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JUMPS

(click on the names to watch pictures)

A judge not only credits skater with clean landings, but looks at the speed and position of the take-off, the air position, the distance covered, the speed and position of the landing.

Axel

A combination of the waltz and loop jumps, including one and one half revolutions. The only jump begun from a forward outside edge, the Axel is landed on the back outside edge of the opposite foot. The jump is named for its originator, Norway's Axel Paulsen.

Flip

A jump taken off with the toe pick of the free leg from a back inside edge and landed on a back outside edge, with one in-air revolution.

Loop Jump

A jump in which the skater takes off from a back outside edge, turns one revolution in the air and lands on the same back outside edge.

Lutz

A toe jump similar to the Flip, taken off with the toe pick of the free leg from a back outside edge. The skater enters the jump skating in one direction and concludes the jump skating in the opposite direction, usually performed in the corners of the rink. The jump is named after its originator, Alois Lutz, who first completed it in Vienna in 1918.

Salchow

The skater takes off from the back inside edge of one foot and lands backwards on the outside edge of the opposite foot from which the skater took off. The jump is named for its originator and first Olympic champion (1908) - Sweden's Ulrich Salchow.

Toe Loop

A one-revolution jump taken off from and landed on the same back outside edge.

 

 

Further informations

 

Artistic Program- A competition program of free-skating components, choreographed to music, with no set elements, but with emphasis on artistic impression.

Crossovers - A method of turning corners in which skaters cross one foot over the other.

Edges - The two sides of the skating blade, on either side of the grooved enter. There is an inside edge, on the inner side of the leg, and an outside edge on the outer side of the leg.

Free Foot, Hip, Knee, Side, etc. - The foot a skater is not skating on at any one time is the free foot; everything on that side of the body is then called "skating".

Technical Program - A competition program of free-skating components choreographed to music, with set kind of elements, and emphasis on technical merit.

Toe Picks (Toe Rakes) - The teeth at the front of the skate blade, used primarily for certain jumps and spins.

Trace, Tracing - The line etched on the ice by the skater's blade.

 

 

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