Roller Coaster Reviews - Dorney Park


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Here are some of the coasters, and what we think of them, at Dorney Park.

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Laser - Originally named Colossus, then Lazer, the currently-named Laser is actually a portable roller coaster. Built by Anton Schwarzkopf and held down by giant tanks of water, this tight and fast steel packs quite a punch into its tiny layout. Two vertical loops and a series of tight turns produce such high g-forces that Jon nearly blacks out almost every time we ride this. But in a good way. This is a very fun ride, but you can't select a seat: you have to take the first available row, based on your position in the queue.

Thunderhawk Thunderhawk - The Yellow Coaster, as it was sometimes called, was originally built in 1923. Although, like many old woodies, it has been modified a bit over the years, this coaster is still a wonderful ride. Its first drop doesn't lead immediately into the second hill; instead, the train hugs the ground for a while before suddenly rising up, sharply, into the first turnaround. The track continues to twist and turn in unexpected ways. Various sources describe the layout as a double out-and-back or a figure-eight, but the course doesn't fit neatly in a category. That's part of what makes this ride fun; you never really know what's going to hit you next.

Steel Force - Towering over ThunderHawk is Steel Force. The first drop of this bright red monster goes down 205 feet and the train tops 75 miles per hour! But even at the speeds this train reaches, it still takes 3 minutes to cover the mile of track.

Steel Force is nearly identical to Cedar Point's Magnum XL-200, but is noticeably smoother. It also has a different turnaround; Steel Force has a high-speed spiral that curls around nearly two full revolutions - while dropping - pushing you back into your seat with a lot of force before starting the return trip. Another excellent part of Steel Force comes right after the turnaround. The train begins the return trip by rising up onto a block brake on a section of flat, straight track (the brake is hardly ever on). At the end of this flat run, the train drops suddenly and sharply. It leaves you, literally, hanging in mid-air, and then continues on into a series of 3 air-time-filled bunny hops.

Steel Force

Wild Mouse
A typical Wild Mouse coaster with no giant lift hill, no inversions, or other unusual features. What it does have is single-car trains that carry up to four people around a quick series of drops, dips, hills, and sharp curves that makes this an exciting high-speed ride.

Talon - It's difficult to choose a single "favorite" coaster, especially since different coaster styles are difficult to compare. But we'll call Talon our favorite steel looper. Like our former favorite ride, Batman, Talon is an inverted coaster by the master Swiss coaster makers B&M. And like all B&Ms, it's smooth and fun. It's also got a great mix of inversions, plenty of powerful forces, and noticeable airtime during it's long and brakeless run. Although it doesn't leave us dizzy, it does leave us wanting more.

Hydra
- Despite its pedigree (it's another B&M), Hyrdra just doesn’t deliver a top-flight experience. It's by no means a bad coaster, just a little dull. Although it looks extreme with its multiple inversions and floorless, open-car design, the ride itself is a little bit mild. It's not very tall, never builds up great speed, and delivers precious little air (although, to be fair, our only rides were on a cold fall morning). It's probably a good "family" coaster that even younger kids can enjoy.
Hydra

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There were other coasters at this park that have since been removed. Some are described below.

Hercules -
How it was:

When Hercules was built in 1989, it held the record for, we think, largest drop on a wooden coaster in the world. It achieved this by taking advantage of the local topography.

The lift hill on this giant woodie was impressive enough - it reached 95 feet high. But the rest of the track was hidden by trees, so what came after the lift was a bit of a mystery. Well, when the train crested the lift hill you finally realized what all the excitement was about. The coaster was built on the side of a hill, so that even though we'd gone up 95 feet, there's then a drop of 157 feet down the side of the hill toward a lake.

Jon was lucky enough to ride this during its second season and remembers the ride this way:

    As the train went down that huge (at that time) hill, it picked up speed the whole way. About two-thirds of the way down, I remember thinking, "Wow, this should be over by now." But of course, we kept plunging and picking up speed the rest of the way. I also noticed, at about the same time, that the curve in the track at the bottom of the hill (about 180 degrees, skimming the surface of the lake) seemed way too sharp to be navigated at the 60+ mph we were going. It actually scared me a bit, until we entered the curve itself and I finally noticed how sharply banked the track was and realized we were going to live. We flew through the curve, up into the next hill, and on to the rest of the course. It was a high-powered and intense ride.

By the time the ride was torn down in 2003, it had changed:

This was one of the worst roller coasters still standing at that time. At the top of the first hill, there was a brake that didn't let go until the back end of the train had completely crested the lift. As a result, the train simply meandered through the course with barely enough momentum to finish, let alone create an enjoyable ride. The banked curves were clearly designed to handle trips with higher speeds, so you tilted way over when you trundled through the curves. At least, when it was so slow, it was not as rough as it had been in previous years.

In Greek mythology, Hercules vanquished the nine-headed serpent Hydra. In Dorney Park, Hyrdra survives and obtains his revenge. Hydra now stands on the spot where Hercules used to run. You can still see some of the footers for the old wooden coaster out in the lake.

Picture of coaster train

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