Roller Coaster Reviews - Kings Dominion


Paramount's Kings Dominion home page

Here are some of the coasters, and what we think of them, at Kings Dominion.

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Volcano
Volcano: The Blast Coaster

This coaster, with a LIM launch like The Chiller, has great theming. The train is first launched out of the station and out of a mountain at 70 miles per hour. Without any change in elevation, the train U-turns back into the base of the mountain, where the track suddenly curves upwards. You then come up out of the top of the mountain, amidst smoke and fire effects, and into a rollover to begin flowing, like lava, back down the outside of the mountain.

Once on the outside, the ride loses a little of its excitement. There is not much speed, and there are no significant drops (except the last one that leads back to the station). There are three heartline rolls that look similar to B&M zero-g rolls, but instead, these rollovers occur very slowly. It feels more like a stunt plane barrel roll.

Flight Of Fear

Another LIM launch, this time on a heavily-themed indoor coaster with the same layout as Joker's Jinx at SFA. From a standing start to over 60 miles an hour in about 3.5 seconds, into the "spaghetti bowl" of tangled twisted steel track that includes 4 inversions and a whole lot of tight curves. This coaster also started the craze of having looping coasters without OTSRs (over-the-shoulder restraints). Without the headbanging these restraints cause, this ride is so cool!

Joker's Jinx

Anaconda - Not as rough as its reputation, Anaconda is kind of fun, but not quite good enough for rerides. Like most large Arrow loopers, this ride looks impressive with its twisting looping track, here a pretty hunter-green perched high above the water. There's also an "underwater" tunnel that makes a nice splash effect.

Grizzly

Grizzly is a wooden coaster nestled in the woods with one huge design flaw: the second hill (right after the first drop) is too high. The train just barely inches it's way up over the crest of that rise. We're surprised that we don't hear about this coaster valleying often.

Once the train makes it through the turnaround after this fiasco, though, the ride is OK. It's a little wild as it picks up speed again, with a nice tunnel and one or two quick direction changes to add to the fun. But it just feels too short, especially since the ride doesn't really get going until halfway through it.

Grizzly

Wayne's World Pacer
Hurler

This is the "most excellent" woodie in the park. It's a multilevel out and back, with short straight stretches and highly banked turnarounds to maintain good speed throughout. Good dips and hills provide occasional air time, and the fast curves are exciting.

The Hurler's PTC trains feature painted-on flames on a robin's egg blue ground, to look like the Pacer from the Wayne's World movies. Very cool.

Shockwave

A stand-up coaster that starts nicely with a load of positive g's down the first drop and vertical loop. But then the ride's true colors begin to show. The train jerks, bumps, jostles, and rattles through the rest of the course, similar to Knott's Windjammer. And just like that already-demolished waste of steel, this coaster was built by a company called "TOGO," which we're beginning to believe stands for "Try once, get off."

Rebel Yell

This is a wooden twin racing coaster with a simple out-and-back layout. It's kind of fast, and kind of rough, especially at the bottom of the larger hills. There's some faint floating air time. It's not a bad coaster, but not up to today's standards. It'd be worth riding if it was the only wood around, but this park has better coasters to choose from.

One side usually runs with the trains backwards, so that's another fun and uncommon feature.

Rebel Yell

Scooby Doo's Ghoster Coaster - Another PTC out and back woodie, but this one is a rarity: a kiddie coaster that's a real coaster. It's not a toy, it's just small. But Scooby Doo's Ghoster Coaster uses real elements like a full-size coaster: drops, turns, bunny hops, and yet another set of PTC trains. So even though this is called a "family" coaster, this ride is not just one for the count. There are actually some real coaster moments (air time, laterals, positive g's) to be felt here.

Avalanche
This is a fairly fun bobsled coaster, where the trains run on tires in a trough, rather than on steel wheels rigidly attached to a track.

Ricochet
Ricochet
An unusual mouse coaster, Ricochet begins with a full drop right after the lift. The hairpin turns that follow are, for some reason, a little less scary than in other mice. But even the lack of midcourse brakes cannot make this mild coaster rise above the quality of the fine wood coasters at this park.

Picture of coaster train

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