MORDHEIM
POSSESSED ARMY LIST FOR BOX SET
This is my first warband
for Mordeim and can be made with all of the figures in the box without major
modifications. One small thing I did was glue the bow that comes in the box onto the back
of the Magister. I think that when you get the chance to field Chaos with distance weapons
(especially in Mordheim) go for it!
Beastmen will be
added when they become available and I expect that I'll publish another list that is more
character heavy when mutant models are made.
500 POINT
POSSESSED ARMY - Thoth-Amon's Possessed Mordheim Warband
Unit Name |
## |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Save |
Cost |
Thoth-Amon
(Magst) |
1 |
4" |
4 |
4 |
3 |
3 |
1 |
3 |
1 |
8 |
- |
90 |
Leader: Any model within
6" of the Magister may use his leadership instead of their own. The Magister may use
Chaos Rituals.; Bow; Axe; Experience (x20) |
3. Dark Blood |
8" R, causes D3 S5
hits to the first model in it's path. After casting, the caster rolls on the Injury table
(but treat 'Out of actiion' as 'Stunned'). Difficulty: 8. |
[0] |
Chosen
(Possd) |
1 |
5" |
4 |
- |
4 |
4 |
2 |
4 |
2/3 |
7 |
- |
210 |
Possessed never use
weapons or armour, and cause Fear.; Experience (x8) |
Great Claw |
The mutant has an extra
attack with a +1S bonus, but may carry no weapons on this arm. |
[50] |
Tentacle |
One model in base contact
loses 1 attack of the Mutant's choice (down to a minimum of 1 attack). |
[70] |
Brethern |
2 |
4" |
3 |
3 |
3 |
3 |
1 |
3 |
1/2 |
7 |
- |
66 |
Axe; Mace |
Brethern |
2 |
4" |
3 |
3 |
3 |
3 |
1 |
3 |
1/2 |
7 |
- |
70 |
Free Dagger; Spear |
Darksouls |
1 |
4" |
2 |
2 |
4 |
3 |
1 |
3 |
1 |
6 |
- |
50 |
Darksouls automatically
pass any Ld tests they are required to make.; Double-Handed Weapon |
Option Footnotes: |
|
|
Axe |
-1 armour save. |
|
Bow |
1 Attack, 24" R, S3. |
|
Dagger |
+1 armour save, or save
of 6+ if the model has none. |
|
Double-Handed Weapon |
+2 Strength. Always
strike last in combat. |
|
Mace |
Concussion: Injury rolls
of 2-4 cause the victim to be 'Stunned'. |
|
Spear |
Always strikes first in
the first round of combat, even if charged. +1 Strength on cavalry charge. |
|
Total Army Cost: 486 Pts.
Warband Rating: 63 |
|