference between Boosted EXP and Regular EXP?
A: Boosted EXP allows a Pokemon to gain about 1/2 more EXP than a Pokemon with
   Regular EXP. The downside with Boosted EXP is that the Pokemon will become
   weaker.

Q: Why does my Pokemon not obey me?
A: You must get the Badge that allows you to command a higher level Pokemon!

Q: What do you get for capturing all 150 Pokemon?
A: A man in Celadon City will give you a Diploma in the U.S. Version. If you
   do this with the Japanese Version, you'd get the Pokemon, Mew!

Q: Where do I find the Poke Flute?
A: Read the Walkthrough!

Q: I've defeated [Insert Gym Leader here], and they say I can use [Insert HM
   Ability here]. How do I use it?
A: There are two requirements to use an HM. First, you must have the actual HM
   (of course). And you also need the correct Badge for that ability.

Q: I have the HM, but the ability won't work!
A: You must earn the Badge that allows you to use it!

Q: How many Masterballs are in the game?
A: Only one, so use it on a one-time Pokemon like Mewtwo.

Q: If I defeat the rare Pokemon (Articuno, Zapdos, Moltres, Snorlax, Mewtwo)
   is there any other way to get them?
A: No, so once you defeat one, it's gone for good! 

Q: How can I earn some money?
A: There's a couple ways for this. One way is to defeat Trainers, and also
   fighting the Elite Four over and over makes getting money easy. 

   Get a Meowth and use its Pay Day attack. And finally, get TM 16 which is at
   Route 12 and teach Pay Day to a Pokemon.

Q: Is there any other way to get Mew without cheating?
A: No, we don't have a way right now that actually works. 

Q: How do I reach the Card Key in Silph. Co?
A: To reach it, step on the Warp Tile near the Rocket guard. Then when you
   reappear, step on it again. Now you can go past the guard to the Card Key!

Q: How can I move the truck near the S.S. Anne with Strength?
A: You can't, I've tried it before!

Q: I've heard that there are other Pokemon in the Red/Blue Versions of the
   game, such as Togepy and Pikablu. Is this true?
A: No, those Pokemon are in the Gold & Silver Versions. 

Q: Is Game Boy Color's IR Connection compatible with Pokemon?
A: No, so you have to buy a Game Link Cable in order to trade.

Q: Is it possible to buy a Bicycle without a Bike Voucher?
A: No. The maximum amount of money you can have is $999,999.


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 =-   15)   CREDITS                                                       -=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
This section is here to recognize those who have contributed to this FAQ.

Submitted Pokemon Info:
JulieP38 
ZiPPo4554
G10NOT
monkey_flip
bjr13
Pikachu RB 
Lord_Jordus
BfloPat
nwhitaker

Submitted Regular/Game Genie/GameShark Codes:
Antboba
Lord_Jordus
KILLER3
DZY351378
GSCCC (www.cmgsccc.com)
mikerue

Submitted Sections:
MLW65128TX
cfetters
Pikachu RB
Nintendo's Official Pokemon Player's Guide

Submitted Suggestions/Corrections:
RobertR .
deathmeister
Cam Eigner
ADDPS4CAT
RWB36
Rbjones12

Submitted Misc. Things:
ALANBERCK
msms
DZY351378
ADDPS4CAT
FiveOne4Up
Rbjones12


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 =-   16)   CONTACT / LEGAL INFORMATION                                   -=
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
---------------------
Copyright Information
---------------------
(c) Copyright 1998-2004 Ryan "MetroidMoo" Ammerman

  This FAQ cannot be distributed in books, magazines, etc. or in any other
form of printed or electronic media (CDs, etc.) in any way. It may not be
given away as some sort of prize or bonus with a purchase, and it may not be
used for promotional or profitable purposes.

  Any characters, names, or other objects are copyright their respective
companies. This document and its author are in no way affiliated with any
company involved with this game.

------------------
E-mail Information
------------------
E-mail Address: ryanammerman[at]gmail[dot]com

  Before you e-mail me a question, make sure you've looked through the FAQ to
see if your question is answered. If you send me a question that is answered
in the FAQ, it WILL be ignored.

--------------
Posting Notice
--------------
  If you wish to use this guide on your site, you may post it without my
permission as long as this document is **NOT** changed in any way, shape, or
form. The latest version of this guide can always be found at GameFAQs
(http://www.gamefaqs.com).


                                                         --End of Transmission

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